blob: fef6865733a66cf253b14c207f45c0094dad67a0 [file] [log] [blame]
/*--------------------------------------------------------------------*/
/*--- Stack traces: getting, traversing, printing. ---*/
/*--- tool_stacktrace.h ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2000-2011 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#ifndef __PUB_TOOL_STACKTRACE_H
#define __PUB_TOOL_STACKTRACE_H
// The basic stack trace type: just an array of code addresses.
typedef Addr* StackTrace;
// Walks the stack to get instruction pointers from the top stack frames
// for thread 'tid'. Maximum of 'n_ips' addresses put into 'ips';
// 0 is the top of the stack, 1 is its caller, etc. Everything from
// ips[return_value] onwards is undefined and should not be read.
// The initial IP value to use is adjusted by first_ip_delta before
// the stack is unwound. A safe value to pass is zero.
//
// The specific meaning of the returned addresses is:
//
// [0] is the IP of thread 'tid'
// [1] points to the last byte of the call instruction that called [0].
// [2] points to the last byte of the call instruction that called [1].
// etc etc
//
// Hence ips[0 .. return_value-1] should all point to currently
// 'active' (in the sense of a stack of unfinished function calls)
// instructions. [0] points to the start of an arbitrary instruction.#
// [1 ..] point to the last byte of a chain of call instructions.
//
// If sps and fps are non-NULL, the corresponding frame-pointer and
// stack-pointer values for each frame are stored there.
extern UInt VG_(get_StackTrace) ( ThreadId tid,
/*OUT*/StackTrace ips, UInt n_ips,
/*OUT*/StackTrace sps,
/*OUT*/StackTrace fps,
Word first_ip_delta );
// Apply a function to every element in the StackTrace. The parameter
// 'n' gives the index of the passed ip. 'opaque' is an arbitrary
// pointer provided to each invokation of 'action' (a poor man's
// closure). Doesn't go below main() unless --show-below-main=yes is
// set.
extern void VG_(apply_StackTrace)(
void(*action)(UInt n, Addr ip, void* opaque),
void* opaque,
StackTrace ips, UInt n_ips
);
// Print a StackTrace.
extern void VG_(pp_StackTrace) ( StackTrace ips, UInt n_ips );
// Gets and immediately prints a StackTrace. Just a bit simpler than
// calling VG_(get_StackTrace)() then VG_(pp_StackTrace)().
extern void VG_(get_and_pp_StackTrace) ( ThreadId tid, UInt n_ips );
#endif // __PUB_TOOL_STACKTRACE_H
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/