blob: 026e7d2f4287800ef4fe2cec57718fd7dff9dccf [file] [log] [blame]
#include <stdio.h>
#include <stdlib.h>
#include "leak.h"
#include "../memcheck.h"
// Pointer chain AAA Category/output BBB Category/output
// ------------- ------------------- ------------
// p1 ---> AAA DR / R
// p2 ---> AAA ---> BBB DR / R IR / R
// p3 AAA DL / L
// p4 AAA ---> BBB DL / I IL / L
// p5 -?-> AAA (y)DR, (n)DL / P
// p6 ---> AAA -?-> BBB DR / R (y)IR, (n)DL / P
// p7 -?-> AAA ---> BBB (y)DR, (n)DL / P (y)IR, (n)IL / P
// p8 -?-> AAA -?-> BBB (y)DR, (n)DL / P (y,y)IR, (n,y)IL, (_,n)DL / P
// p9 AAA -?-> BBB DL / L (y)IL, (n)DL / I
//
// Pointer chain legend:
// - pN: a root set pointer
// - AAA, BBB: heap blocks
// - --->: a start-pointer
// - -?->: an interior-pointer
//
// Category legend:
// - DR: Directly reachable
// - IR: Indirectly reachable
// - DL: Directly lost
// - IL: Indirectly lost
// - (y)XY: it's XY if the interior-pointer is a real pointer
// - (n)XY: it's XY if the interior-pointer is not a real pointer
// - (_)XY: it's XY in either case
//
// How we handle the 9 cases:
// - "directly lost": case 3
// - "indirectly lost": cases 4, 9
// - "possibly lost": cases 5..8
// - "still reachable": cases 1, 2
typedef
struct _Node {
struct _Node* next;
// Padding ensures the structu is the same size on 32-bit and 64-bit
// machines.
char padding[8 - sizeof(struct _Node*)];
} Node;
Node* mk(Node* next)
{
// We allocate two nodes, so we can do p+1 and still point within the
// block.
Node* x = malloc(2 * sizeof(Node));
x->next = next;
return x;
}
// These are definite roots.
Node* p1;
Node* p2;
Node* p3;
Node* p4;
Node* p5;
Node* p6;
Node* p7;
Node* p8;
Node* p9;
void f(void)
{
p1 = mk(NULL); // Case 1: 16/1 still reachable
p2 = mk(mk(NULL)); // Case 2: 16/1 still reachable
// 16/1 still reachable
(void)mk(NULL); // Case 3: 16/1 definitely lost
(void)mk(mk(NULL)); // Case 4: 16/1 indirectly lost (counted again below!)
// 32(16d,16i)/1 definitely lost (double count!)
p5 = mk(NULL); // Case 5: 16/1 possibly lost (ok)
p5++;
p6 = mk(mk(NULL)); // Case 6: 16/1 still reachable
(p6->next)++; // 16/1 possibly lost
p7 = mk(mk(NULL)); // Case 7: 16/1 possibly lost
p7++; // 16/1 possibly lost
p8 = mk(mk(NULL)); // Case 8: 16/1 possibly lost
(p8->next)++; // 16/1 possibly lost
p8++;
p9 = mk(mk(NULL)); // Case 9: 16/1 indirectly lost (counted again below!)
(p9->next)++; // 32(16d,16i)/1 definitely lost (double count!)
p9 = NULL;
}
int main(void)
{
DECLARE_LEAK_COUNTERS;
GET_INITIAL_LEAK_COUNTS;
// Originally, this program did all the work in main(), but on some
// platforms (x86/Darwin and AMD64/Linux with --enable-only32bit) stray
// pointers to supposedly-lost heap blocks were being left on the stack,
// thus making them reachable. Doing the allocations in f() and the leak
// counting in main() avoids the problem.
f();
CLEAR_CALLER_SAVED_REGS;
GET_FINAL_LEAK_COUNTS;
PRINT_LEAK_COUNTS(stderr);
return 0;
}