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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InputType_h
#define InputType_h
#include <wtf/Forward.h>
#include <wtf/FastAllocBase.h>
#include <wtf/Noncopyable.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace WebCore {
class BeforeTextInsertedEvent;
class DateComponents;
class Event;
class FileList;
class FormDataList;
class HTMLFormElement;
class HTMLInputElement;
class KeyboardEvent;
class MouseEvent;
class RenderArena;
class RenderObject;
class RenderStyle;
class WheelEvent;
#if PLATFORM(ANDROID) && ENABLE(TOUCH_EVENTS)
class TouchEvent;
#endif
typedef int ExceptionCode;
struct ClickHandlingState {
WTF_MAKE_FAST_ALLOCATED;
public:
bool checked;
bool indeterminate;
RefPtr<HTMLInputElement> checkedRadioButton;
};
// An InputType object represents the type-specific part of an HTMLInputElement.
// Do not expose instances of InputType and classes derived from it to classes
// other than HTMLInputElement.
class InputType {
WTF_MAKE_NONCOPYABLE(InputType); WTF_MAKE_FAST_ALLOCATED;
public:
static PassOwnPtr<InputType> create(HTMLInputElement*, const String&);
static PassOwnPtr<InputType> createText(HTMLInputElement*);
virtual ~InputType();
virtual const AtomicString& formControlType() const = 0;
virtual bool canChangeFromAnotherType() const;
// Type query functions
// Any time we are using one of these functions it's best to refactor
// to add a virtual function to allow the input type object to do the
// work instead, or at least make a query function that asks a higher
// level question. These functions make the HTMLInputElement class
// inflexible because it's harder to add new input types if there is
// scattered code with special cases for various types.
virtual bool isCheckbox() const;
virtual bool isEmailField() const;
virtual bool isFileUpload() const;
virtual bool isHiddenType() const;
virtual bool isImageButton() const;
virtual bool isNumberField() const;
virtual bool isPasswordField() const;
virtual bool isRadioButton() const;
virtual bool isRangeControl() const;
virtual bool isSearchField() const;
virtual bool isSubmitButton() const;
virtual bool isTelephoneField() const;
virtual bool isTextButton() const;
virtual bool isTextField() const;
virtual bool isTextType() const;
virtual bool isURLField() const;
// Form value functions
virtual bool saveFormControlState(String&) const;
virtual void restoreFormControlState(const String&) const;
virtual bool isFormDataAppendable() const;
virtual bool appendFormData(FormDataList&, bool multipart) const;
// DOM property functions
virtual bool getTypeSpecificValue(String&); // Checked first, before internal storage or the value attribute.
virtual String fallbackValue(); // Checked last, if both internal storage and value attribute are missing.
virtual String defaultValue(); // Checked after even fallbackValue, only when the valueWithDefault function is called.
virtual double valueAsDate() const;
virtual void setValueAsDate(double, ExceptionCode&) const;
virtual double valueAsNumber() const;
virtual void setValueAsNumber(double, ExceptionCode&) const;
// Validation functions
virtual bool supportsValidation() const;
virtual bool typeMismatchFor(const String&) const;
// Type check for the current input value. We do nothing for some types
// though typeMismatchFor() does something for them because of value
// sanitization.
virtual bool typeMismatch() const;
virtual bool supportsRequired() const;
virtual bool valueMissing(const String&) const;
virtual bool patternMismatch(const String&) const;
virtual bool rangeUnderflow(const String&) const;
virtual bool rangeOverflow(const String&) const;
virtual bool supportsRangeLimitation() const;
virtual double defaultValueForStepUp() const;
virtual double minimum() const;
virtual double maximum() const;
virtual bool stepMismatch(const String&, double step) const;
virtual double stepBase() const;
virtual double stepBaseWithDecimalPlaces(unsigned*) const;
virtual double defaultStep() const;
virtual double stepScaleFactor() const;
virtual bool parsedStepValueShouldBeInteger() const;
virtual bool scaledStepValueShouldBeInteger() const;
virtual double acceptableError(double) const;
virtual String typeMismatchText() const;
virtual String valueMissingText() const;
virtual bool canSetStringValue() const;
virtual String visibleValue() const;
virtual String convertFromVisibleValue(const String&) const;
virtual bool isAcceptableValue(const String&);
// Returing the null string means "use the default value."
virtual String sanitizeValue(const String&);
virtual bool hasUnacceptableValue();
// Event handlers
virtual void handleClickEvent(MouseEvent*);
virtual void handleMouseDownEvent(MouseEvent*);
virtual PassOwnPtr<ClickHandlingState> willDispatchClick();
virtual void didDispatchClick(Event*, const ClickHandlingState&);
virtual void handleDOMActivateEvent(Event*);
virtual void handleKeydownEvent(KeyboardEvent*);
virtual void handleKeypressEvent(KeyboardEvent*);
virtual void handleKeyupEvent(KeyboardEvent*);
virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*);
virtual void handleWheelEvent(WheelEvent*);
virtual void forwardEvent(Event*);
#if PLATFORM(ANDROID) && ENABLE(TOUCH_EVENTS)
virtual void handleTouchStartEvent(TouchEvent*);
#endif
// Helpers for event handlers.
virtual bool shouldSubmitImplicitly(Event*);
virtual PassRefPtr<HTMLFormElement> formForSubmission() const;
virtual bool isKeyboardFocusable() const;
virtual bool shouldUseInputMethod() const;
virtual void handleBlurEvent();
virtual void accessKeyAction(bool sendToAnyElement);
virtual bool canBeSuccessfulSubmitButton();
// Shadow tree handling
virtual void createShadowSubtree();
void destroyShadowSubtree();
// Miscellaneous functions
virtual bool rendererIsNeeded();
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*) const;
virtual void attach();
virtual void minOrMaxAttributeChanged();
virtual void altAttributeChanged();
virtual void srcAttributeChanged();
virtual void valueChanged();
virtual void willMoveToNewOwnerDocument();
virtual bool shouldRespectAlignAttribute();
virtual FileList* files();
// Should return true if the corresponding renderer for a type can display a suggested value.
virtual bool canSetSuggestedValue();
virtual bool shouldSendChangeEventAfterCheckedChanged();
virtual bool canSetValue(const String&);
virtual bool storesValueSeparateFromAttribute();
virtual void setFileList(const Vector<String>& paths);
virtual bool shouldResetOnDocumentActivation();
virtual bool shouldRespectListAttribute();
virtual bool shouldRespectSpeechAttribute();
virtual bool isEnumeratable();
virtual bool isCheckable();
virtual bool hasSpinButton();
virtual bool shouldRespectHeightAndWidthAttributes();
// Parses the specified string for the type, and return
// the double value for the parsing result if the parsing
// succeeds; Returns defaultValue otherwise. This function can
// return NaN or Infinity only if defaultValue is NaN or Infinity.
virtual double parseToDouble(const String&, double defaultValue) const;
// Parses the specified string for the type as parseToDouble() does.
// In addition, it stores the number of digits after the decimal point
// into *decimalPlaces.
virtual double parseToDoubleWithDecimalPlaces(const String&, double defaultValue, unsigned* decimalPlaces) const;
// Parses the specified string for this InputType, and returns true if it
// is successfully parsed. An instance pointed by the DateComponents*
// parameter will have parsed values and be modified even if the parsing
// fails. The DateComponents* parameter may be 0.
virtual bool parseToDateComponents(const String&, DateComponents*) const;
// Create a string representation of the specified double value for the
// input type. If NaN or Infinity is specified, this returns an empty
// string. This should not be called for types without valueAsNumber.
virtual String serialize(double) const;
protected:
InputType(HTMLInputElement* element) : m_element(element) { }
HTMLInputElement* element() const { return m_element; }
void dispatchSimulatedClickIfActive(KeyboardEvent*) const;
// We can't make this a static const data member because VC++ doesn't like it.
static double defaultStepBase() { return 0.0; }
private:
// Raw pointer because the HTMLInputElement object owns this InputType object.
HTMLInputElement* m_element;
};
namespace InputTypeNames {
const AtomicString& button();
const AtomicString& checkbox();
const AtomicString& color();
const AtomicString& date();
const AtomicString& datetime();
const AtomicString& datetimelocal();
const AtomicString& email();
const AtomicString& file();
const AtomicString& hidden();
const AtomicString& image();
const AtomicString& isindex();
const AtomicString& month();
const AtomicString& number();
const AtomicString& password();
const AtomicString& radio();
const AtomicString& range();
const AtomicString& reset();
const AtomicString& search();
const AtomicString& submit();
const AtomicString& telephone();
const AtomicString& text();
const AtomicString& time();
const AtomicString& url();
const AtomicString& week();
} // namespace WebCore::InputTypeNames
} // namespace WebCore
#endif