blob: cee840965c9d5b2d085d241b62b6f13bbc382afb [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGShadowTreeRootContainer_h
#define RenderSVGShadowTreeRootContainer_h
#if ENABLE(SVG)
#include "RenderSVGTransformableContainer.h"
namespace WebCore {
class SVGUseElement;
class SVGShadowTreeRootElement;
class RenderSVGShadowTreeRootContainer : public RenderSVGTransformableContainer {
public:
RenderSVGShadowTreeRootContainer(SVGUseElement*);
virtual ~RenderSVGShadowTreeRootContainer();
virtual bool isSVGShadowTreeRootContainer() const { return true; }
void markShadowTreeForRecreation() { m_recreateTree = true; }
void updateStyle(Node::StyleChange);
virtual void updateFromElement();
Node* rootElement() const;
private:
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
bool m_recreateTree;
RefPtr<SVGShadowTreeRootElement> m_shadowRoot;
};
}
#endif
#endif