blob: 1e88a494e4570dda3e98fa743205661c2cd5bb10 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFELightElement_h
#define SVGFELightElement_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "LightSource.h"
#include "SVGAnimatedNumber.h"
#include "SVGElement.h"
namespace WebCore {
class SVGFELightElement : public SVGElement {
public:
virtual PassRefPtr<LightSource> lightSource() const = 0;
static SVGFELightElement* findLightElement(const SVGElement*);
static PassRefPtr<LightSource> findLightSource(const SVGElement*);
protected:
SVGFELightElement(const QualifiedName&, Document*);
private:
virtual void parseMappedAttribute(Attribute*);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0);
// Animated property declarations
DECLARE_ANIMATED_NUMBER(Azimuth, azimuth)
DECLARE_ANIMATED_NUMBER(Elevation, elevation)
DECLARE_ANIMATED_NUMBER(X, x)
DECLARE_ANIMATED_NUMBER(Y, y)
DECLARE_ANIMATED_NUMBER(Z, z)
DECLARE_ANIMATED_NUMBER(PointsAtX, pointsAtX)
DECLARE_ANIMATED_NUMBER(PointsAtY, pointsAtY)
DECLARE_ANIMATED_NUMBER(PointsAtZ, pointsAtZ)
DECLARE_ANIMATED_NUMBER(SpecularExponent, specularExponent)
DECLARE_ANIMATED_NUMBER(LimitingConeAngle, limitingConeAngle)
};
} // namespace WebCore
#endif // ENABLE(SVG) && ENABLE(FILTERS)
#endif