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/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CoreAnimationRenderer_h
#define CoreAnimationRenderer_h
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/RetainPtr.h>
OBJC_CLASS CALayer;
OBJC_CLASS CARenderer;
typedef struct _CGLContextObject* CGLContextObj;
namespace WebKit {
class CoreAnimationRenderer : public RefCounted<CoreAnimationRenderer> {
public:
class Client {
public:
virtual ~Client() { }
virtual void rendererDidChange(CoreAnimationRenderer*) = 0;
};
static PassRefPtr<CoreAnimationRenderer> create(Client*, CGLContextObj, CALayer *);
~CoreAnimationRenderer();
void invalidate();
void setBounds(CGRect);
void render(CFTimeInterval frameTime, CVTimeStamp*, CFTimeInterval& nextFrameTime);
private:
CoreAnimationRenderer(Client*, CGLContextObj, CALayer *);
static void rendererDidChange(void*);
void rendererDidChange();
Client* m_client;
CGLContextObj m_cglContext;
RetainPtr<CARenderer> m_renderer;
};
} // namespace WebKit
#endif // CoreAnimationRenderer_h