| /* |
| * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "HTMLCanvasElement.h" |
| |
| #include "Attribute.h" |
| #include "CanvasContextAttributes.h" |
| #include "CanvasGradient.h" |
| #include "CanvasPattern.h" |
| #include "CanvasRenderingContext2D.h" |
| #include "CanvasStyle.h" |
| #include "Chrome.h" |
| #include "Document.h" |
| #include "ExceptionCode.h" |
| #include "Frame.h" |
| #include "GraphicsContext.h" |
| #include "HTMLNames.h" |
| #include "ImageBuffer.h" |
| #include "MIMETypeRegistry.h" |
| #include "Page.h" |
| #include "RenderHTMLCanvas.h" |
| #include "Settings.h" |
| #include <math.h> |
| #include <stdio.h> |
| |
| #if ENABLE(3D_CANVAS) |
| #include "WebGLContextAttributes.h" |
| #include "WebGLRenderingContext.h" |
| #endif |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| // These values come from the WhatWG spec. |
| static const int DefaultWidth = 300; |
| static const int DefaultHeight = 150; |
| |
| // Firefox limits width/height to 32767 pixels, but slows down dramatically before it |
| // reaches that limit. We limit by area instead, giving us larger maximum dimensions, |
| // in exchange for a smaller maximum canvas size. |
| static const float MaxCanvasArea = 32768 * 8192; // Maximum canvas area in CSS pixels |
| |
| //In Skia, we will also limit width/height to 32767. |
| static const float MaxSkiaDim = 32767.0F; // Maximum width/height in CSS pixels. |
| |
| HTMLCanvasElement::HTMLCanvasElement(const QualifiedName& tagName, Document* document) |
| : HTMLElement(tagName, document) |
| , m_observer(0) |
| , m_size(DefaultWidth, DefaultHeight) |
| , m_ignoreReset(false) |
| , m_pageScaleFactor(document->frame() ? document->frame()->page()->chrome()->scaleFactor() : 1) |
| , m_originClean(true) |
| , m_hasCreatedImageBuffer(false) |
| { |
| ASSERT(hasTagName(canvasTag)); |
| } |
| |
| PassRefPtr<HTMLCanvasElement> HTMLCanvasElement::create(Document* document) |
| { |
| return adoptRef(new HTMLCanvasElement(canvasTag, document)); |
| } |
| |
| PassRefPtr<HTMLCanvasElement> HTMLCanvasElement::create(const QualifiedName& tagName, Document* document) |
| { |
| return adoptRef(new HTMLCanvasElement(tagName, document)); |
| } |
| |
| HTMLCanvasElement::~HTMLCanvasElement() |
| { |
| if (m_observer) |
| m_observer->canvasDestroyed(this); |
| } |
| |
| void HTMLCanvasElement::parseMappedAttribute(Attribute* attr) |
| { |
| const QualifiedName& attrName = attr->name(); |
| if (attrName == widthAttr || attrName == heightAttr) |
| reset(); |
| HTMLElement::parseMappedAttribute(attr); |
| } |
| |
| RenderObject* HTMLCanvasElement::createRenderer(RenderArena* arena, RenderStyle* style) |
| { |
| Frame* frame = document()->frame(); |
| if (frame && frame->script()->canExecuteScripts(NotAboutToExecuteScript)) { |
| m_rendererIsCanvas = true; |
| return new (arena) RenderHTMLCanvas(this); |
| } |
| |
| m_rendererIsCanvas = false; |
| return HTMLElement::createRenderer(arena, style); |
| } |
| |
| void HTMLCanvasElement::setHeight(int value) |
| { |
| setAttribute(heightAttr, String::number(value)); |
| } |
| |
| void HTMLCanvasElement::setWidth(int value) |
| { |
| setAttribute(widthAttr, String::number(value)); |
| } |
| |
| CanvasRenderingContext* HTMLCanvasElement::getContext(const String& type, CanvasContextAttributes* attrs) |
| { |
| // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D canvas and the existing |
| // context is already 2D, just return that. If the existing context is WebGL, then destroy it |
| // before creating a new 2D context. Vice versa when requesting a WebGL canvas. Requesting a |
| // context with any other type string will destroy any existing context. |
| |
| // FIXME - The code depends on the context not going away once created, to prevent JS from |
| // seeing a dangling pointer. So for now we will disallow the context from being changed |
| // once it is created. |
| if (type == "2d") { |
| if (m_context && !m_context->is2d()) |
| return 0; |
| if (!m_context) { |
| bool usesDashbardCompatibilityMode = false; |
| #if ENABLE(DASHBOARD_SUPPORT) |
| if (Settings* settings = document()->settings()) |
| usesDashbardCompatibilityMode = settings->usesDashboardBackwardCompatibilityMode(); |
| #endif |
| m_context = adoptPtr(new CanvasRenderingContext2D(this, document()->inQuirksMode(), usesDashbardCompatibilityMode)); |
| #if ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING) |
| if (m_context) { |
| // Need to make sure a RenderLayer and compositing layer get created for the Canvas |
| setNeedsStyleRecalc(SyntheticStyleChange); |
| } |
| #endif |
| } |
| return m_context.get(); |
| } |
| #if ENABLE(3D_CANVAS) |
| Settings* settings = document()->settings(); |
| if (settings && settings->webGLEnabled() |
| #if !PLATFORM(CHROMIUM) && !PLATFORM(QT) |
| && settings->acceleratedCompositingEnabled() |
| #endif |
| ) { |
| // Accept the legacy "webkit-3d" name as well as the provisional "experimental-webgl" name. |
| // Once ratified, we will also accept "webgl" as the context name. |
| if ((type == "webkit-3d") || |
| (type == "experimental-webgl")) { |
| if (m_context && !m_context->is3d()) |
| return 0; |
| if (!m_context) { |
| m_context = WebGLRenderingContext::create(this, static_cast<WebGLContextAttributes*>(attrs)); |
| if (m_context) { |
| // Need to make sure a RenderLayer and compositing layer get created for the Canvas |
| setNeedsStyleRecalc(SyntheticStyleChange); |
| } |
| } |
| return m_context.get(); |
| } |
| } |
| #else |
| UNUSED_PARAM(attrs); |
| #endif |
| return 0; |
| } |
| |
| void HTMLCanvasElement::didDraw(const FloatRect& rect) |
| { |
| m_copiedImage.clear(); // Clear our image snapshot if we have one. |
| |
| if (RenderBox* ro = renderBox()) { |
| FloatRect destRect = ro->contentBoxRect(); |
| FloatRect r = mapRect(rect, FloatRect(0, 0, size().width(), size().height()), destRect); |
| r.intersect(destRect); |
| if (m_dirtyRect.contains(r)) |
| return; |
| |
| m_dirtyRect.unite(r); |
| ro->repaintRectangle(enclosingIntRect(m_dirtyRect)); |
| } |
| |
| if (m_observer) |
| m_observer->canvasChanged(this, rect); |
| } |
| |
| void HTMLCanvasElement::reset() |
| { |
| if (m_ignoreReset) |
| return; |
| |
| bool ok; |
| bool hadImageBuffer = hasCreatedImageBuffer(); |
| int w = getAttribute(widthAttr).toInt(&ok); |
| if (!ok || w < 0) |
| w = DefaultWidth; |
| int h = getAttribute(heightAttr).toInt(&ok); |
| if (!ok || h < 0) |
| h = DefaultHeight; |
| |
| IntSize oldSize = size(); |
| setSurfaceSize(IntSize(w, h)); // The image buffer gets cleared here. |
| |
| #if ENABLE(3D_CANVAS) |
| if (m_context && m_context->is3d() && oldSize != size()) |
| static_cast<WebGLRenderingContext*>(m_context.get())->reshape(width(), height()); |
| #endif |
| |
| if (m_context && m_context->is2d()) |
| static_cast<CanvasRenderingContext2D*>(m_context.get())->reset(); |
| |
| if (RenderObject* renderer = this->renderer()) { |
| if (m_rendererIsCanvas) { |
| if (oldSize != size()) |
| toRenderHTMLCanvas(renderer)->canvasSizeChanged(); |
| if (hadImageBuffer) |
| renderer->repaint(); |
| } |
| } |
| |
| if (m_observer) |
| m_observer->canvasResized(this); |
| } |
| |
| void HTMLCanvasElement::paint(GraphicsContext* context, const IntRect& r) |
| { |
| // Clear the dirty rect |
| m_dirtyRect = FloatRect(); |
| |
| if (context->paintingDisabled()) |
| return; |
| |
| if (m_context) { |
| if (!m_context->paintsIntoCanvasBuffer()) |
| return; |
| m_context->paintRenderingResultsToCanvas(); |
| } |
| |
| if (hasCreatedImageBuffer()) { |
| ImageBuffer* imageBuffer = buffer(); |
| if (imageBuffer) { |
| if (imageBuffer->drawsUsingCopy()) |
| context->drawImage(copiedImage(), DeviceColorSpace, r); |
| else |
| context->drawImageBuffer(imageBuffer, DeviceColorSpace, r); |
| } |
| } |
| } |
| |
| #if ENABLE(3D_CANVAS) |
| bool HTMLCanvasElement::is3D() const |
| { |
| return m_context && m_context->is3d(); |
| } |
| #endif |
| |
| void HTMLCanvasElement::makeRenderingResultsAvailable() |
| { |
| if (m_context) |
| m_context->paintRenderingResultsToCanvas(); |
| } |
| |
| void HTMLCanvasElement::recalcStyle(StyleChange change) |
| { |
| HTMLElement::recalcStyle(change); |
| |
| // Update font if needed. |
| if (change == Force && m_context && m_context->is2d()) { |
| CanvasRenderingContext2D* ctx = static_cast<CanvasRenderingContext2D*>(m_context.get()); |
| ctx->updateFont(); |
| } |
| } |
| |
| void HTMLCanvasElement::setSurfaceSize(const IntSize& size) |
| { |
| m_size = size; |
| m_hasCreatedImageBuffer = false; |
| m_imageBuffer.clear(); |
| m_copiedImage.clear(); |
| } |
| |
| String HTMLCanvasElement::toDataURL(const String& mimeType, const double* quality, ExceptionCode& ec) |
| { |
| if (!m_originClean) { |
| ec = SECURITY_ERR; |
| return String(); |
| } |
| |
| if (m_size.isEmpty() || !buffer()) |
| return String("data:,"); |
| |
| String lowercaseMimeType = mimeType.lower(); |
| |
| makeRenderingResultsAvailable(); |
| |
| // FIXME: Make isSupportedImageMIMETypeForEncoding threadsafe (to allow this method to be used on a worker thread). |
| if (mimeType.isNull() || !MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(lowercaseMimeType)) |
| return buffer()->toDataURL("image/png"); |
| |
| return buffer()->toDataURL(lowercaseMimeType, quality); |
| } |
| |
| IntRect HTMLCanvasElement::convertLogicalToDevice(const FloatRect& logicalRect) const |
| { |
| return IntRect(convertLogicalToDevice(logicalRect.location()), convertLogicalToDevice(logicalRect.size())); |
| } |
| |
| IntSize HTMLCanvasElement::convertLogicalToDevice(const FloatSize& logicalSize) const |
| { |
| float wf = ceilf(logicalSize.width() * m_pageScaleFactor); |
| float hf = ceilf(logicalSize.height() * m_pageScaleFactor); |
| |
| if (!(wf >= 1 && hf >= 1 && wf * hf <= MaxCanvasArea)) |
| return IntSize(); |
| |
| #if PLATFORM(SKIA) |
| if (wf > MaxSkiaDim || hf > MaxSkiaDim) |
| return IntSize(); |
| #endif |
| |
| return IntSize(static_cast<unsigned>(wf), static_cast<unsigned>(hf)); |
| } |
| |
| IntPoint HTMLCanvasElement::convertLogicalToDevice(const FloatPoint& logicalPos) const |
| { |
| float xf = logicalPos.x() * m_pageScaleFactor; |
| float yf = logicalPos.y() * m_pageScaleFactor; |
| |
| return IntPoint(static_cast<unsigned>(xf), static_cast<unsigned>(yf)); |
| } |
| |
| const SecurityOrigin& HTMLCanvasElement::securityOrigin() const |
| { |
| return *document()->securityOrigin(); |
| } |
| |
| CSSStyleSelector* HTMLCanvasElement::styleSelector() |
| { |
| return document()->styleSelector(); |
| } |
| |
| void HTMLCanvasElement::createImageBuffer() const |
| { |
| ASSERT(!m_imageBuffer); |
| |
| m_hasCreatedImageBuffer = true; |
| |
| FloatSize unscaledSize(width(), height()); |
| IntSize size = convertLogicalToDevice(unscaledSize); |
| if (!size.width() || !size.height()) |
| return; |
| |
| m_imageBuffer = ImageBuffer::create(size); |
| // The convertLogicalToDevice MaxCanvasArea check should prevent common cases |
| // where ImageBuffer::create() returns 0, however we could still be low on memory. |
| if (!m_imageBuffer) |
| return; |
| m_imageBuffer->context()->scale(FloatSize(size.width() / unscaledSize.width(), size.height() / unscaledSize.height())); |
| m_imageBuffer->context()->setShadowsIgnoreTransforms(true); |
| m_imageBuffer->context()->setImageInterpolationQuality(CanvasInterpolationQuality); |
| } |
| |
| GraphicsContext* HTMLCanvasElement::drawingContext() const |
| { |
| return buffer() ? m_imageBuffer->context() : 0; |
| } |
| |
| ImageBuffer* HTMLCanvasElement::buffer() const |
| { |
| if (!m_hasCreatedImageBuffer) |
| createImageBuffer(); |
| return m_imageBuffer.get(); |
| } |
| |
| Image* HTMLCanvasElement::copiedImage() const |
| { |
| if (!m_copiedImage && buffer()) { |
| if (m_context) { |
| // If we're not rendering to the ImageBuffer, copy the rendering results to it. |
| if (!m_context->paintsIntoCanvasBuffer()) |
| m_context->paintRenderingResultsToCanvas(); |
| } |
| m_copiedImage = buffer()->copyImage(); |
| } |
| return m_copiedImage.get(); |
| } |
| |
| void HTMLCanvasElement::clearCopiedImage() |
| { |
| m_copiedImage.clear(); |
| } |
| |
| AffineTransform HTMLCanvasElement::baseTransform() const |
| { |
| ASSERT(m_hasCreatedImageBuffer); |
| FloatSize unscaledSize(width(), height()); |
| IntSize size = convertLogicalToDevice(unscaledSize); |
| AffineTransform transform; |
| if (size.width() && size.height()) |
| transform.scaleNonUniform(size.width() / unscaledSize.width(), size.height() / unscaledSize.height()); |
| transform.multiply(m_imageBuffer->baseTransform()); |
| return transform; |
| } |
| |
| } |