| /* |
| * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2009 Google, Inc. |
| * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderSVGImage_h |
| #define RenderSVGImage_h |
| |
| #if ENABLE(SVG) |
| #include "AffineTransform.h" |
| #include "FloatRect.h" |
| #include "RenderSVGModelObject.h" |
| #include "SVGPreserveAspectRatio.h" |
| #include "SVGRenderSupport.h" |
| |
| namespace WebCore { |
| |
| class RenderImageResource; |
| class SVGImageElement; |
| |
| class RenderSVGImage : public RenderSVGModelObject { |
| public: |
| RenderSVGImage(SVGImageElement*); |
| virtual ~RenderSVGImage(); |
| |
| virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } |
| virtual void updateFromElement(); |
| |
| RenderImageResource* imageResource() { return m_imageResource.get(); } |
| const RenderImageResource* imageResource() const { return m_imageResource.get(); } |
| |
| private: |
| virtual const char* renderName() const { return "RenderSVGImage"; } |
| virtual bool isSVGImage() const { return true; } |
| |
| virtual const AffineTransform& localToParentTransform() const { return m_localTransform; } |
| |
| virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } |
| virtual FloatRect strokeBoundingBox() const { return m_objectBoundingBox; } |
| virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBoundingBox; } |
| |
| virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty); |
| |
| virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
| |
| virtual void layout(); |
| virtual void paint(PaintInfo&, int parentX, int parentY); |
| |
| virtual bool requiresLayer() const { return false; } |
| |
| virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); |
| |
| virtual AffineTransform localTransform() const { return m_localTransform; } |
| |
| bool m_updateCachedRepaintRect : 1; |
| bool m_needsTransformUpdate : 1; |
| AffineTransform m_localTransform; |
| FloatRect m_objectBoundingBox; |
| FloatRect m_repaintBoundingBox; |
| OwnPtr<RenderImageResource> m_imageResource; |
| }; |
| |
| inline RenderSVGImage* toRenderSVGImage(RenderObject* object) |
| { |
| ASSERT(!object || object->isSVGImage()); |
| return static_cast<RenderSVGImage*>(object); |
| } |
| |
| inline const RenderSVGImage* toRenderSVGImage(const RenderObject* object) |
| { |
| ASSERT(!object || object->isSVGImage()); |
| return static_cast<const RenderSVGImage*>(object); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderSVGImage(const RenderSVGImage*); |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(SVG) |
| #endif // RenderSVGImage_h |