| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "GLSLANG/ShaderLang.h" |
| #include "compiler/intermediate.h" |
| |
| // Provides information about a variable. |
| // It is currently being used to store info about active attribs and uniforms. |
| struct TVariableInfo { |
| TPersistString name; |
| ShDataType type; |
| int size; |
| }; |
| typedef std::vector<TVariableInfo> TVariableInfoList; |
| |
| // Traverses intermediate tree to collect all attributes and uniforms. |
| class CollectAttribsUniforms : public TIntermTraverser { |
| public: |
| CollectAttribsUniforms(TVariableInfoList& attribs, |
| TVariableInfoList& uniforms); |
| |
| virtual void visitSymbol(TIntermSymbol*); |
| virtual void visitConstantUnion(TIntermConstantUnion*); |
| virtual bool visitBinary(Visit, TIntermBinary*); |
| virtual bool visitUnary(Visit, TIntermUnary*); |
| virtual bool visitSelection(Visit, TIntermSelection*); |
| virtual bool visitAggregate(Visit, TIntermAggregate*); |
| virtual bool visitLoop(Visit, TIntermLoop*); |
| virtual bool visitBranch(Visit, TIntermBranch*); |
| |
| private: |
| TVariableInfoList& mAttribs; |
| TVariableInfoList& mUniforms; |
| }; |
| |