| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebFont_h |
| #define WebFont_h |
| |
| #include "WebCanvas.h" |
| #include "WebColor.h" |
| #include "WebCommon.h" |
| |
| namespace WebKit { |
| |
| struct WebFontDescription; |
| struct WebFloatPoint; |
| struct WebFloatRect; |
| struct WebPoint; |
| struct WebRect; |
| struct WebTextRun; |
| |
| class WebFont { |
| public: |
| virtual ~WebFont() { } |
| |
| WEBKIT_API static WebFont* create(const WebFontDescription&); |
| |
| virtual WebFontDescription fontDescription() const = 0; |
| |
| virtual int ascent() const = 0; |
| virtual int descent() const = 0; |
| virtual int height() const = 0; |
| virtual int lineSpacing() const = 0; |
| virtual float xHeight() const = 0; |
| |
| // Draws the text run to the given canvas. The text is positioned at the |
| // given left-hand point at the baseline. |
| // |
| // The text will be clipped to the given clip rect. |canvasIsOpaque| is |
| // used to control whether subpixel antialiasing is possible. If there is a |
| // possibility the area drawn could be semi-transparent, subpixel |
| // antialiasing will be disabled. |
| // |
| // |from| and |to| allow the caller to specify a subrange of the given text |
| // run to draw. If |to| is -1, the entire run will be drawn. |
| virtual void drawText(WebCanvas*, const WebTextRun&, const WebFloatPoint& leftBaseline, WebColor, |
| const WebRect& clip, bool canvasIsOpaque, |
| int from = 0, int to = -1) const = 0; |
| |
| // Measures the width in pixels of the given text run. |
| virtual int calculateWidth(const WebTextRun&) const = 0; |
| |
| // Returns the character offset corresponding to the given horizontal pixel |
| // position as measured from from the left of the run. |
| virtual int offsetForPosition(const WebTextRun&, float position) const = 0; |
| |
| // Returns the rectangle representing the selection rect for the subrange |
| // |from| -> |to| of the given text run. You can use -1 for |to| to specify |
| // the entire run (this will do something similar to calling width()). |
| // |
| // The rect will be positioned as if the text was drawn at the given |
| // |leftBaseline| position. |height| indicates the height of the selection |
| // rect you want, typically this will just be the height() of this font. |
| // |
| // To get the pixel offset of some character (the opposite of |
| // offsetForPosition()), pass in a |leftBaseline| = (0, 0), |from| = 0, and |
| // |to| = the character you want. The right edge of the resulting selection |
| // rect will tell you the right side of the character. |
| virtual WebFloatRect selectionRectForText(const WebTextRun&, const WebFloatPoint& leftBaseline, |
| int height, int from = 0, int to = -1) const = 0; |
| }; |
| |
| } // namespace WebKit |
| |
| #endif |