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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "DebuggerAgentManager.h"
#include "DebuggerAgentImpl.h"
#include "Frame.h"
#include "PageGroupLoadDeferrer.h"
#include "PageScriptDebugServer.h"
#include "V8Proxy.h"
#include "WebDevToolsAgentImpl.h"
#include "WebFrameImpl.h"
#include "WebViewImpl.h"
#include <wtf/HashSet.h>
#include <wtf/Noncopyable.h>
#include <wtf/text/StringConcatenate.h>
namespace WebKit {
WebDevToolsAgent::MessageLoopDispatchHandler DebuggerAgentManager::s_messageLoopDispatchHandler = 0;
bool DebuggerAgentManager::s_inHostDispatchHandler = false;
DebuggerAgentManager::DeferrersMap DebuggerAgentManager::s_pageDeferrers;
bool DebuggerAgentManager::s_exposeV8DebuggerProtocol = false;
namespace {
class CallerIdWrapper : public v8::Debug::ClientData {
WTF_MAKE_NONCOPYABLE(CallerIdWrapper);
public:
CallerIdWrapper() : m_callerIsMananager(true), m_callerId(0) { }
explicit CallerIdWrapper(int callerId)
: m_callerIsMananager(false)
, m_callerId(callerId) { }
~CallerIdWrapper() { }
bool callerIsMananager() const { return m_callerIsMananager; }
int callerId() const { return m_callerId; }
private:
bool m_callerIsMananager;
int m_callerId;
};
} // namespace
void DebuggerAgentManager::debugHostDispatchHandler()
{
if (!s_messageLoopDispatchHandler || !s_attachedAgentsMap)
return;
if (s_inHostDispatchHandler)
return;
s_inHostDispatchHandler = true;
Vector<WebViewImpl*> views;
// 1. Disable active objects and input events.
for (AttachedAgentsMap::iterator it = s_attachedAgentsMap->begin(); it != s_attachedAgentsMap->end(); ++it) {
DebuggerAgentImpl* agent = it->second;
s_pageDeferrers.set(agent->webView(), new WebCore::PageGroupLoadDeferrer(agent->page(), true));
views.append(agent->webView());
agent->webView()->setIgnoreInputEvents(true);
}
// 2. Process messages.
s_messageLoopDispatchHandler();
// 3. Bring things back.
for (Vector<WebViewImpl*>::iterator it = views.begin(); it != views.end(); ++it) {
if (s_pageDeferrers.contains(*it)) {
// The view was not closed during the dispatch.
(*it)->setIgnoreInputEvents(false);
}
}
deleteAllValues(s_pageDeferrers);
s_pageDeferrers.clear();
s_inHostDispatchHandler = false;
if (!s_attachedAgentsMap) {
// Remove handlers if all agents were detached within host dispatch.
v8::Debug::SetMessageHandler(0);
v8::Debug::SetHostDispatchHandler(0);
}
}
DebuggerAgentManager::AttachedAgentsMap* DebuggerAgentManager::s_attachedAgentsMap = 0;
void DebuggerAgentManager::debugAttach(DebuggerAgentImpl* debuggerAgent)
{
if (!s_exposeV8DebuggerProtocol)
return;
if (!s_attachedAgentsMap) {
s_attachedAgentsMap = new AttachedAgentsMap();
v8::Debug::SetMessageHandler2(&DebuggerAgentManager::onV8DebugMessage);
v8::Debug::SetHostDispatchHandler(&DebuggerAgentManager::debugHostDispatchHandler, 100 /* ms */);
}
int hostId = debuggerAgent->webdevtoolsAgent()->hostId();
ASSERT(hostId);
s_attachedAgentsMap->set(hostId, debuggerAgent);
}
void DebuggerAgentManager::debugDetach(DebuggerAgentImpl* debuggerAgent)
{
if (!s_exposeV8DebuggerProtocol)
return;
if (!s_attachedAgentsMap) {
ASSERT_NOT_REACHED();
return;
}
int hostId = debuggerAgent->webdevtoolsAgent()->hostId();
ASSERT(s_attachedAgentsMap->get(hostId) == debuggerAgent);
bool isOnBreakpoint = (findAgentForCurrentV8Context() == debuggerAgent);
s_attachedAgentsMap->remove(hostId);
if (s_attachedAgentsMap->isEmpty()) {
delete s_attachedAgentsMap;
s_attachedAgentsMap = 0;
// Note that we do not empty handlers while in dispatch - we schedule
// continue and do removal once we are out of the dispatch. Also there is
// no need to send continue command in this case since removing message
// handler will cause debugger unload and all breakpoints will be cleared.
if (!s_inHostDispatchHandler) {
v8::Debug::SetMessageHandler2(0);
v8::Debug::SetHostDispatchHandler(0);
}
} else {
// Remove all breakpoints set by the agent.
String clearBreakpointGroupCmd = makeString(
"{\"seq\":1,\"type\":\"request\",\"command\":\"clearbreakpointgroup\","
"\"arguments\":{\"groupId\":", String::number(hostId), "}}");
sendCommandToV8(clearBreakpointGroupCmd, new CallerIdWrapper());
if (isOnBreakpoint) {
// Force continue if detach happened in nessted message loop while
// debugger was paused on a breakpoint(as long as there are other
// attached agents v8 will wait for explicit'continue' message).
sendContinueCommandToV8();
}
}
}
void DebuggerAgentManager::onV8DebugMessage(const v8::Debug::Message& message)
{
v8::HandleScope scope;
v8::String::Value value(message.GetJSON());
WTF::String out(reinterpret_cast<const UChar*>(*value), value.length());
// If callerData is not 0 the message is a response to a debugger command.
if (v8::Debug::ClientData* callerData = message.GetClientData()) {
CallerIdWrapper* wrapper = static_cast<CallerIdWrapper*>(callerData);
if (wrapper->callerIsMananager()) {
// Just ignore messages sent by this manager.
return;
}
DebuggerAgentImpl* debuggerAgent = debuggerAgentForHostId(wrapper->callerId());
if (debuggerAgent)
debuggerAgent->debuggerOutput(out);
else if (!message.WillStartRunning()) {
// Autocontinue execution if there is no handler.
sendContinueCommandToV8();
}
return;
} // Otherwise it's an event message.
ASSERT(message.IsEvent());
// Ignore unsupported event types.
if (message.GetEvent() != v8::AfterCompile && message.GetEvent() != v8::Break && message.GetEvent() != v8::Exception)
return;
v8::Handle<v8::Context> context = message.GetEventContext();
// If the context is from one of the inpected tabs it should have its context
// data.
if (context.IsEmpty()) {
// Unknown context, skip the event.
return;
}
// If the context is from one of the inpected tabs or injected extension
// scripts it must have hostId in the data field.
int hostId = WebCore::V8Proxy::contextDebugId(context);
if (hostId != -1) {
DebuggerAgentImpl* agent = debuggerAgentForHostId(hostId);
if (agent) {
if (agent->autoContinueOnException()
&& message.GetEvent() == v8::Exception) {
sendContinueCommandToV8();
return;
}
agent->debuggerOutput(out);
return;
}
}
if (!message.WillStartRunning()) {
// Autocontinue execution on break and exception events if there is no
// handler.
sendContinueCommandToV8();
}
}
void DebuggerAgentManager::pauseScript()
{
v8::Debug::DebugBreak();
}
void DebuggerAgentManager::executeDebuggerCommand(const WTF::String& command, int callerId)
{
sendCommandToV8(command, new CallerIdWrapper(callerId));
}
void DebuggerAgentManager::setMessageLoopDispatchHandler(WebDevToolsAgent::MessageLoopDispatchHandler handler)
{
s_messageLoopDispatchHandler = handler;
}
void DebuggerAgentManager::setExposeV8DebuggerProtocol(bool value)
{
s_exposeV8DebuggerProtocol = value;
WebCore::PageScriptDebugServer::shared().setEnabled(!s_exposeV8DebuggerProtocol);
}
void DebuggerAgentManager::setHostId(WebFrameImpl* webframe, int hostId)
{
ASSERT(hostId > 0);
WebCore::V8Proxy* proxy = WebCore::V8Proxy::retrieve(webframe->frame());
if (proxy)
proxy->setContextDebugId(hostId);
}
void DebuggerAgentManager::onWebViewClosed(WebViewImpl* webview)
{
if (s_pageDeferrers.contains(webview)) {
delete s_pageDeferrers.get(webview);
s_pageDeferrers.remove(webview);
}
}
void DebuggerAgentManager::onNavigate()
{
if (s_inHostDispatchHandler)
DebuggerAgentManager::sendContinueCommandToV8();
}
void DebuggerAgentManager::sendCommandToV8(const WTF::String& cmd, v8::Debug::ClientData* data)
{
v8::Debug::SendCommand(reinterpret_cast<const uint16_t*>(cmd.characters()), cmd.length(), data);
}
void DebuggerAgentManager::sendContinueCommandToV8()
{
WTF::String continueCmd("{\"seq\":1,\"type\":\"request\",\"command\":\"continue\"}");
sendCommandToV8(continueCmd, new CallerIdWrapper());
}
DebuggerAgentImpl* DebuggerAgentManager::findAgentForCurrentV8Context()
{
if (!s_attachedAgentsMap)
return 0;
ASSERT(!s_attachedAgentsMap->isEmpty());
WebCore::Frame* frame = WebCore::V8Proxy::retrieveFrameForEnteredContext();
if (!frame)
return 0;
WebCore::Page* page = frame->page();
for (AttachedAgentsMap::iterator it = s_attachedAgentsMap->begin(); it != s_attachedAgentsMap->end(); ++it) {
if (it->second->page() == page)
return it->second;
}
return 0;
}
DebuggerAgentImpl* DebuggerAgentManager::debuggerAgentForHostId(int hostId)
{
if (!s_attachedAgentsMap)
return 0;
return s_attachedAgentsMap->get(hostId);
}
} // namespace WebKit