| /* |
| * Copyright (C) 2010 Google Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #ifndef EventQueue_h |
| #define EventQueue_h |
| |
| #include <wtf/HashSet.h> |
| #include <wtf/ListHashSet.h> |
| #include <wtf/OwnPtr.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class Event; |
| class EventQueueTimer; |
| class Node; |
| class ScriptExecutionContext; |
| |
| class EventQueue : public RefCounted<EventQueue> { |
| public: |
| enum ScrollEventTargetType { |
| ScrollEventDocumentTarget, |
| ScrollEventElementTarget |
| }; |
| |
| static PassRefPtr<EventQueue> create(ScriptExecutionContext*); |
| ~EventQueue(); |
| |
| void enqueueEvent(PassRefPtr<Event>); |
| void enqueueOrDispatchScrollEvent(PassRefPtr<Node>, ScrollEventTargetType); |
| bool cancelEvent(Event*); |
| void cancelQueuedEvents(); |
| |
| private: |
| explicit EventQueue(ScriptExecutionContext*); |
| |
| void pendingEventTimerFired(); |
| void dispatchEvent(PassRefPtr<Event>); |
| |
| OwnPtr<EventQueueTimer> m_pendingEventTimer; |
| ListHashSet<RefPtr<Event> > m_queuedEvents; |
| HashSet<Node*> m_nodesWithQueuedScrollEvents; |
| |
| friend class EventQueueTimer; |
| }; |
| |
| } |
| |
| #endif // EventQueue_h |