| /* |
| * Copyright (C) 2011 Google Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "ScriptedAnimationController.h" |
| |
| #if ENABLE(REQUEST_ANIMATION_FRAME) |
| |
| #include "Document.h" |
| #include "Element.h" |
| #include "FrameView.h" |
| #include "RequestAnimationFrameCallback.h" |
| |
| namespace WebCore { |
| |
| ScriptedAnimationController::ScriptedAnimationController(Document* document) |
| : m_document(document) |
| , m_nextCallbackId(0) |
| , m_suspendCount(0) |
| { |
| } |
| |
| void ScriptedAnimationController::suspend() |
| { |
| ++m_suspendCount; |
| } |
| |
| void ScriptedAnimationController::resume() |
| { |
| --m_suspendCount; |
| if (!m_suspendCount && m_callbacks.size()) |
| if (FrameView* fv = m_document->view()) |
| fv->scheduleAnimation(); |
| } |
| |
| ScriptedAnimationController::CallbackId ScriptedAnimationController::registerCallback(PassRefPtr<RequestAnimationFrameCallback> callback, Element* animationElement) |
| { |
| ScriptedAnimationController::CallbackId id = m_nextCallbackId++; |
| callback->m_firedOrCancelled = false; |
| callback->m_id = id; |
| callback->m_element = animationElement; |
| m_callbacks.append(callback); |
| if (!m_suspendCount) |
| if (FrameView* view = m_document->view()) |
| view->scheduleAnimation(); |
| return id; |
| } |
| |
| void ScriptedAnimationController::cancelCallback(CallbackId id) |
| { |
| for (size_t i = 0; i < m_callbacks.size(); ++i) { |
| if (m_callbacks[i]->m_id == id) { |
| m_callbacks[i]->m_firedOrCancelled = true; |
| m_callbacks.remove(i); |
| return; |
| } |
| } |
| } |
| |
| void ScriptedAnimationController::serviceScriptedAnimations(DOMTimeStamp time) |
| { |
| if (!m_callbacks.size() || m_suspendCount) |
| return; |
| // We want to run the callback for all elements in the document that have registered |
| // for a callback and that are visible. Running the callbacks can cause new callbacks |
| // to be registered, existing callbacks to be cancelled, and elements to gain or lose |
| // visibility so this code has to iterate carefully. |
| |
| // FIXME: Currently, this code doesn't do any visibility tests beyond checking display: |
| |
| // First, generate a list of callbacks to consider. Callbacks registered from this point |
| // on are considered only for the "next" frame, not this one. |
| CallbackList callbacks(m_callbacks); |
| |
| // Firing the callback may cause the visibility of other elements to change. To avoid |
| // missing any callbacks, we keep iterating through the list of candiate callbacks and firing |
| // them until nothing new becomes visible. |
| bool firedCallback; |
| do { |
| firedCallback = false; |
| // A previous iteration may have invalidated style (or layout). Update styles for each iteration |
| // for now since all we check is the existence of a renderer. |
| m_document->updateStyleIfNeeded(); |
| for (size_t i = 0; i < callbacks.size(); ++i) { |
| RequestAnimationFrameCallback* callback = callbacks[i].get(); |
| if (!callback->m_firedOrCancelled && (!callback->m_element || callback->m_element->renderer())) { |
| callback->m_firedOrCancelled = true; |
| callback->handleEvent(time); |
| firedCallback = true; |
| callbacks.remove(i); |
| break; |
| } |
| } |
| } while (firedCallback); |
| |
| // Remove any callbacks we fired from the list of pending callbacks. |
| for (size_t i = 0; i < m_callbacks.size();) { |
| if (m_callbacks[i]->m_firedOrCancelled) |
| m_callbacks.remove(i); |
| else |
| ++i; |
| } |
| |
| if (m_callbacks.size()) |
| if (FrameView* view = m_document->view()) |
| view->scheduleAnimation(); |
| } |
| |
| } |
| |
| #endif |
| |