| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2004, 2009 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef ImageLoader_h |
| #define ImageLoader_h |
| |
| #include "CachedResourceClient.h" |
| #include "CachedResourceHandle.h" |
| #include <wtf/text/AtomicString.h> |
| |
| namespace WebCore { |
| |
| class Element; |
| class ImageLoadEventSender; |
| class RenderImageResource; |
| |
| class ImageLoader : public CachedResourceClient { |
| public: |
| ImageLoader(Element*); |
| virtual ~ImageLoader(); |
| |
| // This function should be called when the element is attached to a document; starts |
| // loading if a load hasn't already been started. |
| void updateFromElement(); |
| |
| // This function should be called whenever the 'src' attribute is set, even if its value |
| // doesn't change; starts new load unconditionally (matches Firefox and Opera behavior). |
| void updateFromElementIgnoringPreviousError(); |
| |
| void elementWillMoveToNewOwnerDocument(); |
| |
| Element* element() const { return m_element; } |
| bool imageComplete() const { return m_imageComplete; } |
| |
| CachedImage* image() const { return m_image.get(); } |
| void setImage(CachedImage*); // Cancels pending beforeload and load events, and doesn't dispatch new ones. |
| |
| void setLoadManually(bool loadManually) { m_loadManually = loadManually; } |
| |
| bool haveFiredBeforeLoadEvent() const { return m_firedBeforeLoad; } |
| bool haveFiredLoadEvent() const { return m_firedLoad; } |
| |
| static void dispatchPendingBeforeLoadEvents(); |
| static void dispatchPendingLoadEvents(); |
| |
| protected: |
| virtual void notifyFinished(CachedResource*); |
| |
| private: |
| virtual void dispatchLoadEvent() = 0; |
| virtual String sourceURI(const AtomicString&) const = 0; |
| |
| friend class ImageEventSender; |
| void dispatchPendingBeforeLoadEvent(); |
| void dispatchPendingLoadEvent(); |
| |
| RenderImageResource* renderImageResource(); |
| void updateRenderer(); |
| |
| Element* m_element; |
| CachedResourceHandle<CachedImage> m_image; |
| AtomicString m_failedLoadURL; |
| bool m_firedBeforeLoad : 1; |
| bool m_firedLoad : 1; |
| bool m_imageComplete : 1; |
| bool m_loadManually : 1; |
| }; |
| |
| } |
| |
| #endif |