| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
| * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| #include "RenderBox.h" |
| |
| #include "CachedImage.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "Document.h" |
| #include "FrameView.h" |
| #include "GraphicsContext.h" |
| #include "HitTestResult.h" |
| #include "htmlediting.h" |
| #include "HTMLElement.h" |
| #include "HTMLNames.h" |
| #include "ImageBuffer.h" |
| #include "FloatQuad.h" |
| #include "Frame.h" |
| #include "Page.h" |
| #include "PaintInfo.h" |
| #include "RenderArena.h" |
| #include "RenderFlexibleBox.h" |
| #include "RenderInline.h" |
| #include "RenderLayer.h" |
| #include "RenderTableCell.h" |
| #include "RenderTheme.h" |
| #ifdef ANDROID_LAYOUT |
| #include "Settings.h" |
| #endif |
| #include "RenderView.h" |
| #include "ScrollbarTheme.h" |
| #include "TransformState.h" |
| #include <algorithm> |
| #include <math.h> |
| |
| #if ENABLE(WML) |
| #include "WMLNames.h" |
| #endif |
| |
| #if PLATFORM(ANDROID) |
| #include "PlatformBridge.h" |
| #endif |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| // Used by flexible boxes when flexing this element. |
| typedef WTF::HashMap<const RenderBox*, int> OverrideSizeMap; |
| static OverrideSizeMap* gOverrideSizeMap = 0; |
| |
| bool RenderBox::s_hadOverflowClip = false; |
| |
| RenderBox::RenderBox(Node* node) |
| : RenderBoxModelObject(node) |
| , m_marginLeft(0) |
| , m_marginRight(0) |
| , m_marginTop(0) |
| , m_marginBottom(0) |
| , m_minPreferredLogicalWidth(-1) |
| , m_maxPreferredLogicalWidth(-1) |
| , m_inlineBoxWrapper(0) |
| #ifdef ANDROID_LAYOUT |
| , m_visibleWidth(0) |
| , m_isVisibleWidthChangedBeforeLayout(false) |
| #endif |
| { |
| setIsBox(); |
| } |
| |
| RenderBox::~RenderBox() |
| { |
| } |
| |
| int RenderBox::marginBefore() const |
| { |
| switch (style()->writingMode()) { |
| case TopToBottomWritingMode: |
| return m_marginTop; |
| case BottomToTopWritingMode: |
| return m_marginBottom; |
| case LeftToRightWritingMode: |
| return m_marginLeft; |
| case RightToLeftWritingMode: |
| return m_marginRight; |
| } |
| ASSERT_NOT_REACHED(); |
| return m_marginTop; |
| } |
| |
| int RenderBox::marginAfter() const |
| { |
| switch (style()->writingMode()) { |
| case TopToBottomWritingMode: |
| return m_marginBottom; |
| case BottomToTopWritingMode: |
| return m_marginTop; |
| case LeftToRightWritingMode: |
| return m_marginRight; |
| case RightToLeftWritingMode: |
| return m_marginLeft; |
| } |
| ASSERT_NOT_REACHED(); |
| return m_marginBottom; |
| } |
| |
| int RenderBox::marginStart() const |
| { |
| if (isHorizontalWritingMode()) |
| return style()->isLeftToRightDirection() ? m_marginLeft : m_marginRight; |
| return style()->isLeftToRightDirection() ? m_marginTop : m_marginBottom; |
| } |
| |
| int RenderBox::marginEnd() const |
| { |
| if (isHorizontalWritingMode()) |
| return style()->isLeftToRightDirection() ? m_marginRight : m_marginLeft; |
| return style()->isLeftToRightDirection() ? m_marginBottom : m_marginTop; |
| } |
| |
| void RenderBox::setMarginStart(int margin) |
| { |
| if (isHorizontalWritingMode()) { |
| if (style()->isLeftToRightDirection()) |
| m_marginLeft = margin; |
| else |
| m_marginRight = margin; |
| } else { |
| if (style()->isLeftToRightDirection()) |
| m_marginTop = margin; |
| else |
| m_marginBottom = margin; |
| } |
| } |
| |
| void RenderBox::setMarginEnd(int margin) |
| { |
| if (isHorizontalWritingMode()) { |
| if (style()->isLeftToRightDirection()) |
| m_marginRight = margin; |
| else |
| m_marginLeft = margin; |
| } else { |
| if (style()->isLeftToRightDirection()) |
| m_marginBottom = margin; |
| else |
| m_marginTop = margin; |
| } |
| } |
| |
| void RenderBox::setMarginBefore(int margin) |
| { |
| switch (style()->writingMode()) { |
| case TopToBottomWritingMode: |
| m_marginTop = margin; |
| break; |
| case BottomToTopWritingMode: |
| m_marginBottom = margin; |
| break; |
| case LeftToRightWritingMode: |
| m_marginLeft = margin; |
| break; |
| case RightToLeftWritingMode: |
| m_marginRight = margin; |
| break; |
| } |
| } |
| |
| void RenderBox::setMarginAfter(int margin) |
| { |
| switch (style()->writingMode()) { |
| case TopToBottomWritingMode: |
| m_marginBottom = margin; |
| break; |
| case BottomToTopWritingMode: |
| m_marginTop = margin; |
| break; |
| case LeftToRightWritingMode: |
| m_marginRight = margin; |
| break; |
| case RightToLeftWritingMode: |
| m_marginLeft = margin; |
| break; |
| } |
| } |
| |
| void RenderBox::destroy() |
| { |
| // A lot of the code in this function is just pasted into |
| // RenderWidget::destroy. If anything in this function changes, |
| // be sure to fix RenderWidget::destroy() as well. |
| if (hasOverrideSize()) |
| gOverrideSizeMap->remove(this); |
| |
| if (style() && (style()->logicalHeight().isPercent() || style()->logicalMinHeight().isPercent() || style()->logicalMaxHeight().isPercent())) |
| RenderBlock::removePercentHeightDescendant(this); |
| |
| RenderBoxModelObject::destroy(); |
| } |
| |
| void RenderBox::removeFloatingOrPositionedChildFromBlockLists() |
| { |
| ASSERT(isFloatingOrPositioned()); |
| |
| if (documentBeingDestroyed()) |
| return; |
| |
| if (isFloating()) { |
| RenderBlock* parentBlock = 0; |
| for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) { |
| if (curr->isRenderBlock()) { |
| RenderBlock* currBlock = toRenderBlock(curr); |
| if (!parentBlock || currBlock->containsFloat(this)) |
| parentBlock = currBlock; |
| } |
| } |
| |
| if (parentBlock) { |
| RenderObject* parent = parentBlock->parent(); |
| if (parent && parent->isFlexibleBox()) |
| parentBlock = toRenderBlock(parent); |
| |
| parentBlock->markAllDescendantsWithFloatsForLayout(this, false); |
| } |
| } |
| |
| if (isPositioned()) { |
| for (RenderObject* curr = parent(); curr; curr = curr->parent()) { |
| if (curr->isRenderBlock()) |
| toRenderBlock(curr)->removePositionedObject(this); |
| } |
| } |
| } |
| |
| void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) |
| { |
| s_hadOverflowClip = hasOverflowClip(); |
| |
| if (style()) { |
| // The background of the root element or the body element could propagate up to |
| // the canvas. Just dirty the entire canvas when our style changes substantially. |
| if (diff >= StyleDifferenceRepaint && node() && |
| (node()->hasTagName(htmlTag) || node()->hasTagName(bodyTag))) |
| view()->repaint(); |
| |
| // When a layout hint happens and an object's position style changes, we have to do a layout |
| // to dirty the render tree using the old position value now. |
| if (diff == StyleDifferenceLayout && parent() && style()->position() != newStyle->position()) { |
| markContainingBlocksForLayout(); |
| if (style()->position() == StaticPosition) |
| repaint(); |
| else if (newStyle->position() == AbsolutePosition || newStyle->position() == FixedPosition) |
| parent()->setChildNeedsLayout(true); |
| if (isFloating() && !isPositioned() && (newStyle->position() == AbsolutePosition || newStyle->position() == FixedPosition)) |
| removeFloatingOrPositionedChildFromBlockLists(); |
| } |
| } else if (newStyle && isBody()) |
| view()->repaint(); |
| |
| if (FrameView *frameView = view()->frameView()) { |
| bool newStyleIsFixed = newStyle && newStyle->position() == FixedPosition; |
| bool oldStyleIsFixed = style() && style()->position() == FixedPosition; |
| if (newStyleIsFixed != oldStyleIsFixed) { |
| if (newStyleIsFixed) |
| frameView->addFixedObject(); |
| else |
| frameView->removeFixedObject(); |
| } |
| } |
| |
| RenderBoxModelObject::styleWillChange(diff, newStyle); |
| } |
| |
| void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderBoxModelObject::styleDidChange(diff, oldStyle); |
| |
| if (needsLayout() && oldStyle) { |
| if (oldStyle && (oldStyle->logicalHeight().isPercent() || oldStyle->logicalMinHeight().isPercent() || oldStyle->logicalMaxHeight().isPercent())) |
| RenderBlock::removePercentHeightDescendant(this); |
| |
| // Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is |
| // when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing |
| // to determine the new static position. |
| if (isPositioned() && style()->hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != style()->marginBefore() |
| && parent() && !parent()->normalChildNeedsLayout()) |
| parent()->setChildNeedsLayout(true); |
| } |
| |
| // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the |
| // new zoomed coordinate space. |
| if (hasOverflowClip() && oldStyle && style() && oldStyle->effectiveZoom() != style()->effectiveZoom()) { |
| if (int left = layer()->scrollXOffset()) { |
| left = (left / oldStyle->effectiveZoom()) * style()->effectiveZoom(); |
| layer()->scrollToXOffset(left); |
| } |
| if (int top = layer()->scrollYOffset()) { |
| top = (top / oldStyle->effectiveZoom()) * style()->effectiveZoom(); |
| layer()->scrollToYOffset(top); |
| } |
| } |
| |
| bool isBodyRenderer = isBody(); |
| bool isRootRenderer = isRoot(); |
| |
| // Set the text color if we're the body. |
| if (isBodyRenderer) |
| document()->setTextColor(style()->visitedDependentColor(CSSPropertyColor)); |
| |
| if (isRootRenderer || isBodyRenderer) { |
| // Propagate the new writing mode and direction up to the RenderView. |
| RenderView* viewRenderer = view(); |
| RenderStyle* viewStyle = viewRenderer->style(); |
| if (viewStyle->direction() != style()->direction() && (isRootRenderer || !document()->directionSetOnDocumentElement())) { |
| viewStyle->setDirection(style()->direction()); |
| if (isBodyRenderer) |
| document()->documentElement()->renderer()->style()->setDirection(style()->direction()); |
| setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| |
| if (viewStyle->writingMode() != style()->writingMode() && (isRootRenderer || !document()->writingModeSetOnDocumentElement())) { |
| viewStyle->setWritingMode(style()->writingMode()); |
| viewRenderer->setHorizontalWritingMode(style()->isHorizontalWritingMode()); |
| if (isBodyRenderer) { |
| document()->documentElement()->renderer()->style()->setWritingMode(style()->writingMode()); |
| document()->documentElement()->renderer()->setHorizontalWritingMode(style()->isHorizontalWritingMode()); |
| } |
| setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| } |
| } |
| |
| void RenderBox::updateBoxModelInfoFromStyle() |
| { |
| RenderBoxModelObject::updateBoxModelInfoFromStyle(); |
| |
| bool isRootObject = isRoot(); |
| bool isViewObject = isRenderView(); |
| |
| // The root and the RenderView always paint their backgrounds/borders. |
| if (isRootObject || isViewObject) |
| setHasBoxDecorations(true); |
| |
| setPositioned(style()->position() == AbsolutePosition || style()->position() == FixedPosition); |
| setFloating(!isPositioned() && style()->isFloating()); |
| |
| // We also handle <body> and <html>, whose overflow applies to the viewport. |
| if (style()->overflowX() != OVISIBLE && !isRootObject && (isRenderBlock() || isTableRow() || isTableSection())) { |
| bool boxHasOverflowClip = true; |
| if (isBody()) { |
| // Overflow on the body can propagate to the viewport under the following conditions. |
| // (1) The root element is <html>. |
| // (2) We are the primary <body> (can be checked by looking at document.body). |
| // (3) The root element has visible overflow. |
| if (document()->documentElement()->hasTagName(htmlTag) && |
| document()->body() == node() && |
| document()->documentElement()->renderer()->style()->overflowX() == OVISIBLE) |
| boxHasOverflowClip = false; |
| } |
| |
| // Check for overflow clip. |
| // It's sufficient to just check one direction, since it's illegal to have visible on only one overflow value. |
| if (boxHasOverflowClip) { |
| if (!s_hadOverflowClip) |
| // Erase the overflow |
| repaint(); |
| setHasOverflowClip(); |
| } |
| } |
| |
| setHasTransform(style()->hasTransformRelatedProperty()); |
| setHasReflection(style()->boxReflect()); |
| } |
| |
| void RenderBox::layout() |
| { |
| ASSERT(needsLayout()); |
| |
| RenderObject* child = firstChild(); |
| if (!child) { |
| setNeedsLayout(false); |
| return; |
| } |
| |
| LayoutStateMaintainer statePusher(view(), this, IntSize(x(), y()), style()->isFlippedBlocksWritingMode()); |
| while (child) { |
| child->layoutIfNeeded(); |
| ASSERT(!child->needsLayout()); |
| child = child->nextSibling(); |
| } |
| statePusher.pop(); |
| setNeedsLayout(false); |
| } |
| |
| // More IE extensions. clientWidth and clientHeight represent the interior of an object |
| // excluding border and scrollbar. |
| int RenderBox::clientWidth() const |
| { |
| return width() - borderLeft() - borderRight() - verticalScrollbarWidth(); |
| } |
| |
| int RenderBox::clientHeight() const |
| { |
| return height() - borderTop() - borderBottom() - horizontalScrollbarHeight(); |
| } |
| |
| int RenderBox::scrollWidth() const |
| { |
| if (hasOverflowClip()) |
| return layer()->scrollWidth(); |
| // For objects with visible overflow, this matches IE. |
| // FIXME: Need to work right with writing modes. |
| if (style()->isLeftToRightDirection()) |
| return max(clientWidth(), maxXLayoutOverflow() - borderLeft()); |
| return clientWidth() - min(0, minXLayoutOverflow() - borderLeft()); |
| } |
| |
| int RenderBox::scrollHeight() const |
| { |
| if (hasOverflowClip()) |
| return layer()->scrollHeight(); |
| // For objects with visible overflow, this matches IE. |
| // FIXME: Need to work right with writing modes. |
| return max(clientHeight(), maxYLayoutOverflow() - borderTop()); |
| } |
| |
| int RenderBox::scrollLeft() const |
| { |
| return hasOverflowClip() ? layer()->scrollXOffset() : 0; |
| } |
| |
| int RenderBox::scrollTop() const |
| { |
| return hasOverflowClip() ? layer()->scrollYOffset() : 0; |
| } |
| |
| void RenderBox::setScrollLeft(int newLeft) |
| { |
| if (hasOverflowClip()) |
| layer()->scrollToXOffset(newLeft); |
| } |
| |
| void RenderBox::setScrollTop(int newTop) |
| { |
| if (hasOverflowClip()) |
| layer()->scrollToYOffset(newTop); |
| } |
| |
| void RenderBox::absoluteRects(Vector<IntRect>& rects, int tx, int ty) |
| { |
| rects.append(IntRect(tx, ty, width(), height())); |
| } |
| |
| void RenderBox::absoluteQuads(Vector<FloatQuad>& quads) |
| { |
| quads.append(localToAbsoluteQuad(FloatRect(0, 0, width(), height()))); |
| } |
| |
| void RenderBox::updateLayerTransform() |
| { |
| // Transform-origin depends on box size, so we need to update the layer transform after layout. |
| if (hasLayer()) |
| layer()->updateTransform(); |
| } |
| |
| IntRect RenderBox::absoluteContentBox() const |
| { |
| IntRect rect = contentBoxRect(); |
| FloatPoint absPos = localToAbsolute(FloatPoint()); |
| rect.move(absPos.x(), absPos.y()); |
| return rect; |
| } |
| |
| FloatQuad RenderBox::absoluteContentQuad() const |
| { |
| IntRect rect = contentBoxRect(); |
| return localToAbsoluteQuad(FloatRect(rect)); |
| } |
| |
| IntRect RenderBox::outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer, IntPoint* cachedOffsetToRepaintContainer) const |
| { |
| IntRect box = borderBoundingBox(); |
| adjustRectForOutlineAndShadow(box); |
| |
| FloatQuad containerRelativeQuad = FloatRect(box); |
| if (cachedOffsetToRepaintContainer) |
| containerRelativeQuad.move(cachedOffsetToRepaintContainer->x(), cachedOffsetToRepaintContainer->y()); |
| else |
| containerRelativeQuad = localToContainerQuad(containerRelativeQuad, repaintContainer); |
| |
| box = containerRelativeQuad.enclosingBoundingBox(); |
| |
| // FIXME: layoutDelta needs to be applied in parts before/after transforms and |
| // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 |
| box.move(view()->layoutDelta()); |
| |
| return box; |
| } |
| |
| void RenderBox::addFocusRingRects(Vector<IntRect>& rects, int tx, int ty) |
| { |
| if (width() && height()) |
| rects.append(IntRect(tx, ty, width(), height())); |
| } |
| |
| IntRect RenderBox::reflectionBox() const |
| { |
| IntRect result; |
| if (!style()->boxReflect()) |
| return result; |
| IntRect box = borderBoxRect(); |
| result = box; |
| switch (style()->boxReflect()->direction()) { |
| case ReflectionBelow: |
| result.move(0, box.height() + reflectionOffset()); |
| break; |
| case ReflectionAbove: |
| result.move(0, -box.height() - reflectionOffset()); |
| break; |
| case ReflectionLeft: |
| result.move(-box.width() - reflectionOffset(), 0); |
| break; |
| case ReflectionRight: |
| result.move(box.width() + reflectionOffset(), 0); |
| break; |
| } |
| return result; |
| } |
| |
| int RenderBox::reflectionOffset() const |
| { |
| if (!style()->boxReflect()) |
| return 0; |
| if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight) |
| return style()->boxReflect()->offset().calcValue(borderBoxRect().width()); |
| return style()->boxReflect()->offset().calcValue(borderBoxRect().height()); |
| } |
| |
| IntRect RenderBox::reflectedRect(const IntRect& r) const |
| { |
| if (!style()->boxReflect()) |
| return IntRect(); |
| |
| IntRect box = borderBoxRect(); |
| IntRect result = r; |
| switch (style()->boxReflect()->direction()) { |
| case ReflectionBelow: |
| result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY())); |
| break; |
| case ReflectionAbove: |
| result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY())); |
| break; |
| case ReflectionLeft: |
| result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX())); |
| break; |
| case ReflectionRight: |
| result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX())); |
| break; |
| } |
| return result; |
| } |
| |
| bool RenderBox::includeVerticalScrollbarSize() const |
| { |
| return hasOverflowClip() && !layer()->hasOverlayScrollbars() |
| && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); |
| } |
| |
| bool RenderBox::includeHorizontalScrollbarSize() const |
| { |
| return hasOverflowClip() && !layer()->hasOverlayScrollbars() |
| && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); |
| } |
| |
| int RenderBox::verticalScrollbarWidth() const |
| { |
| return includeVerticalScrollbarSize() ? layer()->verticalScrollbarWidth() : 0; |
| } |
| |
| int RenderBox::horizontalScrollbarHeight() const |
| { |
| return includeHorizontalScrollbarSize() ? layer()->horizontalScrollbarHeight() : 0; |
| } |
| |
| bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode) |
| { |
| RenderLayer* l = layer(); |
| if (l && l->scroll(direction, granularity, multiplier)) { |
| if (stopNode) |
| *stopNode = node(); |
| return true; |
| } |
| |
| if (stopNode && *stopNode && *stopNode == node()) |
| return true; |
| |
| RenderBlock* b = containingBlock(); |
| if (b && !b->isRenderView()) |
| return b->scroll(direction, granularity, multiplier, stopNode); |
| return false; |
| } |
| |
| bool RenderBox::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode) |
| { |
| bool scrolled = false; |
| |
| RenderLayer* l = layer(); |
| if (l) { |
| #if PLATFORM(MAC) |
| // On Mac only we reset the inline direction position when doing a document scroll (e.g., hitting Home/End). |
| if (granularity == ScrollByDocument) |
| scrolled = l->scroll(logicalToPhysical(ScrollInlineDirectionBackward, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), ScrollByDocument, multiplier); |
| #endif |
| if (l->scroll(logicalToPhysical(direction, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier)) |
| scrolled = true; |
| |
| if (scrolled) { |
| if (stopNode) |
| *stopNode = node(); |
| return true; |
| } |
| } |
| |
| if (stopNode && *stopNode && *stopNode == node()) |
| return true; |
| |
| RenderBlock* b = containingBlock(); |
| if (b && !b->isRenderView()) |
| return b->logicalScroll(direction, granularity, multiplier, stopNode); |
| return false; |
| } |
| |
| bool RenderBox::canBeScrolledAndHasScrollableArea() const |
| { |
| return canBeProgramaticallyScrolled(false) && (scrollHeight() != clientHeight() || scrollWidth() != clientWidth()); |
| } |
| |
| bool RenderBox::canBeProgramaticallyScrolled(bool) const |
| { |
| return (hasOverflowClip() && (scrollsOverflow() || (node() && node()->rendererIsEditable()))) || (node() && node()->isDocumentNode()); |
| } |
| |
| void RenderBox::autoscroll() |
| { |
| if (layer()) |
| layer()->autoscroll(); |
| } |
| |
| void RenderBox::panScroll(const IntPoint& source) |
| { |
| if (layer()) |
| layer()->panScrollFromPoint(source); |
| } |
| |
| int RenderBox::minPreferredLogicalWidth() const |
| { |
| if (preferredLogicalWidthsDirty()) |
| const_cast<RenderBox*>(this)->computePreferredLogicalWidths(); |
| |
| return m_minPreferredLogicalWidth; |
| } |
| |
| int RenderBox::maxPreferredLogicalWidth() const |
| { |
| if (preferredLogicalWidthsDirty()) |
| const_cast<RenderBox*>(this)->computePreferredLogicalWidths(); |
| |
| return m_maxPreferredLogicalWidth; |
| } |
| |
| int RenderBox::overrideSize() const |
| { |
| if (!hasOverrideSize()) |
| return -1; |
| return gOverrideSizeMap->get(this); |
| } |
| |
| void RenderBox::setOverrideSize(int s) |
| { |
| if (s == -1) { |
| if (hasOverrideSize()) { |
| setHasOverrideSize(false); |
| gOverrideSizeMap->remove(this); |
| } |
| } else { |
| if (!gOverrideSizeMap) |
| gOverrideSizeMap = new OverrideSizeMap(); |
| setHasOverrideSize(true); |
| gOverrideSizeMap->set(this, s); |
| } |
| } |
| |
| int RenderBox::overrideWidth() const |
| { |
| return hasOverrideSize() ? overrideSize() : width(); |
| } |
| |
| int RenderBox::overrideHeight() const |
| { |
| return hasOverrideSize() ? overrideSize() : height(); |
| } |
| |
| int RenderBox::computeBorderBoxLogicalWidth(int width) const |
| { |
| int bordersPlusPadding = borderAndPaddingLogicalWidth(); |
| if (style()->boxSizing() == CONTENT_BOX) |
| return width + bordersPlusPadding; |
| return max(width, bordersPlusPadding); |
| } |
| |
| int RenderBox::computeBorderBoxLogicalHeight(int height) const |
| { |
| int bordersPlusPadding = borderAndPaddingLogicalHeight(); |
| if (style()->boxSizing() == CONTENT_BOX) |
| return height + bordersPlusPadding; |
| return max(height, bordersPlusPadding); |
| } |
| |
| int RenderBox::computeContentBoxLogicalWidth(int width) const |
| { |
| if (style()->boxSizing() == BORDER_BOX) |
| width -= borderAndPaddingLogicalWidth(); |
| return max(0, width); |
| } |
| |
| int RenderBox::computeContentBoxLogicalHeight(int height) const |
| { |
| if (style()->boxSizing() == BORDER_BOX) |
| height -= borderAndPaddingLogicalHeight(); |
| return max(0, height); |
| } |
| |
| // Hit Testing |
| bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int xPos, int yPos, int tx, int ty, HitTestAction action) |
| { |
| tx += x(); |
| ty += y(); |
| |
| // Check kids first. |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| if (!child->hasLayer() && child->nodeAtPoint(request, result, xPos, yPos, tx, ty, action)) { |
| updateHitTestResult(result, IntPoint(xPos - tx, yPos - ty)); |
| return true; |
| } |
| } |
| |
| // Check our bounds next. For this purpose always assume that we can only be hit in the |
| // foreground phase (which is true for replaced elements like images). |
| IntRect boundsRect = IntRect(tx, ty, width(), height()); |
| if (visibleToHitTesting() && action == HitTestForeground && boundsRect.intersects(result.rectForPoint(xPos, yPos))) { |
| updateHitTestResult(result, IntPoint(xPos - tx, yPos - ty)); |
| if (!result.addNodeToRectBasedTestResult(node(), xPos, yPos, boundsRect)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // --------------------- painting stuff ------------------------------- |
| |
| void RenderBox::paint(PaintInfo& paintInfo, int tx, int ty) |
| { |
| tx += x(); |
| ty += y(); |
| |
| // default implementation. Just pass paint through to the children |
| PaintInfo childInfo(paintInfo); |
| childInfo.updatePaintingRootForChildren(this); |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) |
| child->paint(childInfo, tx, ty); |
| } |
| |
| void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo) |
| { |
| const FillLayer* bgLayer = style()->backgroundLayers(); |
| Color bgColor = style()->visitedDependentColor(CSSPropertyBackgroundColor); |
| RenderObject* bodyObject = 0; |
| if (!hasBackground() && node() && node()->hasTagName(HTMLNames::htmlTag)) { |
| // Locate the <body> element using the DOM. This is easier than trying |
| // to crawl around a render tree with potential :before/:after content and |
| // anonymous blocks created by inline <body> tags etc. We can locate the <body> |
| // render object very easily via the DOM. |
| HTMLElement* body = document()->body(); |
| bodyObject = (body && body->hasLocalName(bodyTag)) ? body->renderer() : 0; |
| if (bodyObject) { |
| bgLayer = bodyObject->style()->backgroundLayers(); |
| bgColor = bodyObject->style()->visitedDependentColor(CSSPropertyBackgroundColor); |
| } |
| } |
| |
| // The background of the box generated by the root element covers the entire canvas, so just use |
| // the RenderView's docTop/Left/Width/Height accessors. |
| paintFillLayers(paintInfo, bgColor, bgLayer, view()->docLeft(), view()->docTop(), view()->docWidth(), view()->docHeight(), CompositeSourceOver, bodyObject); |
| } |
| |
| void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty) |
| { |
| if (!paintInfo.shouldPaintWithinRoot(this)) |
| return; |
| return paintBoxDecorationsWithSize(paintInfo, tx, ty, width(), height()); |
| } |
| |
| void RenderBox::paintBoxDecorationsWithSize(PaintInfo& paintInfo, int tx, int ty, int width, int height) |
| { |
| // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat |
| // balloon layout is an example of this). |
| borderFitAdjust(tx, width); |
| |
| // FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have |
| // custom shadows of their own. |
| paintBoxShadow(paintInfo.context, tx, ty, width, height, style(), Normal); |
| |
| // If we have a native theme appearance, paint that before painting our background. |
| // The theme will tell us whether or not we should also paint the CSS background. |
| bool themePainted = style()->hasAppearance() && !theme()->paint(this, paintInfo, IntRect(tx, ty, width, height)); |
| if (!themePainted) { |
| if (isRoot()) |
| paintRootBoxFillLayers(paintInfo); |
| else if (!isBody() || document()->documentElement()->renderer()->hasBackground()) { |
| // The <body> only paints its background if the root element has defined a background |
| // independent of the body. |
| #if PLATFORM(ANDROID) |
| // If we only want to draw the decorations, don't draw |
| // the background |
| if (paintInfo.phase != PaintPhaseBlockBackgroundDecorations) |
| #endif |
| paintFillLayers(paintInfo, style()->visitedDependentColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), tx, ty, width, height); |
| } |
| if (style()->hasAppearance()) |
| theme()->paintDecorations(this, paintInfo, IntRect(tx, ty, width, height)); |
| } |
| paintBoxShadow(paintInfo.context, tx, ty, width, height, style(), Inset); |
| |
| // The theme will tell us whether or not we should also paint the CSS border. |
| if ((!style()->hasAppearance() || (!themePainted && theme()->paintBorderOnly(this, paintInfo, IntRect(tx, ty, width, height)))) && style()->hasBorder()) |
| paintBorder(paintInfo.context, tx, ty, width, height, style()); |
| } |
| |
| void RenderBox::paintMask(PaintInfo& paintInfo, int tx, int ty) |
| { |
| if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context->paintingDisabled()) |
| return; |
| |
| int w = width(); |
| int h = height(); |
| |
| // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat |
| // balloon layout is an example of this). |
| borderFitAdjust(tx, w); |
| |
| paintMaskImages(paintInfo, tx, ty, w, h); |
| } |
| |
| void RenderBox::paintMaskImages(const PaintInfo& paintInfo, int tx, int ty, int w, int h) |
| { |
| // Figure out if we need to push a transparency layer to render our mask. |
| bool pushTransparencyLayer = false; |
| bool compositedMask = hasLayer() && layer()->hasCompositedMask(); |
| CompositeOperator compositeOp = CompositeSourceOver; |
| |
| bool allMaskImagesLoaded = true; |
| |
| if (!compositedMask) { |
| // If the context has a rotation, scale or skew, then use a transparency layer to avoid |
| // pixel cruft around the edge of the mask. |
| const AffineTransform& currentCTM = paintInfo.context->getCTM(); |
| pushTransparencyLayer = !currentCTM.isIdentityOrTranslationOrFlipped(); |
| |
| StyleImage* maskBoxImage = style()->maskBoxImage().image(); |
| const FillLayer* maskLayers = style()->maskLayers(); |
| |
| // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content. |
| if (maskBoxImage) |
| allMaskImagesLoaded &= maskBoxImage->isLoaded(); |
| |
| if (maskLayers) |
| allMaskImagesLoaded &= maskLayers->imagesAreLoaded(); |
| |
| // Before all images have loaded, just use an empty transparency layer as the mask. |
| if (!allMaskImagesLoaded) |
| pushTransparencyLayer = true; |
| |
| if (maskBoxImage && maskLayers->hasImage()) { |
| // We have a mask-box-image and mask-image, so need to composite them together before using the result as a mask. |
| pushTransparencyLayer = true; |
| } else { |
| // We have to use an extra image buffer to hold the mask. Multiple mask images need |
| // to composite together using source-over so that they can then combine into a single unified mask that |
| // can be composited with the content using destination-in. SVG images need to be able to set compositing modes |
| // as they draw images contained inside their sub-document, so we paint all our images into a separate buffer |
| // and composite that buffer as the mask. |
| // We have to check that the mask images to be rendered contain at least one image that can be actually used in rendering |
| // before pushing the transparency layer. |
| for (const FillLayer* fillLayer = maskLayers->next(); fillLayer; fillLayer = fillLayer->next()) { |
| if (fillLayer->hasImage() && fillLayer->image()->canRender(style()->effectiveZoom())) { |
| pushTransparencyLayer = true; |
| // We found one image that can be used in rendering, exit the loop |
| break; |
| } |
| } |
| } |
| |
| compositeOp = CompositeDestinationIn; |
| if (pushTransparencyLayer) { |
| paintInfo.context->setCompositeOperation(CompositeDestinationIn); |
| paintInfo.context->beginTransparencyLayer(1.0f); |
| compositeOp = CompositeSourceOver; |
| } |
| } |
| |
| if (allMaskImagesLoaded) { |
| paintFillLayers(paintInfo, Color(), style()->maskLayers(), tx, ty, w, h, compositeOp); |
| paintNinePieceImage(paintInfo.context, tx, ty, w, h, style(), style()->maskBoxImage(), compositeOp); |
| } |
| |
| if (pushTransparencyLayer) |
| paintInfo.context->endTransparencyLayer(); |
| } |
| |
| IntRect RenderBox::maskClipRect() |
| { |
| IntRect bbox = borderBoxRect(); |
| if (style()->maskBoxImage().image()) |
| return bbox; |
| |
| IntRect result; |
| for (const FillLayer* maskLayer = style()->maskLayers(); maskLayer; maskLayer = maskLayer->next()) { |
| if (maskLayer->image()) { |
| IntRect maskRect; |
| IntPoint phase; |
| IntSize tileSize; |
| calculateBackgroundImageGeometry(maskLayer, bbox.x(), bbox.y(), bbox.width(), bbox.height(), maskRect, phase, tileSize); |
| result.unite(maskRect); |
| } |
| } |
| return result; |
| } |
| |
| void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject) |
| { |
| if (!fillLayer) |
| return; |
| |
| paintFillLayers(paintInfo, c, fillLayer->next(), tx, ty, width, height, op, backgroundObject); |
| paintFillLayer(paintInfo, c, fillLayer, tx, ty, width, height, op, backgroundObject); |
| } |
| |
| void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject) |
| { |
| paintFillLayerExtended(paintInfo, c, fillLayer, tx, ty, width, height, 0, 0, 0, op, backgroundObject); |
| } |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| static bool layersUseImage(WrappedImagePtr image, const FillLayer* layers) |
| { |
| for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { |
| if (curLayer->image() && image == curLayer->image()->data()) |
| return true; |
| } |
| |
| return false; |
| } |
| #endif |
| |
| void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*) |
| { |
| if (!parent()) |
| return; |
| |
| if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) || |
| (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) { |
| repaint(); |
| return; |
| } |
| |
| bool didFullRepaint = repaintLayerRectsForImage(image, style()->backgroundLayers(), true); |
| if (!didFullRepaint) |
| repaintLayerRectsForImage(image, style()->maskLayers(), false); |
| |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| if (hasLayer() && layer()->hasCompositedMask() && layersUseImage(image, style()->maskLayers())) |
| layer()->contentChanged(RenderLayer::MaskImageChanged); |
| #endif |
| } |
| |
| bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground) |
| { |
| IntRect rendererRect; |
| RenderBox* layerRenderer = 0; |
| |
| for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) { |
| if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(style()->effectiveZoom())) { |
| // Now that we know this image is being used, compute the renderer and the rect |
| // if we haven't already |
| if (!layerRenderer) { |
| bool drawingRootBackground = drawingBackground && (isRoot() || (isBody() && !document()->documentElement()->renderer()->hasBackground())); |
| if (drawingRootBackground) { |
| layerRenderer = view(); |
| |
| int rw; |
| int rh; |
| |
| if (FrameView* frameView = toRenderView(layerRenderer)->frameView()) { |
| rw = frameView->contentsWidth(); |
| rh = frameView->contentsHeight(); |
| } else { |
| rw = layerRenderer->width(); |
| rh = layerRenderer->height(); |
| } |
| rendererRect = IntRect(-layerRenderer->marginLeft(), |
| -layerRenderer->marginTop(), |
| max(layerRenderer->width() + layerRenderer->marginLeft() + layerRenderer->marginRight() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw), |
| max(layerRenderer->height() + layerRenderer->marginTop() + layerRenderer->marginBottom() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh)); |
| } else { |
| layerRenderer = this; |
| rendererRect = borderBoxRect(); |
| } |
| } |
| |
| IntRect repaintRect; |
| IntPoint phase; |
| IntSize tileSize; |
| layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect.x(), rendererRect.y(), rendererRect.width(), rendererRect.height(), repaintRect, phase, tileSize); |
| layerRenderer->repaintRectangle(repaintRect); |
| if (repaintRect == rendererRect) |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| #if PLATFORM(MAC) |
| |
| void RenderBox::paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText) |
| { |
| Frame* frame = this->frame(); |
| if (!frame) |
| return; |
| Page* page = frame->page(); |
| if (!page) |
| return; |
| |
| InlineBox* boxWrap = inlineBoxWrapper(); |
| RootInlineBox* r = boxWrap ? boxWrap->root() : 0; |
| if (r) { |
| FloatRect rootRect(tx + r->x(), ty + r->selectionTop(), r->logicalWidth(), r->selectionHeight()); |
| FloatRect imageRect(tx + x(), rootRect.y(), width(), rootRect.height()); |
| page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, rootRect, behindText, false); |
| } else { |
| FloatRect imageRect(tx + x(), ty + y(), width(), height()); |
| page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, imageRect, behindText, false); |
| } |
| } |
| |
| #endif |
| |
| bool RenderBox::pushContentsClip(PaintInfo& paintInfo, int tx, int ty) |
| { |
| if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask) |
| return false; |
| |
| bool isControlClip = hasControlClip(); |
| bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer(); |
| |
| if (!isControlClip && !isOverflowClip) |
| return false; |
| |
| if (paintInfo.phase == PaintPhaseOutline) |
| paintInfo.phase = PaintPhaseChildOutlines; |
| else if (paintInfo.phase == PaintPhaseChildBlockBackground) { |
| paintInfo.phase = PaintPhaseBlockBackground; |
| paintObject(paintInfo, tx, ty); |
| paintInfo.phase = PaintPhaseChildBlockBackgrounds; |
| } |
| IntRect clipRect(isControlClip ? controlClipRect(tx, ty) : overflowClipRect(tx, ty)); |
| paintInfo.context->save(); |
| if (style()->hasBorderRadius()) |
| paintInfo.context->addRoundedRectClip(style()->getRoundedBorderFor(IntRect(tx, ty, width(), height()))); |
| paintInfo.context->clip(clipRect); |
| return true; |
| } |
| |
| void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, int tx, int ty) |
| { |
| ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer())); |
| |
| paintInfo.context->restore(); |
| if (originalPhase == PaintPhaseOutline) { |
| paintInfo.phase = PaintPhaseSelfOutline; |
| paintObject(paintInfo, tx, ty); |
| paintInfo.phase = originalPhase; |
| } else if (originalPhase == PaintPhaseChildBlockBackground) |
| paintInfo.phase = originalPhase; |
| } |
| |
| IntRect RenderBox::overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy) |
| { |
| // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property |
| // here. |
| |
| int bLeft = borderLeft(); |
| int bTop = borderTop(); |
| |
| int clipX = tx + bLeft; |
| int clipY = ty + bTop; |
| int clipWidth = width() - bLeft - borderRight(); |
| int clipHeight = height() - bTop - borderBottom(); |
| |
| // Subtract out scrollbars if we have them. |
| if (layer()) { |
| clipWidth -= layer()->verticalScrollbarWidth(relevancy); |
| clipHeight -= layer()->horizontalScrollbarHeight(relevancy); |
| } |
| |
| return IntRect(clipX, clipY, clipWidth, clipHeight); |
| } |
| |
| IntRect RenderBox::clipRect(int tx, int ty) |
| { |
| int clipX = tx; |
| int clipY = ty; |
| int clipWidth = width(); |
| int clipHeight = height(); |
| |
| if (!style()->clipLeft().isAuto()) { |
| int c = style()->clipLeft().calcValue(width()); |
| clipX += c; |
| clipWidth -= c; |
| } |
| |
| if (!style()->clipRight().isAuto()) |
| clipWidth -= width() - style()->clipRight().calcValue(width()); |
| |
| if (!style()->clipTop().isAuto()) { |
| int c = style()->clipTop().calcValue(height()); |
| clipY += c; |
| clipHeight -= c; |
| } |
| |
| if (!style()->clipBottom().isAuto()) |
| clipHeight -= height() - style()->clipBottom().calcValue(height()); |
| |
| return IntRect(clipX, clipY, clipWidth, clipHeight); |
| } |
| |
| int RenderBox::containingBlockLogicalWidthForContent() const |
| { |
| RenderBlock* cb = containingBlock(); |
| if (shrinkToAvoidFloats()) |
| return cb->availableLogicalWidthForLine(y(), false); |
| return cb->availableLogicalWidth(); |
| } |
| |
| int RenderBox::perpendicularContainingBlockLogicalHeight() const |
| { |
| RenderBlock* cb = containingBlock(); |
| RenderStyle* containingBlockStyle = cb->style(); |
| Length logicalHeightLength = containingBlockStyle->logicalHeight(); |
| |
| // FIXME: For now just support fixed heights. Eventually should support percentage heights as well. |
| if (!logicalHeightLength.isFixed()) { |
| // Rather than making the child be completely unconstrained, WinIE uses the viewport width and height |
| // as a constraint. We do that for now as well even though it's likely being unconstrained is what the spec |
| // will decide. |
| return containingBlockStyle->isHorizontalWritingMode() ? view()->frameView()->visibleHeight() : view()->frameView()->visibleWidth(); |
| } |
| |
| // Use the content box logical height as specified by the style. |
| return cb->computeContentBoxLogicalHeight(logicalHeightLength.value()); |
| } |
| |
| void RenderBox::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const |
| { |
| if (repaintContainer == this) |
| return; |
| |
| if (RenderView* v = view()) { |
| if (v->layoutStateEnabled() && !repaintContainer) { |
| LayoutState* layoutState = v->layoutState(); |
| IntSize offset = layoutState->m_paintOffset; |
| offset.expand(x(), y()); |
| if (style()->position() == RelativePosition && layer()) |
| offset += layer()->relativePositionOffset(); |
| transformState.move(offset); |
| return; |
| } |
| } |
| |
| bool containerSkipped; |
| RenderObject* o = container(repaintContainer, &containerSkipped); |
| if (!o) |
| return; |
| |
| bool isFixedPos = style()->position() == FixedPosition; |
| bool hasTransform = hasLayer() && layer()->transform(); |
| if (hasTransform) { |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| fixed &= isFixedPos; |
| } else |
| fixed |= isFixedPos; |
| |
| IntSize containerOffset = offsetFromContainer(o, roundedIntPoint(transformState.mappedPoint())); |
| |
| bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); |
| if (useTransforms && shouldUseTransformFromContainer(o)) { |
| TransformationMatrix t; |
| getTransformFromContainer(o, containerOffset, t); |
| transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } else |
| transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| |
| if (containerSkipped) { |
| // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe |
| // to just subtract the delta between the repaintContainer and o. |
| IntSize containerOffset = repaintContainer->offsetFromAncestorContainer(o); |
| transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| return; |
| } |
| |
| o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); |
| } |
| |
| void RenderBox::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const |
| { |
| // We don't expect absoluteToLocal() to be called during layout (yet) |
| ASSERT(!view() || !view()->layoutStateEnabled()); |
| |
| bool isFixedPos = style()->position() == FixedPosition; |
| bool hasTransform = hasLayer() && layer()->transform(); |
| if (hasTransform) { |
| // If this box has a transform, it acts as a fixed position container for fixed descendants, |
| // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position. |
| fixed &= isFixedPos; |
| } else |
| fixed |= isFixedPos; |
| |
| RenderObject* o = container(); |
| if (!o) |
| return; |
| |
| o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); |
| |
| IntSize containerOffset = offsetFromContainer(o, IntPoint()); |
| |
| bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D()); |
| if (useTransforms && shouldUseTransformFromContainer(o)) { |
| TransformationMatrix t; |
| getTransformFromContainer(o, containerOffset, t); |
| transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } else |
| transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } |
| |
| IntSize RenderBox::offsetFromContainer(RenderObject* o, const IntPoint& point) const |
| { |
| ASSERT(o == container()); |
| |
| IntSize offset; |
| if (isRelPositioned()) |
| offset += relativePositionOffset(); |
| |
| if (!isInline() || isReplaced()) { |
| if (style()->position() != AbsolutePosition && style()->position() != FixedPosition) { |
| if (o->hasColumns()) { |
| IntRect columnRect(frameRect()); |
| toRenderBlock(o)->flipForWritingModeIncludingColumns(columnRect); |
| offset += IntSize(columnRect.location().x(), columnRect.location().y()); |
| columnRect.move(point.x(), point.y()); |
| o->adjustForColumns(offset, columnRect.location()); |
| } else |
| offset += locationOffsetIncludingFlipping(); |
| } else |
| offset += locationOffsetIncludingFlipping(); |
| } |
| |
| if (o->hasOverflowClip()) |
| offset -= toRenderBox(o)->layer()->scrolledContentOffset(); |
| |
| if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) |
| offset += toRenderInline(o)->relativePositionedInlineOffset(this); |
| |
| return offset; |
| } |
| |
| InlineBox* RenderBox::createInlineBox() |
| { |
| return new (renderArena()) InlineBox(this); |
| } |
| |
| void RenderBox::dirtyLineBoxes(bool fullLayout) |
| { |
| if (m_inlineBoxWrapper) { |
| if (fullLayout) { |
| m_inlineBoxWrapper->destroy(renderArena()); |
| m_inlineBoxWrapper = 0; |
| } else |
| m_inlineBoxWrapper->dirtyLineBoxes(); |
| } |
| } |
| |
| void RenderBox::positionLineBox(InlineBox* box) |
| { |
| if (isPositioned()) { |
| // Cache the x position only if we were an INLINE type originally. |
| bool wasInline = style()->isOriginalDisplayInlineType(); |
| if (wasInline) { |
| // The value is cached in the xPos of the box. We only need this value if |
| // our object was inline originally, since otherwise it would have ended up underneath |
| // the inlines. |
| layer()->setStaticInlinePosition(lroundf(box->logicalLeft())); |
| if (style()->hasStaticInlinePosition(box->isHorizontal())) |
| setChildNeedsLayout(true, false); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly. |
| } else { |
| // Our object was a block originally, so we make our normal flow position be |
| // just below the line box (as though all the inlines that came before us got |
| // wrapped in an anonymous block, which is what would have happened had we been |
| // in flow). This value was cached in the y() of the box. |
| layer()->setStaticBlockPosition(box->logicalTop()); |
| if (style()->hasStaticBlockPosition(box->isHorizontal())) |
| setChildNeedsLayout(true, false); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly. |
| } |
| |
| // Nuke the box. |
| box->remove(); |
| box->destroy(renderArena()); |
| } else if (isReplaced()) { |
| setLocation(lroundf(box->x()), lroundf(box->y())); |
| m_inlineBoxWrapper = box; |
| } |
| } |
| |
| void RenderBox::deleteLineBoxWrapper() |
| { |
| if (m_inlineBoxWrapper) { |
| if (!documentBeingDestroyed()) |
| m_inlineBoxWrapper->remove(); |
| m_inlineBoxWrapper->destroy(renderArena()); |
| m_inlineBoxWrapper = 0; |
| } |
| } |
| |
| IntRect RenderBox::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) |
| { |
| if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent()) |
| return IntRect(); |
| |
| IntRect r = visualOverflowRect(); |
| |
| RenderView* v = view(); |
| if (v) { |
| // FIXME: layoutDelta needs to be applied in parts before/after transforms and |
| // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 |
| r.move(v->layoutDelta()); |
| } |
| |
| if (style()) { |
| if (style()->hasAppearance()) |
| // The theme may wish to inflate the rect used when repainting. |
| theme()->adjustRepaintRect(this, r); |
| |
| // We have to use maximalOutlineSize() because a child might have an outline |
| // that projects outside of our overflowRect. |
| if (v) { |
| ASSERT(style()->outlineSize() <= v->maximalOutlineSize()); |
| r.inflate(v->maximalOutlineSize()); |
| } |
| } |
| |
| computeRectForRepaint(repaintContainer, r); |
| return r; |
| } |
| |
| void RenderBox::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed) |
| { |
| // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space. |
| // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate |
| // offset corner for the enclosing container). This allows for a fully RL or BT document to repaint |
| // properly even during layout, since the rect remains flipped all the way until the end. |
| // |
| // RenderView::computeRectForRepaint then converts the rect to physical coordinates. We also convert to |
| // physical when we hit a repaintContainer boundary. Therefore the final rect returned is always in the |
| // physical coordinate space of the repaintContainer. |
| if (RenderView* v = view()) { |
| // LayoutState is only valid for root-relative repainting |
| if (v->layoutStateEnabled() && !repaintContainer) { |
| LayoutState* layoutState = v->layoutState(); |
| |
| if (layer() && layer()->transform()) |
| rect = layer()->transform()->mapRect(rect); |
| |
| if (style()->position() == RelativePosition && layer()) |
| rect.move(layer()->relativePositionOffset()); |
| |
| rect.move(x(), y()); |
| rect.move(layoutState->m_paintOffset); |
| if (layoutState->m_clipped) |
| rect.intersect(layoutState->m_clipRect); |
| return; |
| } |
| } |
| |
| if (hasReflection()) |
| rect.unite(reflectedRect(rect)); |
| |
| if (repaintContainer == this) { |
| if (repaintContainer->style()->isFlippedBlocksWritingMode()) |
| flipForWritingMode(rect); |
| return; |
| } |
| |
| bool containerSkipped; |
| RenderObject* o = container(repaintContainer, &containerSkipped); |
| if (!o) |
| return; |
| |
| if (isWritingModeRoot() && !isPositioned()) |
| flipForWritingMode(rect); |
| IntPoint topLeft = rect.location(); |
| topLeft.move(x(), y()); |
| |
| EPosition position = style()->position(); |
| |
| // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box |
| // in the parent's coordinate space that encloses us. |
| if (layer() && layer()->transform()) { |
| fixed = position == FixedPosition; |
| rect = layer()->transform()->mapRect(rect); |
| topLeft = rect.location(); |
| topLeft.move(x(), y()); |
| } else if (position == FixedPosition) |
| fixed = true; |
| |
| if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) |
| topLeft += toRenderInline(o)->relativePositionedInlineOffset(this); |
| else if (position == RelativePosition && layer()) { |
| // Apply the relative position offset when invalidating a rectangle. The layer |
| // is translated, but the render box isn't, so we need to do this to get the |
| // right dirty rect. Since this is called from RenderObject::setStyle, the relative position |
| // flag on the RenderObject has been cleared, so use the one on the style(). |
| topLeft += layer()->relativePositionOffset(); |
| } |
| |
| if (o->isBlockFlow() && position != AbsolutePosition && position != FixedPosition) { |
| RenderBlock* cb = toRenderBlock(o); |
| if (cb->hasColumns()) { |
| IntRect repaintRect(topLeft, rect.size()); |
| cb->adjustRectForColumns(repaintRect); |
| topLeft = repaintRect.location(); |
| rect = repaintRect; |
| } |
| } |
| |
| // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout, |
| // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer. |
| if (o->hasOverflowClip()) { |
| RenderBox* containerBox = toRenderBox(o); |
| |
| // o->height() is inaccurate if we're in the middle of a layout of |o|, so use the |
| // layer's size instead. Even if the layer's size is wrong, the layer itself will repaint |
| // anyway if its size does change. |
| topLeft -= containerBox->layer()->scrolledContentOffset(); // For overflow:auto/scroll/hidden. |
| |
| IntRect repaintRect(topLeft, rect.size()); |
| IntRect boxRect(0, 0, containerBox->layer()->width(), containerBox->layer()->height()); |
| rect = intersection(repaintRect, boxRect); |
| if (rect.isEmpty()) |
| return; |
| } else |
| rect.setLocation(topLeft); |
| |
| if (containerSkipped) { |
| // If the repaintContainer is below o, then we need to map the rect into repaintContainer's coordinates. |
| IntSize containerOffset = repaintContainer->offsetFromAncestorContainer(o); |
| rect.move(-containerOffset); |
| return; |
| } |
| |
| o->computeRectForRepaint(repaintContainer, rect, fixed); |
| } |
| |
| void RenderBox::repaintDuringLayoutIfMoved(const IntRect& rect) |
| { |
| int newX = x(); |
| int newY = y(); |
| int newWidth = width(); |
| int newHeight = height(); |
| if (rect.x() != newX || rect.y() != newY) { |
| // The child moved. Invalidate the object's old and new positions. We have to do this |
| // since the object may not have gotten a layout. |
| m_frameRect = rect; |
| repaint(); |
| repaintOverhangingFloats(true); |
| m_frameRect = IntRect(newX, newY, newWidth, newHeight); |
| repaint(); |
| repaintOverhangingFloats(true); |
| } |
| } |
| |
| #ifdef ANDROID_LAYOUT |
| void RenderBox::setVisibleWidth(int newWidth) { |
| const Settings* settings = document()->settings(); |
| ASSERT(settings); |
| if (settings->layoutAlgorithm() != Settings::kLayoutFitColumnToScreen |
| || m_visibleWidth == newWidth) |
| return; |
| m_isVisibleWidthChangedBeforeLayout = true; |
| m_visibleWidth = newWidth; |
| } |
| |
| bool RenderBox::checkAndSetRelayoutChildren(bool* relayoutChildren) { |
| if (m_isVisibleWidthChangedBeforeLayout) { |
| m_isVisibleWidthChangedBeforeLayout = false; |
| *relayoutChildren = true; |
| return true; |
| } |
| return false; |
| } |
| #endif |
| |
| void RenderBox::computeLogicalWidth() |
| { |
| #ifdef ANDROID_LAYOUT |
| if (view()->frameView()) |
| setVisibleWidth(view()->frameView()->textWrapWidth()); |
| #endif |
| |
| if (isPositioned()) { |
| // FIXME: This calculation is not patched for block-flow yet. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| computePositionedLogicalWidth(); |
| return; |
| } |
| |
| // If layout is limited to a subtree, the subtree root's logical width does not change. |
| if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this) |
| return; |
| |
| // The parent box is flexing us, so it has increased or decreased our |
| // width. Use the width from the style context. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (hasOverrideSize() && parent()->style()->boxOrient() == HORIZONTAL |
| && parent()->isFlexibleBox() && parent()->isFlexingChildren()) { |
| #if PLATFORM(ANDROID) |
| // Strangely, the slider is get overrided as width 0 on youtube.com |
| // The wrong width will cause the touch hit test for the slider failed. |
| // This WAR should be safe since it is only targeted to slider. |
| // TODO: root cause this and see if any webkit update fix this. |
| if (!(isSlider() && overrideSize() == 0)) |
| #endif |
| setLogicalWidth(overrideSize()); |
| return; |
| } |
| |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| bool inVerticalBox = parent()->isFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL); |
| bool stretching = (parent()->style()->boxAlign() == BSTRETCH); |
| bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching); |
| |
| Length logicalWidthLength = (treatAsReplaced) ? Length(computeReplacedLogicalWidth(), Fixed) : style()->logicalWidth(); |
| |
| RenderBlock* cb = containingBlock(); |
| int containerLogicalWidth = max(0, containingBlockLogicalWidthForContent()); |
| bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode(); |
| int containerWidthInInlineDirection = containerLogicalWidth; |
| if (hasPerpendicularContainingBlock) |
| containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight(); |
| |
| if (isInline() && !isInlineBlockOrInlineTable()) { |
| // just calculate margins |
| setMarginStart(style()->marginStart().calcMinValue(containerLogicalWidth)); |
| setMarginEnd(style()->marginEnd().calcMinValue(containerLogicalWidth)); |
| #ifdef ANDROID_LAYOUT |
| if (treatAsReplaced) { |
| #else |
| if (treatAsReplaced) |
| #endif |
| setLogicalWidth(max(logicalWidthLength.value() + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth())); |
| |
| #ifdef ANDROID_LAYOUT |
| // in SSR mode with replaced box, if the box width is wider than the container width, |
| // it will be shrinked to fit to the container. |
| if (containerLogicalWidth && (width() + m_marginLeft + m_marginRight) > containerLogicalWidth && |
| document()->frame()->settings()->layoutAlgorithm() == Settings::kLayoutSSR) { |
| m_marginLeft = m_marginRight = 0; |
| setWidth(containerLogicalWidth); |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = containerLogicalWidth; |
| } |
| } |
| #endif |
| return; |
| } |
| |
| // Width calculations |
| if (treatAsReplaced) |
| setLogicalWidth(logicalWidthLength.value() + borderAndPaddingLogicalWidth()); |
| else { |
| // Calculate LogicalWidth |
| setLogicalWidth(computeLogicalWidthUsing(LogicalWidth, containerWidthInInlineDirection)); |
| |
| // Calculate MaxLogicalWidth |
| if (!style()->logicalMaxWidth().isUndefined()) { |
| int maxLogicalWidth = computeLogicalWidthUsing(MaxLogicalWidth, containerWidthInInlineDirection); |
| if (logicalWidth() > maxLogicalWidth) { |
| setLogicalWidth(maxLogicalWidth); |
| logicalWidthLength = style()->logicalMaxWidth(); |
| } |
| } |
| |
| // Calculate MinLogicalWidth |
| int minLogicalWidth = computeLogicalWidthUsing(MinLogicalWidth, containerWidthInInlineDirection); |
| if (logicalWidth() < minLogicalWidth) { |
| setLogicalWidth(minLogicalWidth); |
| logicalWidthLength = style()->logicalMinWidth(); |
| } |
| } |
| |
| // Fieldsets are currently the only objects that stretch to their minimum width. |
| if (stretchesToMinIntrinsicLogicalWidth()) { |
| setLogicalWidth(max(logicalWidth(), minPreferredLogicalWidth())); |
| logicalWidthLength = Length(logicalWidth(), Fixed); |
| } |
| |
| // Margin calculations. |
| if (logicalWidthLength.isAuto() || hasPerpendicularContainingBlock || isFloating() || isInline()) { |
| setMarginStart(style()->marginStart().calcMinValue(containerLogicalWidth)); |
| setMarginEnd(style()->marginEnd().calcMinValue(containerLogicalWidth)); |
| } else |
| computeInlineDirectionMargins(cb, containerLogicalWidth, logicalWidth()); |
| |
| #ifdef ANDROID_LAYOUT |
| // in SSR mode with non-replaced box, we use ANDROID_SSR_MARGIN_PADDING for left/right margin. |
| // If the box width is wider than the container width, it will be shrinked to fit to the container. |
| if (containerLogicalWidth && !treatAsReplaced && |
| document()->settings()->layoutAlgorithm() == Settings::kLayoutSSR) { |
| setWidth(width() + m_marginLeft + m_marginRight); |
| m_marginLeft = m_marginLeft > ANDROID_SSR_MARGIN_PADDING ? ANDROID_SSR_MARGIN_PADDING : m_marginLeft; |
| m_marginRight = m_marginRight > ANDROID_SSR_MARGIN_PADDING ? ANDROID_SSR_MARGIN_PADDING : m_marginRight; |
| if (width() > containerLogicalWidth) { |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = containerLogicalWidth-(m_marginLeft + m_marginRight); |
| setWidth(m_minPreferredLogicalWidth); |
| } else |
| setWidth(width() -(m_marginLeft + m_marginRight)); |
| } |
| #endif |
| |
| if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (logicalWidth() + marginStart() + marginEnd()) |
| && !isFloating() && !isInline() && !cb->isFlexibleBox()) |
| cb->setMarginEndForChild(this, containerLogicalWidth - logicalWidth() - cb->marginStartForChild(this)); |
| } |
| |
| int RenderBox::computeLogicalWidthUsing(LogicalWidthType widthType, int availableLogicalWidth) |
| { |
| int logicalWidthResult = logicalWidth(); |
| Length logicalWidth; |
| if (widthType == LogicalWidth) |
| logicalWidth = style()->logicalWidth(); |
| else if (widthType == MinLogicalWidth) |
| logicalWidth = style()->logicalMinWidth(); |
| else |
| logicalWidth = style()->logicalMaxWidth(); |
| |
| if (logicalWidth.isIntrinsicOrAuto()) { |
| int marginStart = style()->marginStart().calcMinValue(availableLogicalWidth); |
| int marginEnd = style()->marginEnd().calcMinValue(availableLogicalWidth); |
| if (availableLogicalWidth) |
| logicalWidthResult = availableLogicalWidth - marginStart - marginEnd; |
| |
| if (sizesToIntrinsicLogicalWidth(widthType)) { |
| logicalWidthResult = max(logicalWidthResult, minPreferredLogicalWidth()); |
| logicalWidthResult = min(logicalWidthResult, maxPreferredLogicalWidth()); |
| } |
| } else // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead. |
| logicalWidthResult = computeBorderBoxLogicalWidth(logicalWidth.calcValue(availableLogicalWidth)); |
| |
| return logicalWidthResult; |
| } |
| |
| bool RenderBox::sizesToIntrinsicLogicalWidth(LogicalWidthType widthType) const |
| { |
| // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks, |
| // but they allow text to sit on the same line as the marquee. |
| if (isFloating() || (isInlineBlockOrInlineTable() && !isHTMLMarquee())) |
| return true; |
| |
| // This code may look a bit strange. Basically width:intrinsic should clamp the size when testing both |
| // min-width and width. max-width is only clamped if it is also intrinsic. |
| Length logicalWidth = (widthType == MaxLogicalWidth) ? style()->logicalMaxWidth() : style()->logicalWidth(); |
| if (logicalWidth.type() == Intrinsic) |
| return true; |
| |
| // Children of a horizontal marquee do not fill the container by default. |
| // FIXME: Need to deal with MAUTO value properly. It could be vertical. |
| // FIXME: Think about block-flow here. Need to find out how marquee direction relates to |
| // block-flow (as well as how marquee overflow should relate to block flow). |
| // https://bugs.webkit.org/show_bug.cgi?id=46472 |
| if (parent()->style()->overflowX() == OMARQUEE) { |
| EMarqueeDirection dir = parent()->style()->marqueeDirection(); |
| if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT) |
| return true; |
| } |
| |
| // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes |
| // that don't stretch their kids lay out their children at their intrinsic widths. |
| // FIXME: Think about block-flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46473 |
| if (parent()->isFlexibleBox() |
| && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH)) |
| return true; |
| |
| // Button, input, select, textarea, legend and datagrid treat |
| // width value of 'auto' as 'intrinsic' unless it's in a |
| // stretching vertical flexbox. |
| // FIXME: Think about block-flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46473 |
| if (logicalWidth.type() == Auto && !(parent()->isFlexibleBox() && parent()->style()->boxOrient() == VERTICAL && parent()->style()->boxAlign() == BSTRETCH) && node() && (node()->hasTagName(inputTag) || node()->hasTagName(selectTag) || node()->hasTagName(buttonTag) || node()->hasTagName(textareaTag) || node()->hasTagName(legendTag) || node()->hasTagName(datagridTag))) |
| return true; |
| |
| return false; |
| } |
| |
| void RenderBox::computeInlineDirectionMargins(RenderBlock* containingBlock, int containerWidth, int childWidth) |
| { |
| const RenderStyle* containingBlockStyle = containingBlock->style(); |
| Length marginStartLength = style()->marginStartUsing(containingBlockStyle); |
| Length marginEndLength = style()->marginEndUsing(containingBlockStyle); |
| |
| // Case One: The object is being centered in the containing block's available logical width. |
| if ((marginStartLength.isAuto() && marginEndLength.isAuto() && childWidth < containerWidth) |
| || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlock->style()->textAlign() == WEBKIT_CENTER)) { |
| containingBlock->setMarginStartForChild(this, max(0, (containerWidth - childWidth) / 2)); |
| containingBlock->setMarginEndForChild(this, containerWidth - childWidth - containingBlock->marginStartForChild(this)); |
| return; |
| } |
| |
| // Case Two: The object is being pushed to the start of the containing block's available logical width. |
| if (marginEndLength.isAuto() && childWidth < containerWidth) { |
| containingBlock->setMarginStartForChild(this, marginStartLength.calcValue(containerWidth)); |
| containingBlock->setMarginEndForChild(this, containerWidth - childWidth - containingBlock->marginStartForChild(this)); |
| return; |
| } |
| |
| // Case Three: The object is being pushed to the end of the containing block's available logical width. |
| bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT) |
| || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT)); |
| if ((marginStartLength.isAuto() && childWidth < containerWidth) || pushToEndFromTextAlign) { |
| containingBlock->setMarginEndForChild(this, marginEndLength.calcValue(containerWidth)); |
| containingBlock->setMarginStartForChild(this, containerWidth - childWidth - containingBlock->marginEndForChild(this)); |
| return; |
| } |
| |
| // Case Four: Either no auto margins, or our width is >= the container width (css2.1, 10.3.3). In that case |
| // auto margins will just turn into 0. |
| containingBlock->setMarginStartForChild(this, marginStartLength.calcMinValue(containerWidth)); |
| containingBlock->setMarginEndForChild(this, marginEndLength.calcMinValue(containerWidth)); |
| } |
| |
| void RenderBox::computeLogicalHeight() |
| { |
| // Cell height is managed by the table and inline non-replaced elements do not support a height property. |
| if (isTableCell() || (isInline() && !isReplaced())) |
| return; |
| |
| Length h; |
| if (isPositioned()) { |
| // FIXME: This calculation is not patched for block-flow yet. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| computePositionedLogicalHeight(); |
| } else { |
| RenderBlock* cb = containingBlock(); |
| bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode(); |
| |
| if (!hasPerpendicularContainingBlock) |
| computeBlockDirectionMargins(cb); |
| |
| // For tables, calculate margins only. |
| if (isTable()) { |
| if (hasPerpendicularContainingBlock) |
| computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), logicalHeight()); |
| return; |
| } |
| |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| bool inHorizontalBox = parent()->isFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL; |
| bool stretching = parent()->style()->boxAlign() == BSTRETCH; |
| bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching); |
| bool checkMinMaxHeight = false; |
| |
| // The parent box is flexing us, so it has increased or decreased our height. We have to |
| // grab our cached flexible height. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (hasOverrideSize() && parent()->isFlexibleBox() && parent()->style()->boxOrient() == VERTICAL |
| && parent()->isFlexingChildren()) |
| h = Length(overrideSize() - borderAndPaddingLogicalHeight(), Fixed); |
| else if (treatAsReplaced) |
| h = Length(computeReplacedLogicalHeight(), Fixed); |
| else { |
| h = style()->logicalHeight(); |
| checkMinMaxHeight = true; |
| } |
| |
| // Block children of horizontal flexible boxes fill the height of the box. |
| // FIXME: Account for block-flow in flexible boxes. |
| // https://bugs.webkit.org/show_bug.cgi?id=46418 |
| if (h.isAuto() && parent()->isFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL |
| && parent()->isStretchingChildren()) { |
| h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed); |
| checkMinMaxHeight = false; |
| } |
| |
| int heightResult; |
| if (checkMinMaxHeight) { |
| #ifdef ANDROID_LAYOUT |
| // in SSR mode, ignore CSS height as layout is so different |
| if (document()->settings()->layoutAlgorithm() == Settings::kLayoutSSR) |
| heightResult = -1; |
| else |
| #endif |
| heightResult = computeLogicalHeightUsing(style()->logicalHeight()); |
| if (heightResult == -1) |
| heightResult = logicalHeight(); |
| int minH = computeLogicalHeightUsing(style()->logicalMinHeight()); // Leave as -1 if unset. |
| int maxH = style()->logicalMaxHeight().isUndefined() ? heightResult : computeLogicalHeightUsing(style()->logicalMaxHeight()); |
| if (maxH == -1) |
| maxH = heightResult; |
| heightResult = min(maxH, heightResult); |
| heightResult = max(minH, heightResult); |
| } else { |
| // The only times we don't check min/max height are when a fixed length has |
| // been given as an override. Just use that. The value has already been adjusted |
| // for box-sizing. |
| heightResult = h.value() + borderAndPaddingLogicalHeight(); |
| } |
| |
| setLogicalHeight(heightResult); |
| |
| if (hasPerpendicularContainingBlock) |
| computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), heightResult); |
| } |
| |
| // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the |
| // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height |
| // is specified. When we're printing, we also need this quirk if the body or root has a percentage |
| // height since we don't set a height in RenderView when we're printing. So without this quirk, the |
| // height has nothing to be a percentage of, and it ends up being 0. That is bad. |
| bool paginatedContentNeedsBaseHeight = document()->printing() && h.isPercent() |
| && (isRoot() || (isBody() && document()->documentElement()->renderer()->style()->logicalHeight().isPercent())); |
| if (stretchesToViewport() || paginatedContentNeedsBaseHeight) { |
| // FIXME: Finish accounting for block flow here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46603 |
| int margins = collapsedMarginBefore() + collapsedMarginAfter(); |
| int visHeight; |
| if (document()->printing()) |
| visHeight = static_cast<int>(view()->pageLogicalHeight()); |
| else { |
| if (isHorizontalWritingMode()) |
| visHeight = view()->viewHeight(); |
| else |
| visHeight = view()->viewWidth(); |
| } |
| if (isRoot()) |
| setLogicalHeight(max(logicalHeight(), visHeight - margins)); |
| else { |
| int marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight(); |
| setLogicalHeight(max(logicalHeight(), visHeight - marginsBordersPadding)); |
| } |
| } |
| } |
| |
| int RenderBox::computeLogicalHeightUsing(const Length& h) |
| { |
| int logicalHeight = -1; |
| if (!h.isAuto()) { |
| if (h.isFixed()) |
| logicalHeight = h.value(); |
| else if (h.isPercent()) |
| logicalHeight = computePercentageLogicalHeight(h); |
| if (logicalHeight != -1) { |
| logicalHeight = computeBorderBoxLogicalHeight(logicalHeight); |
| return logicalHeight; |
| } |
| } |
| return logicalHeight; |
| } |
| |
| int RenderBox::computePercentageLogicalHeight(const Length& height) |
| { |
| int result = -1; |
| |
| // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing |
| // block that may have a specified height and then use it. In strict mode, this violates the |
| // specification, which states that percentage heights just revert to auto if the containing |
| // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look |
| // only at explicit containers. |
| bool skippedAutoHeightContainingBlock = false; |
| RenderBlock* cb = containingBlock(); |
| while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isPositioned() && cb->style()->logicalHeight().isAuto()) { |
| if (!document()->inQuirksMode() && !cb->isAnonymousBlock()) |
| break; |
| skippedAutoHeightContainingBlock = true; |
| cb = cb->containingBlock(); |
| cb->addPercentHeightDescendant(this); |
| } |
| |
| // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height |
| // explicitly specified that can be used for any percentage computations. |
| // FIXME: We can't just check top/bottom here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| bool isPositionedWithSpecifiedHeight = cb->isPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto())); |
| |
| bool includeBorderPadding = isTable(); |
| |
| // Table cells violate what the CSS spec says to do with heights. Basically we |
| // don't care if the cell specified a height or not. We just always make ourselves |
| // be a percentage of the cell's current content height. |
| if (cb->isTableCell()) { |
| if (!skippedAutoHeightContainingBlock) { |
| result = cb->overrideSize(); |
| if (result == -1) { |
| // Normally we would let the cell size intrinsically, but scrolling overflow has to be |
| // treated differently, since WinIE lets scrolled overflow regions shrink as needed. |
| // While we can't get all cases right, we can at least detect when the cell has a specified |
| // height or when the table has a specified height. In these cases we want to initially have |
| // no size and allow the flexing of the table or the cell to its specified height to cause us |
| // to grow to fill the space. This could end up being wrong in some cases, but it is |
| // preferable to the alternative (sizing intrinsically and making the row end up too big). |
| RenderTableCell* cell = toRenderTableCell(cb); |
| if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto())) |
| return 0; |
| return -1; |
| } |
| includeBorderPadding = true; |
| } |
| } |
| // Otherwise we only use our percentage height if our containing block had a specified |
| // height. |
| else if (cb->style()->logicalHeight().isFixed()) |
| result = cb->computeContentBoxLogicalHeight(cb->style()->logicalHeight().value()); |
| else if (cb->style()->logicalHeight().isPercent() && !isPositionedWithSpecifiedHeight) { |
| // We need to recur and compute the percentage height for our containing block. |
| result = cb->computePercentageLogicalHeight(cb->style()->logicalHeight()); |
| if (result != -1) |
| result = cb->computeContentBoxLogicalHeight(result); |
| } else if (cb->isRenderView() || (cb->isBody() && document()->inQuirksMode()) || isPositionedWithSpecifiedHeight) { |
| // Don't allow this to affect the block' height() member variable, since this |
| // can get called while the block is still laying out its kids. |
| int oldHeight = cb->logicalHeight(); |
| cb->computeLogicalHeight(); |
| result = cb->contentLogicalHeight(); |
| cb->setLogicalHeight(oldHeight); |
| } else if (cb->isRoot() && isPositioned()) |
| // Match the positioned objects behavior, which is that positioned objects will fill their viewport |
| // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block. |
| result = cb->computeContentBoxLogicalHeight(cb->availableLogicalHeight()); |
| |
| if (result != -1) { |
| result = height.calcValue(result); |
| if (includeBorderPadding) { |
| // It is necessary to use the border-box to match WinIE's broken |
| // box model. This is essential for sizing inside |
| // table cells using percentage heights. |
| result -= borderAndPaddingLogicalHeight(); |
| result = max(0, result); |
| } |
| } |
| return result; |
| } |
| |
| int RenderBox::computeReplacedLogicalWidth(bool includeMaxWidth) const |
| { |
| int logicalWidth = computeReplacedLogicalWidthUsing(style()->logicalWidth()); |
| int minLogicalWidth = computeReplacedLogicalWidthUsing(style()->logicalMinWidth()); |
| int maxLogicalWidth = !includeMaxWidth || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth()); |
| |
| return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth)); |
| } |
| |
| int RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) const |
| { |
| switch (logicalWidth.type()) { |
| case Fixed: |
| return computeContentBoxLogicalWidth(logicalWidth.value()); |
| case Percent: { |
| // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the |
| // containing block's block-flow. |
| // https://bugs.webkit.org/show_bug.cgi?id=46496 |
| const int cw = isPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent(); |
| if (cw > 0) |
| return computeContentBoxLogicalWidth(logicalWidth.calcMinValue(cw)); |
| } |
| // fall through |
| default: |
| return intrinsicLogicalWidth(); |
| } |
| } |
| |
| int RenderBox::computeReplacedLogicalHeight() const |
| { |
| int logicalHeight = computeReplacedLogicalHeightUsing(style()->logicalHeight()); |
| int minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight()); |
| int maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(style()->logicalMaxHeight()); |
| |
| return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight)); |
| } |
| |
| int RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) const |
| { |
| switch (logicalHeight.type()) { |
| case Fixed: |
| return computeContentBoxLogicalHeight(logicalHeight.value()); |
| case Percent: |
| { |
| RenderObject* cb = isPositioned() ? container() : containingBlock(); |
| while (cb->isAnonymous()) { |
| cb = cb->containingBlock(); |
| toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this)); |
| } |
| |
| // FIXME: This calculation is not patched for block-flow yet. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| if (cb->isPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) { |
| ASSERT(cb->isRenderBlock()); |
| RenderBlock* block = toRenderBlock(cb); |
| int oldHeight = block->height(); |
| block->computeLogicalHeight(); |
| int newHeight = block->computeContentBoxLogicalHeight(block->contentHeight()); |
| block->setHeight(oldHeight); |
| return computeContentBoxLogicalHeight(logicalHeight.calcValue(newHeight)); |
| } |
| |
| // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the |
| // containing block's block-flow. |
| // https://bugs.webkit.org/show_bug.cgi?id=46496 |
| int availableHeight = isPositioned() ? containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb)) : toRenderBox(cb)->availableLogicalHeight(); |
| |
| // It is necessary to use the border-box to match WinIE's broken |
| // box model. This is essential for sizing inside |
| // table cells using percentage heights. |
| // FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right. |
| // https://bugs.webkit.org/show_bug.cgi?id=46997 |
| if (cb->isTableCell() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) { |
| // Don't let table cells squeeze percent-height replaced elements |
| // <http://bugs.webkit.org/show_bug.cgi?id=15359> |
| availableHeight = max(availableHeight, intrinsicLogicalHeight()); |
| return logicalHeight.calcValue(availableHeight - borderAndPaddingLogicalHeight()); |
| } |
| |
| return computeContentBoxLogicalHeight(logicalHeight.calcValue(availableHeight)); |
| } |
| default: |
| return intrinsicLogicalHeight(); |
| } |
| } |
| |
| int RenderBox::availableLogicalHeight() const |
| { |
| return availableLogicalHeightUsing(style()->logicalHeight()); |
| } |
| |
| int RenderBox::availableLogicalHeightUsing(const Length& h) const |
| { |
| if (h.isFixed()) |
| return computeContentBoxLogicalHeight(h.value()); |
| |
| if (isRenderView()) |
| return isHorizontalWritingMode() ? toRenderView(this)->frameView()->visibleHeight() : toRenderView(this)->frameView()->visibleWidth(); |
| |
| // We need to stop here, since we don't want to increase the height of the table |
| // artificially. We're going to rely on this cell getting expanded to some new |
| // height, and then when we lay out again we'll use the calculation below. |
| if (isTableCell() && (h.isAuto() || h.isPercent())) |
| return overrideSize() - borderAndPaddingLogicalWidth(); |
| |
| if (h.isPercent()) |
| return computeContentBoxLogicalHeight(h.calcValue(containingBlock()->availableLogicalHeight())); |
| |
| // FIXME: We can't just check top/bottom here. |
| // https://bugs.webkit.org/show_bug.cgi?id=46500 |
| if (isRenderBlock() && isPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) { |
| RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this)); |
| int oldHeight = block->logicalHeight(); |
| block->computeLogicalHeight(); |
| int newHeight = block->computeContentBoxLogicalHeight(block->contentLogicalHeight()); |
| block->setLogicalHeight(oldHeight); |
| return computeContentBoxLogicalHeight(newHeight); |
| } |
| |
| return containingBlock()->availableLogicalHeight(); |
| } |
| |
| void RenderBox::computeBlockDirectionMargins(RenderBlock* containingBlock) |
| { |
| if (isTableCell()) { |
| // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though, |
| // we may just do it with an extra anonymous block inside the cell. |
| setMarginBefore(0); |
| setMarginAfter(0); |
| return; |
| } |
| |
| // Margins are calculated with respect to the logical width of |
| // the containing block (8.3) |
| int cw = containingBlockLogicalWidthForContent(); |
| |
| RenderStyle* containingBlockStyle = containingBlock->style(); |
| containingBlock->setMarginBeforeForChild(this, style()->marginBeforeUsing(containingBlockStyle).calcMinValue(cw)); |
| containingBlock->setMarginAfterForChild(this, style()->marginAfterUsing(containingBlockStyle).calcMinValue(cw)); |
| } |
| |
| int RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const |
| { |
| #if PLATFORM(ANDROID) |
| // Fixed element's position should be decided by the visible screen size. |
| // That is in the doc coordindate. |
| if (style()->position() == FixedPosition && containingBlock->isRenderView()) { |
| const RenderView* view = toRenderView(containingBlock); |
| return PlatformBridge::screenWidthInDocCoord(view->frameView()); |
| } |
| #endif |
| |
| if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode()) |
| return containingBlockLogicalHeightForPositioned(containingBlock, false); |
| |
| if (containingBlock->isBox()) |
| return toRenderBox(containingBlock)->clientLogicalWidth(); |
| |
| ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned()); |
| |
| const RenderInline* flow = toRenderInline(containingBlock); |
| InlineFlowBox* first = flow->firstLineBox(); |
| InlineFlowBox* last = flow->lastLineBox(); |
| |
| // If the containing block is empty, return a width of 0. |
| if (!first || !last) |
| return 0; |
| |
| int fromLeft; |
| int fromRight; |
| if (containingBlock->style()->isLeftToRightDirection()) { |
| fromLeft = first->logicalLeft() + first->borderLogicalLeft(); |
| fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight(); |
| } else { |
| fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight(); |
| fromLeft = last->logicalLeft() + last->borderLogicalLeft(); |
| } |
| |
| return max(0, (fromRight - fromLeft)); |
| } |
| |
| int RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const |
| { |
| #if PLATFORM(ANDROID) |
| // Fixed element's position should be decided by the visible screen size. |
| // That is in the doc coordindate. |
| if (style()->position() == FixedPosition && containingBlock->isRenderView()) { |
| const RenderView* view = toRenderView(containingBlock); |
| return PlatformBridge::screenHeightInDocCoord(view->frameView()); |
| } |
| #endif |
| |
| if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode()) |
| return containingBlockLogicalWidthForPositioned(containingBlock, false); |
| |
| if (containingBlock->isBox()) |
| return toRenderBox(containingBlock)->clientLogicalHeight(); |
| |
| ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned()); |
| |
| const RenderInline* flow = toRenderInline(containingBlock); |
| InlineFlowBox* first = flow->firstLineBox(); |
| InlineFlowBox* last = flow->lastLineBox(); |
| |
| // If the containing block is empty, return a height of 0. |
| if (!first || !last) |
| return 0; |
| |
| int heightResult; |
| IntRect boundingBox = flow->linesBoundingBox(); |
| if (containingBlock->isHorizontalWritingMode()) |
| heightResult = boundingBox.height(); |
| else |
| heightResult = boundingBox.width(); |
| heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter()); |
| return heightResult; |
| } |
| |
| static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, int containerLogicalWidth, |
| TextDirection containerDirection) |
| { |
| if (!logicalLeft.isAuto() || !logicalRight.isAuto()) |
| return; |
| |
| // FIXME: The static distance computation has not been patched for mixed writing modes yet. |
| if (containerDirection == LTR) { |
| int staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft(); |
| for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { |
| if (curr->isBox()) |
| staticPosition += toRenderBox(curr)->logicalLeft(); |
| } |
| logicalLeft.setValue(Fixed, staticPosition); |
| } else { |
| RenderBox* enclosingBox = child->parent()->enclosingBox(); |
| int staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalRight(); |
| staticPosition -= enclosingBox->logicalWidth(); |
| for (RenderObject* curr = enclosingBox; curr && curr != containerBlock; curr = curr->container()) { |
| if (curr->isBox()) |
| staticPosition -= toRenderBox(curr)->logicalLeft(); |
| } |
| logicalRight.setValue(Fixed, staticPosition); |
| } |
| } |
| |
| void RenderBox::computePositionedLogicalWidth() |
| { |
| if (isReplaced()) { |
| computePositionedLogicalWidthReplaced(); |
| return; |
| } |
| |
| // QUESTIONS |
| // FIXME 1: Which RenderObject's 'direction' property should used: the |
| // containing block (cb) as the spec seems to imply, the parent (parent()) as |
| // was previously done in calculating the static distances, or ourself, which |
| // was also previously done for deciding what to override when you had |
| // over-constrained margins? Also note that the container block is used |
| // in similar situations in other parts of the RenderBox class (see computeLogicalWidth() |
| // and computeMarginsInContainingBlockInlineDirection()). For now we are using the parent for quirks |
| // mode and the containing block for strict mode. |
| |
| // FIXME 2: Should we still deal with these the cases of 'left' or 'right' having |
| // the type 'static' in determining whether to calculate the static distance? |
| // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1. |
| |
| // FIXME 3: Can perhaps optimize out cases when max-width/min-width are greater |
| // than or less than the computed width(). Be careful of box-sizing and |
| // percentage issues. |
| |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements" |
| // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width> |
| // (block-style-comments in this function and in computePositionedLogicalWidthUsing() |
| // correspond to text from the spec) |
| |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing |
| // relative positioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const int containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock); |
| |
| // To match WinIE, in quirks mode use the parent's 'direction' property |
| // instead of the the container block's. |
| TextDirection containerDirection = (document()->inQuirksMode()) ? parent()->style()->direction() : containerBlock->style()->direction(); |
| |
| bool isHorizontal = isHorizontalWritingMode(); |
| const int bordersPlusPadding = borderAndPaddingLogicalWidth(); |
| const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop(); |
| const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom(); |
| int& marginLogicalLeftAlias = isHorizontal ? m_marginLeft : m_marginTop; |
| int& marginLogicalRightAlias = isHorizontal ? m_marginRight : m_marginBottom; |
| |
| Length logicalLeft = style()->logicalLeft(); |
| Length logicalRight = style()->logicalRight(); |
| |
| /*---------------------------------------------------------------------------*\ |
| * For the purposes of this section and the next, the term "static position" |
| * (of an element) refers, roughly, to the position an element would have had |
| * in the normal flow. More precisely: |
| * |
| * * The static position for 'left' is the distance from the left edge of the |
| * containing block to the left margin edge of a hypothetical box that would |
| * have been the first box of the element if its 'position' property had |
| * been 'static' and 'float' had been 'none'. The value is negative if the |
| * hypothetical box is to the left of the containing block. |
| * * The static position for 'right' is the distance from the right edge of the |
| * containing block to the right margin edge of the same hypothetical box as |
| * above. The value is positive if the hypothetical box is to the left of the |
| * containing block's edge. |
| * |
| * But rather than actually calculating the dimensions of that hypothetical box, |
| * user agents are free to make a guess at its probable position. |
| * |
| * For the purposes of calculating the static position, the containing block of |
| * fixed positioned elements is the initial containing block instead of the |
| * viewport, and all scrollable boxes should be assumed to be scrolled to their |
| * origin. |
| \*---------------------------------------------------------------------------*/ |
| |
| // see FIXME 2 |
| // Calculate the static distance if needed. |
| computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, containerDirection); |
| |
| // Calculate constraint equation values for 'width' case. |
| int logicalWidthResult; |
| int logicalLeftResult; |
| computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight, |
| logicalWidthResult, marginLogicalLeftAlias, marginLogicalRightAlias, logicalLeftResult); |
| setLogicalWidth(logicalWidthResult); |
| setLogicalLeft(logicalLeftResult); |
| |
| // Calculate constraint equation values for 'max-width' case. |
| if (!style()->logicalMaxWidth().isUndefined()) { |
| int maxLogicalWidth; |
| int maxMarginLogicalLeft; |
| int maxMarginLogicalRight; |
| int maxLogicalLeftPos; |
| |
| computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight, |
| maxLogicalWidth, maxMarginLogicalLeft, maxMarginLogicalRight, maxLogicalLeftPos); |
| |
| if (logicalWidth() > maxLogicalWidth) { |
| setLogicalWidth(maxLogicalWidth); |
| marginLogicalLeftAlias = maxMarginLogicalLeft; |
| marginLogicalRightAlias = maxMarginLogicalRight; |
| setLogicalLeft(maxLogicalLeftPos); |
| } |
| } |
| |
| // Calculate constraint equation values for 'min-width' case. |
| if (!style()->logicalMinWidth().isZero()) { |
| int minLogicalWidth; |
| int minMarginLogicalLeft; |
| int minMarginLogicalRight; |
| int minLogicalLeftPos; |
| |
| computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight, |
| minLogicalWidth, minMarginLogicalLeft, minMarginLogicalRight, minLogicalLeftPos); |
| |
| if (logicalWidth() < minLogicalWidth) { |
| setLogicalWidth(minLogicalWidth); |
| marginLogicalLeftAlias = minMarginLogicalLeft; |
| marginLogicalRightAlias = minMarginLogicalRight; |
| setLogicalLeft(minLogicalLeftPos); |
| } |
| } |
| |
| if (stretchesToMinIntrinsicLogicalWidth() && logicalWidth() < minPreferredLogicalWidth() - bordersPlusPadding) { |
| computePositionedLogicalWidthUsing(Length(minPreferredLogicalWidth() - bordersPlusPadding, Fixed), containerBlock, containerDirection, |
| containerLogicalWidth, bordersPlusPadding, |
| logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight, |
| logicalWidthResult, marginLogicalLeftAlias, marginLogicalRightAlias, logicalLeftResult); |
| setLogicalWidth(logicalWidthResult); |
| setLogicalLeft(logicalLeftResult); |
| } |
| |
| // Put logicalWidth() into correct form. |
| setLogicalWidth(logicalWidth() + bordersPlusPadding); |
| } |
| |
| static void computeLogicalLeftPositionedOffset(int& logicalLeftPos, const RenderBox* child, int logicalWidthValue, const RenderBoxModelObject* containerBlock, int containerLogicalWidth) |
| { |
| // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped |
| // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us. |
| if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) { |
| logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos; |
| logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom()); |
| } else |
| logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop()); |
| } |
| |
| void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, |
| int containerLogicalWidth, int bordersPlusPadding, |
| Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, |
| int& logicalWidthValue, int& marginLogicalLeftValue, int& marginLogicalRightValue, int& logicalLeftPos) |
| { |
| // 'left' and 'right' cannot both be 'auto' because one would of been |
| // converted to the static position already |
| ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto())); |
| |
| int logicalLeftValue = 0; |
| |
| bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto(); |
| bool logicalLeftIsAuto = logicalLeft.isAuto(); |
| bool logicalRightIsAuto = logicalRight.isAuto(); |
| |
| if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) { |
| /*-----------------------------------------------------------------------*\ |
| * If none of the three is 'auto': If both 'margin-left' and 'margin- |
| * right' are 'auto', solve the equation under the extra constraint that |
| * the two margins get equal values, unless this would make them negative, |
| * in which case when direction of the containing block is 'ltr' ('rtl'), |
| * set 'margin-left' ('margin-right') to zero and solve for 'margin-right' |
| * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto', |
| * solve the equation for that value. If the values are over-constrained, |
| * ignore the value for 'left' (in case the 'direction' property of the |
| * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr') |
| * and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to solve for 'right' in the over constrained |
| // case because the value is not used for any further calculations. |
| |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth)); |
| |
| const int availableSpace = containerLogicalWidth - (logicalLeftValue + logicalWidthValue + logicalRight.calcValue(containerLogicalWidth) + bordersPlusPadding); |
| |
| // Margins are now the only unknown |
| if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) { |
| // Both margins auto, solve for equality |
| if (availableSpace >= 0) { |
| marginLogicalLeftValue = availableSpace / 2; // split the difference |
| marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences |
| } else { |
| // see FIXME 1 |
| if (containerDirection == LTR) { |
| marginLogicalLeftValue = 0; |
| marginLogicalRightValue = availableSpace; // will be negative |
| } else { |
| marginLogicalLeftValue = availableSpace; // will be negative |
| marginLogicalRightValue = 0; |
| } |
| } |
| } else if (marginLogicalLeft.isAuto()) { |
| // Solve for left margin |
| marginLogicalRightValue = marginLogicalRight.calcValue(containerLogicalWidth); |
| marginLogicalLeftValue = availableSpace - marginLogicalRightValue; |
| } else if (marginLogicalRight.isAuto()) { |
| // Solve for right margin |
| marginLogicalLeftValue = marginLogicalLeft.calcValue(containerLogicalWidth); |
| marginLogicalRightValue = availableSpace - marginLogicalLeftValue; |
| } else { |
| // Over-constrained, solve for left if direction is RTL |
| marginLogicalLeftValue = marginLogicalLeft.calcValue(containerLogicalWidth); |
| marginLogicalRightValue = marginLogicalRight.calcValue(containerLogicalWidth); |
| |
| // see FIXME 1 -- used to be "this->style()->direction()" |
| if (containerDirection == RTL) |
| logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue; |
| } |
| } else { |
| /*--------------------------------------------------------------------*\ |
| * Otherwise, set 'auto' values for 'margin-left' and 'margin-right' |
| * to 0, and pick the one of the following six rules that applies. |
| * |
| * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the |
| * width is shrink-to-fit. Then solve for 'left' |
| * |
| * OMIT RULE 2 AS IT SHOULD NEVER BE HIT |
| * ------------------------------------------------------------------ |
| * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if |
| * the 'direction' property of the containing block is 'ltr' set |
| * 'left' to the static position, otherwise set 'right' to the |
| * static position. Then solve for 'left' (if 'direction is 'rtl') |
| * or 'right' (if 'direction' is 'ltr'). |
| * ------------------------------------------------------------------ |
| * |
| * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the |
| * width is shrink-to-fit . Then solve for 'right' |
| * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve |
| * for 'left' |
| * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve |
| * for 'width' |
| * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve |
| * for 'right' |
| * |
| * Calculation of the shrink-to-fit width is similar to calculating the |
| * width of a table cell using the automatic table layout algorithm. |
| * Roughly: calculate the preferred width by formatting the content |
| * without breaking lines other than where explicit line breaks occur, |
| * and also calculate the preferred minimum width, e.g., by trying all |
| * possible line breaks. CSS 2.1 does not define the exact algorithm. |
| * Thirdly, calculate the available width: this is found by solving |
| * for 'width' after setting 'left' (in case 1) or 'right' (in case 3) |
| * to 0. |
| * |
| * Then the shrink-to-fit width is: |
| * min(max(preferred minimum width, available width), preferred width). |
| \*--------------------------------------------------------------------*/ |
| // NOTE: For rules 3 and 6 it is not necessary to solve for 'right' |
| // because the value is not used for any further calculations. |
| |
| // Calculate margins, 'auto' margins are ignored. |
| marginLogicalLeftValue = marginLogicalLeft.calcMinValue(containerLogicalWidth); |
| marginLogicalRightValue = marginLogicalRight.calcMinValue(containerLogicalWidth); |
| |
| const int availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding); |
| |
| // FIXME: Is there a faster way to find the correct case? |
| // Use rule/case that applies. |
| if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 1: (use shrink-to-fit for width, and solve of left) |
| int logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| |
| // FIXME: would it be better to have shrink-to-fit in one step? |
| int preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding; |
| int preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding; |
| int availableWidth = availableSpace - logicalRightValue; |
| logicalWidthValue = min(max(preferredMinWidth, availableWidth), preferredWidth); |
| logicalLeftValue = availableSpace - (logicalWidthValue + logicalRightValue); |
| } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) { |
| // RULE 3: (use shrink-to-fit for width, and no need solve of right) |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| |
| // FIXME: would it be better to have shrink-to-fit in one step? |
| int preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding; |
| int preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding; |
| int availableWidth = availableSpace - logicalLeftValue; |
| logicalWidthValue = min(max(preferredMinWidth, availableWidth), preferredWidth); |
| } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 4: (solve for left) |
| logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth)); |
| logicalLeftValue = availableSpace - (logicalWidthValue + logicalRight.calcValue(containerLogicalWidth)); |
| } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) { |
| // RULE 5: (solve for width) |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalWidthValue = availableSpace - (logicalLeftValue + logicalRight.calcValue(containerLogicalWidth)); |
| } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) { |
| // RULE 6: (no need solve for right) |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth)); |
| } |
| } |
| |
| // Use computed values to calculate the horizontal position. |
| |
| // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively |
| // positioned, inline because right now, it is using the logical left position |
| // of the first line box when really it should use the last line box. When |
| // this is fixed elsewhere, this block should be removed. |
| if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { |
| const RenderInline* flow = toRenderInline(containerBlock); |
| InlineFlowBox* firstLine = flow->firstLineBox(); |
| InlineFlowBox* lastLine = flow->lastLineBox(); |
| if (firstLine && lastLine && firstLine != lastLine) { |
| logicalLeftPos = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft()); |
| return; |
| } |
| } |
| |
| logicalLeftPos = logicalLeftValue + marginLogicalLeftValue; |
| computeLogicalLeftPositionedOffset(logicalLeftPos, this, logicalWidthValue, containerBlock, containerLogicalWidth); |
| } |
| |
| static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) |
| { |
| if (!logicalTop.isAuto() || !logicalBottom.isAuto()) |
| return; |
| |
| // FIXME: The static distance computation has not been patched for mixed writing modes. |
| int staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore(); |
| for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) { |
| if (curr->isBox() && !curr->isTableRow()) |
| staticLogicalTop += toRenderBox(curr)->logicalTop(); |
| } |
| logicalTop.setValue(Fixed, staticLogicalTop); |
| } |
| |
| void RenderBox::computePositionedLogicalHeight() |
| { |
| if (isReplaced()) { |
| computePositionedLogicalHeightReplaced(); |
| return; |
| } |
| |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height> |
| // (block-style-comments in this function and in computePositionedLogicalHeightUsing() |
| // correspond to text from the spec) |
| |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const int containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); |
| |
| bool isHorizontal = isHorizontalWritingMode(); |
| bool isFlipped = style()->isFlippedBlocksWritingMode(); |
| const int bordersPlusPadding = borderAndPaddingLogicalHeight(); |
| const Length marginBefore = style()->marginBefore(); |
| const Length marginAfter = style()->marginAfter(); |
| int& marginBeforeAlias = isHorizontal ? (isFlipped ? m_marginBottom : m_marginTop) : (isFlipped ? m_marginRight: m_marginLeft); |
| int& marginAfterAlias = isHorizontal ? (isFlipped ? m_marginTop : m_marginBottom) : (isFlipped ? m_marginLeft: m_marginRight); |
| |
| Length logicalTop = style()->logicalTop(); |
| Length logicalBottom = style()->logicalBottom(); |
| |
| /*---------------------------------------------------------------------------*\ |
| * For the purposes of this section and the next, the term "static position" |
| * (of an element) refers, roughly, to the position an element would have had |
| * in the normal flow. More precisely, the static position for 'top' is the |
| * distance from the top edge of the containing block to the top margin edge |
| * of a hypothetical box that would have been the first box of the element if |
| * its 'position' property had been 'static' and 'float' had been 'none'. The |
| * value is negative if the hypothetical box is above the containing block. |
| * |
| * But rather than actually calculating the dimensions of that hypothetical |
| * box, user agents are free to make a guess at its probable position. |
| * |
| * For the purposes of calculating the static position, the containing block |
| * of fixed positioned elements is the initial containing block instead of |
| * the viewport. |
| \*---------------------------------------------------------------------------*/ |
| |
| // see FIXME 2 |
| // Calculate the static distance if needed. |
| computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock); |
| |
| int logicalHeightResult; // Needed to compute overflow. |
| int logicalTopPos; |
| |
| // Calculate constraint equation values for 'height' case. |
| computePositionedLogicalHeightUsing(style()->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, |
| logicalTop, logicalBottom, marginBefore, marginAfter, |
| logicalHeightResult, marginBeforeAlias, marginAfterAlias, logicalTopPos); |
| setLogicalTop(logicalTopPos); |
| |
| // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults). |
| // see FIXME 3 |
| |
| // Calculate constraint equation values for 'max-height' case. |
| if (!style()->logicalMaxHeight().isUndefined()) { |
| int maxLogicalHeight; |
| int maxMarginBefore; |
| int maxMarginAfter; |
| int maxLogicalTopPos; |
| |
| computePositionedLogicalHeightUsing(style()->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, |
| logicalTop, logicalBottom, marginBefore, marginAfter, |
| maxLogicalHeight, maxMarginBefore, maxMarginAfter, maxLogicalTopPos); |
| |
| if (logicalHeightResult > maxLogicalHeight) { |
| logicalHeightResult = maxLogicalHeight; |
| marginBeforeAlias = maxMarginBefore; |
| marginAfterAlias = maxMarginAfter; |
| setLogicalTop(maxLogicalTopPos); |
| } |
| } |
| |
| // Calculate constraint equation values for 'min-height' case. |
| if (!style()->logicalMinHeight().isZero()) { |
| int minLogicalHeight; |
| int minMarginBefore; |
| int minMarginAfter; |
| int minLogicalTopPos; |
| |
| computePositionedLogicalHeightUsing(style()->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, |
| logicalTop, logicalBottom, marginBefore, marginAfter, |
| minLogicalHeight, minMarginBefore, minMarginAfter, minLogicalTopPos); |
| |
| if (logicalHeightResult < minLogicalHeight) { |
| logicalHeightResult = minLogicalHeight; |
| marginBeforeAlias = minMarginBefore; |
| marginAfterAlias = minMarginAfter; |
| setLogicalTop(minLogicalTopPos); |
| } |
| } |
| |
| // Set final height value. |
| setLogicalHeight(logicalHeightResult + bordersPlusPadding); |
| } |
| |
| static void computeLogicalTopPositionedOffset(int& logicalTopPos, const RenderBox* child, int logicalHeightValue, const RenderBoxModelObject* containerBlock, int containerLogicalHeight) |
| { |
| // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped |
| // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us. |
| if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode()) |
| || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode())) |
| logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos; |
| |
| // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt. |
| if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) { |
| if (child->isHorizontalWritingMode()) |
| logicalTopPos += containerBlock->borderBottom(); |
| else |
| logicalTopPos += containerBlock->borderRight(); |
| } else { |
| if (child->isHorizontalWritingMode()) |
| logicalTopPos += containerBlock->borderTop(); |
| else |
| logicalTopPos += containerBlock->borderLeft(); |
| } |
| } |
| |
| void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, |
| int containerLogicalHeight, int bordersPlusPadding, |
| Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter, |
| int& logicalHeightValue, int& marginBeforeValue, int& marginAfterValue, int& logicalTopPos) |
| { |
| // 'top' and 'bottom' cannot both be 'auto' because 'top would of been |
| // converted to the static position in computePositionedLogicalHeight() |
| ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto())); |
| |
| int contentLogicalHeight = logicalHeight() - bordersPlusPadding; |
| |
| int logicalTopValue = 0; |
| |
| bool logicalHeightIsAuto = logicalHeightLength.isAuto(); |
| bool logicalTopIsAuto = logicalTop.isAuto(); |
| bool logicalBottomIsAuto = logicalBottom.isAuto(); |
| |
| // Height is never unsolved for tables. |
| if (isTable()) { |
| logicalHeightLength.setValue(Fixed, contentLogicalHeight); |
| logicalHeightIsAuto = false; |
| } |
| |
| if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) { |
| /*-----------------------------------------------------------------------*\ |
| * If none of the three are 'auto': If both 'margin-top' and 'margin- |
| * bottom' are 'auto', solve the equation under the extra constraint that |
| * the two margins get equal values. If one of 'margin-top' or 'margin- |
| * bottom' is 'auto', solve the equation for that value. If the values |
| * are over-constrained, ignore the value for 'bottom' and solve for that |
| * value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to solve for 'bottom' in the over constrained |
| // case because the value is not used for any further calculations. |
| |
| logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight)); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| |
| const int availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight) + bordersPlusPadding); |
| |
| // Margins are now the only unknown |
| if (marginBefore.isAuto() && marginAfter.isAuto()) { |
| // Both margins auto, solve for equality |
| // NOTE: This may result in negative values. |
| marginBeforeValue = availableSpace / 2; // split the difference |
| marginAfterValue = availableSpace - marginBeforeValue; // account for odd valued differences |
| } else if (marginBefore.isAuto()) { |
| // Solve for top margin |
| marginAfterValue = marginAfter.calcValue(containerLogicalHeight); |
| marginBeforeValue = availableSpace - marginAfterValue; |
| } else if (marginAfter.isAuto()) { |
| // Solve for bottom margin |
| marginBeforeValue = marginBefore.calcValue(containerLogicalHeight); |
| marginAfterValue = availableSpace - marginBeforeValue; |
| } else { |
| // Over-constrained, (no need solve for bottom) |
| marginBeforeValue = marginBefore.calcValue(containerLogicalHeight); |
| marginAfterValue = marginAfter.calcValue(containerLogicalHeight); |
| } |
| } else { |
| /*--------------------------------------------------------------------*\ |
| * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom' |
| * to 0, and pick the one of the following six rules that applies. |
| * |
| * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then |
| * the height is based on the content, and solve for 'top'. |
| * |
| * OMIT RULE 2 AS IT SHOULD NEVER BE HIT |
| * ------------------------------------------------------------------ |
| * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then |
| * set 'top' to the static position, and solve for 'bottom'. |
| * ------------------------------------------------------------------ |
| * |
| * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then |
| * the height is based on the content, and solve for 'bottom'. |
| * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and |
| * solve for 'top'. |
| * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and |
| * solve for 'height'. |
| * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and |
| * solve for 'bottom'. |
| \*--------------------------------------------------------------------*/ |
| // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom' |
| // because the value is not used for any further calculations. |
| |
| // Calculate margins, 'auto' margins are ignored. |
| marginBeforeValue = marginBefore.calcMinValue(containerLogicalHeight); |
| marginAfterValue = marginAfter.calcMinValue(containerLogicalHeight); |
| |
| const int availableSpace = containerLogicalHeight - (marginBeforeValue + marginAfterValue + bordersPlusPadding); |
| |
| // Use rule/case that applies. |
| if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 1: (height is content based, solve of top) |
| logicalHeightValue = contentLogicalHeight; |
| logicalTopValue = availableSpace - (logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight)); |
| } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) { |
| // RULE 3: (height is content based, no need solve of bottom) |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| logicalHeightValue = contentLogicalHeight; |
| } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 4: (solve of top) |
| logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight)); |
| logicalTopValue = availableSpace - (logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight)); |
| } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) { |
| // RULE 5: (solve of height) |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| logicalHeightValue = max(0, availableSpace - (logicalTopValue + logicalBottom.calcValue(containerLogicalHeight))); |
| } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) { |
| // RULE 6: (no need solve of bottom) |
| logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight)); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| } |
| } |
| |
| // Use computed values to calculate the vertical position. |
| logicalTopPos = logicalTopValue + marginBeforeValue; |
| computeLogicalTopPositionedOffset(logicalTopPos, this, logicalHeightValue, containerBlock, containerLogicalHeight); |
| } |
| |
| void RenderBox::computePositionedLogicalWidthReplaced() |
| { |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width> |
| // (block-style-comments in this function correspond to text from the spec and |
| // the numbers correspond to numbers in spec) |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing |
| // relative positioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const int containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock); |
| |
| // To match WinIE, in quirks mode use the parent's 'direction' property |
| // instead of the the container block's. |
| TextDirection containerDirection = (document()->inQuirksMode()) ? parent()->style()->direction() : containerBlock->style()->direction(); |
| |
| // Variables to solve. |
| bool isHorizontal = isHorizontalWritingMode(); |
| Length logicalLeft = style()->logicalLeft(); |
| Length logicalRight = style()->logicalRight(); |
| Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop(); |
| Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom(); |
| int& marginLogicalLeftAlias = isHorizontal ? m_marginLeft : m_marginTop; |
| int& marginLogicalRightAlias = isHorizontal ? m_marginRight : m_marginBottom; |
| |
| /*-----------------------------------------------------------------------*\ |
| * 1. The used value of 'width' is determined as for inline replaced |
| * elements. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: This value of width is FINAL in that the min/max width calculations |
| // are dealt with in computeReplacedWidth(). This means that the steps to produce |
| // correct max/min in the non-replaced version, are not necessary. |
| setLogicalWidth(computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth()); |
| const int availableSpace = containerLogicalWidth - logicalWidth(); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 2. If both 'left' and 'right' have the value 'auto', then if 'direction' |
| * of the containing block is 'ltr', set 'left' to the static position; |
| * else if 'direction' is 'rtl', set 'right' to the static position. |
| \*-----------------------------------------------------------------------*/ |
| // see FIXME 2 |
| computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, containerDirection); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left' |
| * or 'margin-right' with '0'. |
| \*-----------------------------------------------------------------------*/ |
| if (logicalLeft.isAuto() || logicalRight.isAuto()) { |
| if (marginLogicalLeft.isAuto()) |
| marginLogicalLeft.setValue(Fixed, 0); |
| if (marginLogicalRight.isAuto()) |
| marginLogicalRight.setValue(Fixed, 0); |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 4. If at this point both 'margin-left' and 'margin-right' are still |
| * 'auto', solve the equation under the extra constraint that the two |
| * margins must get equal values, unless this would make them negative, |
| * in which case when the direction of the containing block is 'ltr' |
| * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for |
| * 'margin-right' ('margin-left'). |
| \*-----------------------------------------------------------------------*/ |
| int logicalLeftValue = 0; |
| int logicalRightValue = 0; |
| |
| if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) { |
| // 'left' and 'right' cannot be 'auto' due to step 3 |
| ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto())); |
| |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| |
| int difference = availableSpace - (logicalLeftValue + logicalRightValue); |
| if (difference > 0) { |
| marginLogicalLeftAlias = difference / 2; // split the difference |
| marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences |
| } else { |
| // see FIXME 1 |
| if (containerDirection == LTR) { |
| marginLogicalLeftAlias = 0; |
| marginLogicalRightAlias = difference; // will be negative |
| } else { |
| marginLogicalLeftAlias = difference; // will be negative |
| marginLogicalRightAlias = 0; |
| } |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 5. If at this point there is an 'auto' left, solve the equation for |
| * that value. |
| \*-----------------------------------------------------------------------*/ |
| } else if (logicalLeft.isAuto()) { |
| marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth); |
| marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth); |
| logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| |
| // Solve for 'left' |
| logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias); |
| } else if (logicalRight.isAuto()) { |
| marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth); |
| marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth); |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| |
| // Solve for 'right' |
| logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias); |
| } else if (marginLogicalLeft.isAuto()) { |
| marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth); |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| |
| // Solve for 'margin-left' |
| marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias); |
| } else if (marginLogicalRight.isAuto()) { |
| marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth); |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| |
| // Solve for 'margin-right' |
| marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias); |
| } else { |
| // Nothing is 'auto', just calculate the values. |
| marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth); |
| marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth); |
| logicalRightValue = logicalRight.calcValue(containerLogicalWidth); |
| logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth); |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 6. If at this point the values are over-constrained, ignore the value |
| * for either 'left' (in case the 'direction' property of the |
| * containing block is 'rtl') or 'right' (in case 'direction' is |
| * 'ltr') and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to solve for 'right' when the direction is |
| // LTR because the value is not used. |
| int totalLogicalWidth = logicalWidth() + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias; |
| if (totalLogicalWidth > containerLogicalWidth && (containerDirection == RTL)) |
| logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue); |
| |
| // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that |
| // can make the result here rather complicated to compute. |
| |
| // Use computed values to calculate the horizontal position. |
| |
| // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively |
| // positioned, inline containing block because right now, it is using the logical left position |
| // of the first line box when really it should use the last line box. When |
| // this is fixed elsewhere, this block should be removed. |
| if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) { |
| const RenderInline* flow = toRenderInline(containerBlock); |
| InlineFlowBox* firstLine = flow->firstLineBox(); |
| InlineFlowBox* lastLine = flow->lastLineBox(); |
| if (firstLine && lastLine && firstLine != lastLine) { |
| setLogicalLeft(logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft())); |
| return; |
| } |
| } |
| |
| int logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias; |
| computeLogicalLeftPositionedOffset(logicalLeftPos, this, logicalWidth(), containerBlock, containerLogicalWidth); |
| setLogicalLeft(logicalLeftPos); |
| } |
| |
| void RenderBox::computePositionedLogicalHeightReplaced() |
| { |
| // The following is based off of the W3C Working Draft from April 11, 2006 of |
| // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements" |
| // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height> |
| // (block-style-comments in this function correspond to text from the spec and |
| // the numbers correspond to numbers in spec) |
| |
| // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline. |
| const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container()); |
| |
| const int containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock); |
| |
| // Variables to solve. |
| bool isHorizontal = isHorizontalWritingMode(); |
| bool isFlipped = style()->isFlippedBlocksWritingMode(); |
| Length marginBefore = style()->marginBefore(); |
| Length marginAfter = style()->marginAfter(); |
| int& marginBeforeAlias = isHorizontal ? (isFlipped ? m_marginBottom : m_marginTop) : (isFlipped ? m_marginRight: m_marginLeft); |
| int& marginAfterAlias = isHorizontal ? (isFlipped ? m_marginTop : m_marginBottom) : (isFlipped ? m_marginLeft: m_marginRight); |
| |
| Length logicalTop = style()->logicalTop(); |
| Length logicalBottom = style()->logicalBottom(); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 1. The used value of 'height' is determined as for inline replaced |
| * elements. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: This value of height is FINAL in that the min/max height calculations |
| // are dealt with in computeReplacedHeight(). This means that the steps to produce |
| // correct max/min in the non-replaced version, are not necessary. |
| setLogicalHeight(computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight()); |
| const int availableSpace = containerLogicalHeight - logicalHeight(); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top' |
| * with the element's static position. |
| \*-----------------------------------------------------------------------*/ |
| // see FIXME 2 |
| computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock); |
| |
| /*-----------------------------------------------------------------------*\ |
| * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or |
| * 'margin-bottom' with '0'. |
| \*-----------------------------------------------------------------------*/ |
| // FIXME: The spec. says that this step should only be taken when bottom is |
| // auto, but if only top is auto, this makes step 4 impossible. |
| if (logicalTop.isAuto() || logicalBottom.isAuto()) { |
| if (marginBefore.isAuto()) |
| marginBefore.setValue(Fixed, 0); |
| if (marginAfter.isAuto()) |
| marginAfter.setValue(Fixed, 0); |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 4. If at this point both 'margin-top' and 'margin-bottom' are still |
| * 'auto', solve the equation under the extra constraint that the two |
| * margins must get equal values. |
| \*-----------------------------------------------------------------------*/ |
| int logicalTopValue = 0; |
| int logicalBottomValue = 0; |
| |
| if (marginBefore.isAuto() && marginAfter.isAuto()) { |
| // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined. |
| ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto())); |
| |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight); |
| |
| int difference = availableSpace - (logicalTopValue + logicalBottomValue); |
| // NOTE: This may result in negative values. |
| marginBeforeAlias = difference / 2; // split the difference |
| marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences |
| |
| /*-----------------------------------------------------------------------*\ |
| * 5. If at this point there is only one 'auto' left, solve the equation |
| * for that value. |
| \*-----------------------------------------------------------------------*/ |
| } else if (logicalTop.isAuto()) { |
| marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight); |
| marginAfterAlias = marginAfter.calcValue(containerLogicalHeight); |
| logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight); |
| |
| // Solve for 'top' |
| logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias); |
| } else if (logicalBottom.isAuto()) { |
| marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight); |
| marginAfterAlias = marginAfter.calcValue(containerLogicalHeight); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| |
| // Solve for 'bottom' |
| // NOTE: It is not necessary to solve for 'bottom' because we don't ever |
| // use the value. |
| } else if (marginBefore.isAuto()) { |
| marginAfterAlias = marginAfter.calcValue(containerLogicalHeight); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight); |
| |
| // Solve for 'margin-top' |
| marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias); |
| } else if (marginAfter.isAuto()) { |
| marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight); |
| |
| // Solve for 'margin-bottom' |
| marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias); |
| } else { |
| // Nothing is 'auto', just calculate the values. |
| marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight); |
| marginAfterAlias = marginAfter.calcValue(containerLogicalHeight); |
| logicalTopValue = logicalTop.calcValue(containerLogicalHeight); |
| // NOTE: It is not necessary to solve for 'bottom' because we don't ever |
| // use the value. |
| } |
| |
| /*-----------------------------------------------------------------------*\ |
| * 6. If at this point the values are over-constrained, ignore the value |
| * for 'bottom' and solve for that value. |
| \*-----------------------------------------------------------------------*/ |
| // NOTE: It is not necessary to do this step because we don't end up using |
| // the value of 'bottom' regardless of whether the values are over-constrained |
| // or not. |
| |
| // Use computed values to calculate the vertical position. |
| int logicalTopPos = logicalTopValue + marginBeforeAlias; |
| computeLogicalTopPositionedOffset(logicalTopPos, this, logicalHeight(), containerBlock, containerLogicalHeight); |
| setLogicalTop(logicalTopPos); |
| } |
| |
| IntRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, int* extraWidthToEndOfLine) |
| { |
| // VisiblePositions at offsets inside containers either a) refer to the positions before/after |
| // those containers (tables and select elements) or b) refer to the position inside an empty block. |
| // They never refer to children. |
| // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements. |
| |
| // FIXME: What about border and padding? |
| IntRect rect(x(), y(), caretWidth, height()); |
| bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection(); |
| |
| if ((!caretOffset) ^ ltr) |
| rect.move(IntSize(width() - caretWidth, 0)); |
| |
| if (box) { |
| RootInlineBox* rootBox = box->root(); |
| int top = rootBox->lineTop(); |
| rect.setY(top); |
| rect.setHeight(rootBox->lineBottom() - top); |
| } |
| |
| // If height of box is smaller than font height, use the latter one, |
| // otherwise the caret might become invisible. |
| // |
| // Also, if the box is not a replaced element, always use the font height. |
| // This prevents the "big caret" bug described in: |
| // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point |
| // |
| // FIXME: ignoring :first-line, missing good reason to take care of |
| int fontHeight = style()->fontMetrics().height(); |
| if (fontHeight > rect.height() || (!isReplaced() && !isTable())) |
| rect.setHeight(fontHeight); |
| |
| if (extraWidthToEndOfLine) |
| *extraWidthToEndOfLine = x() + width() - rect.maxX(); |
| |
| // Move to local coords |
| rect.move(-x(), -y()); |
| return rect; |
| } |
| |
| VisiblePosition RenderBox::positionForPoint(const IntPoint& point) |
| { |
| // no children...return this render object's element, if there is one, and offset 0 |
| if (!firstChild()) |
| return createVisiblePosition(node() ? firstPositionInOrBeforeNode(node()) : Position(0, 0)); |
| |
| int xPos = point.x(); |
| int yPos = point.y(); |
| |
| if (isTable() && node()) { |
| int right = contentWidth() + borderAndPaddingWidth(); |
| int bottom = contentHeight() + borderAndPaddingHeight(); |
| |
| if (xPos < 0 || xPos > right || yPos < 0 || yPos > bottom) { |
| if (xPos <= right / 2) |
| return createVisiblePosition(firstPositionInOrBeforeNode(node())); |
| return createVisiblePosition(lastPositionInOrAfterNode(node())); |
| } |
| } |
| |
| // Pass off to the closest child. |
| int minDist = INT_MAX; |
| RenderBox* closestRenderer = 0; |
| int newX = xPos; |
| int newY = yPos; |
| if (isTableRow()) { |
| newX += x(); |
| newY += y(); |
| } |
| for (RenderObject* renderObject = firstChild(); renderObject; renderObject = renderObject->nextSibling()) { |
| if ((!renderObject->firstChild() && !renderObject->isInline() && !renderObject->isBlockFlow() ) |
| || renderObject->style()->visibility() != VISIBLE) |
| continue; |
| |
| if (!renderObject->isBox()) |
| continue; |
| |
| RenderBox* renderer = toRenderBox(renderObject); |
| |
| int top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? 0 : renderer->y()); |
| int bottom = top + renderer->contentHeight(); |
| int left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? 0 : renderer->x()); |
| int right = left + renderer->contentWidth(); |
| |
| if (xPos <= right && xPos >= left && yPos <= top && yPos >= bottom) { |
| if (renderer->isTableRow()) |
| return renderer->positionForCoordinates(xPos + newX - renderer->x(), yPos + newY - renderer->y()); |
| return renderer->positionForCoordinates(xPos - renderer->x(), yPos - renderer->y()); |
| } |
| |
| // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces |
| // and use a different compare depending on which piece (x, y) is in. |
| IntPoint cmp; |
| if (xPos > right) { |
| if (yPos < top) |
| cmp = IntPoint(right, top); |
| else if (yPos > bottom) |
| cmp = IntPoint(right, bottom); |
| else |
| cmp = IntPoint(right, yPos); |
| } else if (xPos < left) { |
| if (yPos < top) |
| cmp = IntPoint(left, top); |
| else if (yPos > bottom) |
| cmp = IntPoint(left, bottom); |
| else |
| cmp = IntPoint(left, yPos); |
| } else { |
| if (yPos < top) |
| cmp = IntPoint(xPos, top); |
| else |
| cmp = IntPoint(xPos, bottom); |
| } |
| |
| int x1minusx2 = cmp.x() - xPos; |
| int y1minusy2 = cmp.y() - yPos; |
| |
| int dist = x1minusx2 * x1minusx2 + y1minusy2 * y1minusy2; |
| if (dist < minDist) { |
| closestRenderer = renderer; |
| minDist = dist; |
| } |
| } |
| |
| if (closestRenderer) |
| return closestRenderer->positionForCoordinates(newX - closestRenderer->x(), newY - closestRenderer->y()); |
| |
| return createVisiblePosition(firstPositionInOrBeforeNode(node())); |
| } |
| |
| bool RenderBox::shrinkToAvoidFloats() const |
| { |
| // Floating objects don't shrink. Objects that don't avoid floats don't shrink. Marquees don't shrink. |
| if ((isInline() && !isHTMLMarquee()) || !avoidsFloats() || isFloating()) |
| return false; |
| |
| // All auto-width objects that avoid floats should always use lineWidth. |
| return style()->width().isAuto(); |
| } |
| |
| bool RenderBox::avoidsFloats() const |
| { |
| return isReplaced() || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isDeprecatedFlexItem(); |
| } |
| |
| void RenderBox::addShadowOverflow() |
| { |
| int shadowLeft; |
| int shadowRight; |
| int shadowTop; |
| int shadowBottom; |
| style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft); |
| IntRect borderBox = borderBoxRect(); |
| int overflowLeft = borderBox.x() + shadowLeft; |
| int overflowRight = borderBox.maxX() + shadowRight; |
| int overflowTop = borderBox.y() + shadowTop; |
| int overflowBottom = borderBox.maxY() + shadowBottom; |
| addVisualOverflow(IntRect(overflowLeft, overflowTop, overflowRight - overflowLeft, overflowBottom - overflowTop)); |
| } |
| |
| void RenderBox::addOverflowFromChild(RenderBox* child, const IntSize& delta) |
| { |
| // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then |
| // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this |
| // and just propagates the border box rect instead. |
| IntRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style()); |
| childLayoutOverflowRect.move(delta); |
| addLayoutOverflow(childLayoutOverflowRect); |
| |
| // Add in visual overflow from the child. Even if the child clips its overflow, it may still |
| // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this |
| // overflow if we are clipping our own overflow. |
| if (child->hasSelfPaintingLayer() || hasOverflowClip()) |
| return; |
| IntRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style()); |
| childVisualOverflowRect.move(delta); |
| addVisualOverflow(childVisualOverflowRect); |
| } |
| |
| void RenderBox::addLayoutOverflow(const IntRect& rect) |
| { |
| IntRect clientBox = clientBoxRect(); |
| if (clientBox.contains(rect) || rect.isEmpty()) |
| return; |
| |
| // For overflow clip objects, we don't want to propagate overflow into unreachable areas. |
| IntRect overflowRect(rect); |
| if (hasOverflowClip() || isRenderView()) { |
| // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl |
| // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same |
| // and vertical-lr/rl as the same. |
| bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode(); |
| bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode(); |
| |
| if (!hasTopOverflow) |
| overflowRect.shiftYEdgeTo(max(overflowRect.y(), clientBox.y())); |
| else |
| overflowRect.shiftMaxYEdgeTo(min(overflowRect.maxY(), clientBox.maxY())); |
| if (!hasLeftOverflow) |
| overflowRect.shiftXEdgeTo(max(overflowRect.x(), clientBox.x())); |
| else |
| overflowRect.shiftMaxXEdgeTo(min(overflowRect.maxX(), clientBox.maxX())); |
| |
| // Now re-test with the adjusted rectangle and see if it has become unreachable or fully |
| // contained. |
| if (clientBox.contains(overflowRect) || overflowRect.isEmpty()) |
| return; |
| } |
| |
| if (!m_overflow) |
| m_overflow.set(new RenderOverflow(clientBox, borderBoxRect())); |
| |
| m_overflow->addLayoutOverflow(overflowRect); |
| } |
| |
| void RenderBox::addVisualOverflow(const IntRect& rect) |
| { |
| IntRect borderBox = borderBoxRect(); |
| if (borderBox.contains(rect) || rect.isEmpty()) |
| return; |
| |
| if (!m_overflow) |
| m_overflow.set(new RenderOverflow(clientBoxRect(), borderBox)); |
| |
| m_overflow->addVisualOverflow(rect); |
| } |
| |
| void RenderBox::clearLayoutOverflow() |
| { |
| if (!m_overflow) |
| return; |
| |
| if (visualOverflowRect() == borderBoxRect()) { |
| m_overflow.clear(); |
| return; |
| } |
| |
| m_overflow->resetLayoutOverflow(borderBoxRect()); |
| } |
| |
| int RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const |
| { |
| if (isReplaced()) |
| return direction == HorizontalLine ? m_marginTop + height() + m_marginBottom : m_marginRight + width() + m_marginLeft; |
| return 0; |
| } |
| |
| int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const |
| { |
| if (isReplaced()) { |
| int result = direction == HorizontalLine ? m_marginTop + height() + m_marginBottom : m_marginRight + width() + m_marginLeft; |
| if (baselineType == AlphabeticBaseline) |
| return result; |
| return result - result / 2; |
| } |
| return 0; |
| } |
| |
| |
| RenderLayer* RenderBox::enclosingFloatPaintingLayer() const |
| { |
| const RenderObject* curr = this; |
| while (curr) { |
| RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBoxModelObject(curr)->layer() : 0; |
| if (layer && layer->isSelfPaintingLayer()) |
| return layer; |
| curr = curr->parent(); |
| } |
| return 0; |
| } |
| |
| IntRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| IntRect rect = visualOverflowRectForPropagation(parentStyle); |
| if (!parentStyle->isHorizontalWritingMode()) |
| return rect.transposedRect(); |
| return rect; |
| } |
| |
| IntRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| // If the writing modes of the child and parent match, then we don't have to |
| // do anything fancy. Just return the result. |
| IntRect rect = visualOverflowRect(); |
| if (parentStyle->writingMode() == style()->writingMode()) |
| return rect; |
| |
| // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch |
| // in a particular axis, then we have to flip the rect along that axis. |
| if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode) |
| rect.setX(width() - rect.maxX()); |
| else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode) |
| rect.setY(height() - rect.maxY()); |
| |
| return rect; |
| } |
| |
| IntRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| IntRect rect = layoutOverflowRectForPropagation(parentStyle); |
| if (!parentStyle->isHorizontalWritingMode()) |
| return rect.transposedRect(); |
| return rect; |
| } |
| |
| IntRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const |
| { |
| // Only propagate interior layout overflow if we don't clip it. |
| IntRect rect = borderBoxRect(); |
| if (!hasOverflowClip()) |
| rect.unite(layoutOverflowRect()); |
| |
| bool hasTransform = hasLayer() && layer()->transform(); |
| if (isRelPositioned() || hasTransform) { |
| // If we are relatively positioned or if we have a transform, then we have to convert |
| // this rectangle into physical coordinates, apply relative positioning and transforms |
| // to it, and then convert it back. |
| flipForWritingMode(rect); |
| |
| if (hasTransform) |
| rect = layer()->currentTransform().mapRect(rect); |
| |
| if (isRelPositioned()) |
| rect.move(relativePositionOffsetX(), relativePositionOffsetY()); |
| |
| // Now we need to flip back. |
| flipForWritingMode(rect); |
| } |
| |
| // If the writing modes of the child and parent match, then we don't have to |
| // do anything fancy. Just return the result. |
| if (parentStyle->writingMode() == style()->writingMode()) |
| return rect; |
| |
| // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch |
| // in a particular axis, then we have to flip the rect along that axis. |
| if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode) |
| rect.setX(width() - rect.maxX()); |
| else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode) |
| rect.setY(height() - rect.maxY()); |
| |
| return rect; |
| } |
| |
| IntPoint RenderBox::flipForWritingMode(const RenderBox* child, const IntPoint& point, FlippingAdjustment adjustment) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return point; |
| |
| // The child is going to add in its x() and y(), so we have to make sure it ends up in |
| // the right place. |
| if (isHorizontalWritingMode()) |
| return IntPoint(point.x(), point.y() + height() - child->height() - child->y() - (adjustment == ParentToChildFlippingAdjustment ? child->y() : 0)); |
| return IntPoint(point.x() + width() - child->width() - child->x() - (adjustment == ParentToChildFlippingAdjustment ? child->x() : 0), point.y()); |
| } |
| |
| void RenderBox::flipForWritingMode(IntRect& rect) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return; |
| |
| if (isHorizontalWritingMode()) |
| rect.setY(height() - rect.maxY()); |
| else |
| rect.setX(width() - rect.maxX()); |
| } |
| |
| int RenderBox::flipForWritingMode(int position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return logicalHeight() - position; |
| } |
| |
| IntPoint RenderBox::flipForWritingMode(const IntPoint& position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return isHorizontalWritingMode() ? IntPoint(position.x(), height() - position.y()) : IntPoint(width() - position.x(), position.y()); |
| } |
| |
| IntPoint RenderBox::flipForWritingModeIncludingColumns(const IntPoint& point) const |
| { |
| if (!hasColumns() || !style()->isFlippedBlocksWritingMode()) |
| return flipForWritingMode(point); |
| return toRenderBlock(this)->flipForWritingModeIncludingColumns(point); |
| } |
| |
| IntSize RenderBox::flipForWritingMode(const IntSize& offset) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return offset; |
| return isHorizontalWritingMode() ? IntSize(offset.width(), height() - offset.height()) : IntSize(width() - offset.width(), offset.height()); |
| } |
| |
| FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return position; |
| return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y()); |
| } |
| |
| void RenderBox::flipForWritingMode(FloatRect& rect) const |
| { |
| if (!style()->isFlippedBlocksWritingMode()) |
| return; |
| |
| if (isHorizontalWritingMode()) |
| rect.setY(height() - rect.maxY()); |
| else |
| rect.setX(width() - rect.maxX()); |
| } |
| |
| IntSize RenderBox::locationOffsetIncludingFlipping() const |
| { |
| RenderBlock* containerBlock = containingBlock(); |
| if (!containerBlock || containerBlock == this) |
| return locationOffset(); |
| |
| IntRect rect(frameRect()); |
| containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline. |
| return IntSize(rect.x(), rect.y()); |
| } |
| |
| } // namespace WebCore |