| /** |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderTableRow.h" |
| |
| #include "CachedImage.h" |
| #include "Document.h" |
| #include "HTMLNames.h" |
| #include "PaintInfo.h" |
| #include "RenderTableCell.h" |
| #include "RenderView.h" |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| RenderTableRow::RenderTableRow(Node* node) |
| : RenderBox(node) |
| { |
| // init RenderObject attributes |
| setInline(false); // our object is not Inline |
| } |
| |
| void RenderTableRow::destroy() |
| { |
| RenderTableSection* recalcSection = section(); |
| |
| RenderBox::destroy(); |
| |
| if (recalcSection) |
| recalcSection->setNeedsCellRecalc(); |
| } |
| |
| void RenderTableRow::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) |
| { |
| if (section() && style() && style()->logicalHeight() != newStyle->logicalHeight()) |
| section()->setNeedsCellRecalc(); |
| |
| ASSERT(newStyle->display() == TABLE_ROW); |
| |
| RenderBox::styleWillChange(diff, newStyle); |
| } |
| |
| void RenderTableRow::updateBeforeAndAfterContent() |
| { |
| if (!isAnonymous() && document()->usesBeforeAfterRules()) { |
| children()->updateBeforeAfterContent(this, BEFORE); |
| children()->updateBeforeAfterContent(this, AFTER); |
| } |
| } |
| |
| void RenderTableRow::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderBox::styleDidChange(diff, oldStyle); |
| propagateStyleToAnonymousChildren(); |
| |
| if (parent()) |
| updateBeforeAndAfterContent(); |
| } |
| |
| void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) |
| { |
| // Make sure we don't append things after :after-generated content if we have it. |
| if (!beforeChild && isAfterContent(lastChild())) |
| beforeChild = lastChild(); |
| |
| if (!child->isTableCell()) { |
| RenderObject* last = beforeChild; |
| if (!last) |
| last = lastChild(); |
| if (last && last->isAnonymous() && last->isTableCell() && !last->isBeforeOrAfterContent()) { |
| if (beforeChild == last) |
| beforeChild = last->firstChild(); |
| last->addChild(child, beforeChild); |
| return; |
| } |
| |
| // If beforeChild is inside an anonymous cell, insert into the cell. |
| if (last && !last->isTableCell() && last->parent() && last->parent()->isAnonymous() && !last->parent()->isBeforeOrAfterContent()) { |
| last->parent()->addChild(child, beforeChild); |
| return; |
| } |
| |
| RenderTableCell* cell = new (renderArena()) RenderTableCell(document() /* anonymous object */); |
| RefPtr<RenderStyle> newStyle = RenderStyle::create(); |
| newStyle->inheritFrom(style()); |
| newStyle->setDisplay(TABLE_CELL); |
| cell->setStyle(newStyle.release()); |
| addChild(cell, beforeChild); |
| cell->addChild(child); |
| return; |
| } |
| |
| // If the next renderer is actually wrapped in an anonymous table cell, we need to go up and find that. |
| while (beforeChild && beforeChild->parent() != this) |
| beforeChild = beforeChild->parent(); |
| |
| RenderTableCell* cell = toRenderTableCell(child); |
| |
| // Generated content can result in us having a null section so make sure to null check our parent. |
| if (parent()) |
| section()->addCell(cell, this); |
| |
| ASSERT(!beforeChild || beforeChild->isTableCell()); |
| RenderBox::addChild(cell, beforeChild); |
| |
| if (beforeChild || nextSibling()) |
| section()->setNeedsCellRecalc(); |
| } |
| |
| void RenderTableRow::layout() |
| { |
| ASSERT(needsLayout()); |
| |
| // Table rows do not add translation. |
| LayoutStateMaintainer statePusher(view(), this, IntSize(), style()->isFlippedBlocksWritingMode()); |
| |
| bool paginated = view()->layoutState()->isPaginated(); |
| |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| if (child->isTableCell()) { |
| RenderTableCell* cell = toRenderTableCell(child); |
| if (!cell->needsLayout() && paginated && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell->logicalTop()) != cell->pageLogicalOffset()) |
| cell->setChildNeedsLayout(true, false); |
| |
| if (child->needsLayout()) { |
| cell->computeBlockDirectionMargins(table()); |
| cell->layout(); |
| } |
| } |
| } |
| |
| // We only ever need to repaint if our cells didn't, which menas that they didn't need |
| // layout, so we know that our bounds didn't change. This code is just making up for |
| // the fact that we did not repaint in setStyle() because we had a layout hint. |
| // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the |
| // parent table, and being mid-layout, that is invalid. Instead, we repaint our cells. |
| if (selfNeedsLayout() && checkForRepaintDuringLayout()) { |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| if (child->isTableCell()) |
| child->repaint(); |
| } |
| } |
| |
| statePusher.pop(); |
| // RenderTableSection::layoutRows will set our logical height and width later, so it calls updateLayerTransform(). |
| setNeedsLayout(false); |
| } |
| |
| IntRect RenderTableRow::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) |
| { |
| ASSERT(parent()); |
| |
| if (repaintContainer == this) |
| return RenderBox::clippedOverflowRectForRepaint(repaintContainer); |
| |
| // For now, just repaint the whole table. |
| // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we |
| // might have propagated a background color into. |
| // FIXME: do repaintContainer checks here |
| if (RenderTable* parentTable = table()) |
| return parentTable->clippedOverflowRectForRepaint(repaintContainer); |
| |
| return IntRect(); |
| } |
| |
| // Hit Testing |
| bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction action) |
| { |
| // Table rows cannot ever be hit tested. Effectively they do not exist. |
| // Just forward to our children always. |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| // FIXME: We have to skip over inline flows, since they can show up inside table rows |
| // at the moment (a demoted inline <form> for example). If we ever implement a |
| // table-specific hit-test method (which we should do for performance reasons anyway), |
| // then we can remove this check. |
| if (child->isTableCell() && !toRenderBox(child)->hasSelfPaintingLayer()) { |
| IntPoint cellPoint = flipForWritingMode(toRenderTableCell(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment); |
| if (child->nodeAtPoint(request, result, x, y, cellPoint.x(), cellPoint.y(), action)) { |
| updateHitTestResult(result, IntPoint(x - cellPoint.x(), y - cellPoint.y())); |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| void RenderTableRow::paint(PaintInfo& paintInfo, int tx, int ty) |
| { |
| ASSERT(hasSelfPaintingLayer()); |
| if (!layer()) |
| return; |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| if (child->isTableCell()) { |
| // Paint the row background behind the cell. |
| if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseChildBlockBackground) { |
| RenderTableCell* cell = toRenderTableCell(child); |
| cell->paintBackgroundsBehindCell(paintInfo, tx, ty, this); |
| } |
| if (!toRenderBox(child)->hasSelfPaintingLayer()) |
| child->paint(paintInfo, tx, ty); |
| } |
| } |
| } |
| |
| void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*) |
| { |
| // FIXME: Examine cells and repaint only the rect the image paints in. |
| repaint(); |
| } |
| |
| } // namespace WebCore |