| /* |
| * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "DOMTimer.h" |
| |
| #include "InspectorInstrumentation.h" |
| #include "ScheduledAction.h" |
| #include "ScriptExecutionContext.h" |
| #include "UserGestureIndicator.h" |
| #include <wtf/HashSet.h> |
| #include <wtf/StdLibExtras.h> |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| static const int maxIntervalForUserGestureForwarding = 1000; // One second matches Gecko. |
| static const int maxTimerNestingLevel = 5; |
| static const double oneMillisecond = 0.001; |
| double DOMTimer::s_minDefaultTimerInterval = 0.010; // 10 milliseconds |
| |
| static int timerNestingLevel = 0; |
| |
| static int timeoutId() |
| { |
| static int lastUsedTimeoutId = 0; |
| ++lastUsedTimeoutId; |
| // Avoid wraparound going negative on us. |
| if (lastUsedTimeoutId <= 0) |
| lastUsedTimeoutId = 1; |
| return lastUsedTimeoutId; |
| } |
| |
| static inline bool shouldForwardUserGesture(int interval, int nestingLevel) |
| { |
| return UserGestureIndicator::processingUserGesture() |
| && interval <= maxIntervalForUserGestureForwarding |
| && nestingLevel == 1; // Gestures should not be forwarded to nested timers. |
| } |
| |
| DOMTimer::DOMTimer(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int interval, bool singleShot) |
| : SuspendableTimer(context) |
| , m_timeoutId(timeoutId()) |
| , m_nestingLevel(timerNestingLevel + 1) |
| , m_action(action) |
| , m_originalInterval(interval) |
| , m_shouldForwardUserGesture(shouldForwardUserGesture(interval, m_nestingLevel)) |
| { |
| scriptExecutionContext()->addTimeout(m_timeoutId, this); |
| |
| double intervalMilliseconds = intervalClampedToMinimum(interval, context->minimumTimerInterval()); |
| if (singleShot) |
| startOneShot(intervalMilliseconds); |
| else |
| startRepeating(intervalMilliseconds); |
| } |
| |
| DOMTimer::~DOMTimer() |
| { |
| if (scriptExecutionContext()) |
| scriptExecutionContext()->removeTimeout(m_timeoutId); |
| } |
| |
| int DOMTimer::install(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot) |
| { |
| // DOMTimer constructor links the new timer into a list of ActiveDOMObjects held by the 'context'. |
| // The timer is deleted when context is deleted (DOMTimer::contextDestroyed) or explicitly via DOMTimer::removeById(), |
| // or if it is a one-time timer and it has fired (DOMTimer::fired). |
| DOMTimer* timer = new DOMTimer(context, action, timeout, singleShot); |
| |
| InspectorInstrumentation::didInstallTimer(context, timer->m_timeoutId, timeout, singleShot); |
| |
| return timer->m_timeoutId; |
| } |
| |
| void DOMTimer::removeById(ScriptExecutionContext* context, int timeoutId) |
| { |
| // timeout IDs have to be positive, and 0 and -1 are unsafe to |
| // even look up since they are the empty and deleted value |
| // respectively |
| if (timeoutId <= 0) |
| return; |
| |
| InspectorInstrumentation::didRemoveTimer(context, timeoutId); |
| |
| delete context->findTimeout(timeoutId); |
| } |
| |
| void DOMTimer::fired() |
| { |
| ScriptExecutionContext* context = scriptExecutionContext(); |
| timerNestingLevel = m_nestingLevel; |
| |
| UserGestureIndicator gestureIndicator(m_shouldForwardUserGesture ? DefinitelyProcessingUserGesture : PossiblyProcessingUserGesture); |
| |
| // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator. |
| m_shouldForwardUserGesture = false; |
| |
| InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutId); |
| |
| // Simple case for non-one-shot timers. |
| if (isActive()) { |
| double minimumInterval = context->minimumTimerInterval(); |
| if (repeatInterval() && repeatInterval() < minimumInterval) { |
| m_nestingLevel++; |
| if (m_nestingLevel >= maxTimerNestingLevel) |
| augmentRepeatInterval(minimumInterval - repeatInterval()); |
| } |
| |
| // No access to member variables after this point, it can delete the timer. |
| m_action->execute(context); |
| |
| InspectorInstrumentation::didFireTimer(cookie); |
| |
| return; |
| } |
| |
| // Delete timer before executing the action for one-shot timers. |
| OwnPtr<ScheduledAction> action = m_action.release(); |
| |
| // No access to member variables after this point. |
| delete this; |
| |
| action->execute(context); |
| |
| InspectorInstrumentation::didFireTimer(cookie); |
| |
| timerNestingLevel = 0; |
| } |
| |
| void DOMTimer::contextDestroyed() |
| { |
| SuspendableTimer::contextDestroyed(); |
| delete this; |
| } |
| |
| void DOMTimer::stop() |
| { |
| SuspendableTimer::stop(); |
| // Need to release JS objects potentially protected by ScheduledAction |
| // because they can form circular references back to the ScriptExecutionContext |
| // which will cause a memory leak. |
| m_action.clear(); |
| } |
| |
| void DOMTimer::adjustMinimumTimerInterval(double oldMinimumTimerInterval) |
| { |
| if (m_nestingLevel < maxTimerNestingLevel) |
| return; |
| |
| double newMinimumInterval = scriptExecutionContext()->minimumTimerInterval(); |
| double newClampedInterval = intervalClampedToMinimum(m_originalInterval, newMinimumInterval); |
| |
| if (repeatInterval()) { |
| augmentRepeatInterval(newClampedInterval - repeatInterval()); |
| return; |
| } |
| |
| double previousClampedInterval = intervalClampedToMinimum(m_originalInterval, oldMinimumTimerInterval); |
| augmentFireInterval(newClampedInterval - previousClampedInterval); |
| } |
| |
| double DOMTimer::intervalClampedToMinimum(int timeout, double minimumTimerInterval) const |
| { |
| double intervalMilliseconds = max(oneMillisecond, timeout * oneMillisecond); |
| |
| if (intervalMilliseconds < minimumTimerInterval && m_nestingLevel >= maxTimerNestingLevel) |
| intervalMilliseconds = minimumTimerInterval; |
| return intervalMilliseconds; |
| } |
| |
| } // namespace WebCore |