| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FrameActionScheduler_h |
| #define FrameActionScheduler_h |
| |
| #include <wtf/FastAllocBase.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/OwnPtr.h> |
| #include <wtf/PassOwnPtr.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class Node; |
| class Event; |
| |
| class FrameAction { |
| WTF_MAKE_FAST_ALLOCATED; |
| WTF_MAKE_NONCOPYABLE(FrameAction); |
| public: |
| FrameAction() {} |
| virtual ~FrameAction() {} |
| virtual void fire() = 0; |
| }; |
| |
| class FrameActionScheduler { |
| public: |
| FrameActionScheduler(); |
| ~FrameActionScheduler(); |
| |
| bool isEmpty() const; |
| bool isScheduled() const { return 0 < m_enqueueActions; } |
| void clear(); |
| void pause(); |
| void resume(); |
| |
| void scheduleAction(PassOwnPtr<FrameAction>); |
| void scheduleEvent(PassRefPtr<Event>, PassRefPtr<Node>); |
| |
| private: |
| void dispatch(); |
| |
| unsigned m_enqueueActions; |
| Vector< OwnPtr<FrameAction> > m_scheduledActions; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // FrameActionScheduler_h |