blob: 95a3748dda4c0c87fca2f1891dc02679cc44c1fa [file] [log] [blame]
/*
* Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "CounterNode.h"
#include "RenderObject.h"
#include <stdio.h>
// FIXME: There's currently no strategy for getting the counter tree updated when new
// elements with counter-reset and counter-increment styles are added to the render tree.
// Also, the code can't handle changes where an existing node needs to change into a
// "reset" node, or from a "reset" node back to not a "reset" node. As of this writing,
// at least some of these problems manifest as failures in the t1204-increment and
// t1204-reset tests in the CSS 2.1 test suite.
namespace WebCore {
CounterNode::CounterNode(RenderObject* o, bool isReset, int value)
: m_isReset(isReset)
, m_value(value)
, m_countInParent(0)
, m_renderer(o)
, m_parent(0)
, m_previousSibling(0)
, m_nextSibling(0)
, m_firstChild(0)
, m_lastChild(0)
{
}
CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
{
if (this == stayWithin)
return 0;
CounterNode* next = m_nextSibling;
if (next)
return next;
next = m_parent;
while (next && !next->m_nextSibling) {
if (next == stayWithin)
return 0;
next = next->m_parent;
}
if (next)
return next->m_nextSibling;
return 0;
}
CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const
{
if (CounterNode* next = m_firstChild)
return next;
return nextInPreOrderAfterChildren(stayWithin);
}
CounterNode* CounterNode::lastDescendant() const
{
CounterNode* last = m_lastChild;
if (!last)
return 0;
while (CounterNode* lastChild = last->m_lastChild)
last = lastChild;
return last;
}
CounterNode* CounterNode::previousInPreOrder() const
{
CounterNode* previous = m_previousSibling;
if (!previous)
return m_parent;
while (CounterNode* lastChild = previous->m_lastChild)
previous = lastChild;
return previous;
}
int CounterNode::computeCountInParent() const
{
int increment = m_isReset ? 0 : m_value;
if (m_previousSibling)
return m_previousSibling->m_countInParent + increment;
ASSERT(m_parent->m_firstChild == this);
return m_parent->m_value + increment;
}
void CounterNode::resetRenderer(const AtomicString& identifier) const
{
if (!m_renderer || m_renderer->documentBeingDestroyed())
return;
if (RenderObjectChildList* children = m_renderer->virtualChildren())
children->invalidateCounters(m_renderer, identifier);
}
void CounterNode::resetRenderers(const AtomicString& identifier) const
{
const CounterNode* node = this;
do {
node->resetRenderer(identifier);
node = node->nextInPreOrder(this);
} while (node);
}
void CounterNode::recount(const AtomicString& identifier)
{
for (CounterNode* node = this; node; node = node->m_nextSibling) {
int oldCount = node->m_countInParent;
int newCount = node->computeCountInParent();
if (oldCount == newCount)
break;
node->m_countInParent = newCount;
node->resetRenderers(identifier);
}
}
void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier)
{
ASSERT(newChild);
ASSERT(!newChild->m_parent);
ASSERT(!newChild->m_previousSibling);
ASSERT(!newChild->m_nextSibling);
ASSERT(!refChild || refChild->m_parent == this);
CounterNode* next;
if (refChild) {
next = refChild->m_nextSibling;
refChild->m_nextSibling = newChild;
} else {
next = m_firstChild;
m_firstChild = newChild;
}
if (next) {
ASSERT(next->m_previousSibling == refChild);
next->m_previousSibling = newChild;
} else {
ASSERT(m_lastChild == refChild);
m_lastChild = newChild;
}
newChild->m_parent = this;
newChild->m_previousSibling = refChild;
newChild->m_nextSibling = next;
newChild->m_countInParent = newChild->computeCountInParent();
if (next)
next->recount(identifier);
}
void CounterNode::removeChild(CounterNode* oldChild, const AtomicString& identifier)
{
ASSERT(oldChild);
ASSERT(!oldChild->m_firstChild);
ASSERT(!oldChild->m_lastChild);
CounterNode* next = oldChild->m_nextSibling;
CounterNode* previous = oldChild->m_previousSibling;
oldChild->m_nextSibling = 0;
oldChild->m_previousSibling = 0;
oldChild->m_parent = 0;
if (previous)
previous->m_nextSibling = next;
else {
ASSERT(m_firstChild == oldChild);
m_firstChild = next;
}
if (next)
next->m_previousSibling = previous;
else {
ASSERT(m_lastChild == oldChild);
m_lastChild = previous;
}
if (next)
next->recount(identifier);
}
#ifndef NDEBUG
static void showTreeAndMark(const CounterNode* node)
{
const CounterNode* root = node;
while (root->parent())
root = root->parent();
for (const CounterNode* current = root; current; current = current->nextInPreOrder()) {
fwrite((current == node) ? "*" : " ", 1, 1, stderr);
for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent())
fwrite(" ", 1, 2, stderr);
fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n",
current, current->isReset() ? "reset____" : "increment", current->value(),
current->countInParent(), current->parent(), current->previousSibling(),
current->nextSibling(), current->renderer());
}
}
#endif
} // namespace WebCore
#ifndef NDEBUG
void showTree(const WebCore::CounterNode* counter)
{
if (counter)
showTreeAndMark(counter);
}
#endif