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/*
* Copyright (C) 2006 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(SVG)
#include "SVGImage.h"
#include "CachedPage.h"
#include "DocumentLoader.h"
#include "FileChooser.h"
#include "FloatRect.h"
#include "Frame.h"
#include "FrameLoader.h"
#include "FrameView.h"
#include "GraphicsContext.h"
#include "HTMLFormElement.h"
#include "ImageBuffer.h"
#include "ImageObserver.h"
#include "Page.h"
#include "RenderView.h"
#include "ResourceError.h"
#include "SVGDocument.h"
#include "SVGLength.h"
#include "SVGRenderSupport.h"
#include "SVGSVGElement.h"
#include "Settings.h"
// Moving this #include above FrameLoader.h causes the Windows build to fail due to warnings about
// alignment in Timer<FrameLoader>. It seems that the definition of EmptyFrameLoaderClient is what
// causes this (removing that definition fixes the warnings), but it isn't clear why.
#include "EmptyClients.h" // NOLINT
namespace WebCore {
class SVGImageChromeClient : public EmptyChromeClient {
WTF_MAKE_NONCOPYABLE(SVGImageChromeClient); WTF_MAKE_FAST_ALLOCATED;
public:
SVGImageChromeClient(SVGImage* image)
: m_image(image)
{
}
SVGImage* image() const { return m_image; }
private:
virtual void chromeDestroyed()
{
m_image = 0;
}
virtual void invalidateContentsAndWindow(const IntRect& r, bool)
{
if (m_image && m_image->imageObserver())
m_image->imageObserver()->changedInRect(m_image, r);
}
SVGImage* m_image;
};
SVGImage::SVGImage(ImageObserver* observer)
: Image(observer)
{
}
SVGImage::~SVGImage()
{
if (m_page) {
m_page->mainFrame()->loader()->frameDetached(); // Break both the loader and view references to the frame
// Clear explicitly because we want to delete the page before the ChromeClient.
// FIXME: I believe that's already guaranteed by C++ object destruction rules,
// so this may matter only for the assertion below.
m_page.clear();
}
// Verify that page teardown destroyed the Chrome
ASSERT(!m_chromeClient || !m_chromeClient->image());
}
void SVGImage::setContainerSize(const IntSize& containerSize)
{
if (containerSize.isEmpty())
return;
if (!m_page)
return;
Frame* frame = m_page->mainFrame();
SVGSVGElement* rootElement = static_cast<SVGDocument*>(frame->document())->rootElement();
if (!rootElement)
return;
rootElement->setContainerSize(containerSize);
}
bool SVGImage::usesContainerSize() const
{
if (!m_page)
return false;
Frame* frame = m_page->mainFrame();
SVGSVGElement* rootElement = static_cast<SVGDocument*>(frame->document())->rootElement();
if (!rootElement)
return false;
return rootElement->hasSetContainerSize();
}
IntSize SVGImage::size() const
{
if (!m_page)
return IntSize();
Frame* frame = m_page->mainFrame();
SVGSVGElement* rootElement = static_cast<SVGDocument*>(frame->document())->rootElement();
if (!rootElement)
return IntSize();
SVGLength width = rootElement->width();
SVGLength height = rootElement->height();
IntSize svgSize;
if (width.unitType() == LengthTypePercentage)
svgSize.setWidth(rootElement->relativeWidthValue());
else
svgSize.setWidth(static_cast<int>(width.value(rootElement)));
if (height.unitType() == LengthTypePercentage)
svgSize.setHeight(rootElement->relativeHeightValue());
else
svgSize.setHeight(static_cast<int>(height.value(rootElement)));
return svgSize;
}
bool SVGImage::hasRelativeWidth() const
{
if (!m_page)
return false;
SVGSVGElement* rootElement = static_cast<SVGDocument*>(m_page->mainFrame()->document())->rootElement();
if (!rootElement)
return false;
return rootElement->width().unitType() == LengthTypePercentage;
}
bool SVGImage::hasRelativeHeight() const
{
if (!m_page)
return false;
SVGSVGElement* rootElement = static_cast<SVGDocument*>(m_page->mainFrame()->document())->rootElement();
if (!rootElement)
return false;
return rootElement->height().unitType() == LengthTypePercentage;
}
void SVGImage::draw(GraphicsContext* context, const FloatRect& dstRect, const FloatRect& srcRect, ColorSpace, CompositeOperator compositeOp)
{
if (!m_page)
return;
FrameView* view = m_page->mainFrame()->view();
context->save();
context->setCompositeOperation(compositeOp);
context->clip(enclosingIntRect(dstRect));
if (compositeOp != CompositeSourceOver)
context->beginTransparencyLayer(1);
FloatSize scale(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height());
// We can only draw the entire frame, clipped to the rect we want. So compute where the top left
// of the image would be if we were drawing without clipping, and translate accordingly.
FloatSize topLeftOffset(srcRect.location().x() * scale.width(), srcRect.location().y() * scale.height());
FloatPoint destOffset = dstRect.location() - topLeftOffset;
context->translate(destOffset.x(), destOffset.y());
context->scale(scale);
view->resize(size());
if (view->needsLayout())
view->layout();
view->paint(context, IntRect(0, 0, view->width(), view->height()));
if (compositeOp != CompositeSourceOver)
context->endTransparencyLayer();
context->restore();
if (imageObserver())
imageObserver()->didDraw(this);
}
NativeImagePtr SVGImage::nativeImageForCurrentFrame()
{
// FIXME: In order to support dynamic SVGs we need to have a way to invalidate this
// frame cache, or better yet, not use a cache for tiled drawing at all, instead
// having a tiled drawing callback (hopefully non-virtual).
if (!m_frameCache) {
if (!m_page)
return 0;
OwnPtr<ImageBuffer> buffer = ImageBuffer::create(size());
if (!buffer) // failed to allocate image
return 0;
draw(buffer->context(), rect(), rect(), ColorSpaceDeviceRGB, CompositeSourceOver);
m_frameCache = buffer->copyImage();
}
return m_frameCache->nativeImageForCurrentFrame();
}
bool SVGImage::dataChanged(bool allDataReceived)
{
// Don't do anything if is an empty image.
if (!data()->size())
return true;
if (allDataReceived) {
static FrameLoaderClient* dummyFrameLoaderClient = new EmptyFrameLoaderClient;
Page::PageClients pageClients;
m_chromeClient = adoptPtr(new SVGImageChromeClient(this));
pageClients.chromeClient = m_chromeClient.get();
#if ENABLE(CONTEXT_MENUS)
static ContextMenuClient* dummyContextMenuClient = new EmptyContextMenuClient;
pageClients.contextMenuClient = dummyContextMenuClient;
#endif
static EditorClient* dummyEditorClient = new EmptyEditorClient;
pageClients.editorClient = dummyEditorClient;
#if ENABLE(DRAG_SUPPORT)
static DragClient* dummyDragClient = new EmptyDragClient;
pageClients.dragClient = dummyDragClient;
#endif
static InspectorClient* dummyInspectorClient = new EmptyInspectorClient;
pageClients.inspectorClient = dummyInspectorClient;
#if ENABLE(DEVICE_ORIENTATION)
static DeviceMotionClient* dummyDeviceMotionClient = new EmptyDeviceMotionClient;
pageClients.deviceMotionClient = dummyDeviceMotionClient;
static DeviceOrientationClient* dummyDeviceOrientationClient = new EmptyDeviceOrientationClient;
pageClients.deviceOrientationClient = dummyDeviceOrientationClient;
#endif
// FIXME: If this SVG ends up loading itself, we might leak the world.
// The Cache code does not know about CachedImages holding Frames and
// won't know to break the cycle.
// This will become an issue when SVGImage will be able to load other
// SVGImage objects, but we're safe now, because SVGImage can only be
// loaded by a top-level document.
m_page.set(new Page(pageClients));
m_page->settings()->setMediaEnabled(false);
m_page->settings()->setJavaScriptEnabled(false);
m_page->settings()->setPluginsEnabled(false);
RefPtr<Frame> frame = Frame::create(m_page.get(), 0, dummyFrameLoaderClient);
frame->setView(FrameView::create(frame.get()));
frame->init();
FrameLoader* loader = frame->loader();
loader->setForcedSandboxFlags(SandboxAll);
ASSERT(loader->activeDocumentLoader()); // DocumentLoader should have been created by frame->init().
loader->activeDocumentLoader()->writer()->setMIMEType("image/svg+xml");
loader->activeDocumentLoader()->writer()->begin(KURL()); // create the empty document
loader->activeDocumentLoader()->writer()->addData(data()->data(), data()->size());
loader->activeDocumentLoader()->writer()->end();
frame->view()->setTransparent(true); // SVG Images are transparent.
}
return m_page;
}
String SVGImage::filenameExtension() const
{
return "svg";
}
}
#endif // ENABLE(SVG)