| /* |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScriptFunctionCall.h" |
| |
| #include "JSDOMBinding.h" |
| #include "ScriptString.h" |
| #include "ScriptValue.h" |
| |
| #include <runtime/JSLock.h> |
| #include <runtime/UString.h> |
| |
| using namespace JSC; |
| |
| namespace WebCore { |
| |
| ScriptFunctionCall::ScriptFunctionCall(ScriptState* exec, const ScriptObject& thisObject, const String& name) |
| : m_exec(exec) |
| , m_thisObject(thisObject) |
| , m_name(name) |
| { |
| } |
| |
| void ScriptFunctionCall::appendArgument(const ScriptObject& argument) |
| { |
| m_arguments.append(argument.jsObject()); |
| } |
| |
| void ScriptFunctionCall::appendArgument(const ScriptString& argument) |
| { |
| m_arguments.append(jsString(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(const ScriptValue& argument) |
| { |
| m_arguments.append(argument.jsValue()); |
| } |
| |
| void ScriptFunctionCall::appendArgument(const String& argument) |
| { |
| JSLock lock(SilenceAssertionsOnly); |
| m_arguments.append(jsString(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(const JSC::UString& argument) |
| { |
| m_arguments.append(jsString(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(JSC::JSValue argument) |
| { |
| m_arguments.append(argument); |
| } |
| |
| void ScriptFunctionCall::appendArgument(long long argument) |
| { |
| JSLock lock(SilenceAssertionsOnly); |
| m_arguments.append(jsNumber(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(unsigned int argument) |
| { |
| JSLock lock(SilenceAssertionsOnly); |
| m_arguments.append(jsNumber(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(int argument) |
| { |
| JSLock lock(SilenceAssertionsOnly); |
| m_arguments.append(jsNumber(m_exec, argument)); |
| } |
| |
| void ScriptFunctionCall::appendArgument(bool argument) |
| { |
| m_arguments.append(jsBoolean(argument)); |
| } |
| |
| ScriptValue ScriptFunctionCall::call(bool& hadException, bool reportExceptions) |
| { |
| JSObject* thisObject = m_thisObject.jsObject(); |
| |
| JSLock lock(SilenceAssertionsOnly); |
| |
| JSValue function = thisObject->get(m_exec, Identifier(m_exec, m_name)); |
| if (m_exec->hadException()) { |
| if (reportExceptions) |
| reportException(m_exec, m_exec->exception()); |
| |
| hadException = true; |
| return ScriptValue(); |
| } |
| |
| CallData callData; |
| CallType callType = function.getCallData(callData); |
| if (callType == CallTypeNone) |
| return ScriptValue(); |
| |
| // FIXME: Should this function take a worldID? - only used by inspector? |
| JSValue result = callInWorld(m_exec, function, callType, callData, thisObject, m_arguments, debuggerWorld()); |
| if (m_exec->hadException()) { |
| if (reportExceptions) |
| reportException(m_exec, m_exec->exception()); |
| |
| hadException = true; |
| return ScriptValue(); |
| } |
| |
| return ScriptValue(result); |
| } |
| |
| ScriptValue ScriptFunctionCall::call() |
| { |
| bool hadException = false; |
| return call(hadException); |
| } |
| |
| ScriptObject ScriptFunctionCall::construct(bool& hadException, bool reportExceptions) |
| { |
| JSObject* thisObject = m_thisObject.jsObject(); |
| |
| JSLock lock(SilenceAssertionsOnly); |
| |
| JSObject* constructor = asObject(thisObject->get(m_exec, Identifier(m_exec, m_name))); |
| if (m_exec->hadException()) { |
| if (reportExceptions) |
| reportException(m_exec, m_exec->exception()); |
| |
| hadException = true; |
| return ScriptObject(); |
| } |
| |
| ConstructData constructData; |
| ConstructType constructType = constructor->getConstructData(constructData); |
| if (constructType == ConstructTypeNone) |
| return ScriptObject(); |
| |
| // FIXME: Currently this method constructs objects in debuggerWorld(). We could use the current world, or pass a worldID to this function? |
| JSValue result = constructInWorld(m_exec, constructor, constructType, constructData, m_arguments, debuggerWorld()); |
| if (m_exec->hadException()) { |
| if (reportExceptions) |
| reportException(m_exec, m_exec->exception()); |
| |
| hadException = true; |
| return ScriptObject(); |
| } |
| |
| return ScriptObject(m_exec, asObject(result)); |
| } |
| |
| } // namespace WebCore |