| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebGLByteArray_h |
| #define WebGLByteArray_h |
| |
| #include "WebGLArray.h" |
| #include <limits> |
| #include <wtf/MathExtras.h> |
| #include <wtf/PassRefPtr.h> |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| class WebGLArrayBuffer; |
| |
| class WebGLByteArray : public WebGLArray { |
| public: |
| virtual bool isByteArray() const { return true; } |
| |
| static PassRefPtr<WebGLByteArray> create(unsigned length); |
| static PassRefPtr<WebGLByteArray> create(signed char* array, unsigned length); |
| static PassRefPtr<WebGLByteArray> create(PassRefPtr<WebGLArrayBuffer> buffer, int byteOffset, unsigned length); |
| |
| char* data() { return static_cast<char*>(baseAddress()); } |
| |
| virtual unsigned length() const; |
| virtual unsigned byteLength() const; |
| virtual PassRefPtr<WebGLArray> slice(unsigned offset, unsigned length); |
| |
| void set(unsigned index, double value) |
| { |
| if (index >= m_size) |
| return; |
| if (isnan(value)) // Clamp NaN to 0 |
| value = 0; |
| if (value < std::numeric_limits<signed char>::min()) |
| value = std::numeric_limits<signed char>::min(); |
| else if (value > std::numeric_limits<signed char>::max()) |
| value = std::numeric_limits<signed char>::max(); |
| signed char* storage = static_cast<signed char*>(m_baseAddress); |
| storage[index] = static_cast<signed char>(value); |
| } |
| |
| bool get(unsigned index, signed char& result) const |
| { |
| if (index >= m_size) |
| return false; |
| signed char* storage = static_cast<signed char*>(m_baseAddress); |
| result = storage[index]; |
| return true; |
| } |
| |
| signed char get(unsigned index) const |
| { |
| return item(index); |
| } |
| |
| signed char item(unsigned index) const |
| { |
| ASSERT(index < m_size); |
| signed char* storage = static_cast<signed char*>(m_baseAddress); |
| return storage[index]; |
| } |
| |
| void set(WebGLByteArray* array, unsigned offset, ExceptionCode& ec); |
| |
| private: |
| WebGLByteArray(PassRefPtr<WebGLArrayBuffer> buffer, |
| int offset, |
| unsigned length); |
| unsigned m_size; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // WebGLByteArray_h |