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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebSpellCheckClient_h
#define WebSpellCheckClient_h
#include "WebString.h"
#include "WebVector.h"
namespace WebKit {
class WebString;
class WebTextCheckingCompletion;
class WebSpellCheckClient {
public:
// The client should perform spell-checking on the given text. If the
// text contains a misspelled word, then upon return misspelledOffset
// will point to the start of the misspelled word, and misspelledLength
// will indicates its length. Otherwise, if there was not a spelling
// error, then upon return misspelledLength is 0. If optional_suggestions
// is given, then it will be filled with suggested words (not a cheap step).
virtual void spellCheck(const WebString& text,
int& misspelledOffset,
int& misspelledLength,
WebVector<WebString>* optionalSuggestions) { }
// Requests asynchronous spelling and grammar checking, whose result should be
// returned by passed completion object.
virtual void requestCheckingOfText(const WebString&, WebTextCheckingCompletion*) { }
// Computes an auto-corrected replacement for a misspelled word. If no
// replacement is found, then an empty string is returned.
virtual WebString autoCorrectWord(const WebString& misspelledWord) { return WebString(); }
// Show or hide the spelling UI.
virtual void showSpellingUI(bool show) { }
// Returns true if the spelling UI is showing.
virtual bool isShowingSpellingUI() { return false; }
// Update the spelling UI with the given word.
virtual void updateSpellingUIWithMisspelledWord(const WebString& word) { }
protected:
~WebSpellCheckClient() { }
};
} // namespace WebKit
#endif