| /* |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebWidget_h |
| #define WebWidget_h |
| |
| #include "WebCanvas.h" |
| #include "WebCommon.h" |
| #include "WebCompositionUnderline.h" |
| #include "WebTextInputType.h" |
| #include "WebTextDirection.h" |
| |
| namespace WebKit { |
| |
| class WebInputEvent; |
| class WebString; |
| struct WebPoint; |
| struct WebRect; |
| struct WebSize; |
| template <typename T> class WebVector; |
| |
| class WebWidget { |
| public: |
| // This method closes and deletes the WebWidget. |
| virtual void close() = 0; |
| |
| // Returns the current size of the WebWidget. |
| virtual WebSize size() = 0; |
| |
| // Called to resize the WebWidget. |
| virtual void resize(const WebSize&) = 0; |
| |
| // Called to update imperative animation state. This should be called before |
| // paint, although the client can rate-limit these calls. |
| virtual void animate() = 0; |
| |
| // Called to layout the WebWidget. This MUST be called before Paint, |
| // and it may result in calls to WebWidgetClient::didInvalidateRect. |
| virtual void layout() = 0; |
| |
| // Called to paint the rectangular region within the WebWidget |
| // onto the specified canvas at (viewPort.x,viewPort.y). You MUST call |
| // Layout before calling this method. It is okay to call paint |
| // multiple times once layout has been called, assuming no other |
| // changes are made to the WebWidget (e.g., once events are |
| // processed, it should be assumed that another call to layout is |
| // warranted before painting again). |
| virtual void paint(WebCanvas*, const WebRect& viewPort) = 0; |
| |
| // Triggers compositing of the current layers onto the screen. |
| // The finish argument controls whether the compositor will wait for the |
| // GPU to finish rendering before returning. You MUST call Layout |
| // before calling this method, for the same reasons described in |
| // the paint method above. |
| virtual void composite(bool finish) = 0; |
| |
| // Called to inform the WebWidget of a change in theme. |
| // Implementors that cache rendered copies of widgets need to re-render |
| // on receiving this message |
| virtual void themeChanged() = 0; |
| |
| // Called to inform the WebWidget of an input event. Returns true if |
| // the event has been processed, false otherwise. |
| virtual bool handleInputEvent(const WebInputEvent&) = 0; |
| |
| // Called to inform the WebWidget that mouse capture was lost. |
| virtual void mouseCaptureLost() = 0; |
| |
| // Called to inform the WebWidget that it has gained or lost keyboard focus. |
| virtual void setFocus(bool) = 0; |
| |
| // Called to inform the WebWidget of a new composition text. |
| // If selectionStart and selectionEnd has the same value, then it indicates |
| // the input caret position. If the text is empty, then the existing |
| // composition text will be cancelled. |
| // Returns true if the composition text was set successfully. |
| virtual bool setComposition( |
| const WebString& text, |
| const WebVector<WebCompositionUnderline>& underlines, |
| int selectionStart, |
| int selectionEnd) = 0; |
| |
| // Called to inform the WebWidget to confirm an ongoing composition. |
| // This method is same as confirmComposition(WebString()); |
| // Returns true if there is an ongoing composition. |
| virtual bool confirmComposition() = 0; |
| |
| // Called to inform the WebWidget to confirm an ongoing composition with a |
| // new composition text. If the text is empty then the current composition |
| // text is confirmed. If there is no ongoing composition, then deletes the |
| // current selection and inserts the text. This method has no effect if |
| // there is no ongoing composition and the text is empty. |
| // Returns true if there is an ongoing composition or the text is inserted. |
| virtual bool confirmComposition(const WebString& text) = 0; |
| |
| // Returns the current text input type of this WebWidget. |
| virtual WebTextInputType textInputType() = 0; |
| |
| // Returns the current caret bounds of this WebWidget. The selection bounds |
| // will be returned if a selection range is available. |
| virtual WebRect caretOrSelectionBounds() = 0; |
| |
| // Returns the start and end point for the current selection, aligned to the |
| // bottom of the selected line. |
| virtual bool selectionRange(WebPoint& start, WebPoint& end) const = 0; |
| |
| // Changes the text direction of the selected input node. |
| virtual void setTextDirection(WebTextDirection) = 0; |
| |
| // Returns true if the WebWidget uses GPU accelerated compositing |
| // to render its contents. |
| virtual bool isAcceleratedCompositingActive() const = 0; |
| |
| protected: |
| ~WebWidget() { } |
| }; |
| |
| } // namespace WebKit |
| |
| #endif |