| /* |
| Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| Copyright (C) 2006 Apple Computer, Inc. |
| Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| Copyright (C) 2007, 2008, 2009 Rob Buis <buis@kde.org> |
| Copyright (C) 2009, Google, Inc. |
| Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "RenderSVGImage.h" |
| |
| #include "Attr.h" |
| #include "FloatConversion.h" |
| #include "FloatQuad.h" |
| #include "GraphicsContext.h" |
| #include "PointerEventsHitRules.h" |
| #include "RenderLayer.h" |
| #include "SVGImageElement.h" |
| #include "SVGLength.h" |
| #include "SVGPreserveAspectRatio.h" |
| #include "SVGRenderSupport.h" |
| |
| namespace WebCore { |
| |
| RenderSVGImage::RenderSVGImage(SVGImageElement* impl) |
| : RenderImage(impl) |
| , m_needsTransformUpdate(true) |
| { |
| } |
| |
| void RenderSVGImage::layout() |
| { |
| ASSERT(needsLayout()); |
| |
| LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| SVGImageElement* image = static_cast<SVGImageElement*>(node()); |
| |
| if (m_needsTransformUpdate) { |
| m_localTransform = image->animatedLocalTransform(); |
| m_needsTransformUpdate = false; |
| } |
| |
| // minimum height |
| setHeight(errorOccurred() ? intrinsicSize().height() : 0); |
| |
| calcWidth(); |
| calcHeight(); |
| |
| m_localBounds = FloatRect(image->x().value(image), image->y().value(image), image->width().value(image), image->height().value(image)); |
| m_cachedLocalRepaintRect = FloatRect(); |
| |
| repainter.repaintAfterLayout(); |
| |
| setNeedsLayout(false); |
| } |
| |
| void RenderSVGImage::paint(PaintInfo& paintInfo, int, int) |
| { |
| if (paintInfo.context->paintingDisabled() || style()->visibility() == HIDDEN) |
| return; |
| |
| paintInfo.context->save(); |
| paintInfo.context->concatCTM(localToParentTransform()); |
| |
| if (paintInfo.phase == PaintPhaseForeground) { |
| RenderSVGResourceFilter* filter = 0; |
| |
| PaintInfo savedInfo(paintInfo); |
| |
| if (prepareToRenderSVGContent(this, paintInfo, m_localBounds, filter)) { |
| FloatRect destRect = m_localBounds; |
| FloatRect srcRect(0, 0, image()->width(), image()->height()); |
| |
| SVGImageElement* imageElt = static_cast<SVGImageElement*>(node()); |
| if (imageElt->preserveAspectRatio().align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE) |
| imageElt->preserveAspectRatio().transformRect(destRect, srcRect); |
| |
| paintInfo.context->drawImage(image(), DeviceColorSpace, destRect, srcRect); |
| } |
| finishRenderSVGContent(this, paintInfo, filter, savedInfo.context); |
| } |
| |
| if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth()) |
| paintOutline(paintInfo.context, 0, 0, width(), height()); |
| |
| paintInfo.context->restore(); |
| } |
| |
| void RenderSVGImage::destroy() |
| { |
| deregisterFromResources(this); |
| RenderImage::destroy(); |
| } |
| |
| bool RenderSVGImage::nodeAtFloatPoint(const HitTestRequest&, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| { |
| // We only draw in the forground phase, so we only hit-test then. |
| if (hitTestAction != HitTestForeground) |
| return false; |
| |
| PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_IMAGE_HITTESTING, style()->pointerEvents()); |
| |
| bool isVisible = (style()->visibility() == VISIBLE); |
| if (isVisible || !hitRules.requireVisible) { |
| FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); |
| |
| if (hitRules.canHitFill) { |
| if (m_localBounds.contains(localPoint)) { |
| updateHitTestResult(result, roundedIntPoint(localPoint)); |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| bool RenderSVGImage::nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction) |
| { |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| FloatRect RenderSVGImage::objectBoundingBox() const |
| { |
| return m_localBounds; |
| } |
| |
| FloatRect RenderSVGImage::repaintRectInLocalCoordinates() const |
| { |
| // If we already have a cached repaint rect, return that |
| if (!m_cachedLocalRepaintRect.isEmpty()) |
| return m_cachedLocalRepaintRect; |
| |
| m_cachedLocalRepaintRect = m_localBounds; |
| |
| // FIXME: We need to be careful here. We assume that there is no filter, |
| // clipper or masker if the rects are empty. |
| FloatRect rect = filterBoundingBoxForRenderer(this); |
| if (!rect.isEmpty()) |
| m_cachedLocalRepaintRect = rect; |
| |
| rect = clipperBoundingBoxForRenderer(this); |
| if (!rect.isEmpty()) |
| m_cachedLocalRepaintRect.intersect(rect); |
| |
| rect = maskerBoundingBoxForRenderer(this); |
| if (!rect.isEmpty()) |
| m_cachedLocalRepaintRect.intersect(rect); |
| |
| style()->svgStyle()->inflateForShadow(m_cachedLocalRepaintRect); |
| |
| return m_cachedLocalRepaintRect; |
| } |
| |
| void RenderSVGImage::imageChanged(WrappedImagePtr image, const IntRect* rect) |
| { |
| RenderImage::imageChanged(image, rect); |
| repaint(); |
| } |
| |
| IntRect RenderSVGImage::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) |
| { |
| return SVGRenderBase::clippedOverflowRectForRepaint(this, repaintContainer); |
| } |
| |
| void RenderSVGImage::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) |
| { |
| SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed); |
| } |
| |
| void RenderSVGImage::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const |
| { |
| SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState); |
| } |
| |
| void RenderSVGImage::addFocusRingRects(Vector<IntRect>& rects, int, int) |
| { |
| // this is called from paint() after the localTransform has already been applied |
| IntRect contentRect = enclosingIntRect(repaintRectInLocalCoordinates()); |
| if (!contentRect.isEmpty()) |
| rects.append(contentRect); |
| } |
| |
| void RenderSVGImage::absoluteRects(Vector<IntRect>& rects, int, int) |
| { |
| rects.append(absoluteClippedOverflowRect()); |
| } |
| |
| void RenderSVGImage::absoluteQuads(Vector<FloatQuad>& quads) |
| { |
| quads.append(FloatRect(absoluteClippedOverflowRect())); |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |