| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "TransparencyWin.h" |
| |
| #include "AffineTransform.h" |
| #include "ImageBuffer.h" |
| |
| #include <gtest/gtest.h> |
| #include <windows.h> |
| |
| namespace WebCore { |
| |
| static FloatRect RECTToFloatRect(const RECT* rect) |
| { |
| return FloatRect(static_cast<float>(rect->left), |
| static_cast<float>(rect->top), |
| static_cast<float>(rect->right - rect->left), |
| static_cast<float>(rect->bottom - rect->top)); |
| } |
| |
| static void drawNativeRect(GraphicsContext* context, |
| int x, int y, int w, int h) |
| { |
| SkCanvas* canvas = context->platformContext()->canvas(); |
| HDC dc = skia::BeginPlatformPaint(canvas); |
| |
| RECT innerRc; |
| innerRc.left = x; |
| innerRc.top = y; |
| innerRc.right = x + w; |
| innerRc.bottom = y + h; |
| FillRect(dc, &innerRc, |
| reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH))); |
| |
| skia::EndPlatformPaint(canvas); |
| } |
| |
| static Color getPixelAt(GraphicsContext* context, int x, int y) |
| { |
| const SkBitmap& bitmap = context->platformContext()->canvas()->getTopDevice()->accessBitmap(false); |
| return Color(*reinterpret_cast<const RGBA32*>(bitmap.getAddr32(x, y))); |
| } |
| |
| // Resets the top layer's alpha channel to 0 for each pixel. This simulates |
| // Windows messing it up. |
| static void clearTopLayerAlphaChannel(GraphicsContext* context) |
| { |
| SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->canvas()->getTopDevice()->accessBitmap(false)); |
| for (int y = 0; y < bitmap.height(); y++) { |
| uint32_t* row = bitmap.getAddr32(0, y); |
| for (int x = 0; x < bitmap.width(); x++) |
| row[x] &= 0x00FFFFFF; |
| } |
| } |
| |
| // Clears the alpha channel on the specified pixel. |
| static void clearTopLayerAlphaPixel(GraphicsContext* context, int x, int y) |
| { |
| SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->canvas()->getTopDevice()->accessBitmap(false)); |
| *bitmap.getAddr32(x, y) &= 0x00FFFFFF; |
| } |
| |
| static std::ostream& operator<<(std::ostream& out, const Color& c) |
| { |
| std::ios_base::fmtflags oldFlags = out.flags(std::ios_base::hex | |
| std::ios_base::showbase); |
| out << c.rgb(); |
| out.flags(oldFlags); |
| return out; |
| } |
| |
| TEST(TransparencyWin, NoLayer) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(17, 16), ColorSpaceDeviceRGB)); |
| |
| // KeepTransform |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::NoLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 12)); |
| |
| EXPECT_TRUE(src->context() == helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect()); |
| } |
| |
| // Untransform is not allowed for NoLayer. |
| |
| // ScaleTransform |
| src->context()->save(); |
| src->context()->scale(FloatSize(2.0, 0.5)); |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::NoLayer, |
| TransparencyWin::ScaleTransform, |
| IntRect(2, 2, 6, 6)); |
| helper.composite(); |
| |
| // The coordinate system should be based in the upper left of our box. |
| // It should be post-transformed. |
| EXPECT_TRUE(src->context() == helper.context()); |
| EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(4, 1, 12, 3) == helper.drawRect()); |
| } |
| src->context()->restore(); |
| } |
| |
| TEST(TransparencyWin, WhiteLayer) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // KeepTransform |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::WhiteLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 12)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect()); |
| } |
| |
| // Untransform |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::WhiteLayer, |
| TransparencyWin::Untransform, |
| IntRect(1, 1, 14, 12)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect()); |
| } |
| |
| // ScaleTransform |
| src->context()->save(); |
| src->context()->scale(FloatSize(2.0, 0.5)); |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::WhiteLayer, |
| TransparencyWin::ScaleTransform, |
| IntRect(2, 2, 6, 6)); |
| helper.composite(); |
| |
| // The coordinate system should be based in the upper left of our box. |
| // It should be post-transformed. |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect()); |
| } |
| src->context()->restore(); |
| } |
| |
| TEST(TransparencyWin, TextComposite) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // KeepTransform is the only valid transform mode for TextComposite. |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::TextComposite, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 12)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect()); |
| } |
| } |
| |
| TEST(TransparencyWin, OpaqueCompositeLayer) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // KeepTransform |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 12)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect()); |
| } |
| |
| // KeepTransform with scroll applied. |
| src->context()->save(); |
| src->context()->translate(0, -1); |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 14)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 14) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(1, 1, 14, 14) == helper.drawRect()); |
| } |
| src->context()->restore(); |
| |
| // Untransform |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::Untransform, |
| IntRect(1, 1, 14, 12)); |
| helper.composite(); |
| |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect()); |
| } |
| |
| // ScaleTransform |
| src->context()->save(); |
| src->context()->scale(FloatSize(2.0, 0.5)); |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::ScaleTransform, |
| IntRect(2, 2, 6, 6)); |
| helper.composite(); |
| |
| // The coordinate system should be based in the upper left of our box. |
| // It should be post-transformed. |
| EXPECT_TRUE(src->context() != helper.context()); |
| EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize); |
| EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect()); |
| } |
| src->context()->restore(); |
| } |
| |
| TEST(TransparencyWin, WhiteLayerPixelTest) |
| { |
| // Make a total transparent buffer, and draw the white layer inset by 1 px. |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::WhiteLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 14)); |
| |
| // Coordinates should be in the original space, not the layer. |
| drawNativeRect(helper.context(), 3, 3, 1, 1); |
| clearTopLayerAlphaChannel(helper.context()); |
| helper.composite(); |
| } |
| |
| // The final image should be transparent around the edges for 1 px, white |
| // in the middle, with (3,3) (what we drew above) being opaque black. |
| EXPECT_EQ(Color(Color::transparent), getPixelAt(src->context(), 0, 0)); |
| EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2)); |
| EXPECT_EQ(Color(Color::black), getPixelAt(src->context(), 3, 3)); |
| EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 4, 4)); |
| } |
| |
| TEST(TransparencyWin, OpaqueCompositeLayerPixel) |
| { |
| Color red(0xFFFF0000), darkRed(0xFFBF0000); |
| Color green(0xFF00FF00); |
| |
| // Make a red bottom layer, followed by a half green next layer @ 50%. |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| FloatRect fullRect(0, 0, 16, 16); |
| src->context()->fillRect(fullRect, red, ColorSpaceDeviceRGB); |
| src->context()->beginTransparencyLayer(0.5); |
| FloatRect rightHalf(8, 0, 8, 16); |
| src->context()->fillRect(rightHalf, green, ColorSpaceDeviceRGB); |
| |
| // Make a transparency layer inset by one pixel, and fill it inset by |
| // another pixel with 50% black. |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, 1, 14, 14)); |
| |
| FloatRect inner(2, 2, 12, 12); |
| helper.context()->fillRect(inner, Color(0x7f000000), ColorSpaceDeviceRGB); |
| // These coordinates are relative to the layer, whish is inset by 1x1 |
| // pixels from the top left. So we're actually clearing (2, 2) and |
| // (13,13), which are the extreme corners of the black area (and which |
| // we check below). |
| clearTopLayerAlphaPixel(helper.context(), 1, 1); |
| clearTopLayerAlphaPixel(helper.context(), 12, 12); |
| helper.composite(); |
| } |
| |
| // Finish the compositing. |
| src->context()->endTransparencyLayer(); |
| |
| // Check that we got the right values, it should be like the rectangle was |
| // drawn with half opacity even though the alpha channel got messed up. |
| EXPECT_EQ(red, getPixelAt(src->context(), 0, 0)); |
| EXPECT_EQ(red, getPixelAt(src->context(), 1, 1)); |
| EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2)); |
| |
| // The dark result is: |
| // (black @ 50% atop green) @ 50% atop red = 0xFF804000 |
| // which is 0xFFA02000 (Skia computes 0xFFA11F00 due to rounding). |
| Color darkGreenRed(0xFF803f00); |
| EXPECT_EQ(darkGreenRed, getPixelAt(src->context(), 13, 13)); |
| |
| // 50% green on top of red = FF808000 (rounded to what Skia will produce). |
| Color greenRed(0xFF807F00); |
| EXPECT_EQ(greenRed, getPixelAt(src->context(), 14, 14)); |
| EXPECT_EQ(greenRed, getPixelAt(src->context(), 15, 15)); |
| } |
| |
| // Tests that translations are properly handled when using KeepTransform. |
| TEST(TransparencyWin, TranslateOpaqueCompositeLayer) |
| { |
| // Fill with white. |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| Color white(0xFFFFFFFF); |
| FloatRect fullRect(0, 0, 16, 16); |
| src->context()->fillRect(fullRect, white, ColorSpaceDeviceRGB); |
| |
| // Scroll down by 8 (coordinate system goes up). |
| src->context()->save(); |
| src->context()->translate(0, -8); |
| |
| Color red(0xFFFF0000); |
| Color green(0xFF00FF00); |
| { |
| // Make the transparency layer after translation will be @ (0, -8) with |
| // size 16x16. |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(0, 0, 16, 16)); |
| |
| // Draw a red pixel at (15, 15). This should be the at (15, 7) after |
| // the transform. |
| FloatRect bottomRight(15, 15, 1, 1); |
| helper.context()->fillRect(bottomRight, green, ColorSpaceDeviceRGB); |
| helper.composite(); |
| } |
| |
| src->context()->restore(); |
| |
| // Check the pixel we wrote. |
| EXPECT_EQ(green, getPixelAt(src->context(), 15, 7)); |
| } |
| |
| // Same as OpaqueCompositeLayer, but the canvas has a rotation applied. This |
| // tests that the propert transform is applied to the copied layer. |
| TEST(TransparencyWin, RotateOpaqueCompositeLayer) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // The background is white. |
| Color white(0xFFFFFFFF); |
| FloatRect fullRect(0, 0, 16, 16); |
| src->context()->fillRect(fullRect, white, ColorSpaceDeviceRGB); |
| |
| // Rotate the image by 90 degrees. This matrix is the same as |
| // cw90.rotate(90); but avoids rounding errors. Rounding errors can cause |
| // Skia to think that !rectStaysRect() and it will fall through to path |
| // drawing mode, which in turn gives us antialiasing. We want no |
| // antialiasing or other rounding problems since we're testing exact pixel |
| // values. |
| src->context()->save(); |
| AffineTransform cw90(0, 1, -1, 0, 0, 0); |
| src->context()->concatCTM(cw90); |
| |
| // Make a transparency layer consisting of a horizontal line of 50% black. |
| // Since the rotation is applied, this will actually be a vertical line |
| // down the middle of the image. |
| src->context()->beginTransparencyLayer(0.5); |
| FloatRect blackRect(0, -9, 16, 2); |
| Color black(0xFF000000); |
| src->context()->fillRect(blackRect, black, ColorSpaceDeviceRGB); |
| |
| // Now draw 50% red square. |
| { |
| // Create a transparency helper inset one pixel in the buffer. The |
| // coordinates are before transforming into this space, and maps to |
| // IntRect(1, 1, 14, 14). |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::Untransform, |
| IntRect(1, -15, 14, 14)); |
| |
| // Fill with red. |
| helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000), ColorSpaceDeviceRGB); |
| clearTopLayerAlphaChannel(helper.context()); |
| helper.composite(); |
| } |
| |
| // Finish the compositing. |
| src->context()->endTransparencyLayer(); |
| |
| // Top corner should be the original background. |
| EXPECT_EQ(white, getPixelAt(src->context(), 0, 0)); |
| |
| // Check the stripe down the middle, first at the top... |
| Color gray(0xFF808080); |
| EXPECT_EQ(white, getPixelAt(src->context(), 6, 0)); |
| EXPECT_EQ(gray, getPixelAt(src->context(), 7, 0)); |
| EXPECT_EQ(gray, getPixelAt(src->context(), 8, 0)); |
| EXPECT_EQ(white, getPixelAt(src->context(), 9, 0)); |
| |
| // ...now at the bottom. |
| EXPECT_EQ(white, getPixelAt(src->context(), 6, 15)); |
| EXPECT_EQ(gray, getPixelAt(src->context(), 7, 15)); |
| EXPECT_EQ(gray, getPixelAt(src->context(), 8, 15)); |
| EXPECT_EQ(white, getPixelAt(src->context(), 9, 15)); |
| |
| // Our red square should be 25% red over the top of those two. |
| Color redwhite(0xFFdfbfbf); |
| Color redgray(0xFF9f8080); |
| EXPECT_EQ(white, getPixelAt(src->context(), 0, 1)); |
| EXPECT_EQ(redwhite, getPixelAt(src->context(), 1, 1)); |
| EXPECT_EQ(redwhite, getPixelAt(src->context(), 6, 1)); |
| EXPECT_EQ(redgray, getPixelAt(src->context(), 7, 1)); |
| EXPECT_EQ(redgray, getPixelAt(src->context(), 8, 1)); |
| EXPECT_EQ(redwhite, getPixelAt(src->context(), 9, 1)); |
| EXPECT_EQ(redwhite, getPixelAt(src->context(), 14, 1)); |
| EXPECT_EQ(white, getPixelAt(src->context(), 15, 1)); |
| |
| // Complete the 50% transparent layer. |
| src->context()->restore(); |
| } |
| |
| TEST(TransparencyWin, TranslateScaleOpaqueCompositeLayer) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // The background is white on top with red on bottom. |
| Color white(0xFFFFFFFF); |
| FloatRect topRect(0, 0, 16, 8); |
| src->context()->fillRect(topRect, white, ColorSpaceDeviceRGB); |
| Color red(0xFFFF0000); |
| FloatRect bottomRect(0, 8, 16, 8); |
| src->context()->fillRect(bottomRect, red, ColorSpaceDeviceRGB); |
| |
| src->context()->save(); |
| |
| // Translate left by one pixel. |
| AffineTransform left; |
| left.translate(-1, 0); |
| |
| // Scale by 2x. |
| AffineTransform scale; |
| scale.scale(2.0); |
| src->context()->concatCTM(scale); |
| |
| // Then translate up by one pixel (which will actually be 2 due to scaling). |
| AffineTransform up; |
| up.translate(0, -1); |
| src->context()->concatCTM(up); |
| |
| // Now draw 50% red square. |
| { |
| // Create a transparency helper inset one pixel in the buffer. The |
| // coordinates are before transforming into this space, and maps to |
| // IntRect(1, 1, 14, 14). |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::KeepTransform, |
| IntRect(1, -15, 14, 14)); |
| |
| // Fill with red. |
| helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000), ColorSpaceDeviceRGB); |
| clearTopLayerAlphaChannel(helper.context()); |
| helper.composite(); |
| } |
| } |
| |
| // Tests scale mode with no additional copy. |
| TEST(TransparencyWin, Scale) |
| { |
| // Create an opaque white buffer. |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| FloatRect fullBuffer(0, 0, 16, 16); |
| src->context()->fillRect(fullBuffer, Color::white, ColorSpaceDeviceRGB); |
| |
| // Scale by 2x. |
| src->context()->save(); |
| AffineTransform scale; |
| scale.scale(2.0); |
| src->context()->concatCTM(scale); |
| |
| // Start drawing a rectangle from 1->4. This should get scaled to 2->8. |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::NoLayer, |
| TransparencyWin::ScaleTransform, |
| IntRect(1, 1, 3, 3)); |
| |
| // The context should now have the identity transform and the returned |
| // rect should be scaled. |
| EXPECT_TRUE(helper.context()->getCTM().isIdentity()); |
| EXPECT_EQ(2, helper.drawRect().x()); |
| EXPECT_EQ(2, helper.drawRect().y()); |
| EXPECT_EQ(8, helper.drawRect().maxX()); |
| EXPECT_EQ(8, helper.drawRect().maxY()); |
| |
| // Set the pixel at (2, 2) to be transparent. This should be fixed when |
| // the helper goes out of scope. We don't want to call |
| // clearTopLayerAlphaChannel because that will actually clear the whole |
| // canvas (since we have no extra layer!). |
| SkBitmap& bitmap = const_cast<SkBitmap&>(helper.context()->platformContext()->canvas()->getTopDevice()->accessBitmap(false)); |
| *bitmap.getAddr32(2, 2) &= 0x00FFFFFF; |
| helper.composite(); |
| } |
| |
| src->context()->restore(); |
| |
| // Check the pixel we previously made transparent, it should have gotten |
| // fixed back up to white. |
| |
| // The current version doesn't fixup transparency when there is no layer. |
| // This seems not to be necessary, so we don't bother, but if it becomes |
| // necessary, this line should be uncommented. |
| // EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2)); |
| } |
| |
| // Tests scale mode with an additional copy for transparency. This will happen |
| // if we have a scaled textbox, for example. WebKit will create a new |
| // transparency layer, draw the text field, then draw the text into it, then |
| // composite this down with an opacity. |
| TEST(TransparencyWin, ScaleTransparency) |
| { |
| // Create an opaque white buffer. |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| FloatRect fullBuffer(0, 0, 16, 16); |
| src->context()->fillRect(fullBuffer, Color::white, ColorSpaceDeviceRGB); |
| |
| // Make another layer (which duplicates how WebKit will make this). We fill |
| // the top half with red, and have the layer be 50% opaque. |
| src->context()->beginTransparencyLayer(0.5); |
| FloatRect topHalf(0, 0, 16, 8); |
| src->context()->fillRect(topHalf, Color(0xFFFF0000), ColorSpaceDeviceRGB); |
| |
| // Scale by 2x. |
| src->context()->save(); |
| AffineTransform scale; |
| scale.scale(2.0); |
| src->context()->concatCTM(scale); |
| |
| // Make a layer inset two pixels (because of scaling, this is 2->14). And |
| // will it with 50% black. |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::OpaqueCompositeLayer, |
| TransparencyWin::ScaleTransform, |
| IntRect(1, 1, 6, 6)); |
| |
| helper.context()->fillRect(helper.drawRect(), Color(0x7f000000), ColorSpaceDeviceRGB); |
| clearTopLayerAlphaChannel(helper.context()); |
| helper.composite(); |
| } |
| |
| // Finish the layer. |
| src->context()->restore(); |
| src->context()->endTransparencyLayer(); |
| |
| Color redBackground(0xFFFF8080); // 50% red composited on white. |
| EXPECT_EQ(redBackground, getPixelAt(src->context(), 0, 0)); |
| EXPECT_EQ(redBackground, getPixelAt(src->context(), 1, 1)); |
| |
| // Top half (minus two pixel border) should be 50% gray atop opaque |
| // red = 0xFF804141. Then that's composited with 50% transparency on solid |
| // white = 0xFFC0A1A1. |
| Color darkRed(0xFFBF8080); |
| EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2)); |
| EXPECT_EQ(darkRed, getPixelAt(src->context(), 7, 7)); |
| |
| // Bottom half (minus a two pixel border) should be a layer with 5% gray |
| // with another 50% opacity composited atop white. |
| Color darkWhite(0xFFBFBFBF); |
| EXPECT_EQ(darkWhite, getPixelAt(src->context(), 8, 8)); |
| EXPECT_EQ(darkWhite, getPixelAt(src->context(), 13, 13)); |
| |
| Color white(0xFFFFFFFF); // Background in the lower-right. |
| EXPECT_EQ(white, getPixelAt(src->context(), 14, 14)); |
| EXPECT_EQ(white, getPixelAt(src->context(), 15, 15)); |
| } |
| |
| TEST(TransparencyWin, Text) |
| { |
| OwnPtr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), ColorSpaceDeviceRGB)); |
| |
| // Our text should end up 50% transparent blue-green. |
| Color fullResult(0x80008080); |
| |
| { |
| TransparencyWin helper; |
| helper.init(src->context(), |
| TransparencyWin::TextComposite, |
| TransparencyWin::KeepTransform, |
| IntRect(0, 0, 16, 16)); |
| helper.setTextCompositeColor(fullResult); |
| |
| // Write several different squares to simulate ClearType. These should |
| // all reduce to 2/3 coverage. |
| FloatRect pixel(0, 0, 1, 1); |
| helper.context()->fillRect(pixel, 0xFFFF0000, ColorSpaceDeviceRGB); |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF00FF00, ColorSpaceDeviceRGB); |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF0000FF, ColorSpaceDeviceRGB); |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF008080, ColorSpaceDeviceRGB); |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF800080, ColorSpaceDeviceRGB); |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF808000, ColorSpaceDeviceRGB); |
| |
| // Try one with 100% coverage (opaque black). |
| pixel.move(1.0f, 0.0f); |
| helper.context()->fillRect(pixel, 0xFF000000, ColorSpaceDeviceRGB); |
| |
| // Now mess with the alpha channel. |
| clearTopLayerAlphaChannel(helper.context()); |
| helper.composite(); |
| } |
| |
| Color oneThirdResult(0x55005555); // = fullResult * 2 / 3 |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 0, 0)); |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 1, 0)); |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 2, 0)); |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 3, 0)); |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 4, 0)); |
| EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 5, 0)); |
| EXPECT_EQ(fullResult, getPixelAt(src->context(), 6, 0)); |
| EXPECT_EQ(Color::transparent, getPixelAt(src->context(), 7, 0)); |
| } |
| |
| } // namespace WebCore |