| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef COMPILER_VERSIONGLSL_H_ |
| #define COMPILER_VERSIONGLSL_H_ |
| |
| #include "GLSLANG/ShaderLang.h" |
| #include "compiler/intermediate.h" |
| |
| // Traverses the intermediate tree to return the minimum GLSL version |
| // required to legally access all built-in features used in the shader. |
| // GLSL 1.1 which is mandated by OpenGL 2.0 provides: |
| // - #version and #extension to declare version and extensions. |
| // - built-in functions refract, exp, and log. |
| // - updated step() to compare x < edge instead of x <= edge. |
| // GLSL 1.2 which is mandated by OpenGL 2.1 provides: |
| // - many changes to reduce differences when compared to the ES specification. |
| // - invariant keyword and its support. |
| // - c++ style name hiding rules. |
| // - built-in variable gl_PointCoord for fragment shaders. |
| // |
| class TVersionGLSL : public TIntermTraverser { |
| public: |
| TVersionGLSL(ShShaderType type); |
| |
| // Returns 120 if "invariant" keyword or "gl_PointCoord" is used |
| // in the shader. Else 110 is returned. |
| int getVersion() { return mVersion; } |
| |
| virtual void visitSymbol(TIntermSymbol*); |
| virtual void visitConstantUnion(TIntermConstantUnion*); |
| virtual bool visitBinary(Visit, TIntermBinary*); |
| virtual bool visitUnary(Visit, TIntermUnary*); |
| virtual bool visitSelection(Visit, TIntermSelection*); |
| virtual bool visitAggregate(Visit, TIntermAggregate*); |
| virtual bool visitLoop(Visit, TIntermLoop*); |
| virtual bool visitBranch(Visit, TIntermBranch*); |
| |
| protected: |
| void updateVersion(int version); |
| |
| private: |
| ShShaderType mShaderType; |
| int mVersion; |
| }; |
| |
| #endif // COMPILER_VERSIONGLSL_H_ |