| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Config.cpp: Implements the egl::Config class, describing the format, type |
| // and size for an egl::Surface. Implements EGLConfig and related functionality. |
| // [EGL 1.4] section 3.4 page 15. |
| |
| #include "libEGL/Config.h" |
| |
| #include <algorithm> |
| #include <vector> |
| |
| #include "common/debug.h" |
| |
| using namespace std; |
| |
| namespace egl |
| { |
| Config::Config(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| : mDisplayMode(displayMode), mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample) |
| { |
| set(displayMode, minInterval, maxInterval, renderTargetFormat, depthStencilFormat, multiSample); |
| } |
| |
| void Config::setDefaults() |
| { |
| mBufferSize = 0; |
| mRedSize = 0; |
| mGreenSize = 0; |
| mBlueSize = 0; |
| mLuminanceSize = 0; |
| mAlphaSize = 0; |
| mAlphaMaskSize = 0; |
| mBindToTextureRGB = EGL_DONT_CARE; |
| mBindToTextureRGBA = EGL_DONT_CARE; |
| mColorBufferType = EGL_RGB_BUFFER; |
| mConfigCaveat = EGL_DONT_CARE; |
| mConfigID = EGL_DONT_CARE; |
| mConformant = 0; |
| mDepthSize = 0; |
| mLevel = 0; |
| mMatchNativePixmap = EGL_NONE; |
| mMaxPBufferWidth = 0; |
| mMaxPBufferHeight = 0; |
| mMaxPBufferPixels = 0; |
| mMaxSwapInterval = EGL_DONT_CARE; |
| mMinSwapInterval = EGL_DONT_CARE; |
| mNativeRenderable = EGL_DONT_CARE; |
| mNativeVisualID = 0; |
| mNativeVisualType = EGL_DONT_CARE; |
| mRenderableType = EGL_OPENGL_ES_BIT; |
| mSampleBuffers = 0; |
| mSamples = 0; |
| mStencilSize = 0; |
| mSurfaceType = EGL_WINDOW_BIT; |
| mTransparentType = EGL_NONE; |
| mTransparentRedValue = EGL_DONT_CARE; |
| mTransparentGreenValue = EGL_DONT_CARE; |
| mTransparentBlueValue = EGL_DONT_CARE; |
| } |
| |
| void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| { |
| switch (renderTargetFormat) |
| { |
| case D3DFMT_A1R5G5B5: |
| mBufferSize = 16; |
| mRedSize = 5; |
| mGreenSize = 5; |
| mBlueSize = 5; |
| mAlphaSize = 1; |
| break; |
| case D3DFMT_A2R10G10B10: |
| mBufferSize = 32; |
| mRedSize = 10; |
| mGreenSize = 10; |
| mBlueSize = 10; |
| mAlphaSize = 2; |
| break; |
| case D3DFMT_A8R8G8B8: |
| mBufferSize = 32; |
| mRedSize = 8; |
| mGreenSize = 8; |
| mBlueSize = 8; |
| mAlphaSize = 8; |
| break; |
| case D3DFMT_R5G6B5: |
| mBufferSize = 16; |
| mRedSize = 5; |
| mGreenSize = 6; |
| mBlueSize = 5; |
| mAlphaSize = 0; |
| break; |
| case D3DFMT_X8R8G8B8: |
| mBufferSize = 32; |
| mRedSize = 8; |
| mGreenSize = 8; |
| mBlueSize = 8; |
| mAlphaSize = 0; |
| break; |
| default: |
| UNREACHABLE(); // Other formats should not be valid |
| } |
| |
| mLuminanceSize = 0; |
| mAlphaMaskSize = 0; |
| mBindToTextureRGB = EGL_FALSE; |
| mBindToTextureRGBA = EGL_FALSE; |
| mColorBufferType = EGL_RGB_BUFFER; |
| mConfigCaveat = (displayMode.Format == renderTargetFormat) ? EGL_NONE : EGL_SLOW_CONFIG; |
| mConfigID = 0; |
| mConformant = EGL_OPENGL_ES2_BIT; |
| |
| switch (depthStencilFormat) |
| { |
| // case D3DFMT_D16_LOCKABLE: |
| // mDepthSize = 16; |
| // mStencilSize = 0; |
| // break; |
| case D3DFMT_D32: |
| mDepthSize = 32; |
| mStencilSize = 0; |
| break; |
| case D3DFMT_D15S1: |
| mDepthSize = 15; |
| mStencilSize = 1; |
| break; |
| case D3DFMT_D24S8: |
| mDepthSize = 24; |
| mStencilSize = 8; |
| break; |
| case D3DFMT_D24X8: |
| mDepthSize = 24; |
| mStencilSize = 0; |
| break; |
| case D3DFMT_D24X4S4: |
| mDepthSize = 24; |
| mStencilSize = 4; |
| break; |
| case D3DFMT_D16: |
| mDepthSize = 16; |
| mStencilSize = 0; |
| break; |
| // case D3DFMT_D32F_LOCKABLE: |
| // mDepthSize = 32; |
| // mStencilSize = 0; |
| // break; |
| // case D3DFMT_D24FS8: |
| // mDepthSize = 24; |
| // mStencilSize = 8; |
| // break; |
| default: |
| UNREACHABLE(); |
| } |
| |
| mLevel = 0; |
| mMatchNativePixmap = EGL_NONE; |
| mMaxPBufferWidth = 0; |
| mMaxPBufferHeight = 0; |
| mMaxPBufferPixels = 0; |
| mMaxSwapInterval = maxInterval; |
| mMinSwapInterval = minInterval; |
| mNativeRenderable = EGL_FALSE; |
| mNativeVisualID = 0; |
| mNativeVisualType = 0; |
| mRenderableType = EGL_OPENGL_ES2_BIT; |
| mSampleBuffers = multiSample ? 1 : 0; |
| mSamples = multiSample; |
| mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT; |
| mTransparentType = EGL_NONE; |
| mTransparentRedValue = 0; |
| mTransparentGreenValue = 0; |
| mTransparentBlueValue = 0; |
| } |
| |
| EGLConfig Config::getHandle() const |
| { |
| return (EGLConfig)(size_t)mConfigID; |
| } |
| |
| SortConfig::SortConfig(const EGLint *attribList) |
| : mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false) |
| { |
| scanForWantedComponents(attribList); |
| } |
| |
| void SortConfig::scanForWantedComponents(const EGLint *attribList) |
| { |
| // [EGL] section 3.4.1 page 24 |
| // Sorting rule #3: by larger total number of color bits, not considering |
| // components that are 0 or don't-care. |
| for (const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2) |
| { |
| if (attr[1] != 0 && attr[1] != EGL_DONT_CARE) |
| { |
| switch (attr[0]) |
| { |
| case EGL_RED_SIZE: mWantRed = true; break; |
| case EGL_GREEN_SIZE: mWantGreen = true; break; |
| case EGL_BLUE_SIZE: mWantBlue = true; break; |
| case EGL_ALPHA_SIZE: mWantAlpha = true; break; |
| case EGL_LUMINANCE_SIZE: mWantLuminance = true; break; |
| } |
| } |
| } |
| } |
| |
| EGLint SortConfig::wantedComponentsSize(const Config &config) const |
| { |
| EGLint total = 0; |
| |
| if (mWantRed) total += config.mRedSize; |
| if (mWantGreen) total += config.mGreenSize; |
| if (mWantBlue) total += config.mBlueSize; |
| if (mWantAlpha) total += config.mAlphaSize; |
| if (mWantLuminance) total += config.mLuminanceSize; |
| |
| return total; |
| } |
| |
| bool SortConfig::operator()(const Config *x, const Config *y) const |
| { |
| return (*this)(*x, *y); |
| } |
| |
| bool SortConfig::operator()(const Config &x, const Config &y) const |
| { |
| #define SORT(attribute) \ |
| if (x.attribute != y.attribute) \ |
| { \ |
| return x.attribute < y.attribute; \ |
| } |
| |
| META_ASSERT(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); |
| SORT(mConfigCaveat); |
| |
| META_ASSERT(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); |
| SORT(mColorBufferType); |
| |
| // By larger total number of color bits, only considering those that are requested to be > 0. |
| EGLint xComponentsSize = wantedComponentsSize(x); |
| EGLint yComponentsSize = wantedComponentsSize(y); |
| if (xComponentsSize != yComponentsSize) |
| { |
| return xComponentsSize > yComponentsSize; |
| } |
| |
| SORT(mBufferSize); |
| SORT(mSampleBuffers); |
| SORT(mSamples); |
| SORT(mDepthSize); |
| SORT(mStencilSize); |
| SORT(mAlphaMaskSize); |
| SORT(mNativeVisualType); |
| SORT(mConfigID); |
| |
| #undef SORT |
| |
| return false; |
| } |
| |
| // We'd like to use SortConfig to also eliminate duplicate configs. |
| // This works as long as we never have two configs with different per-RGB-component layouts, |
| // but the same total. |
| // 5551 and 565 are different because R+G+B is different. |
| // 5551 and 555 are different because bufferSize is different. |
| const EGLint ConfigSet::mSortAttribs[] = |
| { |
| EGL_RED_SIZE, 1, |
| EGL_GREEN_SIZE, 1, |
| EGL_BLUE_SIZE, 1, |
| EGL_LUMINANCE_SIZE, 1, |
| // BUT NOT ALPHA |
| EGL_NONE |
| }; |
| |
| ConfigSet::ConfigSet() |
| : mSet(SortConfig(mSortAttribs)) |
| { |
| } |
| |
| void ConfigSet::add(D3DDISPLAYMODE displayMode, EGLint minSwapInterval, EGLint maxSwapInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| { |
| Config config(displayMode, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample); |
| |
| mSet.insert(config); |
| } |
| |
| size_t ConfigSet::size() const |
| { |
| return mSet.size(); |
| } |
| |
| bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig) |
| { |
| vector<const Config*> passed; |
| passed.reserve(mSet.size()); |
| |
| for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| { |
| bool match = true; |
| const EGLint *attribute = attribList; |
| |
| while (attribute[0] != EGL_NONE) |
| { |
| switch (attribute[0]) |
| { |
| case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break; |
| case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break; |
| case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break; |
| case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break; |
| case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break; |
| case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break; |
| case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break; |
| case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break; |
| case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break; |
| case EGL_LEVEL: match = config->mLevel >= attribute[1]; break; |
| case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break; |
| case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break; |
| case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break; |
| case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break; |
| case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break; |
| case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break; |
| case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break; |
| case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break; |
| case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break; |
| case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break; |
| case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break; |
| case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break; |
| case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break; |
| case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break; |
| case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break; |
| case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break; |
| case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break; |
| case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break; |
| case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break; |
| default: |
| return false; |
| } |
| |
| if (!match) |
| { |
| break; |
| } |
| |
| attribute += 2; |
| } |
| |
| if (match) |
| { |
| passed.push_back(&*config); |
| } |
| } |
| |
| if (configs) |
| { |
| sort(passed.begin(), passed.end(), SortConfig(attribList)); |
| |
| EGLint index; |
| for (index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++) |
| { |
| configs[index] = passed[index]->getHandle(); |
| } |
| |
| *numConfig = index; |
| } |
| else |
| { |
| *numConfig = passed.size(); |
| } |
| |
| return true; |
| } |
| |
| const egl::Config *ConfigSet::get(EGLConfig configHandle) |
| { |
| for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| { |
| if (config->getHandle() == configHandle) |
| { |
| return &(*config); |
| } |
| } |
| |
| return NULL; |
| } |
| } |