| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(3D_CANVAS) |
| |
| #include "WebGLObject.h" |
| |
| #include "WebGLRenderingContext.h" |
| |
| namespace WebCore { |
| |
| WebGLObject::WebGLObject(WebGLRenderingContext* context) |
| : m_object(0) |
| , m_context(context) |
| , m_attachmentCount(0) |
| , m_deleted(false) |
| { |
| } |
| |
| WebGLObject::~WebGLObject() |
| { |
| if (m_context) |
| m_context->removeObject(this); |
| } |
| |
| void WebGLObject::setObject(Platform3DObject object) |
| { |
| // object==0 && m_deleted==false indicating an uninitialized state; |
| ASSERT(!m_object && !m_deleted); |
| m_object = object; |
| } |
| |
| void WebGLObject::deleteObject() |
| { |
| m_deleted = true; |
| if (!m_context || !m_object) |
| return; |
| if (!m_attachmentCount) { |
| m_context->graphicsContext3D()->makeContextCurrent(); |
| deleteObjectImpl(m_object); |
| m_object = 0; |
| } |
| } |
| |
| } |
| |
| #endif // ENABLE(3D_CANVAS) |