| /* |
| * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef RenderMathMLBlock_h |
| #define RenderMathMLBlock_h |
| |
| #if ENABLE(MATHML) |
| |
| #include "RenderBlock.h" |
| |
| #define ENABLE_DEBUG_MATH_LAYOUT 0 |
| |
| namespace WebCore { |
| |
| class RenderMathMLBlock : public RenderBlock { |
| public: |
| RenderMathMLBlock(Node* container); |
| virtual bool isChildAllowed(RenderObject*, RenderStyle*) const; |
| |
| virtual bool isRenderMathMLBlock() const { return true; } |
| virtual bool isRenderMathMLOperator() const { return false; } |
| virtual bool isRenderMathMLRow() const { return false; } |
| virtual bool isRenderMathMLMath() const { return false; } |
| virtual bool hasBase() const { return false; } |
| virtual int nonOperatorHeight() const; |
| virtual void stretchToHeight(int height); |
| |
| #if ENABLE(DEBUG_MATH_LAYOUT) |
| virtual void paint(PaintInfo&, int tx, int ty); |
| #endif |
| |
| protected: |
| int getBoxModelObjectHeight(RenderObject* object) |
| { |
| if (object && object->isBoxModelObject()) { |
| RenderBoxModelObject* box = toRenderBoxModelObject(object); |
| return box->offsetHeight(); |
| } |
| |
| return 0; |
| } |
| int getBoxModelObjectHeight(const RenderObject* object) |
| { |
| if (object && object->isBoxModelObject()) { |
| const RenderBoxModelObject* box = toRenderBoxModelObject(object); |
| return box->offsetHeight(); |
| } |
| |
| return 0; |
| } |
| int getBoxModelObjectWidth(RenderObject* object) |
| { |
| if (object && object->isBoxModelObject()) { |
| RenderBoxModelObject* box = toRenderBoxModelObject(object); |
| return box->offsetWidth(); |
| } |
| |
| return 0; |
| } |
| int getBoxModelObjectWidth(const RenderObject* object) |
| { |
| if (object && object->isBoxModelObject()) { |
| const RenderBoxModelObject* box = toRenderBoxModelObject(object); |
| return box->offsetWidth(); |
| } |
| |
| return 0; |
| } |
| virtual PassRefPtr<RenderStyle> makeBlockStyle(); |
| |
| }; |
| |
| inline RenderMathMLBlock* toRenderMathMLBlock(RenderObject* object) |
| { |
| ASSERT(!object || object->isRenderMathMLBlock()); |
| return static_cast<RenderMathMLBlock*>(object); |
| } |
| |
| inline const RenderMathMLBlock* toRenderMathMLBlock(const RenderObject* object) |
| { |
| ASSERT(!object || object->isRenderMathMLBlock()); |
| return static_cast<const RenderMathMLBlock*>(object); |
| } |
| |
| } |
| |
| |
| #endif // ENABLE(MATHML) |
| #endif // RenderMathMLBlock_h |