| /* |
| * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WorkQueue.h" |
| |
| #include "WorkQueueItem.h" |
| #include <wtf/Assertions.h> |
| |
| static const unsigned queueLength = 1024; |
| |
| static WorkQueueItem* theQueue[queueLength]; |
| static unsigned startOfQueue; |
| static unsigned endOfQueue; |
| |
| WorkQueue* WorkQueue::shared() |
| { |
| static WorkQueue* sharedInstance = new WorkQueue; |
| return sharedInstance; |
| } |
| |
| WorkQueue::WorkQueue() |
| : m_frozen(false) |
| { |
| } |
| |
| void WorkQueue::queue(WorkQueueItem* item) |
| { |
| ASSERT(endOfQueue < queueLength); |
| ASSERT(endOfQueue >= startOfQueue); |
| |
| if (m_frozen) { |
| delete item; |
| return; |
| } |
| |
| theQueue[endOfQueue++] = item; |
| } |
| |
| WorkQueueItem* WorkQueue::dequeue() |
| { |
| ASSERT(endOfQueue >= startOfQueue); |
| |
| if (startOfQueue == endOfQueue) |
| return 0; |
| |
| return theQueue[startOfQueue++]; |
| } |
| |
| unsigned WorkQueue::count() |
| { |
| return endOfQueue - startOfQueue; |
| } |
| |
| void WorkQueue::clear() |
| { |
| for (unsigned i = startOfQueue; i < endOfQueue; ++i) { |
| delete theQueue[i]; |
| theQueue[i] = 0; |
| } |
| |
| startOfQueue = 0; |
| endOfQueue = 0; |
| } |
| |
| bool WorkQueue::processWork() |
| { |
| bool startedLoad = false; |
| |
| while (!startedLoad && count()) { |
| WorkQueueItem* item = dequeue(); |
| ASSERT(item); |
| startedLoad = item->invoke(); |
| delete item; |
| } |
| |
| // If we're done and we didn't start a load, then we're really done, so return true. |
| return !startedLoad; |
| } |