| // Copyright 2010 Google Inc. |
| // |
| // This code is licensed under the same terms as WebM: |
| // Software License Agreement: http://www.webmproject.org/license/software/ |
| // Additional IP Rights Grant: http://www.webmproject.org/license/additional/ |
| // ----------------------------------------------------------------------------- |
| // |
| // VP8 decoder: internal header. |
| // |
| // Author: Skal (pascal.massimino@gmail.com) |
| |
| #ifndef WEBP_DEC_VP8I_H_ |
| #define WEBP_DEC_VP8I_H_ |
| |
| #include <string.h> // for memcpy() |
| #include "bits.h" |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| extern "C" { |
| #endif |
| |
| //----------------------------------------------------------------------------- |
| // Various defines and enums |
| |
| // version numbers |
| #define DEC_MAJ_VERSION 0 |
| #define DEC_MIN_VERSION 1 |
| #define DEC_REV_VERSION 2 |
| |
| #define ONLY_KEYFRAME_CODE // to remove any code related to P-Frames |
| |
| // intra prediction modes |
| enum { B_DC_PRED = 0, // 4x4 modes |
| B_TM_PRED, |
| B_VE_PRED, |
| B_HE_PRED, |
| B_RD_PRED, |
| B_VR_PRED, |
| B_LD_PRED, |
| B_VL_PRED, |
| B_HD_PRED, |
| B_HU_PRED, |
| NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10 |
| |
| // Luma16 or UV modes |
| DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED, |
| H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED, |
| B_PRED = NUM_BMODES, // refined I4x4 mode |
| |
| // special modes |
| B_DC_PRED_NOTOP = 4, |
| B_DC_PRED_NOLEFT = 5, |
| B_DC_PRED_NOTOPLEFT = 6, |
| NUM_B_DC_MODES = 7 }; |
| |
| enum { MB_FEATURE_TREE_PROBS = 3, |
| NUM_MB_SEGMENTS = 4, |
| NUM_REF_LF_DELTAS = 4, |
| NUM_MODE_LF_DELTAS = 4, // I4x4, ZERO, *, SPLIT |
| MAX_NUM_PARTITIONS = 8, |
| // Probabilities |
| NUM_TYPES = 4, |
| NUM_BANDS = 8, |
| NUM_CTX = 3, |
| NUM_PROBAS = 11, |
| NUM_MV_PROBAS = 19 }; |
| |
| // YUV-cache parameters. |
| // Constraints are: We need to store one 16x16 block of luma samples (y), |
| // and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned, |
| // in order to be SIMD-friendly. We also need to store the top, left and |
| // top-left samples (from previously decoded blocks), along with four |
| // extra top-right samples for luma (intra4x4 prediction only). |
| // One possible layout is, using 32 * (17 + 9) bytes: |
| // |
| // .+------ <- only 1 pixel high |
| // .|yyyyt. |
| // .|yyyyt. |
| // .|yyyyt. |
| // .|yyyy.. |
| // .+--.+-- <- only 1 pixel high |
| // .|uu.|vv |
| // .|uu.|vv |
| // |
| // Every character is a 4x4 block, with legend: |
| // '.' = unused |
| // 'y' = y-samples 'u' = u-samples 'v' = u-samples |
| // '|' = left sample, '-' = top sample, '+' = top-left sample |
| // 't' = extra top-right sample for 4x4 modes |
| // With this layout, BPS (=Bytes Per Scan-line) is one cacheline size. |
| #define BPS 32 // this is the common stride used by yuv[] |
| #define YUV_SIZE (BPS * 17 + BPS * 9) |
| #define Y_SIZE (BPS * 17) |
| #define Y_OFF (BPS * 1 + 8) |
| #define U_OFF (Y_OFF + BPS * 16 + BPS) |
| #define V_OFF (U_OFF + 16) |
| |
| //----------------------------------------------------------------------------- |
| // Headers |
| |
| typedef struct { |
| uint8_t key_frame_; |
| uint8_t profile_; |
| uint8_t show_; |
| uint32_t partition_length_; |
| } VP8FrameHeader; |
| |
| typedef struct { |
| uint16_t width_; |
| uint16_t height_; |
| uint8_t xscale_; |
| uint8_t yscale_; |
| uint8_t colorspace_; // 0 = YCbCr |
| uint8_t clamp_type_; |
| } VP8PictureHeader; |
| |
| // segment features |
| typedef struct { |
| int use_segment_; |
| int update_map_; // whether to update the segment map or not |
| int absolute_delta_; // absolute or delta values for quantizer and filter |
| int8_t quantizer_[NUM_MB_SEGMENTS]; // quantization changes |
| int8_t filter_strength_[NUM_MB_SEGMENTS]; // filter strength for segments |
| } VP8SegmentHeader; |
| |
| // Struct collecting all frame-persistent probabilities. |
| typedef struct { |
| uint8_t segments_[MB_FEATURE_TREE_PROBS]; |
| // Type: 0:Intra16-AC 1:Intra16-DC 2:Chroma 3:Intra4 |
| uint8_t coeffs_[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS]; |
| #ifndef ONLY_KEYFRAME_CODE |
| uint8_t ymode_[4], uvmode_[3]; |
| uint8_t mv_[2][NUM_MV_PROBAS]; |
| #endif |
| } VP8Proba; |
| |
| // Filter parameters |
| typedef struct { |
| int simple_; // 0=complex, 1=simple |
| int level_; // [0..63] |
| int sharpness_; // [0..7] |
| int use_lf_delta_; |
| int ref_lf_delta_[NUM_REF_LF_DELTAS]; |
| int mode_lf_delta_[NUM_MODE_LF_DELTAS]; |
| } VP8FilterHeader; |
| |
| //----------------------------------------------------------------------------- |
| // Informations about the macroblocks. |
| |
| typedef struct { |
| // block type |
| uint8_t skip_:1; |
| // filter specs |
| uint8_t f_level_:6; // filter strength: 0..63 |
| uint8_t f_ilevel_:6; // inner limit: 1..63 |
| uint8_t f_inner_:1; // do inner filtering? |
| // cbp |
| uint8_t nz_; // non-zero AC/DC coeffs |
| uint8_t dc_nz_; // non-zero DC coeffs |
| } VP8MB; |
| |
| // Dequantization matrices |
| typedef struct { |
| uint16_t y1_mat_[2], y2_mat_[2], uv_mat_[2]; // [DC / AC] |
| } VP8QuantMatrix; |
| |
| //----------------------------------------------------------------------------- |
| // VP8Decoder: the main opaque structure handed over to user |
| |
| struct VP8Decoder { |
| VP8StatusCode status_; |
| int ready_; // true if ready to decode a picture with VP8Decode() |
| const char* error_msg_; // set when status_ is not OK. |
| |
| // Main data source |
| VP8BitReader br_; |
| |
| // headers |
| VP8FrameHeader frm_hdr_; |
| VP8PictureHeader pic_hdr_; |
| VP8FilterHeader filter_hdr_; |
| VP8SegmentHeader segment_hdr_; |
| |
| // dimension, in macroblock units. |
| int mb_w_, mb_h_; |
| |
| // Macroblock to process/filter, depending on cropping and filter_type. |
| int tl_mb_x_, tl_mb_y_; // top-left MB that must be in-loop filtered |
| int br_mb_x_, br_mb_y_; // last bottom-right MB that must be decoded |
| |
| // number of partitions. |
| int num_parts_; |
| // per-partition boolean decoders. |
| VP8BitReader parts_[MAX_NUM_PARTITIONS]; |
| |
| // buffer refresh flags |
| // bit 0: refresh Gold, bit 1: refresh Alt |
| // bit 2-3: copy to Gold, bit 4-5: copy to Alt |
| // bit 6: Gold sign bias, bit 7: Alt sign bias |
| // bit 8: refresh last frame |
| uint32_t buffer_flags_; |
| |
| // dequantization (one set of DC/AC dequant factor per segment) |
| VP8QuantMatrix dqm_[NUM_MB_SEGMENTS]; |
| |
| // probabilities |
| VP8Proba proba_; |
| int use_skip_proba_; |
| uint8_t skip_p_; |
| #ifndef ONLY_KEYFRAME_CODE |
| uint8_t intra_p_, last_p_, golden_p_; |
| VP8Proba proba_saved_; |
| int update_proba_; |
| #endif |
| |
| // Boundary data cache and persistent buffers. |
| uint8_t* intra_t_; // top intra modes values: 4 * mb_w_ |
| uint8_t intra_l_[4]; // left intra modes values |
| uint8_t* y_t_; // top luma samples: 16 * mb_w_ |
| uint8_t* u_t_, *v_t_; // top u/v samples: 8 * mb_w_ each |
| |
| VP8MB* mb_info_; // contextual macroblock infos (mb_w_ + 1) |
| uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE) |
| int16_t* coeffs_; // 384 coeffs = (16+8+8) * 4*4 |
| |
| uint8_t* cache_y_; // macroblock row for storing unfiltered samples |
| uint8_t* cache_u_; |
| uint8_t* cache_v_; |
| int cache_y_stride_; |
| int cache_uv_stride_; |
| |
| // main memory chunk for the above data. Persistent. |
| void* mem_; |
| int mem_size_; |
| |
| // Per macroblock non-persistent infos. |
| int mb_x_, mb_y_; // current position, in macroblock units |
| uint8_t is_i4x4_; // true if intra4x4 |
| uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes |
| uint8_t uvmode_; // chroma prediction mode |
| uint8_t segment_; // block's segment |
| |
| // bit-wise info about the content of each sub-4x4 blocks: there are 16 bits |
| // for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for |
| // chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order. |
| // If the bit is set, the 4x4 block contains some non-zero coefficients. |
| uint32_t non_zero_; |
| uint32_t non_zero_ac_; |
| |
| // Filtering side-info |
| int filter_type_; // 0=off, 1=simple, 2=complex |
| uint8_t filter_levels_[NUM_MB_SEGMENTS]; // precalculated per-segment |
| |
| // extensions |
| const uint8_t* alpha_data_; // compressed alpha data (if present) |
| size_t alpha_data_size_; |
| uint8_t* alpha_plane_; // output |
| |
| int layer_colorspace_; |
| const uint8_t* layer_data_; // compressed layer data (if present) |
| size_t layer_data_size_; |
| }; |
| |
| //----------------------------------------------------------------------------- |
| // internal functions. Not public. |
| |
| // in vp8.c |
| int VP8SetError(VP8Decoder* const dec, |
| VP8StatusCode error, const char * const msg); |
| // Validates the VP8 data-header and retrieve basic header information viz width |
| // and height. Returns 0 in case of formatting error. *width/*height/*has_alpha |
| // can be passed NULL. |
| int VP8GetInfo(const uint8_t* data, |
| uint32_t data_size, // data available so far |
| uint32_t chunk_size, // total data size expect in the chunk |
| int *width, int *height, int *has_alpha); |
| |
| // in tree.c |
| void VP8ResetProba(VP8Proba* const proba); |
| void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec); |
| void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec); |
| |
| // in quant.c |
| void VP8ParseQuant(VP8Decoder* const dec); |
| |
| // in frame.c |
| int VP8InitFrame(VP8Decoder* const dec, VP8Io* io); |
| // Predict a block and add residual |
| void VP8ReconstructBlock(VP8Decoder* const dec); |
| // Call io->setup() and finish setting up scan parameters. |
| VP8StatusCode VP8FinishFrameSetup(VP8Decoder* const dec, VP8Io* const io); |
| // Filter the decoded macroblock row (if needed) |
| void VP8FilterRow(const VP8Decoder* const dec); |
| // Store a block, along with filtering params |
| void VP8StoreBlock(VP8Decoder* const dec); |
| // Finalize and transmit a complete row. Return false in case of user-abort. |
| int VP8FinishRow(VP8Decoder* const dec, VP8Io* const io); |
| // Decode one macroblock. Returns false if there is not enough data. |
| int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br); |
| |
| // in alpha.c |
| const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec, |
| int row, int num_rows); |
| |
| // in layer.c |
| int VP8DecodeLayer(VP8Decoder* const dec); |
| |
| // in dsp.c |
| typedef void (*VP8Idct)(const int16_t* coeffs, uint8_t* dst); |
| // when doing two transforms, coeffs is actually int16_t[2][16]. |
| typedef void (*VP8Idct2)(const int16_t* coeffs, uint8_t* dst, int do_two); |
| extern VP8Idct2 VP8Transform; |
| extern VP8Idct VP8TransformUV; |
| extern VP8Idct VP8TransformDC; |
| extern VP8Idct VP8TransformDCUV; |
| extern void (*VP8TransformWHT)(const int16_t* in, int16_t* out); |
| |
| // *dst is the destination block, with stride BPS. Boundary samples are |
| // assumed accessible when needed. |
| typedef void (*VP8PredFunc)(uint8_t* dst); |
| extern VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES]; |
| extern VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES]; |
| extern VP8PredFunc VP8PredLuma4[NUM_BMODES]; |
| |
| void VP8DspInit(void); // must be called before anything using the above |
| void VP8DspInitTables(void); // needs to be called no matter what. |
| |
| // simple filter (only for luma) |
| typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh); |
| extern VP8SimpleFilterFunc VP8SimpleVFilter16; |
| extern VP8SimpleFilterFunc VP8SimpleHFilter16; |
| extern VP8SimpleFilterFunc VP8SimpleVFilter16i; // filter 3 inner edges |
| extern VP8SimpleFilterFunc VP8SimpleHFilter16i; |
| |
| // regular filter (on both macroblock edges and inner edges) |
| typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride, |
| int thresh, int ithresh, int hev_t); |
| typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride, |
| int thresh, int ithresh, int hev_t); |
| // on outter edge |
| extern VP8LumaFilterFunc VP8VFilter16; |
| extern VP8LumaFilterFunc VP8HFilter16; |
| extern VP8ChromaFilterFunc VP8VFilter8; |
| extern VP8ChromaFilterFunc VP8HFilter8; |
| |
| // on inner edge |
| extern VP8LumaFilterFunc VP8VFilter16i; // filtering 3 inner edges altogether |
| extern VP8LumaFilterFunc VP8HFilter16i; |
| extern VP8ChromaFilterFunc VP8VFilter8i; // filtering u and v altogether |
| extern VP8ChromaFilterFunc VP8HFilter8i; |
| |
| typedef enum { |
| kSSE2, |
| kSSE3 |
| } CPUFeature; |
| // returns true if the CPU supports the feature. |
| typedef int (*VP8CPUInfo)(CPUFeature feature); |
| extern VP8CPUInfo VP8DecGetCPUInfo; |
| |
| //----------------------------------------------------------------------------- |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| } // extern "C" |
| #endif |
| |
| #endif // WEBP_DEC_VP8I_H_ |