| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_ |
| #define WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_ |
| |
| namespace webrtc { |
| enum EventTypeWrapper |
| { |
| kEventSignaled = 1, |
| kEventError = 2, |
| kEventTimeout = 3 |
| }; |
| |
| #define WEBRTC_EVENT_10_SEC 10000 |
| #define WEBRTC_EVENT_INFINITE 0xffffffff |
| |
| class EventWrapper |
| { |
| public: |
| // Factory method. Constructor disabled. |
| static EventWrapper* Create(); |
| virtual ~EventWrapper() {} |
| |
| // Releases threads who are calling Wait() and has started waiting. Please |
| // note that a thread calling Wait() will not start waiting immediately. |
| // assumptions to the contrary is a very common source of issues in |
| // multithreaded programming. |
| // Set is sticky in the sense that it will release at least one thread |
| // either immediately or some time in the future. |
| virtual bool Set() = 0; |
| |
| // Prevents future Wait() calls from finishing without a new Set() call. |
| virtual bool Reset() = 0; |
| |
| // Puts the calling thread into a wait state. The thread may be released |
| // by a Set() call depending on if other threads are waiting and if so on |
| // timing. The thread that was released will call Reset() before leaving |
| // preventing more threads from being released. If multiple threads |
| // are waiting for the same Set(), only one (random) thread is guaranteed to |
| // be released. It is possible that multiple (random) threads are released |
| // Depending on timing. |
| virtual EventTypeWrapper Wait(unsigned long maxTime) = 0; |
| |
| // Starts a timer that will call a non-sticky version of Set() either once |
| // or periodically. If the timer is periodic it ensures that there is no |
| // drift over time relative to the system clock. |
| virtual bool StartTimer(bool periodic, unsigned long time) = 0; |
| |
| virtual bool StopTimer() = 0; |
| |
| // Only implemented on Windows |
| // Returns 1 if a key has been pressed since last call to this function. |
| // -1 indicates failure |
| // 0 indicates no key has been pressed since last call |
| // TODO(hellner) this function does not seem to belong here |
| static int KeyPressed(); |
| }; |
| } // namespace webrtc |
| |
| #endif // WEBRTC_SYSTEM_WRAPPERS_INTERFACE_EVENT_WRAPPER_H_ |