| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIOEFFECT_H |
| #define ANDROID_AUDIOEFFECT_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <media/IAudioFlinger.h> |
| #include <media/IAudioPolicyService.h> |
| #include <media/IEffect.h> |
| #include <media/IEffectClient.h> |
| #include <hardware/audio_effect.h> |
| #include <media/AudioSystem.h> |
| |
| #include <utils/RefBase.h> |
| #include <utils/Errors.h> |
| #include <binder/IInterface.h> |
| |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| class effect_param_cblk_t; |
| |
| // ---------------------------------------------------------------------------- |
| |
| class AudioEffect : public RefBase |
| { |
| public: |
| |
| /* |
| * Static methods for effects enumeration. |
| */ |
| |
| /* |
| * Returns the number of effects available. This method together |
| * with queryEffect() is used to enumerate all effects: |
| * The enumeration sequence is: |
| * queryNumberEffects(&num_effects); |
| * for (i = 0; i < num_effects; i++) |
| * queryEffect(i,...); |
| * |
| * Parameters: |
| * numEffects: address where the number of effects should be returned. |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * NO_ERROR successful operation. |
| * PERMISSION_DENIED could not get AudioFlinger interface |
| * NO_INIT effect library failed to initialize |
| * BAD_VALUE invalid numEffects pointer |
| * |
| * Returned value |
| * *numEffects: updated with number of effects available |
| */ |
| static status_t queryNumberEffects(uint32_t *numEffects); |
| |
| /* |
| * Returns an effect descriptor during effect |
| * enumeration. |
| * |
| * Parameters: |
| * index: index of the queried effect. |
| * descriptor: address where the effect descriptor should be returned. |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * NO_ERROR successful operation. |
| * PERMISSION_DENIED could not get AudioFlinger interface |
| * NO_INIT effect library failed to initialize |
| * BAD_VALUE invalid descriptor pointer or index |
| * INVALID_OPERATION effect list has changed since last execution of queryNumberEffects() |
| * |
| * Returned value |
| * *descriptor: updated with effect descriptor |
| */ |
| static status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor); |
| |
| |
| /* |
| * Returns the descriptor for the specified effect uuid. |
| * |
| * Parameters: |
| * uuid: pointer to effect uuid. |
| * descriptor: address where the effect descriptor should be returned. |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * NO_ERROR successful operation. |
| * PERMISSION_DENIED could not get AudioFlinger interface |
| * NO_INIT effect library failed to initialize |
| * BAD_VALUE invalid uuid or descriptor pointers |
| * NAME_NOT_FOUND no effect with this uuid found |
| * |
| * Returned value |
| * *descriptor updated with effect descriptor |
| */ |
| static status_t getEffectDescriptor(const effect_uuid_t *uuid, |
| effect_descriptor_t *descriptor) /*const*/; |
| |
| |
| /* |
| * Returns a list of descriptors corresponding to the pre processings enabled by default |
| * on an AudioRecord with the supplied audio session ID. |
| * |
| * Parameters: |
| * audioSession: audio session ID. |
| * descriptors: address where the effect descriptors should be returned. |
| * count: as input, the maximum number of descriptor than should be returned |
| * as output, the number of descriptor returned if status is NO_ERROR or the actual |
| * number of enabled pre processings if status is NO_MEMORY |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * NO_ERROR successful operation. |
| * NO_MEMORY the number of descriptor to return is more than the maximum number |
| * indicated by count. |
| * PERMISSION_DENIED could not get AudioFlinger interface |
| * NO_INIT effect library failed to initialize |
| * BAD_VALUE invalid audio session or descriptor pointers |
| * |
| * Returned value |
| * *descriptor updated with descriptors of pre processings enabled by default |
| * *count number of descriptors returned if returned status is N_ERROR. |
| * total number of pre processing enabled by default if returned status is |
| * NO_MEMORY. This happens if the count passed as input is less than the number |
| * of descriptors to return |
| */ |
| static status_t queryDefaultPreProcessing(int audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t *count); |
| |
| /* |
| * Events used by callback function (effect_callback_t). |
| */ |
| enum event_type { |
| EVENT_CONTROL_STATUS_CHANGED = 0, |
| EVENT_ENABLE_STATUS_CHANGED = 1, |
| EVENT_PARAMETER_CHANGED = 2, |
| EVENT_ERROR = 3 |
| }; |
| |
| /* Callback function notifying client application of a change in effect engine state or |
| * configuration. |
| * An effect engine can be shared by several applications but only one has the control |
| * of the engine activity and configuration at a time. |
| * The EVENT_CONTROL_STATUS_CHANGED event is received when an application loses or |
| * retrieves the control of the effect engine. Loss of control happens |
| * if another application requests the use of the engine by creating an AudioEffect for |
| * the same effect type but with a higher priority. Control is returned when the |
| * application having the control deletes its AudioEffect object. |
| * The EVENT_ENABLE_STATUS_CHANGED event is received by all applications not having the |
| * control of the effect engine when the effect is enabled or disabled. |
| * The EVENT_PARAMETER_CHANGED event is received by all applications not having the |
| * control of the effect engine when an effect parameter is changed. |
| * The EVENT_ERROR event is received when the media server process dies. |
| * |
| * Parameters: |
| * |
| * event: type of event notified (see enum AudioEffect::event_type). |
| * user: Pointer to context for use by the callback receiver. |
| * info: Pointer to optional parameter according to event type: |
| * - EVENT_CONTROL_STATUS_CHANGED: boolean indicating if control is granted (true) |
| * or stolen (false). |
| * - EVENT_ENABLE_STATUS_CHANGED: boolean indicating if effect is now enabled (true) |
| * or disabled (false). |
| * - EVENT_PARAMETER_CHANGED: pointer to a effect_param_t structure. |
| * - EVENT_ERROR: status_t indicating the error (DEAD_OBJECT when media server dies). |
| */ |
| |
| typedef void (*effect_callback_t)(int32_t event, void* user, void *info); |
| |
| |
| /* Constructor. |
| * AudioEffect is the base class for creating and controlling an effect engine from |
| * the application process. Creating an AudioEffect object will create the effect engine |
| * in the AudioFlinger if no engine of the specified type exists. If one exists, this engine |
| * will be used. The application creating the AudioEffect object (or a derived class like |
| * Reverb for instance) will either receive control of the effect engine or not, depending |
| * on the priority parameter. If priority is higher than the priority used by the current |
| * effect engine owner, the control will be transfered to the new application. Otherwise |
| * control will remain to the previous application. In this case, the new application will be |
| * notified of changes in effect engine state or control ownership by the effect callback. |
| * After creating the AudioEffect, the application must call the initCheck() method and |
| * check the creation status before trying to control the effect engine (see initCheck()). |
| * If the effect is to be applied to an AudioTrack or MediaPlayer only the application |
| * must specify the audio session ID corresponding to this player. |
| */ |
| |
| /* Simple Constructor. |
| */ |
| AudioEffect(); |
| |
| |
| /* Constructor. |
| * |
| * Parameters: |
| * |
| * type: type of effect created: can be null if uuid is specified. This corresponds to |
| * the OpenSL ES interface implemented by this effect. |
| * uuid: Uuid of effect created: can be null if type is specified. This uuid corresponds to |
| * a particular implementation of an effect type. |
| * priority: requested priority for effect control: the priority level corresponds to the |
| * value of priority parameter: negative values indicate lower priorities, positive values |
| * higher priorities, 0 being the normal priority. |
| * cbf: optional callback function (see effect_callback_t) |
| * user: pointer to context for use by the callback receiver. |
| * sessionID: audio session this effect is associated to. If 0, the effect will be global to |
| * the output mix. If not 0, the effect will be applied to all players |
| * (AudioTrack or MediaPLayer) within the same audio session. |
| * io: HAL audio output or input stream to which this effect must be attached. Leave at 0 for |
| * automatic output selection by AudioFlinger. |
| */ |
| |
| AudioEffect(const effect_uuid_t *type, |
| const effect_uuid_t *uuid = NULL, |
| int32_t priority = 0, |
| effect_callback_t cbf = NULL, |
| void* user = NULL, |
| int sessionId = 0, |
| audio_io_handle_t io = 0 |
| ); |
| |
| /* Constructor. |
| * Same as above but with type and uuid specified by character strings |
| */ |
| AudioEffect(const char *typeStr, |
| const char *uuidStr = NULL, |
| int32_t priority = 0, |
| effect_callback_t cbf = NULL, |
| void* user = NULL, |
| int sessionId = 0, |
| audio_io_handle_t io = 0 |
| ); |
| |
| /* Terminates the AudioEffect and unregisters it from AudioFlinger. |
| * The effect engine is also destroyed if this AudioEffect was the last controlling |
| * the engine. |
| */ |
| ~AudioEffect(); |
| |
| /* Initialize an uninitialized AudioEffect. |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR or ALREADY_EXISTS: successful initialization |
| * - INVALID_OPERATION: AudioEffect is already initialized |
| * - BAD_VALUE: invalid parameter |
| * - NO_INIT: audio flinger or audio hardware not initialized |
| * */ |
| status_t set(const effect_uuid_t *type, |
| const effect_uuid_t *uuid = NULL, |
| int32_t priority = 0, |
| effect_callback_t cbf = NULL, |
| void* user = NULL, |
| int sessionId = 0, |
| audio_io_handle_t io = 0 |
| ); |
| |
| /* Result of constructing the AudioEffect. This must be checked |
| * before using any AudioEffect API. |
| * initCheck() can return: |
| * - NO_ERROR: the effect engine is successfully created and the application has control. |
| * - ALREADY_EXISTS: the effect engine is successfully created but the application does not |
| * have control. |
| * - NO_INIT: the effect creation failed. |
| * |
| */ |
| status_t initCheck() const; |
| |
| |
| /* Returns the unique effect Id for the controlled effect engine. This ID is unique |
| * system wide and is used for instance in the case of auxiliary effects to attach |
| * the effect to an AudioTrack or MediaPlayer. |
| * |
| */ |
| int32_t id() const { return mId; } |
| |
| /* Returns a descriptor for the effect (see effect_descriptor_t in audio_effect.h). |
| */ |
| effect_descriptor_t descriptor() const; |
| |
| /* Returns effect control priority of this AudioEffect object. |
| */ |
| int32_t priority() const { return mPriority; } |
| |
| |
| /* Enables or disables the effect engine. |
| * |
| * Parameters: |
| * enabled: requested enable state. |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR: successful operation |
| * - INVALID_OPERATION: the application does not have control of the effect engine or the |
| * effect is already in the requested state. |
| */ |
| virtual status_t setEnabled(bool enabled); |
| bool getEnabled() const; |
| |
| /* Sets a parameter value. |
| * |
| * Parameters: |
| * param: pointer to effect_param_t structure containing the parameter |
| * and its value (See audio_effect.h). |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR: successful operation. |
| * - INVALID_OPERATION: the application does not have control of the effect engine. |
| * - BAD_VALUE: invalid parameter identifier or value. |
| * - DEAD_OBJECT: the effect engine has been deleted. |
| */ |
| virtual status_t setParameter(effect_param_t *param); |
| |
| /* Prepare a new parameter value that will be set by next call to |
| * setParameterCommit(). This method can be used to set multiple parameters |
| * in a synchronous manner or to avoid multiple binder calls for each |
| * parameter. |
| * |
| * Parameters: |
| * param: pointer to effect_param_t structure containing the parameter |
| * and its value (See audio_effect.h). |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR: successful operation. |
| * - INVALID_OPERATION: the application does not have control of the effect engine. |
| * - NO_MEMORY: no more space available in shared memory used for deferred parameter |
| * setting. |
| */ |
| virtual status_t setParameterDeferred(effect_param_t *param); |
| |
| /* Commit all parameter values previously prepared by setParameterDeferred(). |
| * |
| * Parameters: |
| * none |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR: successful operation. |
| * - INVALID_OPERATION: No new parameter values ready for commit. |
| * - BAD_VALUE: invalid parameter identifier or value: there is no indication |
| * as to which of the parameters caused this error. |
| * - DEAD_OBJECT: the effect engine has been deleted. |
| */ |
| virtual status_t setParameterCommit(); |
| |
| /* Gets a parameter value. |
| * |
| * Parameters: |
| * param: pointer to effect_param_t structure containing the parameter |
| * and the returned value (See audio_effect.h). |
| * |
| * Returned status (from utils/Errors.h) can be: |
| * - NO_ERROR: successful operation. |
| * - INVALID_OPERATION: the AudioEffect was not successfully initialized. |
| * - BAD_VALUE: invalid parameter identifier. |
| * - DEAD_OBJECT: the effect engine has been deleted. |
| */ |
| virtual status_t getParameter(effect_param_t *param); |
| |
| /* Sends a command and receives a response to/from effect engine. |
| * See audio_effect.h for details on effect command() function, valid command codes |
| * and formats. |
| */ |
| virtual status_t command(uint32_t cmdCode, |
| uint32_t cmdSize, |
| void *cmdData, |
| uint32_t *replySize, |
| void *replyData); |
| |
| |
| /* |
| * Utility functions. |
| */ |
| |
| /* Converts the string passed as first argument to the effect_uuid_t |
| * pointed to by second argument |
| */ |
| static status_t stringToGuid(const char *str, effect_uuid_t *guid); |
| /* Converts the effect_uuid_t pointed to by first argument to the |
| * string passed as second argument |
| */ |
| static status_t guidToString(const effect_uuid_t *guid, char *str, size_t maxLen); |
| |
| protected: |
| bool mEnabled; // enable state |
| int32_t mSessionId; // audio session ID |
| int32_t mPriority; // priority for effect control |
| status_t mStatus; // effect status |
| effect_callback_t mCbf; // callback function for status, control and |
| // parameter changes notifications |
| void* mUserData; // client context for callback function |
| effect_descriptor_t mDescriptor; // effect descriptor |
| int32_t mId; // system wide unique effect engine instance ID |
| Mutex mLock; // Mutex for mEnabled access |
| |
| // IEffectClient |
| virtual void controlStatusChanged(bool controlGranted); |
| virtual void enableStatusChanged(bool enabled); |
| virtual void commandExecuted(uint32_t cmdCode, |
| uint32_t cmdSize, |
| void *pCmdData, |
| uint32_t replySize, |
| void *pReplyData); |
| |
| private: |
| |
| // Implements the IEffectClient interface |
| class EffectClient : public android::BnEffectClient, public android::IBinder::DeathRecipient |
| { |
| public: |
| |
| EffectClient(AudioEffect *effect) : mEffect(effect){} |
| |
| // IEffectClient |
| virtual void controlStatusChanged(bool controlGranted) { |
| mEffect->controlStatusChanged(controlGranted); |
| } |
| virtual void enableStatusChanged(bool enabled) { |
| mEffect->enableStatusChanged(enabled); |
| } |
| virtual void commandExecuted(uint32_t cmdCode, |
| uint32_t cmdSize, |
| void *pCmdData, |
| uint32_t replySize, |
| void *pReplyData) { |
| mEffect->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); |
| } |
| |
| // IBinder::DeathRecipient |
| virtual void binderDied(const wp<IBinder>& who) {mEffect->binderDied();} |
| |
| private: |
| AudioEffect *mEffect; |
| }; |
| |
| void binderDied(); |
| |
| sp<IEffect> mIEffect; // IEffect binder interface |
| sp<EffectClient> mIEffectClient; // IEffectClient implementation |
| sp<IMemory> mCblkMemory; // shared memory for deferred parameter setting |
| effect_param_cblk_t* mCblk; // control block for deferred parameter setting |
| }; |
| |
| |
| }; // namespace android |
| |
| #endif // ANDROID_AUDIOEFFECT_H |