| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GUI_RINGBUFFERCONSUMER_H |
| #define ANDROID_GUI_RINGBUFFERCONSUMER_H |
| |
| #include <gui/ConsumerBase.h> |
| |
| #include <ui/GraphicBuffer.h> |
| |
| #include <utils/String8.h> |
| #include <utils/Vector.h> |
| #include <utils/threads.h> |
| #include <utils/List.h> |
| |
| #define ANDROID_GRAPHICS_RINGBUFFERCONSUMER_JNI_ID "mRingBufferConsumer" |
| |
| namespace android { |
| |
| /** |
| * The RingBufferConsumer maintains a ring buffer of BufferItem objects, |
| * (which are 'acquired' as long as they are part of the ring buffer, and |
| * 'released' when they leave the ring buffer). |
| * |
| * When new buffers are produced, the oldest non-pinned buffer item is immediately |
| * dropped from the ring buffer, and overridden with the newest buffer. |
| * |
| * Users can only access a buffer item after pinning it (which also guarantees |
| * that during its duration it will not be released back into the BufferQueue). |
| * |
| * Note that the 'oldest' buffer is the one with the smallest timestamp. |
| * |
| * Edge cases: |
| * - If ringbuffer is not full, no drops occur when a buffer is produced. |
| * - If all the buffers get filled or pinned then there will be no empty |
| * buffers left, so the producer will block on dequeue. |
| */ |
| class RingBufferConsumer : public ConsumerBase, |
| public ConsumerBase::FrameAvailableListener |
| { |
| public: |
| typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; |
| |
| typedef BufferQueue::BufferItem BufferItem; |
| |
| enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; |
| enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE }; |
| |
| // Create a new ring buffer consumer. The consumerUsage parameter determines |
| // the consumer usage flags passed to the graphics allocator. The |
| // bufferCount parameter specifies how many buffers can be pinned for user |
| // access at the same time. |
| RingBufferConsumer(uint32_t consumerUsage, |
| int bufferCount = BufferQueue::MIN_UNDEQUEUED_BUFFERS); |
| |
| virtual ~RingBufferConsumer(); |
| |
| // set the name of the RingBufferConsumer that will be used to identify it in |
| // log messages. |
| void setName(const String8& name); |
| |
| sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); } |
| |
| // setDefaultBufferSize is used to set the size of buffers returned by |
| // requestBuffers when a with and height of zero is requested. |
| status_t setDefaultBufferSize(uint32_t w, uint32_t h); |
| |
| // setDefaultBufferFormat allows the BufferQueue to create |
| // GraphicBuffers of a defaultFormat if no format is specified |
| // by the producer endpoint. |
| status_t setDefaultBufferFormat(uint32_t defaultFormat); |
| |
| // setConsumerUsage allows the BufferQueue consumer usage to be |
| // set at a later time after construction. |
| status_t setConsumerUsage(uint32_t usage); |
| |
| // Buffer info, minus the graphics buffer/slot itself. |
| struct BufferInfo { |
| // mCrop is the current crop rectangle for this buffer slot. |
| Rect mCrop; |
| |
| // mTransform is the current transform flags for this buffer slot. |
| uint32_t mTransform; |
| |
| // mScalingMode is the current scaling mode for this buffer slot. |
| uint32_t mScalingMode; |
| |
| // mTimestamp is the current timestamp for this buffer slot. This gets |
| // to set by queueBuffer each time this slot is queued. |
| int64_t mTimestamp; |
| |
| // mFrameNumber is the number of the queued frame for this slot. |
| uint64_t mFrameNumber; |
| |
| // mPinned is whether or not the buffer has been pinned already. |
| bool mPinned; |
| }; |
| |
| struct RingBufferComparator { |
| // Return < 0 to select i1, > 0 to select i2, 0 for neither |
| // i1 or i2 can be NULL. |
| // |
| // The comparator has to implement a total ordering. Otherwise |
| // a linear scan won't find the most preferred buffer. |
| virtual int compare(const BufferInfo* i1, |
| const BufferInfo* i2) const = 0; |
| |
| virtual ~RingBufferComparator() {} |
| }; |
| |
| struct PinnedBufferItem : public LightRefBase<PinnedBufferItem> { |
| PinnedBufferItem(wp<RingBufferConsumer> consumer, |
| const BufferItem& item) : |
| mConsumer(consumer), |
| mBufferItem(item) { |
| } |
| |
| ~PinnedBufferItem() { |
| sp<RingBufferConsumer> consumer = mConsumer.promote(); |
| if (consumer != NULL) { |
| consumer->unpinBuffer(mBufferItem); |
| } |
| } |
| |
| bool isEmpty() { |
| return mBufferItem.mBuf == BufferQueue::INVALID_BUFFER_SLOT; |
| } |
| |
| BufferItem& getBufferItem() { return mBufferItem; } |
| const BufferItem& getBufferItem() const { return mBufferItem; } |
| |
| private: |
| wp<RingBufferConsumer> mConsumer; |
| BufferItem mBufferItem; |
| }; |
| |
| // Find a buffer using the filter, then pin it before returning it. |
| // |
| // The filter will be invoked on each buffer item in the ring buffer, |
| // passing the item that was selected from each previous iteration, |
| // as well as the current iteration's item. |
| // |
| // Pinning will ensure that the buffer will not be dropped when a new |
| // frame is available. |
| sp<PinnedBufferItem> pinSelectedBuffer(const RingBufferComparator& filter, |
| bool waitForFence = true); |
| |
| // Release all the non-pinned buffers in the ring buffer |
| status_t clear(); |
| |
| private: |
| |
| // Override ConsumerBase::onFrameAvailable |
| virtual void onFrameAvailable(); |
| |
| void pinBufferLocked(const BufferItem& item); |
| void unpinBuffer(const BufferItem& item); |
| |
| // Releases oldest buffer. Returns NO_BUFFER_AVAILABLE |
| // if all the buffers were pinned. |
| // Returns NOT_ENOUGH_DATA if list was empty. |
| status_t releaseOldestBufferLocked(size_t* pinnedFrames); |
| |
| struct RingBufferItem : public BufferItem { |
| RingBufferItem() : BufferItem(), mPinCount(0) {} |
| int mPinCount; |
| }; |
| |
| // List of acquired buffers in our ring buffer |
| List<RingBufferItem> mBufferItemList; |
| const int mBufferCount; |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_GUI_CPUCONSUMER_H |