| /* |
| ** |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "AudioTrack" |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <limits.h> |
| |
| #include <sched.h> |
| #include <sys/resource.h> |
| |
| #include <private/media/AudioTrackShared.h> |
| |
| #include <media/AudioSystem.h> |
| #include <media/AudioTrack.h> |
| |
| #include <utils/Log.h> |
| #include <binder/Parcel.h> |
| #include <binder/IPCThreadState.h> |
| #include <utils/Timers.h> |
| #include <utils/Atomic.h> |
| |
| #include <cutils/bitops.h> |
| #include <cutils/compiler.h> |
| |
| #include <system/audio.h> |
| #include <system/audio_policy.h> |
| |
| #include <audio_utils/primitives.h> |
| |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| // static |
| status_t AudioTrack::getMinFrameCount( |
| size_t* frameCount, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate) |
| { |
| if (frameCount == NULL) { |
| return BAD_VALUE; |
| } |
| |
| // default to 0 in case of error |
| *frameCount = 0; |
| |
| // FIXME merge with similar code in createTrack_l(), except we're missing |
| // some information here that is available in createTrack_l(): |
| // audio_io_handle_t output |
| // audio_format_t format |
| // audio_channel_mask_t channelMask |
| // audio_output_flags_t flags |
| uint32_t afSampleRate; |
| if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { |
| return NO_INIT; |
| } |
| size_t afFrameCount; |
| if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { |
| return NO_INIT; |
| } |
| uint32_t afLatency; |
| if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { |
| return NO_INIT; |
| } |
| |
| // Ensure that buffer depth covers at least audio hardware latency |
| uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); |
| if (minBufCount < 2) minBufCount = 2; |
| |
| *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : |
| afFrameCount * minBufCount * sampleRate / afSampleRate; |
| ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", |
| *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); |
| return NO_ERROR; |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| AudioTrack::AudioTrack() |
| : mStatus(NO_INIT), |
| mIsTimed(false), |
| mPreviousPriority(ANDROID_PRIORITY_NORMAL), |
| mPreviousSchedulingGroup(SP_DEFAULT), |
| mProxy(NULL) |
| { |
| } |
| |
| AudioTrack::AudioTrack( |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| int frameCount, |
| audio_output_flags_t flags, |
| callback_t cbf, |
| void* user, |
| int notificationFrames, |
| int sessionId) |
| : mStatus(NO_INIT), |
| mIsTimed(false), |
| mPreviousPriority(ANDROID_PRIORITY_NORMAL), |
| mPreviousSchedulingGroup(SP_DEFAULT), |
| mProxy(NULL) |
| { |
| mStatus = set(streamType, sampleRate, format, channelMask, |
| frameCount, flags, cbf, user, notificationFrames, |
| 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); |
| } |
| |
| AudioTrack::AudioTrack( |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| const sp<IMemory>& sharedBuffer, |
| audio_output_flags_t flags, |
| callback_t cbf, |
| void* user, |
| int notificationFrames, |
| int sessionId) |
| : mStatus(NO_INIT), |
| mIsTimed(false), |
| mPreviousPriority(ANDROID_PRIORITY_NORMAL), |
| mPreviousSchedulingGroup(SP_DEFAULT), |
| mProxy(NULL) |
| { |
| if (sharedBuffer == 0) { |
| ALOGE("sharedBuffer must be non-0"); |
| mStatus = BAD_VALUE; |
| return; |
| } |
| mStatus = set(streamType, sampleRate, format, channelMask, |
| 0 /*frameCount*/, flags, cbf, user, notificationFrames, |
| sharedBuffer, false /*threadCanCallJava*/, sessionId); |
| } |
| |
| AudioTrack::~AudioTrack() |
| { |
| ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); |
| |
| if (mStatus == NO_ERROR) { |
| // Make sure that callback function exits in the case where |
| // it is looping on buffer full condition in obtainBuffer(). |
| // Otherwise the callback thread will never exit. |
| stop(); |
| if (mAudioTrackThread != 0) { |
| mAudioTrackThread->requestExit(); // see comment in AudioTrack.h |
| mAudioTrackThread->requestExitAndWait(); |
| mAudioTrackThread.clear(); |
| } |
| mAudioTrack.clear(); |
| IPCThreadState::self()->flushCommands(); |
| AudioSystem::releaseAudioSessionId(mSessionId); |
| } |
| delete mProxy; |
| } |
| |
| status_t AudioTrack::set( |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| int frameCountInt, |
| audio_output_flags_t flags, |
| callback_t cbf, |
| void* user, |
| int notificationFrames, |
| const sp<IMemory>& sharedBuffer, |
| bool threadCanCallJava, |
| int sessionId) |
| { |
| // FIXME "int" here is legacy and will be replaced by size_t later |
| if (frameCountInt < 0) { |
| ALOGE("Invalid frame count %d", frameCountInt); |
| return BAD_VALUE; |
| } |
| size_t frameCount = frameCountInt; |
| |
| ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), |
| sharedBuffer->size()); |
| |
| ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags); |
| |
| AutoMutex lock(mLock); |
| if (mAudioTrack != 0) { |
| ALOGE("Track already in use"); |
| return INVALID_OPERATION; |
| } |
| |
| // handle default values first. |
| if (streamType == AUDIO_STREAM_DEFAULT) { |
| streamType = AUDIO_STREAM_MUSIC; |
| } |
| |
| if (sampleRate == 0) { |
| uint32_t afSampleRate; |
| if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { |
| return NO_INIT; |
| } |
| sampleRate = afSampleRate; |
| } |
| mSampleRate = sampleRate; |
| |
| // these below should probably come from the audioFlinger too... |
| if (format == AUDIO_FORMAT_DEFAULT) { |
| format = AUDIO_FORMAT_PCM_16_BIT; |
| } |
| if (channelMask == 0) { |
| channelMask = AUDIO_CHANNEL_OUT_STEREO; |
| } |
| |
| // validate parameters |
| if (!audio_is_valid_format(format)) { |
| ALOGE("Invalid format"); |
| return BAD_VALUE; |
| } |
| |
| // AudioFlinger does not currently support 8-bit data in shared memory |
| if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { |
| ALOGE("8-bit data in shared memory is not supported"); |
| return BAD_VALUE; |
| } |
| |
| // force direct flag if format is not linear PCM |
| if (!audio_is_linear_pcm(format)) { |
| flags = (audio_output_flags_t) |
| // FIXME why can't we allow direct AND fast? |
| ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); |
| } |
| // only allow deep buffering for music stream type |
| if (streamType != AUDIO_STREAM_MUSIC) { |
| flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); |
| } |
| |
| if (!audio_is_output_channel(channelMask)) { |
| ALOGE("Invalid channel mask %#x", channelMask); |
| return BAD_VALUE; |
| } |
| mChannelMask = channelMask; |
| uint32_t channelCount = popcount(channelMask); |
| mChannelCount = channelCount; |
| |
| if (audio_is_linear_pcm(format)) { |
| mFrameSize = channelCount * audio_bytes_per_sample(format); |
| mFrameSizeAF = channelCount * sizeof(int16_t); |
| } else { |
| mFrameSize = sizeof(uint8_t); |
| mFrameSizeAF = sizeof(uint8_t); |
| } |
| |
| audio_io_handle_t output = AudioSystem::getOutput( |
| streamType, |
| sampleRate, format, channelMask, |
| flags); |
| |
| if (output == 0) { |
| ALOGE("Could not get audio output for stream type %d", streamType); |
| return BAD_VALUE; |
| } |
| |
| mVolume[LEFT] = 1.0f; |
| mVolume[RIGHT] = 1.0f; |
| mSendLevel = 0.0f; |
| mFrameCount = frameCount; |
| mReqFrameCount = frameCount; |
| mNotificationFramesReq = notificationFrames; |
| mSessionId = sessionId; |
| mAuxEffectId = 0; |
| mFlags = flags; |
| mCbf = cbf; |
| |
| if (cbf != NULL) { |
| mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); |
| mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); |
| } |
| |
| // create the IAudioTrack |
| status_t status = createTrack_l(streamType, |
| sampleRate, |
| format, |
| frameCount, |
| flags, |
| sharedBuffer, |
| output); |
| |
| if (status != NO_ERROR) { |
| if (mAudioTrackThread != 0) { |
| mAudioTrackThread->requestExit(); |
| mAudioTrackThread.clear(); |
| } |
| return status; |
| } |
| |
| mStatus = NO_ERROR; |
| |
| mStreamType = streamType; |
| mFormat = format; |
| |
| mSharedBuffer = sharedBuffer; |
| mActive = false; |
| mUserData = user; |
| mLoopCount = 0; |
| mMarkerPosition = 0; |
| mMarkerReached = false; |
| mNewPosition = 0; |
| mUpdatePeriod = 0; |
| mFlushed = false; |
| AudioSystem::acquireAudioSessionId(mSessionId); |
| return NO_ERROR; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| void AudioTrack::start() |
| { |
| sp<AudioTrackThread> t = mAudioTrackThread; |
| |
| ALOGV("start %p", this); |
| |
| AutoMutex lock(mLock); |
| // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioTrack> audioTrack = mAudioTrack; |
| sp<IMemory> iMem = mCblkMemory; |
| audio_track_cblk_t* cblk = mCblk; |
| |
| if (!mActive) { |
| mFlushed = false; |
| mActive = true; |
| mNewPosition = cblk->server + mUpdatePeriod; |
| cblk->lock.lock(); |
| cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; |
| cblk->waitTimeMs = 0; |
| android_atomic_and(~CBLK_DISABLED, &cblk->flags); |
| if (t != 0) { |
| t->resume(); |
| } else { |
| mPreviousPriority = getpriority(PRIO_PROCESS, 0); |
| get_sched_policy(0, &mPreviousSchedulingGroup); |
| androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); |
| } |
| |
| ALOGV("start %p before lock cblk %p", this, cblk); |
| status_t status = NO_ERROR; |
| if (!(cblk->flags & CBLK_INVALID)) { |
| cblk->lock.unlock(); |
| ALOGV("mAudioTrack->start()"); |
| status = mAudioTrack->start(); |
| cblk->lock.lock(); |
| if (status == DEAD_OBJECT) { |
| android_atomic_or(CBLK_INVALID, &cblk->flags); |
| } |
| } |
| if (cblk->flags & CBLK_INVALID) { |
| audio_track_cblk_t* temp = cblk; |
| status = restoreTrack_l(temp, true /*fromStart*/); |
| cblk = temp; |
| } |
| cblk->lock.unlock(); |
| if (status != NO_ERROR) { |
| ALOGV("start() failed"); |
| mActive = false; |
| if (t != 0) { |
| t->pause(); |
| } else { |
| setpriority(PRIO_PROCESS, 0, mPreviousPriority); |
| set_sched_policy(0, mPreviousSchedulingGroup); |
| } |
| } |
| } |
| |
| } |
| |
| void AudioTrack::stop() |
| { |
| sp<AudioTrackThread> t = mAudioTrackThread; |
| |
| ALOGV("stop %p", this); |
| |
| AutoMutex lock(mLock); |
| if (mActive) { |
| mActive = false; |
| mCblk->cv.signal(); |
| mAudioTrack->stop(); |
| // Cancel loops (If we are in the middle of a loop, playback |
| // would not stop until loopCount reaches 0). |
| setLoop_l(0, 0, 0); |
| // the playback head position will reset to 0, so if a marker is set, we need |
| // to activate it again |
| mMarkerReached = false; |
| // Force flush if a shared buffer is used otherwise audioflinger |
| // will not stop before end of buffer is reached. |
| // It may be needed to make sure that we stop playback, likely in case looping is on. |
| if (mSharedBuffer != 0) { |
| flush_l(); |
| } |
| if (t != 0) { |
| t->pause(); |
| } else { |
| setpriority(PRIO_PROCESS, 0, mPreviousPriority); |
| set_sched_policy(0, mPreviousSchedulingGroup); |
| } |
| } |
| |
| } |
| |
| bool AudioTrack::stopped() const |
| { |
| AutoMutex lock(mLock); |
| return stopped_l(); |
| } |
| |
| void AudioTrack::flush() |
| { |
| AutoMutex lock(mLock); |
| if (!mActive && mSharedBuffer == 0) { |
| flush_l(); |
| } |
| } |
| |
| void AudioTrack::flush_l() |
| { |
| ALOGV("flush"); |
| ALOG_ASSERT(!mActive); |
| |
| // clear playback marker and periodic update counter |
| mMarkerPosition = 0; |
| mMarkerReached = false; |
| mUpdatePeriod = 0; |
| |
| mFlushed = true; |
| mAudioTrack->flush(); |
| // Release AudioTrack callback thread in case it was waiting for new buffers |
| // in AudioTrack::obtainBuffer() |
| mCblk->cv.signal(); |
| } |
| |
| void AudioTrack::pause() |
| { |
| ALOGV("pause"); |
| AutoMutex lock(mLock); |
| if (mActive) { |
| mActive = false; |
| mCblk->cv.signal(); |
| mAudioTrack->pause(); |
| } |
| } |
| |
| status_t AudioTrack::setVolume(float left, float right) |
| { |
| if (mStatus != NO_ERROR) { |
| return mStatus; |
| } |
| ALOG_ASSERT(mProxy != NULL); |
| |
| if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { |
| return BAD_VALUE; |
| } |
| |
| AutoMutex lock(mLock); |
| mVolume[LEFT] = left; |
| mVolume[RIGHT] = right; |
| |
| mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::setVolume(float volume) |
| { |
| return setVolume(volume, volume); |
| } |
| |
| status_t AudioTrack::setAuxEffectSendLevel(float level) |
| { |
| ALOGV("setAuxEffectSendLevel(%f)", level); |
| |
| if (mStatus != NO_ERROR) { |
| return mStatus; |
| } |
| ALOG_ASSERT(mProxy != NULL); |
| |
| if (level < 0.0f || level > 1.0f) { |
| return BAD_VALUE; |
| } |
| AutoMutex lock(mLock); |
| |
| mSendLevel = level; |
| mProxy->setSendLevel(level); |
| |
| return NO_ERROR; |
| } |
| |
| void AudioTrack::getAuxEffectSendLevel(float* level) const |
| { |
| if (level != NULL) { |
| *level = mSendLevel; |
| } |
| } |
| |
| status_t AudioTrack::setSampleRate(uint32_t rate) |
| { |
| uint32_t afSamplingRate; |
| |
| if (mIsTimed) { |
| return INVALID_OPERATION; |
| } |
| |
| if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { |
| return NO_INIT; |
| } |
| // Resampler implementation limits input sampling rate to 2 x output sampling rate. |
| if (rate == 0 || rate > afSamplingRate*2 ) { |
| return BAD_VALUE; |
| } |
| |
| AutoMutex lock(mLock); |
| mSampleRate = rate; |
| mProxy->setSampleRate(rate); |
| |
| return NO_ERROR; |
| } |
| |
| uint32_t AudioTrack::getSampleRate() const |
| { |
| if (mIsTimed) { |
| return 0; |
| } |
| |
| AutoMutex lock(mLock); |
| return mSampleRate; |
| } |
| |
| status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) |
| { |
| AutoMutex lock(mLock); |
| return setLoop_l(loopStart, loopEnd, loopCount); |
| } |
| |
| // must be called with mLock held |
| status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) |
| { |
| if (mSharedBuffer == 0 || mIsTimed) { |
| return INVALID_OPERATION; |
| } |
| |
| audio_track_cblk_t* cblk = mCblk; |
| |
| Mutex::Autolock _l(cblk->lock); |
| |
| if (loopCount == 0) { |
| cblk->loopStart = UINT_MAX; |
| cblk->loopEnd = UINT_MAX; |
| cblk->loopCount = 0; |
| mLoopCount = 0; |
| return NO_ERROR; |
| } |
| |
| if (loopStart >= loopEnd || |
| loopEnd - loopStart > mFrameCount || |
| cblk->server > loopStart) { |
| ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, " |
| "user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user); |
| return BAD_VALUE; |
| } |
| |
| if ((mSharedBuffer != 0) && (loopEnd > mFrameCount)) { |
| ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, " |
| "framecount %d", |
| loopStart, loopEnd, mFrameCount); |
| return BAD_VALUE; |
| } |
| |
| cblk->loopStart = loopStart; |
| cblk->loopEnd = loopEnd; |
| cblk->loopCount = loopCount; |
| mLoopCount = loopCount; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::setMarkerPosition(uint32_t marker) |
| { |
| if (mCbf == NULL) { |
| return INVALID_OPERATION; |
| } |
| |
| mMarkerPosition = marker; |
| mMarkerReached = false; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::getMarkerPosition(uint32_t *marker) const |
| { |
| if (marker == NULL) { |
| return BAD_VALUE; |
| } |
| |
| *marker = mMarkerPosition; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) |
| { |
| if (mCbf == NULL) { |
| return INVALID_OPERATION; |
| } |
| |
| uint32_t curPosition; |
| getPosition(&curPosition); |
| mNewPosition = curPosition + updatePeriod; |
| mUpdatePeriod = updatePeriod; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const |
| { |
| if (updatePeriod == NULL) { |
| return BAD_VALUE; |
| } |
| |
| *updatePeriod = mUpdatePeriod; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::setPosition(uint32_t position) |
| { |
| if (mSharedBuffer == 0 || mIsTimed) { |
| return INVALID_OPERATION; |
| } |
| |
| AutoMutex lock(mLock); |
| |
| if (!stopped_l()) { |
| return INVALID_OPERATION; |
| } |
| |
| audio_track_cblk_t* cblk = mCblk; |
| Mutex::Autolock _l(cblk->lock); |
| |
| if (position > cblk->user) { |
| return BAD_VALUE; |
| } |
| |
| cblk->server = position; |
| android_atomic_or(CBLK_FORCEREADY, &cblk->flags); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::getPosition(uint32_t *position) |
| { |
| if (position == NULL) { |
| return BAD_VALUE; |
| } |
| AutoMutex lock(mLock); |
| *position = mFlushed ? 0 : mCblk->server; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::reload() |
| { |
| if (mStatus != NO_ERROR) { |
| return mStatus; |
| } |
| ALOG_ASSERT(mProxy != NULL); |
| |
| if (mSharedBuffer == 0 || mIsTimed) { |
| return INVALID_OPERATION; |
| } |
| |
| AutoMutex lock(mLock); |
| |
| if (!stopped_l()) { |
| return INVALID_OPERATION; |
| } |
| |
| flush_l(); |
| |
| (void) mProxy->stepUser(mFrameCount); |
| |
| return NO_ERROR; |
| } |
| |
| audio_io_handle_t AudioTrack::getOutput() |
| { |
| AutoMutex lock(mLock); |
| return getOutput_l(); |
| } |
| |
| // must be called with mLock held |
| audio_io_handle_t AudioTrack::getOutput_l() |
| { |
| return AudioSystem::getOutput(mStreamType, |
| mSampleRate, mFormat, mChannelMask, mFlags); |
| } |
| |
| status_t AudioTrack::attachAuxEffect(int effectId) |
| { |
| ALOGV("attachAuxEffect(%d)", effectId); |
| status_t status = mAudioTrack->attachAuxEffect(effectId); |
| if (status == NO_ERROR) { |
| mAuxEffectId = effectId; |
| } |
| return status; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| // must be called with mLock held |
| status_t AudioTrack::createTrack_l( |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| size_t frameCount, |
| audio_output_flags_t flags, |
| const sp<IMemory>& sharedBuffer, |
| audio_io_handle_t output) |
| { |
| status_t status; |
| const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); |
| if (audioFlinger == 0) { |
| ALOGE("Could not get audioflinger"); |
| return NO_INIT; |
| } |
| |
| uint32_t afLatency; |
| if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { |
| return NO_INIT; |
| } |
| |
| // Client decides whether the track is TIMED (see below), but can only express a preference |
| // for FAST. Server will perform additional tests. |
| if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( |
| // either of these use cases: |
| // use case 1: shared buffer |
| (sharedBuffer != 0) || |
| // use case 2: callback handler |
| (mCbf != NULL))) { |
| ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); |
| // once denied, do not request again if IAudioTrack is re-created |
| flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); |
| mFlags = flags; |
| } |
| ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); |
| |
| mNotificationFramesAct = mNotificationFramesReq; |
| |
| if (!audio_is_linear_pcm(format)) { |
| |
| if (sharedBuffer != 0) { |
| // Same comment as below about ignoring frameCount parameter for set() |
| frameCount = sharedBuffer->size(); |
| } else if (frameCount == 0) { |
| size_t afFrameCount; |
| if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { |
| return NO_INIT; |
| } |
| frameCount = afFrameCount; |
| } |
| |
| } else if (sharedBuffer != 0) { |
| |
| // Ensure that buffer alignment matches channel count |
| // 8-bit data in shared memory is not currently supported by AudioFlinger |
| size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; |
| if (mChannelCount > 1) { |
| // More than 2 channels does not require stronger alignment than stereo |
| alignment <<= 1; |
| } |
| if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { |
| ALOGE("Invalid buffer alignment: address %p, channel count %u", |
| sharedBuffer->pointer(), mChannelCount); |
| return BAD_VALUE; |
| } |
| |
| // When initializing a shared buffer AudioTrack via constructors, |
| // there's no frameCount parameter. |
| // But when initializing a shared buffer AudioTrack via set(), |
| // there _is_ a frameCount parameter. We silently ignore it. |
| frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t); |
| |
| } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { |
| |
| // FIXME move these calculations and associated checks to server |
| uint32_t afSampleRate; |
| if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { |
| return NO_INIT; |
| } |
| size_t afFrameCount; |
| if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { |
| return NO_INIT; |
| } |
| |
| // Ensure that buffer depth covers at least audio hardware latency |
| uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); |
| if (minBufCount < 2) minBufCount = 2; |
| |
| size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; |
| ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u" |
| ", afLatency=%d", |
| minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); |
| |
| if (frameCount == 0) { |
| frameCount = minFrameCount; |
| } |
| if (mNotificationFramesAct == 0) { |
| mNotificationFramesAct = frameCount/2; |
| } |
| // Make sure that application is notified with sufficient margin |
| // before underrun |
| if (mNotificationFramesAct > frameCount/2) { |
| mNotificationFramesAct = frameCount/2; |
| } |
| if (frameCount < minFrameCount) { |
| // not ALOGW because it happens all the time when playing key clicks over A2DP |
| ALOGV("Minimum buffer size corrected from %d to %d", |
| frameCount, minFrameCount); |
| frameCount = minFrameCount; |
| } |
| |
| } else { |
| // For fast tracks, the frame count calculations and checks are done by server |
| } |
| |
| IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; |
| if (mIsTimed) { |
| trackFlags |= IAudioFlinger::TRACK_TIMED; |
| } |
| |
| pid_t tid = -1; |
| if (flags & AUDIO_OUTPUT_FLAG_FAST) { |
| trackFlags |= IAudioFlinger::TRACK_FAST; |
| if (mAudioTrackThread != 0) { |
| tid = mAudioTrackThread->getTid(); |
| } |
| } |
| |
| sp<IAudioTrack> track = audioFlinger->createTrack(streamType, |
| sampleRate, |
| // AudioFlinger only sees 16-bit PCM |
| format == AUDIO_FORMAT_PCM_8_BIT ? |
| AUDIO_FORMAT_PCM_16_BIT : format, |
| mChannelMask, |
| frameCount, |
| &trackFlags, |
| sharedBuffer, |
| output, |
| tid, |
| &mSessionId, |
| &status); |
| |
| if (track == 0) { |
| ALOGE("AudioFlinger could not create track, status: %d", status); |
| return status; |
| } |
| sp<IMemory> iMem = track->getCblk(); |
| if (iMem == 0) { |
| ALOGE("Could not get control block"); |
| return NO_INIT; |
| } |
| mAudioTrack = track; |
| mCblkMemory = iMem; |
| audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); |
| mCblk = cblk; |
| size_t temp = cblk->frameCount_; |
| if (temp < frameCount || (frameCount == 0 && temp == 0)) { |
| // In current design, AudioTrack client checks and ensures frame count validity before |
| // passing it to AudioFlinger so AudioFlinger should not return a different value except |
| // for fast track as it uses a special method of assigning frame count. |
| ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp); |
| } |
| frameCount = temp; |
| mAwaitBoost = false; |
| if (flags & AUDIO_OUTPUT_FLAG_FAST) { |
| if (trackFlags & IAudioFlinger::TRACK_FAST) { |
| ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount); |
| mAwaitBoost = true; |
| } else { |
| ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount); |
| // once denied, do not request again if IAudioTrack is re-created |
| flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); |
| mFlags = flags; |
| } |
| if (sharedBuffer == 0) { |
| mNotificationFramesAct = frameCount/2; |
| } |
| } |
| if (sharedBuffer == 0) { |
| mBuffers = (char*)cblk + sizeof(audio_track_cblk_t); |
| } else { |
| mBuffers = sharedBuffer->pointer(); |
| } |
| |
| mAudioTrack->attachAuxEffect(mAuxEffectId); |
| cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; |
| cblk->waitTimeMs = 0; |
| mRemainingFrames = mNotificationFramesAct; |
| // FIXME don't believe this lie |
| mLatency = afLatency + (1000*frameCount) / sampleRate; |
| mFrameCount = frameCount; |
| // If IAudioTrack is re-created, don't let the requested frameCount |
| // decrease. This can confuse clients that cache frameCount(). |
| if (frameCount > mReqFrameCount) { |
| mReqFrameCount = frameCount; |
| } |
| |
| // update proxy |
| delete mProxy; |
| mProxy = new AudioTrackClientProxy(cblk, mBuffers, frameCount, mFrameSizeAF); |
| mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | |
| uint16_t(mVolume[LEFT] * 0x1000)); |
| mProxy->setSendLevel(mSendLevel); |
| mProxy->setSampleRate(mSampleRate); |
| if (sharedBuffer != 0) { |
| // Force buffer full condition as data is already present in shared memory |
| mProxy->stepUser(frameCount); |
| } |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) |
| { |
| ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL); |
| |
| AutoMutex lock(mLock); |
| bool active; |
| status_t result = NO_ERROR; |
| audio_track_cblk_t* cblk = mCblk; |
| uint32_t framesReq = audioBuffer->frameCount; |
| uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; |
| |
| audioBuffer->frameCount = 0; |
| audioBuffer->size = 0; |
| |
| size_t framesAvail = mProxy->framesAvailable(); |
| |
| cblk->lock.lock(); |
| if (cblk->flags & CBLK_INVALID) { |
| goto create_new_track; |
| } |
| cblk->lock.unlock(); |
| |
| if (framesAvail == 0) { |
| cblk->lock.lock(); |
| goto start_loop_here; |
| while (framesAvail == 0) { |
| active = mActive; |
| if (CC_UNLIKELY(!active)) { |
| ALOGV("Not active and NO_MORE_BUFFERS"); |
| cblk->lock.unlock(); |
| return NO_MORE_BUFFERS; |
| } |
| if (CC_UNLIKELY(!waitCount)) { |
| cblk->lock.unlock(); |
| return WOULD_BLOCK; |
| } |
| if (!(cblk->flags & CBLK_INVALID)) { |
| mLock.unlock(); |
| // this condition is in shared memory, so if IAudioTrack and control block |
| // are replaced due to mediaserver death or IAudioTrack invalidation then |
| // cv won't be signalled, but fortunately the timeout will limit the wait |
| result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); |
| cblk->lock.unlock(); |
| mLock.lock(); |
| if (!mActive) { |
| return status_t(STOPPED); |
| } |
| // IAudioTrack may have been re-created while mLock was unlocked |
| cblk = mCblk; |
| cblk->lock.lock(); |
| } |
| |
| if (cblk->flags & CBLK_INVALID) { |
| goto create_new_track; |
| } |
| if (CC_UNLIKELY(result != NO_ERROR)) { |
| cblk->waitTimeMs += waitTimeMs; |
| if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { |
| // timing out when a loop has been set and we have already written upto loop end |
| // is a normal condition: no need to wake AudioFlinger up. |
| if (cblk->user < cblk->loopEnd) { |
| ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, " |
| "server=%08x", this, cblk->mName, cblk->user, cblk->server); |
| //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) |
| cblk->lock.unlock(); |
| result = mAudioTrack->start(); |
| cblk->lock.lock(); |
| if (result == DEAD_OBJECT) { |
| android_atomic_or(CBLK_INVALID, &cblk->flags); |
| create_new_track: |
| audio_track_cblk_t* temp = cblk; |
| result = restoreTrack_l(temp, false /*fromStart*/); |
| cblk = temp; |
| } |
| if (result != NO_ERROR) { |
| ALOGW("obtainBuffer create Track error %d", result); |
| cblk->lock.unlock(); |
| return result; |
| } |
| } |
| cblk->waitTimeMs = 0; |
| } |
| |
| if (--waitCount == 0) { |
| cblk->lock.unlock(); |
| return TIMED_OUT; |
| } |
| } |
| // read the server count again |
| start_loop_here: |
| framesAvail = mProxy->framesAvailable_l(); |
| } |
| cblk->lock.unlock(); |
| } |
| |
| cblk->waitTimeMs = 0; |
| |
| if (framesReq > framesAvail) { |
| framesReq = framesAvail; |
| } |
| |
| uint32_t u = cblk->user; |
| uint32_t bufferEnd = cblk->userBase + mFrameCount; |
| |
| if (framesReq > bufferEnd - u) { |
| framesReq = bufferEnd - u; |
| } |
| |
| audioBuffer->frameCount = framesReq; |
| audioBuffer->size = framesReq * mFrameSizeAF; |
| audioBuffer->raw = mProxy->buffer(u); |
| active = mActive; |
| return active ? status_t(NO_ERROR) : status_t(STOPPED); |
| } |
| |
| void AudioTrack::releaseBuffer(Buffer* audioBuffer) |
| { |
| ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL); |
| |
| AutoMutex lock(mLock); |
| audio_track_cblk_t* cblk = mCblk; |
| (void) mProxy->stepUser(audioBuffer->frameCount); |
| if (audioBuffer->frameCount > 0) { |
| // restart track if it was disabled by audioflinger due to previous underrun |
| if (mActive && (cblk->flags & CBLK_DISABLED)) { |
| android_atomic_and(~CBLK_DISABLED, &cblk->flags); |
| ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, cblk->mName); |
| mAudioTrack->start(); |
| } |
| } |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| ssize_t AudioTrack::write(const void* buffer, size_t userSize) |
| { |
| |
| if (mSharedBuffer != 0 || mIsTimed) { |
| return INVALID_OPERATION; |
| } |
| |
| if (ssize_t(userSize) < 0) { |
| // Sanity-check: user is most-likely passing an error code, and it would |
| // make the return value ambiguous (actualSize vs error). |
| ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", |
| buffer, userSize, userSize); |
| return BAD_VALUE; |
| } |
| |
| ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); |
| |
| if (userSize == 0) { |
| return 0; |
| } |
| |
| // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed |
| // while we are accessing the cblk |
| mLock.lock(); |
| sp<IAudioTrack> audioTrack = mAudioTrack; |
| sp<IMemory> iMem = mCblkMemory; |
| mLock.unlock(); |
| |
| // since mLock is unlocked the IAudioTrack and shared memory may be re-created, |
| // so all cblk references might still refer to old shared memory, but that should be benign |
| |
| ssize_t written = 0; |
| const int8_t *src = (const int8_t *)buffer; |
| Buffer audioBuffer; |
| size_t frameSz = frameSize(); |
| |
| do { |
| audioBuffer.frameCount = userSize/frameSz; |
| |
| status_t err = obtainBuffer(&audioBuffer, -1); |
| if (err < 0) { |
| // out of buffers, return #bytes written |
| if (err == status_t(NO_MORE_BUFFERS)) { |
| break; |
| } |
| return ssize_t(err); |
| } |
| |
| size_t toWrite; |
| |
| if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { |
| // Divide capacity by 2 to take expansion into account |
| toWrite = audioBuffer.size>>1; |
| memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); |
| } else { |
| toWrite = audioBuffer.size; |
| memcpy(audioBuffer.i8, src, toWrite); |
| } |
| src += toWrite; |
| userSize -= toWrite; |
| written += toWrite; |
| |
| releaseBuffer(&audioBuffer); |
| } while (userSize >= frameSz); |
| |
| return written; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| TimedAudioTrack::TimedAudioTrack() { |
| mIsTimed = true; |
| } |
| |
| status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) |
| { |
| AutoMutex lock(mLock); |
| status_t result = UNKNOWN_ERROR; |
| |
| // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioTrack> audioTrack = mAudioTrack; |
| sp<IMemory> iMem = mCblkMemory; |
| |
| // If the track is not invalid already, try to allocate a buffer. alloc |
| // fails indicating that the server is dead, flag the track as invalid so |
| // we can attempt to restore in just a bit. |
| audio_track_cblk_t* cblk = mCblk; |
| if (!(cblk->flags & CBLK_INVALID)) { |
| result = mAudioTrack->allocateTimedBuffer(size, buffer); |
| if (result == DEAD_OBJECT) { |
| android_atomic_or(CBLK_INVALID, &cblk->flags); |
| } |
| } |
| |
| // If the track is invalid at this point, attempt to restore it. and try the |
| // allocation one more time. |
| if (cblk->flags & CBLK_INVALID) { |
| cblk->lock.lock(); |
| audio_track_cblk_t* temp = cblk; |
| result = restoreTrack_l(temp, false /*fromStart*/); |
| cblk = temp; |
| cblk->lock.unlock(); |
| |
| if (result == OK) { |
| result = mAudioTrack->allocateTimedBuffer(size, buffer); |
| } |
| } |
| |
| return result; |
| } |
| |
| status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, |
| int64_t pts) |
| { |
| status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); |
| { |
| AutoMutex lock(mLock); |
| audio_track_cblk_t* cblk = mCblk; |
| // restart track if it was disabled by audioflinger due to previous underrun |
| if (buffer->size() != 0 && status == NO_ERROR && |
| mActive && (cblk->flags & CBLK_DISABLED)) { |
| android_atomic_and(~CBLK_DISABLED, &cblk->flags); |
| ALOGW("queueTimedBuffer() track %p disabled, restarting", this); |
| mAudioTrack->start(); |
| } |
| } |
| return status; |
| } |
| |
| status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, |
| TargetTimeline target) |
| { |
| return mAudioTrack->setMediaTimeTransform(xform, target); |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) |
| { |
| Buffer audioBuffer; |
| uint32_t frames; |
| size_t writtenSize; |
| |
| mLock.lock(); |
| if (mAwaitBoost) { |
| mAwaitBoost = false; |
| mLock.unlock(); |
| static const int32_t kMaxTries = 5; |
| int32_t tryCounter = kMaxTries; |
| uint32_t pollUs = 10000; |
| do { |
| int policy = sched_getscheduler(0); |
| if (policy == SCHED_FIFO || policy == SCHED_RR) { |
| break; |
| } |
| usleep(pollUs); |
| pollUs <<= 1; |
| } while (tryCounter-- > 0); |
| if (tryCounter < 0) { |
| ALOGE("did not receive expected priority boost on time"); |
| } |
| return true; |
| } |
| // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioTrack> audioTrack = mAudioTrack; |
| sp<IMemory> iMem = mCblkMemory; |
| audio_track_cblk_t* cblk = mCblk; |
| bool active = mActive; |
| mLock.unlock(); |
| |
| // since mLock is unlocked the IAudioTrack and shared memory may be re-created, |
| // so all cblk references might still refer to old shared memory, but that should be benign |
| |
| // Manage underrun callback |
| if (active && (mProxy->framesAvailable() == mFrameCount)) { |
| ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); |
| if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) { |
| mCbf(EVENT_UNDERRUN, mUserData, 0); |
| if (cblk->server == mFrameCount) { |
| mCbf(EVENT_BUFFER_END, mUserData, 0); |
| } |
| if (mSharedBuffer != 0) { |
| return false; |
| } |
| } |
| } |
| |
| // Manage loop end callback |
| while (mLoopCount > cblk->loopCount) { |
| int loopCount = -1; |
| mLoopCount--; |
| if (mLoopCount >= 0) loopCount = mLoopCount; |
| |
| mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); |
| } |
| |
| // Manage marker callback |
| if (!mMarkerReached && (mMarkerPosition > 0)) { |
| if (cblk->server >= mMarkerPosition) { |
| mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); |
| mMarkerReached = true; |
| } |
| } |
| |
| // Manage new position callback |
| if (mUpdatePeriod > 0) { |
| while (cblk->server >= mNewPosition) { |
| mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); |
| mNewPosition += mUpdatePeriod; |
| } |
| } |
| |
| // If Shared buffer is used, no data is requested from client. |
| if (mSharedBuffer != 0) { |
| frames = 0; |
| } else { |
| frames = mRemainingFrames; |
| } |
| |
| // See description of waitCount parameter at declaration of obtainBuffer(). |
| // The logic below prevents us from being stuck below at obtainBuffer() |
| // not being able to handle timed events (position, markers, loops). |
| int32_t waitCount = -1; |
| if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { |
| waitCount = 1; |
| } |
| |
| do { |
| |
| audioBuffer.frameCount = frames; |
| |
| status_t err = obtainBuffer(&audioBuffer, waitCount); |
| if (err < NO_ERROR) { |
| if (err != TIMED_OUT) { |
| ALOGE_IF(err != status_t(NO_MORE_BUFFERS), |
| "Error obtaining an audio buffer, giving up."); |
| return false; |
| } |
| break; |
| } |
| if (err == status_t(STOPPED)) { |
| return false; |
| } |
| |
| // Divide buffer size by 2 to take into account the expansion |
| // due to 8 to 16 bit conversion: the callback must fill only half |
| // of the destination buffer |
| if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { |
| audioBuffer.size >>= 1; |
| } |
| |
| size_t reqSize = audioBuffer.size; |
| mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); |
| writtenSize = audioBuffer.size; |
| |
| // Sanity check on returned size |
| if (ssize_t(writtenSize) <= 0) { |
| // The callback is done filling buffers |
| // Keep this thread going to handle timed events and |
| // still try to get more data in intervals of WAIT_PERIOD_MS |
| // but don't just loop and block the CPU, so wait |
| usleep(WAIT_PERIOD_MS*1000); |
| break; |
| } |
| |
| if (writtenSize > reqSize) { |
| writtenSize = reqSize; |
| } |
| |
| if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { |
| // 8 to 16 bit conversion, note that source and destination are the same address |
| memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); |
| writtenSize <<= 1; |
| } |
| |
| audioBuffer.size = writtenSize; |
| // NOTE: cblk->frameSize is not equal to AudioTrack::frameSize() for |
| // 8 bit PCM data: in this case, cblk->frameSize is based on a sample size of |
| // 16 bit. |
| audioBuffer.frameCount = writtenSize / mFrameSizeAF; |
| |
| frames -= audioBuffer.frameCount; |
| |
| releaseBuffer(&audioBuffer); |
| } |
| while (frames); |
| |
| if (frames == 0) { |
| mRemainingFrames = mNotificationFramesAct; |
| } else { |
| mRemainingFrames = frames; |
| } |
| return true; |
| } |
| |
| // must be called with mLock and refCblk.lock held. Callers must also hold strong references on |
| // the IAudioTrack and IMemory in case they are recreated here. |
| // If the IAudioTrack is successfully restored, the refCblk pointer is updated |
| // FIXME Don't depend on caller to hold strong references. |
| status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& refCblk, bool fromStart) |
| { |
| status_t result; |
| |
| audio_track_cblk_t* cblk = refCblk; |
| audio_track_cblk_t* newCblk = cblk; |
| ALOGW("dead IAudioTrack, creating a new one from %s", |
| fromStart ? "start()" : "obtainBuffer()"); |
| |
| // signal old cblk condition so that other threads waiting for available buffers stop |
| // waiting now |
| cblk->cv.broadcast(); |
| cblk->lock.unlock(); |
| |
| // refresh the audio configuration cache in this process to make sure we get new |
| // output parameters in getOutput_l() and createTrack_l() |
| AudioSystem::clearAudioConfigCache(); |
| |
| // if the new IAudioTrack is created, createTrack_l() will modify the |
| // following member variables: mAudioTrack, mCblkMemory and mCblk. |
| // It will also delete the strong references on previous IAudioTrack and IMemory |
| result = createTrack_l(mStreamType, |
| mSampleRate, |
| mFormat, |
| mReqFrameCount, // so that frame count never goes down |
| mFlags, |
| mSharedBuffer, |
| getOutput_l()); |
| |
| if (result == NO_ERROR) { |
| uint32_t user = cblk->user; |
| uint32_t server = cblk->server; |
| // restore write index and set other indexes to reflect empty buffer status |
| newCblk = mCblk; |
| newCblk->user = user; |
| newCblk->server = user; |
| newCblk->userBase = user; |
| newCblk->serverBase = user; |
| // restore loop: this is not guaranteed to succeed if new frame count is not |
| // compatible with loop length |
| setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); |
| size_t frames = 0; |
| if (!fromStart) { |
| newCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; |
| // Make sure that a client relying on callback events indicating underrun or |
| // the actual amount of audio frames played (e.g SoundPool) receives them. |
| if (mSharedBuffer == 0) { |
| if (user > server) { |
| frames = ((user - server) > mFrameCount) ? |
| mFrameCount : (user - server); |
| memset(mBuffers, 0, frames * mFrameSizeAF); |
| } |
| // restart playback even if buffer is not completely filled. |
| android_atomic_or(CBLK_FORCEREADY, &newCblk->flags); |
| } |
| } |
| if (mSharedBuffer != 0) { |
| frames = mFrameCount; |
| } |
| if (frames > 0) { |
| // stepUser() clears CBLK_UNDERRUN flag enabling underrun callbacks to |
| // the client |
| mProxy->stepUser(frames); |
| } |
| if (mActive) { |
| result = mAudioTrack->start(); |
| ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); |
| } |
| if (fromStart && result == NO_ERROR) { |
| mNewPosition = newCblk->server + mUpdatePeriod; |
| } |
| } |
| ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); |
| ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", |
| result, mActive, newCblk, cblk, newCblk->flags, cblk->flags); |
| |
| if (result == NO_ERROR) { |
| // from now on we switch to the newly created cblk |
| refCblk = newCblk; |
| } |
| newCblk->lock.lock(); |
| |
| ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result); |
| |
| return result; |
| } |
| |
| status_t AudioTrack::dump(int fd, const Vector<String16>& args) const |
| { |
| |
| const size_t SIZE = 256; |
| char buffer[SIZE]; |
| String8 result; |
| |
| result.append(" AudioTrack::dump\n"); |
| snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, |
| mVolume[0], mVolume[1]); |
| result.append(buffer); |
| snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, |
| mChannelCount, mFrameCount); |
| result.append(buffer); |
| snprintf(buffer, 255, " sample rate(%u), status(%d)\n", mSampleRate, mStatus); |
| result.append(buffer); |
| snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); |
| result.append(buffer); |
| ::write(fd, result.string(), result.size()); |
| return NO_ERROR; |
| } |
| |
| // ========================================================================= |
| |
| AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) |
| : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) |
| { |
| } |
| |
| AudioTrack::AudioTrackThread::~AudioTrackThread() |
| { |
| } |
| |
| bool AudioTrack::AudioTrackThread::threadLoop() |
| { |
| { |
| AutoMutex _l(mMyLock); |
| if (mPaused) { |
| mMyCond.wait(mMyLock); |
| // caller will check for exitPending() |
| return true; |
| } |
| } |
| if (!mReceiver.processAudioBuffer(this)) { |
| pause(); |
| } |
| return true; |
| } |
| |
| void AudioTrack::AudioTrackThread::requestExit() |
| { |
| // must be in this order to avoid a race condition |
| Thread::requestExit(); |
| resume(); |
| } |
| |
| void AudioTrack::AudioTrackThread::pause() |
| { |
| AutoMutex _l(mMyLock); |
| mPaused = true; |
| } |
| |
| void AudioTrack::AudioTrackThread::resume() |
| { |
| AutoMutex _l(mMyLock); |
| if (mPaused) { |
| mPaused = false; |
| mMyCond.signal(); |
| } |
| } |
| |
| }; // namespace android |