| /* |
| ** |
| ** Copyright 2008, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "AudioRecord" |
| |
| #include <sys/resource.h> |
| #include <sys/types.h> |
| |
| #include <binder/IPCThreadState.h> |
| #include <cutils/atomic.h> |
| #include <cutils/compiler.h> |
| #include <media/AudioRecord.h> |
| #include <media/AudioSystem.h> |
| #include <system/audio.h> |
| #include <utils/Log.h> |
| |
| #include <private/media/AudioTrackShared.h> |
| |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| // static |
| status_t AudioRecord::getMinFrameCount( |
| size_t* frameCount, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask) |
| { |
| if (frameCount == NULL) return BAD_VALUE; |
| |
| // default to 0 in case of error |
| *frameCount = 0; |
| |
| size_t size = 0; |
| status_t status = AudioSystem::getInputBufferSize(sampleRate, format, channelMask, &size); |
| if (status != NO_ERROR) { |
| ALOGE("AudioSystem could not query the input buffer size; status %d", status); |
| return NO_INIT; |
| } |
| |
| if (size == 0) { |
| ALOGE("Unsupported configuration: sampleRate %u, format %d, channelMask %#x", |
| sampleRate, format, channelMask); |
| return BAD_VALUE; |
| } |
| |
| // We double the size of input buffer for ping pong use of record buffer. |
| size <<= 1; |
| |
| if (audio_is_linear_pcm(format)) { |
| uint32_t channelCount = popcount(channelMask); |
| size /= channelCount * audio_bytes_per_sample(format); |
| } |
| |
| *frameCount = size; |
| return NO_ERROR; |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| AudioRecord::AudioRecord() |
| : mStatus(NO_INIT), mSessionId(0), |
| mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(SP_DEFAULT), |
| mProxy(NULL) |
| { |
| } |
| |
| AudioRecord::AudioRecord( |
| audio_source_t inputSource, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| int frameCount, |
| callback_t cbf, |
| void* user, |
| int notificationFrames, |
| int sessionId) |
| : mStatus(NO_INIT), mSessionId(0), |
| mPreviousPriority(ANDROID_PRIORITY_NORMAL), |
| mPreviousSchedulingGroup(SP_DEFAULT), |
| mProxy(NULL) |
| { |
| mStatus = set(inputSource, sampleRate, format, channelMask, |
| frameCount, cbf, user, notificationFrames, false /*threadCanCallJava*/, sessionId); |
| } |
| |
| AudioRecord::~AudioRecord() |
| { |
| if (mStatus == NO_ERROR) { |
| // Make sure that callback function exits in the case where |
| // it is looping on buffer empty condition in obtainBuffer(). |
| // Otherwise the callback thread will never exit. |
| stop(); |
| if (mAudioRecordThread != 0) { |
| mAudioRecordThread->requestExit(); // see comment in AudioRecord.h |
| mAudioRecordThread->requestExitAndWait(); |
| mAudioRecordThread.clear(); |
| } |
| mAudioRecord.clear(); |
| IPCThreadState::self()->flushCommands(); |
| AudioSystem::releaseAudioSessionId(mSessionId); |
| } |
| delete mProxy; |
| } |
| |
| status_t AudioRecord::set( |
| audio_source_t inputSource, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| int frameCountInt, |
| callback_t cbf, |
| void* user, |
| int notificationFrames, |
| bool threadCanCallJava, |
| int sessionId) |
| { |
| // FIXME "int" here is legacy and will be replaced by size_t later |
| if (frameCountInt < 0) { |
| ALOGE("Invalid frame count %d", frameCountInt); |
| return BAD_VALUE; |
| } |
| size_t frameCount = frameCountInt; |
| |
| ALOGV("set(): sampleRate %u, channelMask %#x, frameCount %u", sampleRate, channelMask, |
| frameCount); |
| |
| AutoMutex lock(mLock); |
| |
| if (mAudioRecord != 0) { |
| return INVALID_OPERATION; |
| } |
| |
| if (inputSource == AUDIO_SOURCE_DEFAULT) { |
| inputSource = AUDIO_SOURCE_MIC; |
| } |
| |
| if (sampleRate == 0) { |
| sampleRate = DEFAULT_SAMPLE_RATE; |
| } |
| mSampleRate = sampleRate; |
| |
| // these below should probably come from the audioFlinger too... |
| if (format == AUDIO_FORMAT_DEFAULT) { |
| format = AUDIO_FORMAT_PCM_16_BIT; |
| } |
| // validate parameters |
| if (!audio_is_valid_format(format)) { |
| ALOGE("Invalid format"); |
| return BAD_VALUE; |
| } |
| mFormat = format; |
| |
| if (!audio_is_input_channel(channelMask)) { |
| return BAD_VALUE; |
| } |
| mChannelMask = channelMask; |
| uint32_t channelCount = popcount(channelMask); |
| mChannelCount = channelCount; |
| |
| if (audio_is_linear_pcm(format)) { |
| mFrameSize = channelCount * audio_bytes_per_sample(format); |
| } else { |
| mFrameSize = sizeof(uint8_t); |
| } |
| |
| if (sessionId == 0 ) { |
| mSessionId = AudioSystem::newAudioSessionId(); |
| } else { |
| mSessionId = sessionId; |
| } |
| ALOGV("set(): mSessionId %d", mSessionId); |
| |
| audio_io_handle_t input = AudioSystem::getInput(inputSource, |
| sampleRate, |
| format, |
| channelMask, |
| mSessionId); |
| if (input == 0) { |
| ALOGE("Could not get audio input for record source %d", inputSource); |
| return BAD_VALUE; |
| } |
| |
| // validate framecount |
| size_t minFrameCount = 0; |
| status_t status = getMinFrameCount(&minFrameCount, sampleRate, format, channelMask); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| ALOGV("AudioRecord::set() minFrameCount = %d", minFrameCount); |
| |
| if (frameCount == 0) { |
| frameCount = minFrameCount; |
| } else if (frameCount < minFrameCount) { |
| return BAD_VALUE; |
| } |
| |
| if (notificationFrames == 0) { |
| notificationFrames = frameCount/2; |
| } |
| |
| // create the IAudioRecord |
| status = openRecord_l(sampleRate, format, frameCount, input); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| |
| if (cbf != NULL) { |
| mAudioRecordThread = new AudioRecordThread(*this, threadCanCallJava); |
| mAudioRecordThread->run("AudioRecord", ANDROID_PRIORITY_AUDIO); |
| } |
| |
| mStatus = NO_ERROR; |
| |
| // Update buffer size in case it has been limited by AudioFlinger during track creation |
| mFrameCount = mCblk->frameCount_; |
| |
| mActive = false; |
| mCbf = cbf; |
| mNotificationFrames = notificationFrames; |
| mRemainingFrames = notificationFrames; |
| mUserData = user; |
| // TODO: add audio hardware input latency here |
| mLatency = (1000*mFrameCount) / sampleRate; |
| mMarkerPosition = 0; |
| mMarkerReached = false; |
| mNewPosition = 0; |
| mUpdatePeriod = 0; |
| mInputSource = inputSource; |
| mInput = input; |
| AudioSystem::acquireAudioSessionId(mSessionId); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::initCheck() const |
| { |
| return mStatus; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| uint32_t AudioRecord::latency() const |
| { |
| return mLatency; |
| } |
| |
| audio_format_t AudioRecord::format() const |
| { |
| return mFormat; |
| } |
| |
| uint32_t AudioRecord::channelCount() const |
| { |
| return mChannelCount; |
| } |
| |
| size_t AudioRecord::frameCount() const |
| { |
| return mFrameCount; |
| } |
| |
| audio_source_t AudioRecord::inputSource() const |
| { |
| return mInputSource; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| status_t AudioRecord::start(AudioSystem::sync_event_t event, int triggerSession) |
| { |
| status_t ret = NO_ERROR; |
| sp<AudioRecordThread> t = mAudioRecordThread; |
| |
| ALOGV("start, sync event %d trigger session %d", event, triggerSession); |
| |
| AutoMutex lock(mLock); |
| // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioRecord> audioRecord = mAudioRecord; |
| sp<IMemory> iMem = mCblkMemory; |
| audio_track_cblk_t* cblk = mCblk; |
| |
| if (!mActive) { |
| mActive = true; |
| |
| cblk->lock.lock(); |
| if (!(cblk->flags & CBLK_INVALID)) { |
| cblk->lock.unlock(); |
| ALOGV("mAudioRecord->start()"); |
| ret = mAudioRecord->start(event, triggerSession); |
| cblk->lock.lock(); |
| if (ret == DEAD_OBJECT) { |
| android_atomic_or(CBLK_INVALID, &cblk->flags); |
| } |
| } |
| if (cblk->flags & CBLK_INVALID) { |
| audio_track_cblk_t* temp = cblk; |
| ret = restoreRecord_l(temp); |
| cblk = temp; |
| } |
| cblk->lock.unlock(); |
| if (ret == NO_ERROR) { |
| mNewPosition = cblk->user + mUpdatePeriod; |
| cblk->bufferTimeoutMs = (event == AudioSystem::SYNC_EVENT_NONE) ? MAX_RUN_TIMEOUT_MS : |
| AudioSystem::kSyncRecordStartTimeOutMs; |
| cblk->waitTimeMs = 0; |
| if (t != 0) { |
| t->resume(); |
| } else { |
| mPreviousPriority = getpriority(PRIO_PROCESS, 0); |
| get_sched_policy(0, &mPreviousSchedulingGroup); |
| androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); |
| } |
| } else { |
| mActive = false; |
| } |
| } |
| |
| return ret; |
| } |
| |
| void AudioRecord::stop() |
| { |
| sp<AudioRecordThread> t = mAudioRecordThread; |
| |
| ALOGV("stop"); |
| |
| AutoMutex lock(mLock); |
| if (mActive) { |
| mActive = false; |
| mCblk->cv.signal(); |
| mAudioRecord->stop(); |
| // the record head position will reset to 0, so if a marker is set, we need |
| // to activate it again |
| mMarkerReached = false; |
| if (t != 0) { |
| t->pause(); |
| } else { |
| setpriority(PRIO_PROCESS, 0, mPreviousPriority); |
| set_sched_policy(0, mPreviousSchedulingGroup); |
| } |
| } |
| } |
| |
| bool AudioRecord::stopped() const |
| { |
| AutoMutex lock(mLock); |
| return !mActive; |
| } |
| |
| uint32_t AudioRecord::getSampleRate() const |
| { |
| return mSampleRate; |
| } |
| |
| status_t AudioRecord::setMarkerPosition(uint32_t marker) |
| { |
| if (mCbf == NULL) return INVALID_OPERATION; |
| |
| AutoMutex lock(mLock); |
| mMarkerPosition = marker; |
| mMarkerReached = false; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::getMarkerPosition(uint32_t *marker) const |
| { |
| if (marker == NULL) return BAD_VALUE; |
| |
| AutoMutex lock(mLock); |
| *marker = mMarkerPosition; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::setPositionUpdatePeriod(uint32_t updatePeriod) |
| { |
| if (mCbf == NULL) return INVALID_OPERATION; |
| |
| uint32_t curPosition; |
| getPosition(&curPosition); |
| |
| AutoMutex lock(mLock); |
| mNewPosition = curPosition + updatePeriod; |
| mUpdatePeriod = updatePeriod; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::getPositionUpdatePeriod(uint32_t *updatePeriod) const |
| { |
| if (updatePeriod == NULL) return BAD_VALUE; |
| |
| AutoMutex lock(mLock); |
| *updatePeriod = mUpdatePeriod; |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::getPosition(uint32_t *position) const |
| { |
| if (position == NULL) return BAD_VALUE; |
| |
| AutoMutex lock(mLock); |
| *position = mCblk->user; |
| |
| return NO_ERROR; |
| } |
| |
| unsigned int AudioRecord::getInputFramesLost() const |
| { |
| // no need to check mActive, because if inactive this will return 0, which is what we want |
| return AudioSystem::getInputFramesLost(mInput); |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| // must be called with mLock held |
| status_t AudioRecord::openRecord_l( |
| uint32_t sampleRate, |
| audio_format_t format, |
| size_t frameCount, |
| audio_io_handle_t input) |
| { |
| status_t status; |
| const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); |
| if (audioFlinger == 0) { |
| ALOGE("Could not get audioflinger"); |
| return NO_INIT; |
| } |
| |
| pid_t tid = -1; |
| // FIXME see similar logic at AudioTrack |
| |
| int originalSessionId = mSessionId; |
| sp<IAudioRecord> record = audioFlinger->openRecord(input, |
| sampleRate, format, |
| mChannelMask, |
| frameCount, |
| IAudioFlinger::TRACK_DEFAULT, |
| tid, |
| &mSessionId, |
| &status); |
| ALOGE_IF(originalSessionId != 0 && mSessionId != originalSessionId, |
| "session ID changed from %d to %d", originalSessionId, mSessionId); |
| |
| if (record == 0) { |
| ALOGE("AudioFlinger could not create record track, status: %d", status); |
| return status; |
| } |
| sp<IMemory> iMem = record->getCblk(); |
| if (iMem == 0) { |
| ALOGE("Could not get control block"); |
| return NO_INIT; |
| } |
| mAudioRecord.clear(); |
| mAudioRecord = record; |
| mCblkMemory.clear(); |
| mCblkMemory = iMem; |
| audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); |
| mCblk = cblk; |
| mBuffers = (char*)cblk + sizeof(audio_track_cblk_t); |
| cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; |
| cblk->waitTimeMs = 0; |
| |
| // update proxy |
| delete mProxy; |
| mProxy = new AudioRecordClientProxy(cblk, mBuffers, frameCount, mFrameSize); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) |
| { |
| ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL); |
| |
| AutoMutex lock(mLock); |
| bool active; |
| status_t result = NO_ERROR; |
| audio_track_cblk_t* cblk = mCblk; |
| uint32_t framesReq = audioBuffer->frameCount; |
| uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; |
| |
| audioBuffer->frameCount = 0; |
| audioBuffer->size = 0; |
| |
| size_t framesReady = mProxy->framesReady(); |
| |
| if (framesReady == 0) { |
| cblk->lock.lock(); |
| goto start_loop_here; |
| while (framesReady == 0) { |
| active = mActive; |
| if (CC_UNLIKELY(!active)) { |
| cblk->lock.unlock(); |
| return NO_MORE_BUFFERS; |
| } |
| if (CC_UNLIKELY(!waitCount)) { |
| cblk->lock.unlock(); |
| return WOULD_BLOCK; |
| } |
| if (!(cblk->flags & CBLK_INVALID)) { |
| mLock.unlock(); |
| // this condition is in shared memory, so if IAudioRecord and control block |
| // are replaced due to mediaserver death or IAudioRecord invalidation then |
| // cv won't be signalled, but fortunately the timeout will limit the wait |
| result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); |
| cblk->lock.unlock(); |
| mLock.lock(); |
| if (!mActive) { |
| return status_t(STOPPED); |
| } |
| // IAudioRecord may have been re-created while mLock was unlocked |
| cblk = mCblk; |
| cblk->lock.lock(); |
| } |
| if (cblk->flags & CBLK_INVALID) { |
| goto create_new_record; |
| } |
| if (CC_UNLIKELY(result != NO_ERROR)) { |
| cblk->waitTimeMs += waitTimeMs; |
| if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { |
| ALOGW( "obtainBuffer timed out (is the CPU pegged?) " |
| "user=%08x, server=%08x", cblk->user, cblk->server); |
| cblk->lock.unlock(); |
| // callback thread or sync event hasn't changed |
| result = mAudioRecord->start(AudioSystem::SYNC_EVENT_SAME, 0); |
| cblk->lock.lock(); |
| if (result == DEAD_OBJECT) { |
| android_atomic_or(CBLK_INVALID, &cblk->flags); |
| create_new_record: |
| audio_track_cblk_t* temp = cblk; |
| result = AudioRecord::restoreRecord_l(temp); |
| cblk = temp; |
| } |
| if (result != NO_ERROR) { |
| ALOGW("obtainBuffer create Track error %d", result); |
| cblk->lock.unlock(); |
| return result; |
| } |
| cblk->waitTimeMs = 0; |
| } |
| if (--waitCount == 0) { |
| cblk->lock.unlock(); |
| return TIMED_OUT; |
| } |
| } |
| // read the server count again |
| start_loop_here: |
| framesReady = mProxy->framesReady(); |
| } |
| cblk->lock.unlock(); |
| } |
| |
| cblk->waitTimeMs = 0; |
| // reset time out to running value after obtaining a buffer |
| cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; |
| |
| if (framesReq > framesReady) { |
| framesReq = framesReady; |
| } |
| |
| uint32_t u = cblk->user; |
| uint32_t bufferEnd = cblk->userBase + mFrameCount; |
| |
| if (framesReq > bufferEnd - u) { |
| framesReq = bufferEnd - u; |
| } |
| |
| audioBuffer->frameCount = framesReq; |
| audioBuffer->size = framesReq * mFrameSize; |
| audioBuffer->raw = mProxy->buffer(u); |
| active = mActive; |
| return active ? status_t(NO_ERROR) : status_t(STOPPED); |
| } |
| |
| void AudioRecord::releaseBuffer(Buffer* audioBuffer) |
| { |
| ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL); |
| |
| AutoMutex lock(mLock); |
| (void) mProxy->stepUser(audioBuffer->frameCount); |
| } |
| |
| audio_io_handle_t AudioRecord::getInput() const |
| { |
| AutoMutex lock(mLock); |
| return mInput; |
| } |
| |
| // must be called with mLock held |
| audio_io_handle_t AudioRecord::getInput_l() |
| { |
| mInput = AudioSystem::getInput(mInputSource, |
| mSampleRate, |
| mFormat, |
| mChannelMask, |
| mSessionId); |
| return mInput; |
| } |
| |
| int AudioRecord::getSessionId() const |
| { |
| // no lock needed because session ID doesn't change after first set() |
| return mSessionId; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| ssize_t AudioRecord::read(void* buffer, size_t userSize) |
| { |
| ssize_t read = 0; |
| Buffer audioBuffer; |
| int8_t *dst = static_cast<int8_t*>(buffer); |
| |
| if (ssize_t(userSize) < 0) { |
| // sanity-check. user is most-likely passing an error code. |
| ALOGE("AudioRecord::read(buffer=%p, size=%u (%d)", |
| buffer, userSize, userSize); |
| return BAD_VALUE; |
| } |
| |
| mLock.lock(); |
| // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioRecord> audioRecord = mAudioRecord; |
| sp<IMemory> iMem = mCblkMemory; |
| mLock.unlock(); |
| |
| do { |
| |
| audioBuffer.frameCount = userSize/frameSize(); |
| |
| // By using a wait count corresponding to twice the timeout period in |
| // obtainBuffer() we give a chance to recover once for a read timeout |
| // (if media_server crashed for instance) before returning a length of |
| // 0 bytes read to the client |
| status_t err = obtainBuffer(&audioBuffer, ((2 * MAX_RUN_TIMEOUT_MS) / WAIT_PERIOD_MS)); |
| if (err < 0) { |
| // out of buffers, return #bytes written |
| if (err == status_t(NO_MORE_BUFFERS)) { |
| break; |
| } |
| if (err == status_t(TIMED_OUT)) { |
| // return partial transfer count |
| return read; |
| } |
| return ssize_t(err); |
| } |
| |
| size_t bytesRead = audioBuffer.size; |
| memcpy(dst, audioBuffer.i8, bytesRead); |
| |
| dst += bytesRead; |
| userSize -= bytesRead; |
| read += bytesRead; |
| |
| releaseBuffer(&audioBuffer); |
| } while (userSize); |
| |
| return read; |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| bool AudioRecord::processAudioBuffer(const sp<AudioRecordThread>& thread) |
| { |
| Buffer audioBuffer; |
| uint32_t frames = mRemainingFrames; |
| size_t readSize; |
| |
| mLock.lock(); |
| // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed |
| // while we are accessing the cblk |
| sp<IAudioRecord> audioRecord = mAudioRecord; |
| sp<IMemory> iMem = mCblkMemory; |
| audio_track_cblk_t* cblk = mCblk; |
| bool active = mActive; |
| uint32_t markerPosition = mMarkerPosition; |
| uint32_t newPosition = mNewPosition; |
| uint32_t user = cblk->user; |
| // determine whether a marker callback will be needed, while locked |
| bool needMarker = !mMarkerReached && (mMarkerPosition > 0) && (user >= mMarkerPosition); |
| if (needMarker) { |
| mMarkerReached = true; |
| } |
| // determine the number of new position callback(s) that will be needed, while locked |
| uint32_t updatePeriod = mUpdatePeriod; |
| uint32_t needNewPos = updatePeriod > 0 && user >= newPosition ? |
| ((user - newPosition) / updatePeriod) + 1 : 0; |
| mNewPosition = newPosition + updatePeriod * needNewPos; |
| mLock.unlock(); |
| |
| // perform marker callback, while unlocked |
| if (needMarker) { |
| mCbf(EVENT_MARKER, mUserData, &markerPosition); |
| } |
| |
| // perform new position callback(s), while unlocked |
| for (; needNewPos > 0; --needNewPos) { |
| uint32_t temp = newPosition; |
| mCbf(EVENT_NEW_POS, mUserData, &temp); |
| newPosition += updatePeriod; |
| } |
| |
| do { |
| audioBuffer.frameCount = frames; |
| // Calling obtainBuffer() with a wait count of 1 |
| // limits wait time to WAIT_PERIOD_MS. This prevents from being |
| // stuck here not being able to handle timed events (position, markers). |
| status_t err = obtainBuffer(&audioBuffer, 1); |
| if (err < NO_ERROR) { |
| if (err != TIMED_OUT) { |
| ALOGE_IF(err != status_t(NO_MORE_BUFFERS), |
| "Error obtaining an audio buffer, giving up."); |
| return false; |
| } |
| break; |
| } |
| if (err == status_t(STOPPED)) return false; |
| |
| size_t reqSize = audioBuffer.size; |
| mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); |
| readSize = audioBuffer.size; |
| |
| // Sanity check on returned size |
| if (ssize_t(readSize) <= 0) { |
| // The callback is done filling buffers |
| // Keep this thread going to handle timed events and |
| // still try to get more data in intervals of WAIT_PERIOD_MS |
| // but don't just loop and block the CPU, so wait |
| usleep(WAIT_PERIOD_MS*1000); |
| break; |
| } |
| if (readSize > reqSize) readSize = reqSize; |
| |
| audioBuffer.size = readSize; |
| audioBuffer.frameCount = readSize/frameSize(); |
| frames -= audioBuffer.frameCount; |
| |
| releaseBuffer(&audioBuffer); |
| |
| } while (frames); |
| |
| |
| // Manage overrun callback |
| if (active && (mProxy->framesAvailable() == 0)) { |
| // The value of active is stale, but we are almost sure to be active here because |
| // otherwise we would have exited when obtainBuffer returned STOPPED earlier. |
| ALOGV("Overrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); |
| if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) { |
| mCbf(EVENT_OVERRUN, mUserData, NULL); |
| } |
| } |
| |
| if (frames == 0) { |
| mRemainingFrames = mNotificationFrames; |
| } else { |
| mRemainingFrames = frames; |
| } |
| return true; |
| } |
| |
| // must be called with mLock and cblk.lock held. Callers must also hold strong references on |
| // the IAudioRecord and IMemory in case they are recreated here. |
| // If the IAudioRecord is successfully restored, the cblk pointer is updated |
| status_t AudioRecord::restoreRecord_l(audio_track_cblk_t*& refCblk) |
| { |
| status_t result; |
| |
| audio_track_cblk_t* cblk = refCblk; |
| audio_track_cblk_t* newCblk = cblk; |
| ALOGW("dead IAudioRecord, creating a new one"); |
| |
| // signal old cblk condition so that other threads waiting for available buffers stop |
| // waiting now |
| cblk->cv.broadcast(); |
| cblk->lock.unlock(); |
| |
| // if the new IAudioRecord is created, openRecord_l() will modify the |
| // following member variables: mAudioRecord, mCblkMemory and mCblk. |
| // It will also delete the strong references on previous IAudioRecord and IMemory |
| result = openRecord_l(mSampleRate, mFormat, mFrameCount, getInput_l()); |
| if (result == NO_ERROR) { |
| newCblk = mCblk; |
| // callback thread or sync event hasn't changed |
| result = mAudioRecord->start(AudioSystem::SYNC_EVENT_SAME, 0); |
| } |
| if (result != NO_ERROR) { |
| mActive = false; |
| } |
| |
| ALOGV("restoreRecord_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", |
| result, mActive, newCblk, cblk, newCblk->flags, cblk->flags); |
| |
| if (result == NO_ERROR) { |
| // from now on we switch to the newly created cblk |
| refCblk = newCblk; |
| } |
| newCblk->lock.lock(); |
| |
| ALOGW_IF(result != NO_ERROR, "restoreRecord_l() error %d", result); |
| |
| return result; |
| } |
| |
| // ========================================================================= |
| |
| AudioRecord::AudioRecordThread::AudioRecordThread(AudioRecord& receiver, bool bCanCallJava) |
| : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) |
| { |
| } |
| |
| AudioRecord::AudioRecordThread::~AudioRecordThread() |
| { |
| } |
| |
| bool AudioRecord::AudioRecordThread::threadLoop() |
| { |
| { |
| AutoMutex _l(mMyLock); |
| if (mPaused) { |
| mMyCond.wait(mMyLock); |
| // caller will check for exitPending() |
| return true; |
| } |
| } |
| if (!mReceiver.processAudioBuffer(this)) { |
| pause(); |
| } |
| return true; |
| } |
| |
| void AudioRecord::AudioRecordThread::requestExit() |
| { |
| // must be in this order to avoid a race condition |
| Thread::requestExit(); |
| resume(); |
| } |
| |
| void AudioRecord::AudioRecordThread::pause() |
| { |
| AutoMutex _l(mMyLock); |
| mPaused = true; |
| } |
| |
| void AudioRecord::AudioRecordThread::resume() |
| { |
| AutoMutex _l(mMyLock); |
| if (mPaused) { |
| mPaused = false; |
| mMyCond.signal(); |
| } |
| } |
| |
| // ------------------------------------------------------------------------- |
| |
| }; // namespace android |