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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PREVIEW_PLAYER_H_
#define PREVIEW_PLAYER_H_
#include "TimedEventQueue.h"
#include "VideoEditorAudioPlayer.h"
#include <media/MediaPlayerInterface.h>
#include <media/stagefright/OMXClient.h>
#include <media/stagefright/TimeSource.h>
#include <utils/threads.h>
#include "NativeWindowRenderer.h"
namespace android {
struct VideoEditorAudioPlayer;
struct MediaExtractor;
struct PreviewPlayer {
PreviewPlayer(NativeWindowRenderer* renderer);
~PreviewPlayer();
void setListener(const wp<MediaPlayerBase> &listener);
void reset();
status_t play();
status_t pause();
bool isPlaying() const;
void setSurface(const sp<Surface> &surface);
void setSurfaceTexture(const sp<IGraphicBufferProducer> &bufferProducer);
status_t seekTo(int64_t timeUs);
status_t getVideoDimensions(int32_t *width, int32_t *height) const;
// FIXME: Sync between ...
void acquireLock();
void releaseLock();
status_t prepare();
status_t prepareAsync();
status_t setDataSource(const char *path);
status_t setDataSource(const sp<IStreamSource> &source);
void setAudioSink(const sp<MediaPlayerBase::AudioSink> &audioSink);
status_t setLooping(bool shouldLoop);
status_t getDuration(int64_t *durationUs);
status_t getPosition(int64_t *positionUs);
uint32_t getSourceSeekFlags() const;
void postAudioEOS(int64_t delayUs = 0ll);
void postAudioSeekComplete();
status_t loadEffectsSettings(M4VSS3GPP_EffectSettings* pEffectSettings,
int nEffects);
status_t loadAudioMixSettings(M4xVSS_AudioMixingSettings* pAudioMixSettings);
status_t setAudioMixPCMFileHandle(M4OSA_Context pAudioMixPCMFileHandle);
status_t setAudioMixStoryBoardParam(M4OSA_UInt32 audioMixStoryBoardTS,
M4OSA_UInt32 currentMediaBeginCutTime,
M4OSA_UInt32 currentMediaVolumeVol);
status_t setPlaybackBeginTime(uint32_t msec);
status_t setPlaybackEndTime(uint32_t msec);
status_t setStoryboardStartTime(uint32_t msec);
status_t setProgressCallbackInterval(uint32_t cbInterval);
status_t setMediaRenderingMode(M4xVSS_MediaRendering mode,
M4VIDEOEDITING_VideoFrameSize outputVideoSize);
status_t resetJniCallbackTimeStamp();
status_t setImageClipProperties(uint32_t width, uint32_t height);
status_t readFirstVideoFrame();
status_t getLastRenderedTimeMs(uint32_t *lastRenderedTimeMs);
status_t setAudioPlayer(VideoEditorAudioPlayer *audioPlayer);
private:
enum {
PLAYING = 1,
LOOPING = 2,
FIRST_FRAME = 4,
PREPARING = 8,
PREPARED = 16,
AT_EOS = 32,
PREPARE_CANCELLED = 64,
CACHE_UNDERRUN = 128,
AUDIO_AT_EOS = 256,
VIDEO_AT_EOS = 512,
AUTO_LOOPING = 1024,
INFORMED_AV_EOS = 2048,
// We are basically done preparing but are currently buffering
// sufficient data to begin playback and finish the preparation phase
// for good.
PREPARING_CONNECTED = 2048,
// We're triggering a single video event to display the first frame
// after the seekpoint.
SEEK_PREVIEW = 4096,
AUDIO_RUNNING = 8192,
AUDIOPLAYER_STARTED = 16384,
INCOGNITO = 32768,
};
mutable Mutex mLock;
OMXClient mClient;
TimedEventQueue mQueue;
bool mQueueStarted;
wp<MediaPlayerBase> mListener;
sp<Surface> mSurface;
sp<ANativeWindow> mNativeWindow;
sp<MediaPlayerBase::AudioSink> mAudioSink;
SystemTimeSource mSystemTimeSource;
TimeSource *mTimeSource;
String8 mUri;
sp<MediaSource> mVideoTrack;
sp<MediaSource> mVideoSource;
bool mVideoRendererIsPreview;
sp<MediaSource> mAudioTrack;
sp<MediaSource> mAudioSource;
VideoEditorAudioPlayer *mAudioPlayer;
int64_t mDurationUs;
int32_t mDisplayWidth;
int32_t mDisplayHeight;
uint32_t mFlags;
uint32_t mExtractorFlags;
int64_t mTimeSourceDeltaUs;
int64_t mVideoTimeUs;
enum SeekType {
NO_SEEK,
SEEK,
SEEK_VIDEO_ONLY
};
SeekType mSeeking;
bool mSeekNotificationSent;
int64_t mSeekTimeUs;
int64_t mBitrate; // total bitrate of the file (in bps) or -1 if unknown.
bool mWatchForAudioSeekComplete;
bool mWatchForAudioEOS;
sp<TimedEventQueue::Event> mVideoEvent;
bool mVideoEventPending;
sp<TimedEventQueue::Event> mStreamDoneEvent;
bool mStreamDoneEventPending;
sp<TimedEventQueue::Event> mCheckAudioStatusEvent;
bool mAudioStatusEventPending;
sp<TimedEventQueue::Event> mVideoLagEvent;
bool mVideoLagEventPending;
sp<TimedEventQueue::Event> mAsyncPrepareEvent;
Condition mPreparedCondition;
bool mIsAsyncPrepare;
status_t mPrepareResult;
status_t mStreamDoneStatus;
MediaBuffer *mVideoBuffer;
int64_t mLastVideoTimeUs;
ARect mCropRect;
int32_t mGivenWidth, mGivenHeight;
bool mIsChangeSourceRequired;
NativeWindowRenderer *mNativeWindowRenderer;
RenderInput *mVideoRenderer;
int32_t mVideoWidth, mVideoHeight;
//Data structures used for audio and video effects
M4VSS3GPP_EffectSettings* mEffectsSettings;
M4xVSS_AudioMixingSettings* mPreviewPlayerAudioMixSettings;
M4OSA_Context mAudioMixPCMFileHandle;
M4OSA_UInt32 mAudioMixStoryBoardTS;
M4OSA_UInt32 mCurrentMediaBeginCutTime;
M4OSA_UInt32 mCurrentMediaVolumeValue;
M4OSA_UInt32 mCurrFramingEffectIndex;
uint32_t mNumberEffects;
uint32_t mPlayBeginTimeMsec;
uint32_t mPlayEndTimeMsec;
uint64_t mDecodedVideoTs; // timestamp of current decoded video frame buffer
uint64_t mDecVideoTsStoryBoard; // timestamp of frame relative to storyboard
uint32_t mCurrentVideoEffect;
uint32_t mProgressCbInterval;
uint32_t mNumberDecVideoFrames; // Counter of number of video frames decoded
sp<TimedEventQueue::Event> mProgressCbEvent;
bool mProgressCbEventPending;
sp<TimedEventQueue::Event> mOverlayUpdateEvent;
bool mOverlayUpdateEventPending;
bool mOverlayUpdateEventPosted;
M4xVSS_MediaRendering mRenderingMode;
uint32_t mOutputVideoWidth;
uint32_t mOutputVideoHeight;
uint32_t mStoryboardStartTimeMsec;
bool mIsVideoSourceJpg;
bool mIsFiftiesEffectStarted;
int64_t mImageFrameTimeUs;
bool mStartNextPlayer;
mutable Mutex mLockControl;
M4VIFI_UInt8* mFrameRGBBuffer;
M4VIFI_UInt8* mFrameYUVBuffer;
void cancelPlayerEvents_l(bool updateProgressCb = false);
status_t setDataSource_l(const sp<MediaExtractor> &extractor);
status_t setDataSource_l(const char *path);
void setNativeWindow_l(const sp<ANativeWindow> &native);
void reset_l();
void clear_l();
status_t play_l();
status_t pause_l(bool at_eos = false);
status_t initRenderer_l();
status_t initAudioDecoder_l();
status_t initVideoDecoder_l(uint32_t flags = 0);
void notifyVideoSize_l();
void notifyListener_l(int msg, int ext1 = 0, int ext2 = 0);
void onVideoEvent();
void onVideoLagUpdate();
void onStreamDone();
void onCheckAudioStatus();
void onPrepareAsyncEvent();
void finishAsyncPrepare_l();
void abortPrepare(status_t err);
status_t startAudioPlayer_l();
void setVideoSource(const sp<MediaSource>& source);
status_t finishSetDataSource_l();
void setAudioSource(const sp<MediaSource>& source);
status_t seekTo_l(int64_t timeUs);
void seekAudioIfNecessary_l();
void finishSeekIfNecessary(int64_t videoTimeUs);
void postCheckAudioStatusEvent_l(int64_t delayUs);
void postVideoLagEvent_l();
void postStreamDoneEvent_l(status_t status);
void postVideoEvent_l(int64_t delayUs = -1);
void setVideoPostProcessingNode(
M4VSS3GPP_VideoEffectType type, M4OSA_Bool enable);
void postProgressCallbackEvent_l();
void shutdownVideoDecoder_l();
void onProgressCbEvent();
void postOverlayUpdateEvent_l();
void onUpdateOverlayEvent();
status_t setDataSource_l_jpg();
status_t prepare_l();
status_t prepareAsync_l();
void updateBatteryUsage_l();
void updateSizeToRender(sp<MetaData> meta);
void setDuration_l(int64_t durationUs);
void setPosition_l(int64_t timeUs);
PreviewPlayer(const PreviewPlayer &);
PreviewPlayer &operator=(const PreviewPlayer &);
};
} // namespace android
#endif // PREVIEW_PLAYER_H_