| /* |
| ** |
| ** Copyright 2012, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef INCLUDING_FROM_AUDIOFLINGER_H |
| #error This header file should only be included from AudioFlinger.h |
| #endif |
| |
| // playback track |
| class Track : public TrackBase, public VolumeProvider { |
| public: |
| Track( PlaybackThread *thread, |
| const sp<Client>& client, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| const sp<IMemory>& sharedBuffer, |
| int sessionId, |
| IAudioFlinger::track_flags_t flags); |
| virtual ~Track(); |
| |
| static void appendDumpHeader(String8& result); |
| void dump(char* buffer, size_t size); |
| virtual status_t start(AudioSystem::sync_event_t event = |
| AudioSystem::SYNC_EVENT_NONE, |
| int triggerSession = 0); |
| virtual void stop(); |
| void pause(); |
| |
| void flush(); |
| void destroy(); |
| int name() const { return mName; } |
| |
| audio_stream_type_t streamType() const { |
| return mStreamType; |
| } |
| status_t attachAuxEffect(int EffectId); |
| void setAuxBuffer(int EffectId, int32_t *buffer); |
| int32_t *auxBuffer() const { return mAuxBuffer; } |
| void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; } |
| int16_t *mainBuffer() const { return mMainBuffer; } |
| int auxEffectId() const { return mAuxEffectId; } |
| |
| // implement FastMixerState::VolumeProvider interface |
| virtual uint32_t getVolumeLR(); |
| |
| virtual status_t setSyncEvent(const sp<SyncEvent>& event); |
| |
| protected: |
| // for numerous |
| friend class PlaybackThread; |
| friend class MixerThread; |
| friend class DirectOutputThread; |
| |
| Track(const Track&); |
| Track& operator = (const Track&); |
| |
| // AudioBufferProvider interface |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, |
| int64_t pts = kInvalidPTS); |
| // releaseBuffer() not overridden |
| |
| virtual size_t framesReady() const; |
| |
| bool isPausing() const { return mState == PAUSING; } |
| bool isPaused() const { return mState == PAUSED; } |
| bool isResuming() const { return mState == RESUMING; } |
| bool isReady() const; |
| void setPaused() { mState = PAUSED; } |
| void reset(); |
| |
| bool isOutputTrack() const { |
| return (mStreamType == AUDIO_STREAM_CNT); |
| } |
| |
| sp<IMemory> sharedBuffer() const { return mSharedBuffer; } |
| |
| // framesWritten is cumulative, never reset, and is shared all tracks |
| // audioHalFrames is derived from output latency |
| // FIXME parameters not needed, could get them from the thread |
| bool presentationComplete(size_t framesWritten, size_t audioHalFrames); |
| |
| public: |
| void triggerEvents(AudioSystem::sync_event_t type); |
| void invalidate(); |
| bool isInvalid() const { return mIsInvalid; } |
| virtual bool isTimedTrack() const { return false; } |
| bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } |
| |
| protected: |
| |
| // FILLED state is used for suppressing volume ramp at begin of playing |
| enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE}; |
| mutable uint8_t mFillingUpStatus; |
| int8_t mRetryCount; |
| const sp<IMemory> mSharedBuffer; |
| bool mResetDone; |
| const audio_stream_type_t mStreamType; |
| int mName; // track name on the normal mixer, |
| // allocated statically at track creation time, |
| // and is even allocated (though unused) for fast tracks |
| // FIXME don't allocate track name for fast tracks |
| int16_t *mMainBuffer; |
| int32_t *mAuxBuffer; |
| int mAuxEffectId; |
| bool mHasVolumeController; |
| size_t mPresentationCompleteFrames; // number of frames written to the |
| // audio HAL when this track will be fully rendered |
| // zero means not monitoring |
| private: |
| IAudioFlinger::track_flags_t mFlags; |
| |
| // The following fields are only for fast tracks, and should be in a subclass |
| int mFastIndex; // index within FastMixerState::mFastTracks[]; |
| // either mFastIndex == -1 if not isFastTrack() |
| // or 0 < mFastIndex < FastMixerState::kMaxFast because |
| // index 0 is reserved for normal mixer's submix; |
| // index is allocated statically at track creation time |
| // but the slot is only used if track is active |
| FastTrackUnderruns mObservedUnderruns; // Most recently observed value of |
| // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns |
| uint32_t mUnderrunCount; // Counter of total number of underruns, never reset |
| volatile float mCachedVolume; // combined master volume and stream type volume; |
| // 'volatile' means accessed without lock or |
| // barrier, but is read/written atomically |
| bool mIsInvalid; // non-resettable latch, set by invalidate() |
| }; // end of Track |
| |
| class TimedTrack : public Track { |
| public: |
| static sp<TimedTrack> create(PlaybackThread *thread, |
| const sp<Client>& client, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| const sp<IMemory>& sharedBuffer, |
| int sessionId); |
| virtual ~TimedTrack(); |
| |
| class TimedBuffer { |
| public: |
| TimedBuffer(); |
| TimedBuffer(const sp<IMemory>& buffer, int64_t pts); |
| const sp<IMemory>& buffer() const { return mBuffer; } |
| int64_t pts() const { return mPTS; } |
| uint32_t position() const { return mPosition; } |
| void setPosition(uint32_t pos) { mPosition = pos; } |
| private: |
| sp<IMemory> mBuffer; |
| int64_t mPTS; |
| uint32_t mPosition; |
| }; |
| |
| // Mixer facing methods. |
| virtual bool isTimedTrack() const { return true; } |
| virtual size_t framesReady() const; |
| |
| // AudioBufferProvider interface |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, |
| int64_t pts); |
| virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); |
| |
| // Client/App facing methods. |
| status_t allocateTimedBuffer(size_t size, |
| sp<IMemory>* buffer); |
| status_t queueTimedBuffer(const sp<IMemory>& buffer, |
| int64_t pts); |
| status_t setMediaTimeTransform(const LinearTransform& xform, |
| TimedAudioTrack::TargetTimeline target); |
| |
| private: |
| TimedTrack(PlaybackThread *thread, |
| const sp<Client>& client, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| const sp<IMemory>& sharedBuffer, |
| int sessionId); |
| |
| void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer); |
| void timedYieldSilence_l(uint32_t numFrames, |
| AudioBufferProvider::Buffer* buffer); |
| void trimTimedBufferQueue_l(); |
| void trimTimedBufferQueueHead_l(const char* logTag); |
| void updateFramesPendingAfterTrim_l(const TimedBuffer& buf, |
| const char* logTag); |
| |
| uint64_t mLocalTimeFreq; |
| LinearTransform mLocalTimeToSampleTransform; |
| LinearTransform mMediaTimeToSampleTransform; |
| sp<MemoryDealer> mTimedMemoryDealer; |
| |
| Vector<TimedBuffer> mTimedBufferQueue; |
| bool mQueueHeadInFlight; |
| bool mTrimQueueHeadOnRelease; |
| uint32_t mFramesPendingInQueue; |
| |
| uint8_t* mTimedSilenceBuffer; |
| uint32_t mTimedSilenceBufferSize; |
| mutable Mutex mTimedBufferQueueLock; |
| bool mTimedAudioOutputOnTime; |
| CCHelper mCCHelper; |
| |
| Mutex mMediaTimeTransformLock; |
| LinearTransform mMediaTimeTransform; |
| bool mMediaTimeTransformValid; |
| TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget; |
| }; |
| |
| |
| // playback track, used by DuplicatingThread |
| class OutputTrack : public Track { |
| public: |
| |
| class Buffer : public AudioBufferProvider::Buffer { |
| public: |
| int16_t *mBuffer; |
| }; |
| |
| OutputTrack(PlaybackThread *thread, |
| DuplicatingThread *sourceThread, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount); |
| virtual ~OutputTrack(); |
| |
| virtual status_t start(AudioSystem::sync_event_t event = |
| AudioSystem::SYNC_EVENT_NONE, |
| int triggerSession = 0); |
| virtual void stop(); |
| bool write(int16_t* data, uint32_t frames); |
| bool bufferQueueEmpty() const { return mBufferQueue.size() == 0; } |
| bool isActive() const { return mActive; } |
| const wp<ThreadBase>& thread() const { return mThread; } |
| |
| private: |
| |
| enum { |
| NO_MORE_BUFFERS = 0x80000001, // same in AudioTrack.h, ok to be different value |
| }; |
| |
| status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, |
| uint32_t waitTimeMs); |
| void clearBufferQueue(); |
| |
| // Maximum number of pending buffers allocated by OutputTrack::write() |
| static const uint8_t kMaxOverFlowBuffers = 10; |
| |
| Vector < Buffer* > mBufferQueue; |
| AudioBufferProvider::Buffer mOutBuffer; |
| bool mActive; |
| DuplicatingThread* const mSourceThread; // for waitTimeMs() in write() |
| AudioTrackClientProxy* mClientProxy; |
| }; // end of OutputTrack |