| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_EFFECTREVERB_H_ |
| #define ANDROID_EFFECTREVERB_H_ |
| |
| #include <audio_effects/effect_environmentalreverb.h> |
| #include <audio_effects/effect_presetreverb.h> |
| |
| |
| /*------------------------------------ |
| * defines |
| *------------------------------------ |
| */ |
| |
| /* |
| CIRCULAR() calculates the array index using modulo arithmetic. |
| The "trick" is that modulo arithmetic is simplified by masking |
| the effective address where the mask is (2^n)-1. This only works |
| if the buffer size is a power of two. |
| */ |
| #define CIRCULAR(base,offset,size) (uint32_t)( \ |
| ( \ |
| ((int32_t)(base)) + ((int32_t)(offset)) \ |
| ) \ |
| & size \ |
| ) |
| |
| #define NUM_OUTPUT_CHANNELS 2 |
| #define OUTPUT_CHANNELS AUDIO_CHANNEL_OUT_STEREO |
| |
| #define REVERB_BUFFER_SIZE_IN_SAMPLES_MAX 16384 |
| |
| #define REVERB_NUM_PRESETS REVERB_PRESET_PLATE // REVERB_PRESET_NONE is not included |
| #define REVERB_MAX_NUM_REFLECTIONS 5 // max num reflections per channel |
| |
| |
| // xfade parameters |
| #define REVERB_XFADE_PERIOD_IN_SECONDS (double) (100.0 / 1000.0) // xfade once every this many seconds |
| |
| |
| /**********/ |
| /* the entire synth uses various flags in a bit field */ |
| |
| /* if flag is set, synth reset has been requested */ |
| #define REVERB_FLAG_RESET_IS_REQUESTED 0x01 /* bit 0 */ |
| #define MASK_REVERB_RESET_IS_REQUESTED 0x01 |
| #define MASK_REVERB_RESET_IS_NOT_REQUESTED (uint32_t)(~MASK_REVERB_RESET_IS_REQUESTED) |
| |
| /* |
| by default, we always want to update ALL channel parameters |
| when we reset the synth (e.g., during GM ON) |
| */ |
| #define DEFAULT_REVERB_FLAGS 0x0 |
| |
| /* coefficients for generating sin, cos */ |
| #define REVERB_PAN_G2 4294940151 /* -0.82842712474619 = 2 - 4/sqrt(2) */ |
| /* |
| int32_t nPanG1 = +1.0 for sin |
| int32_t nPanG1 = -1.0 for cos |
| */ |
| #define REVERB_PAN_G0 23170 /* 0.707106781186547 = 1/sqrt(2) */ |
| |
| /*************************************************************/ |
| // define the input injection points |
| #define GUARD 5 // safety guard of this many samples |
| |
| #define MAX_AP_TIME (int) ((20*65536)/1000) // delay time in time units (65536th of sec) |
| #define MAX_DELAY_TIME (int) ((65*65536)/1000) // delay time in time units |
| #define MAX_EARLY_TIME (int) ((65*65536)/1000) // delay time in time units |
| |
| #define AP0_IN 0 |
| |
| |
| #define REVERB_DEFAULT_ROOM_NUMBER 1 // default preset number |
| #define DEFAULT_AP0_GAIN 19400 |
| #define DEFAULT_AP1_GAIN -19400 |
| |
| #define REVERB_DEFAULT_WET 32767 |
| #define REVERB_DEFAULT_DRY 0 |
| |
| #define REVERB_WET_MAX 32767 |
| #define REVERB_WET_MIN 0 |
| #define REVERB_DRY_MAX 32767 |
| #define REVERB_DRY_MIN 0 |
| |
| // constants for reverb density |
| // The density expressed in permilles changes the Allpass delay in a linear manner in the range defined by |
| // AP0_TIME_BASE to AP0_TIME_BASE + AP0_TIME_RANGE |
| #define AP0_TIME_BASE (int)((9*65536)/1000) |
| #define AP0_TIME_RANGE (int)((4*65536)/1000) |
| #define AP1_TIME_BASE (int)((12*65536)/1000) |
| #define AP1_TIME_RANGE (int)((8*65536)/1000) |
| |
| // constants for reverb diffusion |
| // The diffusion expressed in permilles changes the Allpass gain in a linear manner in the range defined by |
| // AP0_GAIN_BASE to AP0_GAIN_BASE + AP0_GAIN_RANGE |
| #define AP0_GAIN_BASE (int)(9830) |
| #define AP0_GAIN_RANGE (int)(19660-9830) |
| #define AP1_GAIN_BASE (int)(6553) |
| #define AP1_GAIN_RANGE (int)(22936-6553) |
| |
| |
| enum reverb_state_e { |
| REVERB_STATE_UNINITIALIZED, |
| REVERB_STATE_INITIALIZED, |
| REVERB_STATE_ACTIVE, |
| }; |
| |
| /* parameters for each allpass */ |
| typedef struct |
| { |
| uint16_t m_zApOut; // delay offset for ap out |
| |
| int16_t m_nApGain; // gain for ap |
| |
| uint16_t m_zApIn; // delay offset for ap in |
| |
| } allpass_object_t; |
| |
| |
| /* parameters for early reflections */ |
| typedef struct |
| { |
| uint16_t m_zDelay[REVERB_MAX_NUM_REFLECTIONS]; // delay offset for ap out |
| |
| int16_t m_nGain[REVERB_MAX_NUM_REFLECTIONS]; // gain for ap |
| |
| } early_reflection_object_t; |
| |
| //demo |
| typedef struct |
| { |
| int16_t m_nRvbLpfFbk; |
| int16_t m_nRvbLpfFwd; |
| int16_t m_nRoomLpfFbk; |
| int16_t m_nRoomLpfFwd; |
| |
| int16_t m_nEarlyGain; |
| int16_t m_nEarlyDelay; |
| int16_t m_nLateGain; |
| int16_t m_nLateDelay; |
| |
| early_reflection_object_t m_sEarlyL; |
| early_reflection_object_t m_sEarlyR; |
| |
| uint16_t m_nMaxExcursion; //28 |
| int16_t m_nXfadeInterval; |
| |
| int16_t m_nAp0_ApGain; //30 |
| int16_t m_nAp0_ApOut; |
| int16_t m_nAp1_ApGain; |
| int16_t m_nAp1_ApOut; |
| int16_t m_nDiffusion; |
| |
| int16_t m_rfu4; |
| int16_t m_rfu5; |
| int16_t m_rfu6; |
| int16_t m_rfu7; |
| int16_t m_rfu8; |
| int16_t m_rfu9; |
| int16_t m_rfu10; //43 |
| |
| } reverb_preset_t; |
| |
| typedef struct |
| { |
| reverb_preset_t m_sPreset[REVERB_NUM_PRESETS]; // array of presets(does not include REVERB_PRESET_NONE) |
| |
| } reverb_preset_bank_t; |
| |
| |
| /* parameters for each reverb */ |
| typedef struct |
| { |
| /* update counter keeps track of when synth params need updating */ |
| /* only needs to be as large as REVERB_UPDATE_PERIOD_IN_SAMPLES */ |
| int16_t m_nUpdateCounter; |
| |
| uint16_t m_nBaseIndex; // base index for circular buffer |
| |
| // reverb delay line offsets, allpass parameters, etc: |
| |
| short m_nRevFbkR; // combine feedback reverb right out with dry left in |
| short m_zOutLpfL; // left reverb output |
| |
| allpass_object_t m_sAp0; // allpass 0 (left channel) |
| |
| uint16_t m_zD0In; // delay offset for delay line D0 in |
| |
| short m_nRevFbkL; // combine feedback reverb left out with dry right in |
| short m_zOutLpfR; // right reverb output |
| |
| allpass_object_t m_sAp1; // allpass 1 (right channel) |
| |
| uint16_t m_zD1In; // delay offset for delay line D1 in |
| |
| // delay output taps, notice criss cross order |
| uint16_t m_zD0Self; // self feeds forward d0 --> d0 |
| |
| uint16_t m_zD1Cross; // cross feeds across d1 --> d0 |
| |
| uint16_t m_zD1Self; // self feeds forward d1 --> d1 |
| |
| uint16_t m_zD0Cross; // cross feeds across d0 --> d1 |
| |
| int16_t m_nSin; // gain for self taps |
| |
| int16_t m_nCos; // gain for cross taps |
| |
| int16_t m_nSinIncrement; // increment for gain |
| |
| int16_t m_nCosIncrement; // increment for gain |
| |
| int16_t m_nRvbLpfFwd; // reverb feedback lpf forward gain (includes scaling for mixer) |
| |
| int16_t m_nRvbLpfFbk; // reverb feedback lpf feedback gain |
| |
| int16_t m_nRoomLpfFwd; // room lpf forward gain (includes scaling for mixer) |
| |
| int16_t m_nRoomLpfFbk; // room lpf feedback gain |
| |
| uint16_t m_nXfadeInterval; // update/xfade after this many samples |
| |
| uint16_t m_nXfadeCounter; // keep track of when to xfade |
| |
| int16_t m_nPhase; // -1 <= m_nPhase < 1 |
| // but during sin,cos calculations |
| // use m_nPhase/2 |
| |
| int16_t m_nPhaseIncrement; // add this to m_nPhase each frame |
| |
| int16_t m_nNoise; // random noise sample |
| |
| uint16_t m_nMaxExcursion; // the taps can excurse +/- this amount |
| |
| uint16_t m_bUseNoise; // if TRUE, use noise as input signal |
| |
| uint16_t m_bBypass; // if TRUE, then bypass reverb and copy input to output |
| |
| int16_t m_nCurrentRoom; // preset number for current room |
| |
| int16_t m_nNextRoom; // preset number for next room |
| |
| int16_t m_nEarlyGain; // gain for early (widen) signal |
| int16_t m_nEarlyDelay; // initial dealy for early (widen) signal |
| int16_t m_nEarly0in; |
| int16_t m_nEarly1in; |
| int16_t m_nLateGain; // gain for late reverb |
| int16_t m_nLateDelay; |
| |
| int16_t m_nDiffusion; |
| |
| early_reflection_object_t m_sEarlyL; // left channel early reflections |
| early_reflection_object_t m_sEarlyR; // right channel early reflections |
| |
| short m_nDelayLine[REVERB_BUFFER_SIZE_IN_SAMPLES_MAX]; // one large delay line for all reverb elements |
| |
| reverb_preset_t pPreset; |
| |
| reverb_preset_bank_t m_sPreset; |
| |
| //int8_t preset; |
| uint32_t m_nSamplingRate; |
| int32_t m_nUpdatePeriodInBits; |
| int32_t m_nBufferMask; |
| int32_t m_nUpdatePeriodInSamples; |
| int32_t m_nDelay0Out; |
| int32_t m_nDelay1Out; |
| int16_t m_nCosWT_5KHz; |
| |
| uint16_t m_Aux; // if TRUE, is connected as auxiliary effect |
| uint16_t m_Preset; // if TRUE, expose preset revert interface |
| |
| uint32_t mState; |
| } reverb_object_t; |
| |
| |
| |
| typedef struct reverb_module_s { |
| const struct effect_interface_s *itfe; |
| effect_config_t config; |
| reverb_object_t context; |
| } reverb_module_t; |
| |
| /*------------------------------------ |
| * Effect API |
| *------------------------------------ |
| */ |
| int EffectCreate(const effect_uuid_t *effectUID, |
| int32_t sessionId, |
| int32_t ioId, |
| effect_handle_t *pHandle); |
| int EffectRelease(effect_handle_t handle); |
| int EffectGetDescriptor(const effect_uuid_t *uuid, |
| effect_descriptor_t *pDescriptor); |
| |
| static int Reverb_Process(effect_handle_t self, |
| audio_buffer_t *inBuffer, |
| audio_buffer_t *outBuffer); |
| static int Reverb_Command(effect_handle_t self, |
| uint32_t cmdCode, |
| uint32_t cmdSize, |
| void *pCmdData, |
| uint32_t *replySize, |
| void *pReplyData); |
| static int Reverb_GetDescriptor(effect_handle_t self, |
| effect_descriptor_t *pDescriptor); |
| |
| /*------------------------------------ |
| * internal functions |
| *------------------------------------ |
| */ |
| |
| int Reverb_Init(reverb_module_t *pRvbModule, int aux, int preset); |
| int Reverb_setConfig(reverb_module_t *pRvbModule, effect_config_t *pConfig, bool init); |
| void Reverb_getConfig(reverb_module_t *pRvbModule, effect_config_t *pConfig); |
| void Reverb_Reset(reverb_object_t *pReverb, bool init); |
| |
| int Reverb_setParameter (reverb_object_t *pReverb, int32_t param, size_t size, void *pValue); |
| int Reverb_getParameter(reverb_object_t *pReverb, int32_t param, size_t *pSize, void *pValue); |
| |
| /*---------------------------------------------------------------------------- |
| * ReverbUpdateXfade |
| *---------------------------------------------------------------------------- |
| * Purpose: |
| * Update the xfade parameters as required |
| * |
| * Inputs: |
| * nNumSamplesToAdd - number of samples to write to buffer |
| * |
| * Outputs: |
| * |
| * |
| * Side Effects: |
| * - xfade parameters will be changed |
| * |
| *---------------------------------------------------------------------------- |
| */ |
| static int ReverbUpdateXfade(reverb_object_t* pReverbData, int nNumSamplesToAdd); |
| |
| /*---------------------------------------------------------------------------- |
| * ReverbCalculateNoise |
| *---------------------------------------------------------------------------- |
| * Purpose: |
| * Calculate a noise sample and limit its value |
| * |
| * Inputs: |
| * Pointer to reverb context |
| * |
| * Outputs: |
| * new limited noise value |
| * |
| * Side Effects: |
| * - pReverbData->m_nNoise value is updated |
| * |
| *---------------------------------------------------------------------------- |
| */ |
| static uint16_t ReverbCalculateNoise(reverb_object_t *pReverbData); |
| |
| /*---------------------------------------------------------------------------- |
| * ReverbCalculateSinCos |
| *---------------------------------------------------------------------------- |
| * Purpose: |
| * Calculate a new sin and cosine value based on the given phase |
| * |
| * Inputs: |
| * nPhase - phase angle |
| * pnSin - input old value, output new value |
| * pnCos - input old value, output new value |
| * |
| * Outputs: |
| * |
| * Side Effects: |
| * - *pnSin, *pnCos are updated |
| * |
| *---------------------------------------------------------------------------- |
| */ |
| static int ReverbCalculateSinCos(int16_t nPhase, int16_t *pnSin, int16_t *pnCos); |
| |
| /*---------------------------------------------------------------------------- |
| * Reverb |
| *---------------------------------------------------------------------------- |
| * Purpose: |
| * apply reverb to the given signal |
| * |
| * Inputs: |
| * nNu |
| * pnSin - input old value, output new value |
| * pnCos - input old value, output new value |
| * |
| * Outputs: |
| * number of samples actually reverberated |
| * |
| * Side Effects: |
| * |
| *---------------------------------------------------------------------------- |
| */ |
| static int Reverb(reverb_object_t* pReverbData, int nNumSamplesToAdd, short *pOutputBuffer, short *pInputBuffer); |
| |
| /*---------------------------------------------------------------------------- |
| * ReverbReadInPresets() |
| *---------------------------------------------------------------------------- |
| * Purpose: sets global reverb preset bank to defaults |
| * |
| * Inputs: |
| * |
| * Outputs: |
| * |
| *---------------------------------------------------------------------------- |
| */ |
| static int ReverbReadInPresets(reverb_object_t* pReverbData); |
| |
| |
| /*---------------------------------------------------------------------------- |
| * ReverbUpdateRoom |
| *---------------------------------------------------------------------------- |
| * Purpose: |
| * Update the room's preset parameters as required |
| * |
| * Inputs: |
| * |
| * Outputs: |
| * |
| * |
| * Side Effects: |
| * - reverb paramters (fbk, fwd, etc) will be changed |
| * - m_nCurrentRoom := m_nNextRoom |
| *---------------------------------------------------------------------------- |
| */ |
| static int ReverbUpdateRoom(reverb_object_t* pReverbData, bool fullUpdate); |
| |
| |
| static int ReverbComputeConstants(reverb_object_t *pReverbData, uint32_t samplingRate); |
| |
| #endif /*ANDROID_EFFECTREVERB_H_*/ |