blob: e348d3a2aed178200d1410e83b532046d50fb432 [file] [log] [blame]
#include "rs_core.rsh"
#include "rs_graphics.rsh"
#include "rs_structs.h"
// Opaque Allocation type operations
extern uint32_t __attribute__((overloadable))
rsAllocationGetDimX(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
return alloc->mHal.drvState.lod[0].dimX;
}
extern uint32_t __attribute__((overloadable))
rsAllocationGetDimY(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
return alloc->mHal.drvState.lod[0].dimY;
}
extern uint32_t __attribute__((overloadable))
rsAllocationGetDimZ(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
return alloc->mHal.drvState.lod[0].dimZ;
}
extern uint32_t __attribute__((overloadable))
rsAllocationGetDimLOD(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
return alloc->mHal.state.hasMipmaps;
}
extern uint32_t __attribute__((overloadable))
rsAllocationGetDimFaces(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
return alloc->mHal.state.hasFaces;
}
extern const void * __attribute__((overloadable))
rsGetElementAt(rs_allocation a, uint32_t x) {
Allocation_t *alloc = (Allocation_t *)a.p;
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
const uint32_t eSize = alloc->mHal.state.elementSizeBytes;
return &p[eSize * x];
}
extern const void * __attribute__((overloadable))
rsGetElementAt(rs_allocation a, uint32_t x, uint32_t y) {
Allocation_t *alloc = (Allocation_t *)a.p;
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
const uint32_t eSize = alloc->mHal.state.elementSizeBytes;
const uint32_t stride = alloc->mHal.drvState.lod[0].stride;
return &p[(eSize * x) + (y * stride)];
}
extern const void * __attribute__((overloadable))
rsGetElementAt(rs_allocation a, uint32_t x, uint32_t y, uint32_t z) {
Allocation_t *alloc = (Allocation_t *)a.p;
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
const uint32_t eSize = alloc->mHal.state.elementSizeBytes;
const uint32_t stride = alloc->mHal.drvState.lod[0].stride;
const uint32_t dimY = alloc->mHal.drvState.lod[0].dimY;
return &p[(eSize * x) + (y * stride) + (z * stride * dimY)];
}
extern rs_element __attribute__((overloadable))
rsAllocationGetElement(rs_allocation a) {
Allocation_t *alloc = (Allocation_t *)a.p;
if (alloc == NULL) {
rs_element nullElem = {0};
return nullElem;
}
Type_t *type = (Type_t *)alloc->mHal.state.type;
rs_element returnElem = {type->mHal.state.element};
return returnElem;
}
// TODO: this needs to be optimized, obviously
static void memcpy(void* dst, void* src, size_t size) {
char* dst_c = (char*) dst, *src_c = (char*) src;
for (; size > 0; size--) {
*dst_c++ = *src_c++;
}
}
extern void __attribute__((overloadable))
rsSetElementAt(rs_allocation a, void* ptr, uint32_t x) {
Allocation_t *alloc = (Allocation_t *)a.p;
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
const uint32_t eSize = alloc->mHal.state.elementSizeBytes;
memcpy((void*)&p[eSize * x], ptr, eSize);
}
extern void __attribute__((overloadable))
rsSetElementAt(rs_allocation a, void* ptr, uint32_t x, uint32_t y) {
Allocation_t *alloc = (Allocation_t *)a.p;
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
const uint32_t eSize = alloc->mHal.state.elementSizeBytes;
const uint32_t stride = alloc->mHal.drvState.lod[0].stride;
memcpy((void*)&p[(eSize * x) + (y * stride)], ptr, eSize);
}
#define SET_ELEMENT_AT(T) \
extern void __attribute__((overloadable)) \
__rsSetElementAt_##T(rs_allocation a, T val, uint32_t x) { \
Allocation_t *alloc = (Allocation_t *)a.p; \
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; \
const uint32_t eSize = sizeof(T); \
*((T*)&p[(eSize * x)]) = val; \
} \
extern void __attribute__((overloadable)) \
__rsSetElementAt_##T(rs_allocation a, T val, uint32_t x, uint32_t y) { \
Allocation_t *alloc = (Allocation_t *)a.p; \
const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; \
const uint32_t eSize = sizeof(T); \
const uint32_t stride = alloc->mHal.drvState.lod[0].stride; \
*((T*)&p[(eSize * x) + (y * stride)]) = val; \
}
SET_ELEMENT_AT(char)
SET_ELEMENT_AT(char2)
SET_ELEMENT_AT(char3)
SET_ELEMENT_AT(char4)
SET_ELEMENT_AT(uchar)
SET_ELEMENT_AT(uchar2)
SET_ELEMENT_AT(uchar3)
SET_ELEMENT_AT(uchar4)
SET_ELEMENT_AT(short)
SET_ELEMENT_AT(short2)
SET_ELEMENT_AT(short3)
SET_ELEMENT_AT(short4)
SET_ELEMENT_AT(ushort)
SET_ELEMENT_AT(ushort2)
SET_ELEMENT_AT(ushort3)
SET_ELEMENT_AT(ushort4)
SET_ELEMENT_AT(int)
SET_ELEMENT_AT(int2)
SET_ELEMENT_AT(int3)
SET_ELEMENT_AT(int4)
SET_ELEMENT_AT(uint)
SET_ELEMENT_AT(uint2)
SET_ELEMENT_AT(uint3)
SET_ELEMENT_AT(uint4)
SET_ELEMENT_AT(long)
SET_ELEMENT_AT(long2)
SET_ELEMENT_AT(long3)
SET_ELEMENT_AT(long4)
SET_ELEMENT_AT(ulong)
SET_ELEMENT_AT(ulong2)
SET_ELEMENT_AT(ulong3)
SET_ELEMENT_AT(ulong4)
SET_ELEMENT_AT(float)
SET_ELEMENT_AT(float2)
SET_ELEMENT_AT(float3)
SET_ELEMENT_AT(float4)
SET_ELEMENT_AT(double)
SET_ELEMENT_AT(double2)
SET_ELEMENT_AT(double3)
SET_ELEMENT_AT(double4)
#undef SET_ELEMENT_AT