| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "BufferQueue" |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| //#define LOG_NDEBUG 0 |
| |
| #define GL_GLEXT_PROTOTYPES |
| #define EGL_EGLEXT_PROTOTYPES |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include <gui/BufferQueue.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <private/gui/ComposerService.h> |
| |
| #include <utils/Log.h> |
| #include <utils/Trace.h> |
| |
| // Macros for including the BufferQueue name in log messages |
| #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) |
| #define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) |
| #define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) |
| #define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) |
| #define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) |
| |
| #define ATRACE_BUFFER_INDEX(index) \ |
| if (ATRACE_ENABLED()) { \ |
| char ___traceBuf[1024]; \ |
| snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), \ |
| (index)); \ |
| android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ |
| } |
| |
| namespace android { |
| |
| // Get an ID that's unique within this process. |
| static int32_t createProcessUniqueId() { |
| static volatile int32_t globalCounter = 0; |
| return android_atomic_inc(&globalCounter); |
| } |
| |
| static const char* scalingModeName(int scalingMode) { |
| switch (scalingMode) { |
| case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE"; |
| case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW"; |
| case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP"; |
| default: return "Unknown"; |
| } |
| } |
| |
| BufferQueue::BufferQueue(bool allowSynchronousMode, |
| const sp<IGraphicBufferAlloc>& allocator) : |
| mDefaultWidth(1), |
| mDefaultHeight(1), |
| mMaxAcquiredBufferCount(1), |
| mDefaultMaxBufferCount(2), |
| mOverrideMaxBufferCount(0), |
| mSynchronousMode(false), |
| mAllowSynchronousMode(allowSynchronousMode), |
| mConnectedApi(NO_CONNECTED_API), |
| mAbandoned(false), |
| mFrameCounter(0), |
| mBufferHasBeenQueued(false), |
| mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888), |
| mConsumerUsageBits(0), |
| mTransformHint(0) |
| { |
| // Choose a name using the PID and a process-unique ID. |
| mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId()); |
| |
| ST_LOGV("BufferQueue"); |
| if (allocator == NULL) { |
| sp<ISurfaceComposer> composer(ComposerService::getComposerService()); |
| mGraphicBufferAlloc = composer->createGraphicBufferAlloc(); |
| if (mGraphicBufferAlloc == 0) { |
| ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()"); |
| } |
| } else { |
| mGraphicBufferAlloc = allocator; |
| } |
| } |
| |
| BufferQueue::~BufferQueue() { |
| ST_LOGV("~BufferQueue"); |
| } |
| |
| status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) { |
| if (count < 2 || count > NUM_BUFFER_SLOTS) |
| return BAD_VALUE; |
| |
| mDefaultMaxBufferCount = count; |
| mDequeueCondition.broadcast(); |
| |
| return OK; |
| } |
| |
| bool BufferQueue::isSynchronousMode() const { |
| Mutex::Autolock lock(mMutex); |
| return mSynchronousMode; |
| } |
| |
| void BufferQueue::setConsumerName(const String8& name) { |
| Mutex::Autolock lock(mMutex); |
| mConsumerName = name; |
| } |
| |
| status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) { |
| Mutex::Autolock lock(mMutex); |
| mDefaultBufferFormat = defaultFormat; |
| return OK; |
| } |
| |
| status_t BufferQueue::setConsumerUsageBits(uint32_t usage) { |
| Mutex::Autolock lock(mMutex); |
| mConsumerUsageBits = usage; |
| return OK; |
| } |
| |
| status_t BufferQueue::setTransformHint(uint32_t hint) { |
| ST_LOGV("setTransformHint: %02x", hint); |
| Mutex::Autolock lock(mMutex); |
| mTransformHint = hint; |
| return OK; |
| } |
| |
| status_t BufferQueue::setBufferCount(int bufferCount) { |
| ST_LOGV("setBufferCount: count=%d", bufferCount); |
| |
| sp<ConsumerListener> listener; |
| { |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("setBufferCount: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| if (bufferCount > NUM_BUFFER_SLOTS) { |
| ST_LOGE("setBufferCount: bufferCount larger than slots available"); |
| return BAD_VALUE; |
| } |
| |
| // Error out if the user has dequeued buffers |
| int maxBufferCount = getMaxBufferCountLocked(); |
| for (int i=0 ; i<maxBufferCount; i++) { |
| if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { |
| ST_LOGE("setBufferCount: client owns some buffers"); |
| return -EINVAL; |
| } |
| } |
| |
| const int minBufferSlots = getMinMaxBufferCountLocked(); |
| if (bufferCount == 0) { |
| mOverrideMaxBufferCount = 0; |
| mDequeueCondition.broadcast(); |
| return OK; |
| } |
| |
| if (bufferCount < minBufferSlots) { |
| ST_LOGE("setBufferCount: requested buffer count (%d) is less than " |
| "minimum (%d)", bufferCount, minBufferSlots); |
| return BAD_VALUE; |
| } |
| |
| // here we're guaranteed that the client doesn't have dequeued buffers |
| // and will release all of its buffer references. |
| // |
| // XXX: Should this use drainQueueAndFreeBuffersLocked instead? |
| freeAllBuffersLocked(); |
| mOverrideMaxBufferCount = bufferCount; |
| mBufferHasBeenQueued = false; |
| mDequeueCondition.broadcast(); |
| listener = mConsumerListener; |
| } // scope for lock |
| |
| if (listener != NULL) { |
| listener->onBuffersReleased(); |
| } |
| |
| return OK; |
| } |
| |
| int BufferQueue::query(int what, int* outValue) |
| { |
| ATRACE_CALL(); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("query: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| int value; |
| switch (what) { |
| case NATIVE_WINDOW_WIDTH: |
| value = mDefaultWidth; |
| break; |
| case NATIVE_WINDOW_HEIGHT: |
| value = mDefaultHeight; |
| break; |
| case NATIVE_WINDOW_FORMAT: |
| value = mDefaultBufferFormat; |
| break; |
| case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: |
| value = getMinUndequeuedBufferCountLocked(); |
| break; |
| case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: |
| value = (mQueue.size() >= 2); |
| break; |
| default: |
| return BAD_VALUE; |
| } |
| outValue[0] = value; |
| return NO_ERROR; |
| } |
| |
| status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { |
| ATRACE_CALL(); |
| ST_LOGV("requestBuffer: slot=%d", slot); |
| Mutex::Autolock lock(mMutex); |
| if (mAbandoned) { |
| ST_LOGE("requestBuffer: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| int maxBufferCount = getMaxBufferCountLocked(); |
| if (slot < 0 || maxBufferCount <= slot) { |
| ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d", |
| maxBufferCount, slot); |
| return BAD_VALUE; |
| } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { |
| // XXX: I vaguely recall there was some reason this can be valid, but |
| // for the life of me I can't recall under what circumstances that's |
| // the case. |
| ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)", |
| slot, mSlots[slot].mBufferState); |
| return BAD_VALUE; |
| } |
| mSlots[slot].mRequestBufferCalled = true; |
| *buf = mSlots[slot].mGraphicBuffer; |
| return NO_ERROR; |
| } |
| |
| status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, |
| uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { |
| ATRACE_CALL(); |
| ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage); |
| |
| if ((w && !h) || (!w && h)) { |
| ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h); |
| return BAD_VALUE; |
| } |
| |
| status_t returnFlags(OK); |
| EGLDisplay dpy = EGL_NO_DISPLAY; |
| EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; |
| |
| { // Scope for the lock |
| Mutex::Autolock lock(mMutex); |
| |
| if (format == 0) { |
| format = mDefaultBufferFormat; |
| } |
| // turn on usage bits the consumer requested |
| usage |= mConsumerUsageBits; |
| |
| int found = -1; |
| int dequeuedCount = 0; |
| bool tryAgain = true; |
| while (tryAgain) { |
| if (mAbandoned) { |
| ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| const int maxBufferCount = getMaxBufferCountLocked(); |
| |
| // Free up any buffers that are in slots beyond the max buffer |
| // count. |
| for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) { |
| assert(mSlots[i].mBufferState == BufferSlot::FREE); |
| if (mSlots[i].mGraphicBuffer != NULL) { |
| freeBufferLocked(i); |
| returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS; |
| } |
| } |
| |
| // look for a free buffer to give to the client |
| found = INVALID_BUFFER_SLOT; |
| dequeuedCount = 0; |
| for (int i = 0; i < maxBufferCount; i++) { |
| const int state = mSlots[i].mBufferState; |
| if (state == BufferSlot::DEQUEUED) { |
| dequeuedCount++; |
| } |
| |
| if (state == BufferSlot::FREE) { |
| /* We return the oldest of the free buffers to avoid |
| * stalling the producer if possible. This is because |
| * the consumer may still have pending reads of the |
| * buffers in flight. |
| */ |
| if ((found < 0) || |
| mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) { |
| found = i; |
| } |
| } |
| } |
| |
| // clients are not allowed to dequeue more than one buffer |
| // if they didn't set a buffer count. |
| if (!mOverrideMaxBufferCount && dequeuedCount) { |
| ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without " |
| "setting the buffer count"); |
| return -EINVAL; |
| } |
| |
| // See whether a buffer has been queued since the last |
| // setBufferCount so we know whether to perform the min undequeued |
| // buffers check below. |
| if (mBufferHasBeenQueued) { |
| // make sure the client is not trying to dequeue more buffers |
| // than allowed. |
| const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1); |
| const int minUndequeuedCount = getMinUndequeuedBufferCountLocked(); |
| if (newUndequeuedCount < minUndequeuedCount) { |
| ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) " |
| "exceeded (dequeued=%d undequeudCount=%d)", |
| minUndequeuedCount, dequeuedCount, |
| newUndequeuedCount); |
| return -EBUSY; |
| } |
| } |
| |
| // If no buffer is found, wait for a buffer to be released or for |
| // the max buffer count to change. |
| tryAgain = found == INVALID_BUFFER_SLOT; |
| if (tryAgain) { |
| mDequeueCondition.wait(mMutex); |
| } |
| } |
| |
| |
| if (found == INVALID_BUFFER_SLOT) { |
| // This should not happen. |
| ST_LOGE("dequeueBuffer: no available buffer slots"); |
| return -EBUSY; |
| } |
| |
| const int buf = found; |
| *outBuf = found; |
| |
| ATRACE_BUFFER_INDEX(buf); |
| |
| const bool useDefaultSize = !w && !h; |
| if (useDefaultSize) { |
| // use the default size |
| w = mDefaultWidth; |
| h = mDefaultHeight; |
| } |
| |
| mSlots[buf].mBufferState = BufferSlot::DEQUEUED; |
| |
| const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer); |
| if ((buffer == NULL) || |
| (uint32_t(buffer->width) != w) || |
| (uint32_t(buffer->height) != h) || |
| (uint32_t(buffer->format) != format) || |
| ((uint32_t(buffer->usage) & usage) != usage)) |
| { |
| mSlots[buf].mAcquireCalled = false; |
| mSlots[buf].mGraphicBuffer = NULL; |
| mSlots[buf].mRequestBufferCalled = false; |
| mSlots[buf].mEglFence = EGL_NO_SYNC_KHR; |
| mSlots[buf].mFence = Fence::NO_FENCE; |
| mSlots[buf].mEglDisplay = EGL_NO_DISPLAY; |
| |
| returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION; |
| } |
| |
| dpy = mSlots[buf].mEglDisplay; |
| eglFence = mSlots[buf].mEglFence; |
| *outFence = mSlots[buf].mFence; |
| mSlots[buf].mEglFence = EGL_NO_SYNC_KHR; |
| mSlots[buf].mFence = Fence::NO_FENCE; |
| } // end lock scope |
| |
| if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) { |
| status_t error; |
| sp<GraphicBuffer> graphicBuffer( |
| mGraphicBufferAlloc->createGraphicBuffer( |
| w, h, format, usage, &error)); |
| if (graphicBuffer == 0) { |
| ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer " |
| "failed"); |
| return error; |
| } |
| |
| { // Scope for the lock |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| mSlots[*outBuf].mGraphicBuffer = graphicBuffer; |
| } |
| } |
| |
| if (eglFence != EGL_NO_SYNC_KHR) { |
| EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000); |
| // If something goes wrong, log the error, but return the buffer without |
| // synchronizing access to it. It's too late at this point to abort the |
| // dequeue operation. |
| if (result == EGL_FALSE) { |
| ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError()); |
| } else if (result == EGL_TIMEOUT_EXPIRED_KHR) { |
| ST_LOGE("dequeueBuffer: timeout waiting for fence"); |
| } |
| eglDestroySyncKHR(dpy, eglFence); |
| } |
| |
| ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf, |
| mSlots[*outBuf].mGraphicBuffer->handle, returnFlags); |
| |
| return returnFlags; |
| } |
| |
| status_t BufferQueue::setSynchronousMode(bool enabled) { |
| ATRACE_CALL(); |
| ST_LOGV("setSynchronousMode: enabled=%d", enabled); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| status_t err = OK; |
| if (!mAllowSynchronousMode && enabled) |
| return err; |
| |
| if (!enabled) { |
| // going to asynchronous mode, drain the queue |
| err = drainQueueLocked(); |
| if (err != NO_ERROR) |
| return err; |
| } |
| |
| if (mSynchronousMode != enabled) { |
| // - if we're going to asynchronous mode, the queue is guaranteed to be |
| // empty here |
| // - if the client set the number of buffers, we're guaranteed that |
| // we have at least 3 (because we don't allow less) |
| mSynchronousMode = enabled; |
| mDequeueCondition.broadcast(); |
| } |
| return err; |
| } |
| |
| status_t BufferQueue::queueBuffer(int buf, |
| const QueueBufferInput& input, QueueBufferOutput* output) { |
| ATRACE_CALL(); |
| ATRACE_BUFFER_INDEX(buf); |
| |
| Rect crop; |
| uint32_t transform; |
| int scalingMode; |
| int64_t timestamp; |
| sp<Fence> fence; |
| |
| input.deflate(×tamp, &crop, &scalingMode, &transform, &fence); |
| |
| if (fence == NULL) { |
| ST_LOGE("queueBuffer: fence is NULL"); |
| return BAD_VALUE; |
| } |
| |
| ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x " |
| "scale=%s", |
| buf, timestamp, crop.left, crop.top, crop.right, crop.bottom, |
| transform, scalingModeName(scalingMode)); |
| |
| sp<ConsumerListener> listener; |
| |
| { // scope for the lock |
| Mutex::Autolock lock(mMutex); |
| if (mAbandoned) { |
| ST_LOGE("queueBuffer: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| int maxBufferCount = getMaxBufferCountLocked(); |
| if (buf < 0 || buf >= maxBufferCount) { |
| ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d", |
| maxBufferCount, buf); |
| return -EINVAL; |
| } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { |
| ST_LOGE("queueBuffer: slot %d is not owned by the client " |
| "(state=%d)", buf, mSlots[buf].mBufferState); |
| return -EINVAL; |
| } else if (!mSlots[buf].mRequestBufferCalled) { |
| ST_LOGE("queueBuffer: slot %d was enqueued without requesting a " |
| "buffer", buf); |
| return -EINVAL; |
| } |
| |
| const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer); |
| Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); |
| Rect croppedCrop; |
| crop.intersect(bufferRect, &croppedCrop); |
| if (croppedCrop != crop) { |
| ST_LOGE("queueBuffer: crop rect is not contained within the " |
| "buffer in slot %d", buf); |
| return -EINVAL; |
| } |
| |
| if (mSynchronousMode) { |
| // In synchronous mode we queue all buffers in a FIFO. |
| mQueue.push_back(buf); |
| |
| // Synchronous mode always signals that an additional frame should |
| // be consumed. |
| listener = mConsumerListener; |
| } else { |
| // In asynchronous mode we only keep the most recent buffer. |
| if (mQueue.empty()) { |
| mQueue.push_back(buf); |
| |
| // Asynchronous mode only signals that a frame should be |
| // consumed if no previous frame was pending. If a frame were |
| // pending then the consumer would have already been notified. |
| listener = mConsumerListener; |
| } else { |
| Fifo::iterator front(mQueue.begin()); |
| // buffer currently queued is freed |
| mSlots[*front].mBufferState = BufferSlot::FREE; |
| // and we record the new buffer index in the queued list |
| *front = buf; |
| } |
| } |
| |
| mSlots[buf].mTimestamp = timestamp; |
| mSlots[buf].mCrop = crop; |
| mSlots[buf].mTransform = transform; |
| mSlots[buf].mFence = fence; |
| |
| switch (scalingMode) { |
| case NATIVE_WINDOW_SCALING_MODE_FREEZE: |
| case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: |
| case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: |
| break; |
| default: |
| ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode); |
| scalingMode = mSlots[buf].mScalingMode; |
| break; |
| } |
| |
| mSlots[buf].mBufferState = BufferSlot::QUEUED; |
| mSlots[buf].mScalingMode = scalingMode; |
| mFrameCounter++; |
| mSlots[buf].mFrameNumber = mFrameCounter; |
| |
| mBufferHasBeenQueued = true; |
| mDequeueCondition.broadcast(); |
| |
| output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, |
| mQueue.size()); |
| |
| ATRACE_INT(mConsumerName.string(), mQueue.size()); |
| } // scope for the lock |
| |
| // call back without lock held |
| if (listener != 0) { |
| listener->onFrameAvailable(); |
| } |
| return OK; |
| } |
| |
| void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { |
| ATRACE_CALL(); |
| ST_LOGV("cancelBuffer: slot=%d", buf); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGW("cancelBuffer: BufferQueue has been abandoned!"); |
| return; |
| } |
| |
| int maxBufferCount = getMaxBufferCountLocked(); |
| if (buf < 0 || buf >= maxBufferCount) { |
| ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", |
| maxBufferCount, buf); |
| return; |
| } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { |
| ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", |
| buf, mSlots[buf].mBufferState); |
| return; |
| } else if (fence == NULL) { |
| ST_LOGE("cancelBuffer: fence is NULL"); |
| return; |
| } |
| mSlots[buf].mBufferState = BufferSlot::FREE; |
| mSlots[buf].mFrameNumber = 0; |
| mSlots[buf].mFence = fence; |
| mDequeueCondition.broadcast(); |
| } |
| |
| status_t BufferQueue::connect(int api, QueueBufferOutput* output) { |
| ATRACE_CALL(); |
| ST_LOGV("connect: api=%d", api); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("connect: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| if (mConsumerListener == NULL) { |
| ST_LOGE("connect: BufferQueue has no consumer!"); |
| return NO_INIT; |
| } |
| |
| int err = NO_ERROR; |
| switch (api) { |
| case NATIVE_WINDOW_API_EGL: |
| case NATIVE_WINDOW_API_CPU: |
| case NATIVE_WINDOW_API_MEDIA: |
| case NATIVE_WINDOW_API_CAMERA: |
| if (mConnectedApi != NO_CONNECTED_API) { |
| ST_LOGE("connect: already connected (cur=%d, req=%d)", |
| mConnectedApi, api); |
| err = -EINVAL; |
| } else { |
| mConnectedApi = api; |
| output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, |
| mQueue.size()); |
| } |
| break; |
| default: |
| err = -EINVAL; |
| break; |
| } |
| |
| mBufferHasBeenQueued = false; |
| |
| return err; |
| } |
| |
| status_t BufferQueue::disconnect(int api) { |
| ATRACE_CALL(); |
| ST_LOGV("disconnect: api=%d", api); |
| |
| int err = NO_ERROR; |
| sp<ConsumerListener> listener; |
| |
| { // Scope for the lock |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| // it is not really an error to disconnect after the surface |
| // has been abandoned, it should just be a no-op. |
| return NO_ERROR; |
| } |
| |
| switch (api) { |
| case NATIVE_WINDOW_API_EGL: |
| case NATIVE_WINDOW_API_CPU: |
| case NATIVE_WINDOW_API_MEDIA: |
| case NATIVE_WINDOW_API_CAMERA: |
| if (mConnectedApi == api) { |
| drainQueueAndFreeBuffersLocked(); |
| mConnectedApi = NO_CONNECTED_API; |
| mDequeueCondition.broadcast(); |
| listener = mConsumerListener; |
| } else { |
| ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)", |
| mConnectedApi, api); |
| err = -EINVAL; |
| } |
| break; |
| default: |
| ST_LOGE("disconnect: unknown API %d", api); |
| err = -EINVAL; |
| break; |
| } |
| } |
| |
| if (listener != NULL) { |
| listener->onBuffersReleased(); |
| } |
| |
| return err; |
| } |
| |
| void BufferQueue::dump(String8& result) const |
| { |
| char buffer[1024]; |
| BufferQueue::dump(result, "", buffer, 1024); |
| } |
| |
| void BufferQueue::dump(String8& result, const char* prefix, |
| char* buffer, size_t SIZE) const |
| { |
| Mutex::Autolock _l(mMutex); |
| |
| String8 fifo; |
| int fifoSize = 0; |
| Fifo::const_iterator i(mQueue.begin()); |
| while (i != mQueue.end()) { |
| snprintf(buffer, SIZE, "%02d ", *i++); |
| fifoSize++; |
| fifo.append(buffer); |
| } |
| |
| int maxBufferCount = getMaxBufferCountLocked(); |
| |
| snprintf(buffer, SIZE, |
| "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], " |
| "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n", |
| prefix, maxBufferCount, mSynchronousMode, mDefaultWidth, |
| mDefaultHeight, mDefaultBufferFormat, mTransformHint, |
| fifoSize, fifo.string()); |
| result.append(buffer); |
| |
| |
| struct { |
| const char * operator()(int state) const { |
| switch (state) { |
| case BufferSlot::DEQUEUED: return "DEQUEUED"; |
| case BufferSlot::QUEUED: return "QUEUED"; |
| case BufferSlot::FREE: return "FREE"; |
| case BufferSlot::ACQUIRED: return "ACQUIRED"; |
| default: return "Unknown"; |
| } |
| } |
| } stateName; |
| |
| for (int i=0 ; i<maxBufferCount ; i++) { |
| const BufferSlot& slot(mSlots[i]); |
| snprintf(buffer, SIZE, |
| "%s%s[%02d] " |
| "state=%-8s, crop=[%d,%d,%d,%d], " |
| "xform=0x%02x, time=%#llx, scale=%s", |
| prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, |
| stateName(slot.mBufferState), |
| slot.mCrop.left, slot.mCrop.top, slot.mCrop.right, |
| slot.mCrop.bottom, slot.mTransform, slot.mTimestamp, |
| scalingModeName(slot.mScalingMode) |
| ); |
| result.append(buffer); |
| |
| const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); |
| if (buf != NULL) { |
| snprintf(buffer, SIZE, |
| ", %p [%4ux%4u:%4u,%3X]", |
| buf->handle, buf->width, buf->height, buf->stride, |
| buf->format); |
| result.append(buffer); |
| } |
| result.append("\n"); |
| } |
| } |
| |
| void BufferQueue::freeBufferLocked(int slot) { |
| ST_LOGV("freeBufferLocked: slot=%d", slot); |
| mSlots[slot].mGraphicBuffer = 0; |
| if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) { |
| mSlots[slot].mNeedsCleanupOnRelease = true; |
| } |
| mSlots[slot].mBufferState = BufferSlot::FREE; |
| mSlots[slot].mFrameNumber = 0; |
| mSlots[slot].mAcquireCalled = false; |
| |
| // destroy fence as BufferQueue now takes ownership |
| if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { |
| eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence); |
| mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; |
| } |
| mSlots[slot].mFence = Fence::NO_FENCE; |
| } |
| |
| void BufferQueue::freeAllBuffersLocked() { |
| ALOGW_IF(!mQueue.isEmpty(), |
| "freeAllBuffersLocked called but mQueue is not empty"); |
| mQueue.clear(); |
| mBufferHasBeenQueued = false; |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| freeBufferLocked(i); |
| } |
| } |
| |
| status_t BufferQueue::acquireBuffer(BufferItem *buffer) { |
| ATRACE_CALL(); |
| Mutex::Autolock _l(mMutex); |
| |
| // Check that the consumer doesn't currently have the maximum number of |
| // buffers acquired. We allow the max buffer count to be exceeded by one |
| // buffer, so that the consumer can successfully set up the newly acquired |
| // buffer before releasing the old one. |
| int numAcquiredBuffers = 0; |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) { |
| numAcquiredBuffers++; |
| } |
| } |
| if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) { |
| ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)", |
| numAcquiredBuffers, mMaxAcquiredBufferCount); |
| return INVALID_OPERATION; |
| } |
| |
| // check if queue is empty |
| // In asynchronous mode the list is guaranteed to be one buffer |
| // deep, while in synchronous mode we use the oldest buffer. |
| if (!mQueue.empty()) { |
| Fifo::iterator front(mQueue.begin()); |
| int buf = *front; |
| |
| ATRACE_BUFFER_INDEX(buf); |
| |
| if (mSlots[buf].mAcquireCalled) { |
| buffer->mGraphicBuffer = NULL; |
| } else { |
| buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer; |
| } |
| buffer->mCrop = mSlots[buf].mCrop; |
| buffer->mTransform = mSlots[buf].mTransform; |
| buffer->mScalingMode = mSlots[buf].mScalingMode; |
| buffer->mFrameNumber = mSlots[buf].mFrameNumber; |
| buffer->mTimestamp = mSlots[buf].mTimestamp; |
| buffer->mBuf = buf; |
| buffer->mFence = mSlots[buf].mFence; |
| |
| mSlots[buf].mAcquireCalled = true; |
| mSlots[buf].mNeedsCleanupOnRelease = false; |
| mSlots[buf].mBufferState = BufferSlot::ACQUIRED; |
| mSlots[buf].mFence = Fence::NO_FENCE; |
| |
| mQueue.erase(front); |
| mDequeueCondition.broadcast(); |
| |
| ATRACE_INT(mConsumerName.string(), mQueue.size()); |
| } else { |
| return NO_BUFFER_AVAILABLE; |
| } |
| |
| return OK; |
| } |
| |
| status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display, |
| EGLSyncKHR eglFence, const sp<Fence>& fence) { |
| ATRACE_CALL(); |
| ATRACE_BUFFER_INDEX(buf); |
| |
| Mutex::Autolock _l(mMutex); |
| |
| if (buf == INVALID_BUFFER_SLOT || fence == NULL) { |
| return BAD_VALUE; |
| } |
| |
| mSlots[buf].mEglDisplay = display; |
| mSlots[buf].mEglFence = eglFence; |
| mSlots[buf].mFence = fence; |
| |
| // The buffer can now only be released if its in the acquired state |
| if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) { |
| mSlots[buf].mBufferState = BufferSlot::FREE; |
| } else if (mSlots[buf].mNeedsCleanupOnRelease) { |
| ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState); |
| mSlots[buf].mNeedsCleanupOnRelease = false; |
| return STALE_BUFFER_SLOT; |
| } else { |
| ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState); |
| return -EINVAL; |
| } |
| |
| mDequeueCondition.broadcast(); |
| return OK; |
| } |
| |
| status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) { |
| ST_LOGV("consumerConnect"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("consumerConnect: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| mConsumerListener = consumerListener; |
| |
| return OK; |
| } |
| |
| status_t BufferQueue::consumerDisconnect() { |
| ST_LOGV("consumerDisconnect"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mConsumerListener == NULL) { |
| ST_LOGE("consumerDisconnect: No consumer is connected!"); |
| return -EINVAL; |
| } |
| |
| mAbandoned = true; |
| mConsumerListener = NULL; |
| mQueue.clear(); |
| freeAllBuffersLocked(); |
| mDequeueCondition.broadcast(); |
| return OK; |
| } |
| |
| status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) { |
| ST_LOGV("getReleasedBuffers"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| |
| uint32_t mask = 0; |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| if (!mSlots[i].mAcquireCalled) { |
| mask |= 1 << i; |
| } |
| } |
| *slotMask = mask; |
| |
| ST_LOGV("getReleasedBuffers: returning mask %#x", mask); |
| return NO_ERROR; |
| } |
| |
| status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) |
| { |
| ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h); |
| if (!w || !h) { |
| ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)", |
| w, h); |
| return BAD_VALUE; |
| } |
| |
| Mutex::Autolock lock(mMutex); |
| mDefaultWidth = w; |
| mDefaultHeight = h; |
| return OK; |
| } |
| |
| status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) { |
| ATRACE_CALL(); |
| Mutex::Autolock lock(mMutex); |
| return setDefaultMaxBufferCountLocked(bufferCount); |
| } |
| |
| status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) { |
| ATRACE_CALL(); |
| Mutex::Autolock lock(mMutex); |
| if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) { |
| ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d", |
| maxAcquiredBuffers); |
| return BAD_VALUE; |
| } |
| if (mConnectedApi != NO_CONNECTED_API) { |
| return INVALID_OPERATION; |
| } |
| mMaxAcquiredBufferCount = maxAcquiredBuffers; |
| return OK; |
| } |
| |
| void BufferQueue::freeAllBuffersExceptHeadLocked() { |
| int head = -1; |
| if (!mQueue.empty()) { |
| Fifo::iterator front(mQueue.begin()); |
| head = *front; |
| } |
| mBufferHasBeenQueued = false; |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| if (i != head) { |
| freeBufferLocked(i); |
| } |
| } |
| } |
| |
| status_t BufferQueue::drainQueueLocked() { |
| while (mSynchronousMode && mQueue.size() > 1) { |
| mDequeueCondition.wait(mMutex); |
| if (mAbandoned) { |
| ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!"); |
| return NO_INIT; |
| } |
| if (mConnectedApi == NO_CONNECTED_API) { |
| ST_LOGE("drainQueueLocked: BufferQueue is not connected!"); |
| return NO_INIT; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| status_t BufferQueue::drainQueueAndFreeBuffersLocked() { |
| status_t err = drainQueueLocked(); |
| if (err == NO_ERROR) { |
| if (mQueue.empty()) { |
| freeAllBuffersLocked(); |
| } else { |
| freeAllBuffersExceptHeadLocked(); |
| } |
| } |
| return err; |
| } |
| |
| int BufferQueue::getMinMaxBufferCountLocked() const { |
| return getMinUndequeuedBufferCountLocked() + 1; |
| } |
| |
| int BufferQueue::getMinUndequeuedBufferCountLocked() const { |
| return mSynchronousMode ? mMaxAcquiredBufferCount : |
| mMaxAcquiredBufferCount + 1; |
| } |
| |
| int BufferQueue::getMaxBufferCountLocked() const { |
| int minMaxBufferCount = getMinMaxBufferCountLocked(); |
| |
| int maxBufferCount = mDefaultMaxBufferCount; |
| if (maxBufferCount < minMaxBufferCount) { |
| maxBufferCount = minMaxBufferCount; |
| } |
| if (mOverrideMaxBufferCount != 0) { |
| assert(mOverrideMaxBufferCount >= minMaxBufferCount); |
| maxBufferCount = mOverrideMaxBufferCount; |
| } |
| |
| // Any buffers that are dequeued by the producer or sitting in the queue |
| // waiting to be consumed need to have their slots preserved. Such |
| // buffers will temporarily keep the max buffer count up until the slots |
| // no longer need to be preserved. |
| for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) { |
| BufferSlot::BufferState state = mSlots[i].mBufferState; |
| if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) { |
| maxBufferCount = i + 1; |
| } |
| } |
| |
| return maxBufferCount; |
| } |
| |
| BufferQueue::ProxyConsumerListener::ProxyConsumerListener( |
| const wp<BufferQueue::ConsumerListener>& consumerListener): |
| mConsumerListener(consumerListener) {} |
| |
| BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {} |
| |
| void BufferQueue::ProxyConsumerListener::onFrameAvailable() { |
| sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote()); |
| if (listener != NULL) { |
| listener->onFrameAvailable(); |
| } |
| } |
| |
| void BufferQueue::ProxyConsumerListener::onBuffersReleased() { |
| sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote()); |
| if (listener != NULL) { |
| listener->onBuffersReleased(); |
| } |
| } |
| |
| }; // namespace android |