| /* |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include <ctype.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include <hardware/gralloc.h> |
| #include <system/window.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include <cutils/log.h> |
| #include <cutils/atomic.h> |
| #include <cutils/properties.h> |
| #include <cutils/memory.h> |
| |
| #include <utils/CallStack.h> |
| #include <utils/String8.h> |
| |
| #include "../egl_impl.h" |
| #include "../glestrace.h" |
| |
| #include "egl_tls.h" |
| #include "egldefs.h" |
| #include "Loader.h" |
| |
| #include "egl_display.h" |
| #include "egl_object.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| egl_connection_t gEGLImpl; |
| gl_hooks_t gHooks[2]; |
| gl_hooks_t gHooksNoContext; |
| pthread_key_t gGLWrapperKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| #if EGL_TRACE |
| |
| EGLAPI pthread_key_t gGLTraceKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| /** |
| * There are three different tracing methods: |
| * 1. libs/EGL/trace.cpp: Traces all functions to systrace. |
| * To enable: |
| * - set system property "debug.egl.trace" to "systrace" to trace all apps. |
| * 2. libs/EGL/trace.cpp: Logs a stack trace for GL errors after each function call. |
| * To enable: |
| * - set system property "debug.egl.trace" to "error" to trace all apps. |
| * 3. libs/EGL/trace.cpp: Traces all functions to logcat. |
| * To enable: |
| * - set system property "debug.egl.trace" to 1 to trace all apps. |
| * - or call setGLTraceLevel(1) from an app to enable tracing for that app. |
| * 4. libs/GLES_trace: Traces all functions via protobuf to host. |
| * To enable: |
| * - set system property "debug.egl.debug_proc" to the application name. |
| * - or call setGLDebugLevel(1) from the app. |
| */ |
| static int sEGLTraceLevel; |
| static int sEGLApplicationTraceLevel; |
| |
| static bool sEGLSystraceEnabled; |
| static bool sEGLGetErrorEnabled; |
| |
| static volatile int sEGLDebugLevel; |
| |
| extern gl_hooks_t gHooksTrace; |
| extern gl_hooks_t gHooksSystrace; |
| extern gl_hooks_t gHooksErrorTrace; |
| |
| int getEGLDebugLevel() { |
| return sEGLDebugLevel; |
| } |
| |
| void setEGLDebugLevel(int level) { |
| sEGLDebugLevel = level; |
| } |
| |
| static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) { |
| pthread_setspecific(gGLTraceKey, value); |
| } |
| |
| gl_hooks_t const* getGLTraceThreadSpecific() { |
| return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey)); |
| } |
| |
| void initEglTraceLevel() { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.trace", value, "0"); |
| |
| sEGLGetErrorEnabled = !strcasecmp(value, "error"); |
| if (sEGLGetErrorEnabled) { |
| sEGLSystraceEnabled = false; |
| sEGLTraceLevel = 0; |
| return; |
| } |
| |
| sEGLSystraceEnabled = !strcasecmp(value, "systrace"); |
| if (sEGLSystraceEnabled) { |
| sEGLTraceLevel = 0; |
| return; |
| } |
| |
| int propertyLevel = atoi(value); |
| int applicationLevel = sEGLApplicationTraceLevel; |
| sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; |
| } |
| |
| void initEglDebugLevel() { |
| if (getEGLDebugLevel() == 0) { |
| char value[PROPERTY_VALUE_MAX]; |
| |
| // check system property only on userdebug or eng builds |
| property_get("ro.debuggable", value, "0"); |
| if (value[0] == '0') |
| return; |
| |
| property_get("debug.egl.debug_proc", value, ""); |
| if (strlen(value) > 0) { |
| FILE * file = fopen("/proc/self/cmdline", "r"); |
| if (file) { |
| char cmdline[256]; |
| if (fgets(cmdline, sizeof(cmdline), file)) { |
| if (!strncmp(value, cmdline, strlen(value))) { |
| // set EGL debug if the "debug.egl.debug_proc" property |
| // matches the prefix of this application's command line |
| setEGLDebugLevel(1); |
| } |
| } |
| fclose(file); |
| } |
| } |
| } |
| |
| if (getEGLDebugLevel() > 0) { |
| if (GLTrace_start() < 0) { |
| ALOGE("Error starting Tracer for OpenGL ES. Disabling.."); |
| setEGLDebugLevel(0); |
| } |
| } |
| } |
| |
| void setGLHooksThreadSpecific(gl_hooks_t const *value) { |
| if (sEGLGetErrorEnabled) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(&gHooksErrorTrace); |
| } else if (sEGLSystraceEnabled) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(&gHooksSystrace); |
| } else if (sEGLTraceLevel > 0) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(&gHooksTrace); |
| } else if (getEGLDebugLevel() > 0 && value != &gHooksNoContext) { |
| setGlTraceThreadSpecific(value); |
| setGlThreadSpecific(GLTrace_getGLHooks()); |
| } else { |
| setGlTraceThreadSpecific(NULL); |
| setGlThreadSpecific(value); |
| } |
| } |
| |
| /* |
| * Global entry point to allow applications to modify their own trace level. |
| * The effective trace level is the max of this level and the value of debug.egl.trace. |
| */ |
| extern "C" |
| void setGLTraceLevel(int level) { |
| sEGLApplicationTraceLevel = level; |
| } |
| |
| /* |
| * Global entry point to allow applications to modify their own debug level. |
| * Debugging is enabled if either the application requested it, or if the system property |
| * matches the application's name. |
| * Note that this only sets the debug level. The value is read and used either in |
| * initEglDebugLevel() if the application hasn't initialized its display yet, or when |
| * eglSwapBuffers() is called next. |
| */ |
| void EGLAPI setGLDebugLevel(int level) { |
| setEGLDebugLevel(level); |
| } |
| |
| #else |
| |
| void setGLHooksThreadSpecific(gl_hooks_t const *value) { |
| setGlThreadSpecific(value); |
| } |
| |
| #endif |
| |
| /*****************************************************************************/ |
| |
| static int gl_no_context() { |
| if (egl_tls_t::logNoContextCall()) { |
| char const* const error = "call to OpenGL ES API with " |
| "no current context (logged once per thread)"; |
| if (LOG_NDEBUG) { |
| ALOGE(error); |
| } else { |
| LOG_ALWAYS_FATAL(error); |
| } |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.callstack", value, "0"); |
| if (atoi(value)) { |
| CallStack stack(LOG_TAG); |
| } |
| } |
| return 0; |
| } |
| |
| static void early_egl_init(void) |
| { |
| #if !USE_FAST_TLS_KEY |
| pthread_key_create(&gGLWrapperKey, NULL); |
| #endif |
| #if EGL_TRACE |
| pthread_key_create(&gGLTraceKey, NULL); |
| initEglTraceLevel(); |
| #endif |
| uint32_t addr = (uint32_t)((void*)gl_no_context); |
| android_memset32( |
| (uint32_t*)(void*)&gHooksNoContext, |
| addr, |
| sizeof(gHooksNoContext)); |
| |
| setGLHooksThreadSpecific(&gHooksNoContext); |
| } |
| |
| static pthread_once_t once_control = PTHREAD_ONCE_INIT; |
| static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); |
| |
| // ---------------------------------------------------------------------------- |
| |
| egl_display_ptr validate_display(EGLDisplay dpy) { |
| egl_display_ptr dp = get_display(dpy); |
| if (!dp) |
| return setError(EGL_BAD_DISPLAY, egl_display_ptr(NULL)); |
| if (!dp->isReady()) |
| return setError(EGL_NOT_INITIALIZED, egl_display_ptr(NULL)); |
| |
| return dp; |
| } |
| |
| egl_display_ptr validate_display_connection(EGLDisplay dpy, |
| egl_connection_t*& cnx) { |
| cnx = NULL; |
| egl_display_ptr dp = validate_display(dpy); |
| if (!dp) |
| return dp; |
| cnx = &gEGLImpl; |
| if (cnx->dso == 0) { |
| return setError(EGL_BAD_CONFIG, egl_display_ptr(NULL)); |
| } |
| return dp; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| const GLubyte * egl_get_string_for_current_context(GLenum name) { |
| // NOTE: returning NULL here will fall-back to the default |
| // implementation. |
| |
| EGLContext context = egl_tls_t::getContext(); |
| if (context == EGL_NO_CONTEXT) |
| return NULL; |
| |
| egl_context_t const * const c = get_context(context); |
| if (c == NULL) // this should never happen, by construction |
| return NULL; |
| |
| if (name != GL_EXTENSIONS) |
| return NULL; |
| |
| return (const GLubyte *)c->gl_extensions.string(); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| // this mutex protects: |
| // d->disp[] |
| // egl_init_drivers_locked() |
| // |
| static EGLBoolean egl_init_drivers_locked() { |
| if (sEarlyInitState) { |
| // initialized by static ctor. should be set here. |
| return EGL_FALSE; |
| } |
| |
| // get our driver loader |
| Loader& loader(Loader::getInstance()); |
| |
| // dynamically load our EGL implementation |
| egl_connection_t* cnx = &gEGLImpl; |
| if (cnx->dso == 0) { |
| cnx->hooks[egl_connection_t::GLESv1_INDEX] = |
| &gHooks[egl_connection_t::GLESv1_INDEX]; |
| cnx->hooks[egl_connection_t::GLESv2_INDEX] = |
| &gHooks[egl_connection_t::GLESv2_INDEX]; |
| cnx->dso = loader.open(cnx); |
| } |
| |
| return cnx->dso ? EGL_TRUE : EGL_FALSE; |
| } |
| |
| static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| EGLBoolean egl_init_drivers() { |
| EGLBoolean res; |
| pthread_mutex_lock(&sInitDriverMutex); |
| res = egl_init_drivers_locked(); |
| pthread_mutex_unlock(&sInitDriverMutex); |
| return res; |
| } |
| |
| void gl_unimplemented() { |
| ALOGE("called unimplemented OpenGL ES API"); |
| } |
| |
| void gl_noop() { |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| #if USE_FAST_TLS_KEY |
| |
| // We have a dedicated TLS slot in bionic |
| static inline gl_hooks_t const * volatile * get_tls_hooks() { |
| volatile void *tls_base = __get_tls(); |
| gl_hooks_t const * volatile * tls_hooks = |
| reinterpret_cast<gl_hooks_t const * volatile *>(tls_base); |
| return tls_hooks; |
| } |
| |
| void setGlThreadSpecific(gl_hooks_t const *value) { |
| gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); |
| tls_hooks[TLS_SLOT_OPENGL_API] = value; |
| } |
| |
| gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); |
| gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API]; |
| if (hooks) return hooks; |
| return &gHooksNoContext; |
| } |
| |
| #else |
| |
| void setGlThreadSpecific(gl_hooks_t const *value) { |
| pthread_setspecific(gGLWrapperKey, value); |
| } |
| |
| gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey)); |
| if (hooks) return hooks; |
| return &gHooksNoContext; |
| } |
| |
| #endif |
| |
| // ---------------------------------------------------------------------------- |
| // GL / EGL hooks |
| // ---------------------------------------------------------------------------- |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| #define GL_ENTRY(_r, _api, ...) #_api, |
| #define EGL_ENTRY(_r, _api, ...) #_api, |
| |
| char const * const gl_names[] = { |
| #include "../entries.in" |
| NULL |
| }; |
| |
| char const * const egl_names[] = { |
| #include "egl_entries.in" |
| NULL |
| }; |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |