| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef ANDROID_ASSET_MANAGER_JNI_H |
| #define ANDROID_ASSET_MANAGER_JNI_H |
| |
| #include <android/asset_manager.h> |
| #include <jni.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager |
| * object. Note that the caller is responsible for obtaining and holding a VM reference |
| * to the jobject to prevent its being garbage collected while the native object is |
| * in use. |
| */ |
| AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager); |
| |
| #ifdef __cplusplus |
| }; |
| #endif |
| |
| #endif // ANDROID_ASSET_MANAGER_JNI_H |