| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| //#define LOG_NDEBUG 0 |
| |
| #include "SurfaceFlingerConsumer.h" |
| |
| #include <private/gui/SyncFeatures.h> |
| |
| #include <utils/Trace.h> |
| #include <utils/Errors.h> |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter) |
| { |
| ATRACE_CALL(); |
| ALOGV("updateTexImage"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (mAbandoned) { |
| ALOGE("updateTexImage: GLConsumer is abandoned!"); |
| return NO_INIT; |
| } |
| |
| // Make sure the EGL state is the same as in previous calls. |
| status_t err = checkAndUpdateEglStateLocked(); |
| if (err != NO_ERROR) { |
| return err; |
| } |
| |
| BufferQueue::BufferItem item; |
| |
| // Acquire the next buffer. |
| // In asynchronous mode the list is guaranteed to be one buffer |
| // deep, while in synchronous mode we use the oldest buffer. |
| err = acquireBufferLocked(&item); |
| if (err != NO_ERROR) { |
| if (err == BufferQueue::NO_BUFFER_AVAILABLE) { |
| // This variant of updateTexImage does not guarantee that the |
| // texture is bound, so no need to call glBindTexture. |
| err = NO_ERROR; |
| } else { |
| ALOGE("updateTexImage: acquire failed: %s (%d)", |
| strerror(-err), err); |
| } |
| return err; |
| } |
| |
| |
| // We call the rejecter here, in case the caller has a reason to |
| // not accept this buffer. This is used by SurfaceFlinger to |
| // reject buffers which have the wrong size |
| int buf = item.mBuf; |
| if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { |
| releaseBufferLocked(buf, EGL_NO_SYNC_KHR); |
| return NO_ERROR; |
| } |
| |
| // Release the previous buffer. |
| err = releaseAndUpdateLocked(item); |
| if (err != NO_ERROR) { |
| return err; |
| } |
| |
| if (!SyncFeatures::getInstance().useNativeFenceSync()) { |
| // Bind the new buffer to the GL texture. |
| // |
| // Older devices require the "implicit" synchronization provided |
| // by glEGLImageTargetTexture2DOES, which this method calls. Newer |
| // devices will either call this in Layer::onDraw, or (if it's not |
| // a GL-composited layer) not at all. |
| err = bindTextureImageLocked(); |
| } |
| |
| return err; |
| } |
| |
| status_t SurfaceFlingerConsumer::bindTextureImage() |
| { |
| Mutex::Autolock lock(mMutex); |
| |
| return bindTextureImageLocked(); |
| } |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| |