merge in jb-mr2-release history after reset to jb-mr2-dev
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
index 3f77f74..c9c7b96 100644
--- a/services/surfaceflinger/MessageQueue.cpp
+++ b/services/surfaceflinger/MessageQueue.cpp
@@ -61,6 +61,12 @@
}
}
+void MessageQueue::Handler::dispatchTransaction() {
+ if ((android_atomic_or(eventMaskTransaction, &mEventMask) & eventMaskTransaction) == 0) {
+ mQueue.mLooper->sendMessage(this, Message(MessageQueue::TRANSACTION));
+ }
+}
+
void MessageQueue::Handler::handleMessage(const Message& message) {
switch (message.what) {
case INVALIDATE:
@@ -71,6 +77,10 @@
android_atomic_and(~eventMaskRefresh, &mEventMask);
mQueue.mFlinger->onMessageReceived(message.what);
break;
+ case TRANSACTION:
+ android_atomic_and(~eventMaskTransaction, &mEventMask);
+ mQueue.mFlinger->onMessageReceived(message.what);
+ break;
}
}
@@ -132,6 +142,7 @@
return NO_ERROR;
}
+
/* when INVALIDATE_ON_VSYNC is set SF only processes
* buffer updates on VSYNC and performs a refresh immediately
* after.
@@ -143,6 +154,10 @@
*/
#define INVALIDATE_ON_VSYNC 1
+void MessageQueue::invalidateTransactionNow() {
+ mHandler->dispatchTransaction();
+}
+
void MessageQueue::invalidate() {
#if INVALIDATE_ON_VSYNC
mEvents->requestNextVsync();
diff --git a/services/surfaceflinger/MessageQueue.h b/services/surfaceflinger/MessageQueue.h
index 710b2c2..b77e08e 100644
--- a/services/surfaceflinger/MessageQueue.h
+++ b/services/surfaceflinger/MessageQueue.h
@@ -62,8 +62,9 @@
class MessageQueue {
class Handler : public MessageHandler {
enum {
- eventMaskInvalidate = 0x1,
- eventMaskRefresh = 0x2
+ eventMaskInvalidate = 0x1,
+ eventMaskRefresh = 0x2,
+ eventMaskTransaction = 0x4
};
MessageQueue& mQueue;
int32_t mEventMask;
@@ -72,6 +73,7 @@
virtual void handleMessage(const Message& message);
void dispatchRefresh();
void dispatchInvalidate();
+ void dispatchTransaction();
};
friend class Handler;
@@ -89,8 +91,9 @@
public:
enum {
- INVALIDATE = 0,
- REFRESH = 1,
+ INVALIDATE = 0,
+ REFRESH = 1,
+ TRANSACTION = 2
};
MessageQueue();
@@ -100,8 +103,13 @@
void waitMessage();
status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime=0);
+
+ // sends INVALIDATE message at next VSYNC
void invalidate();
+ // sends REFRESH message at next VSYNC
void refresh();
+ // sends TRANSACTION message immediately
+ void invalidateTransactionNow();
};
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a4426cd..32b97eb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -744,6 +744,9 @@
void SurfaceFlinger::onMessageReceived(int32_t what) {
ATRACE_CALL();
switch (what) {
+ case MessageQueue::TRANSACTION:
+ handleMessageTransaction();
+ break;
case MessageQueue::INVALIDATE:
handleMessageTransaction();
handleMessageInvalidate();
@@ -2626,6 +2629,13 @@
}
};
+ // make sure to process transactions before screenshots -- a transaction
+ // might already be pending but scheduled for VSYNC; this guarantees we
+ // will handle it before the screenshot. When VSYNC finally arrives
+ // the scheduled transaction will be a no-op. If no transactions are
+ // scheduled at this time, this will end-up being a no-op as well.
+ mEventQueue.invalidateTransactionNow();
+
sp<MessageBase> msg = new MessageCaptureScreen(this,
display, producer, reqWidth, reqHeight, minLayerZ, maxLayerZ,
isCpuConsumer);