| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsDevice.h" |
| #include "rsContext.h" |
| #include "rsThreadIO.h" |
| |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| Context * Context::gCon = NULL; |
| |
| void Context::initEGL() |
| { |
| mNumConfigs = -1; |
| |
| EGLint s_configAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RED_SIZE, 5, |
| EGL_GREEN_SIZE, 6, |
| EGL_BLUE_SIZE, 5, |
| EGL_DEPTH_SIZE, 16, |
| EGL_NONE |
| }; |
| |
| mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| eglInitialize(mDisplay, &mMajorVersion, &mMinorVersion); |
| eglChooseConfig(mDisplay, s_configAttribs, &mConfig, 1, &mNumConfigs); |
| |
| if (mWndSurface) { |
| mSurface = eglCreateWindowSurface(mDisplay, mConfig, |
| new EGLNativeWindowSurface(mWndSurface), |
| NULL); |
| } else { |
| mSurface = eglCreateWindowSurface(mDisplay, mConfig, |
| android_createDisplaySurface(), |
| NULL); |
| } |
| |
| mContext = eglCreateContext(mDisplay, mConfig, NULL, NULL); |
| eglMakeCurrent(mDisplay, mSurface, mSurface, mContext); |
| eglQuerySurface(mDisplay, mSurface, EGL_WIDTH, &mWidth); |
| eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mHeight); |
| } |
| |
| bool Context::runScript(Script *s) |
| { |
| ObjectBaseRef<ProgramFragment> frag(mFragment); |
| ObjectBaseRef<ProgramVertex> vtx(mVertex); |
| ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); |
| |
| |
| |
| return true; |
| |
| } |
| |
| |
| bool Context::runRootScript() |
| { |
| rsAssert(mRootScript->mEnviroment.mIsRoot); |
| |
| glColor4f(1,1,1,1); |
| glEnable(GL_LIGHT0); |
| glViewport(0, 0, mWidth, mHeight); |
| |
| if(mRootScript->mEnviroment.mIsOrtho) { |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glOrthof(0, mWidth, mHeight, 0, 0, 1); |
| glMatrixMode(GL_MODELVIEW); |
| } else { |
| float aspectH = ((float)mWidth) / mHeight; |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glFrustumf(-1, 1, -aspectH, aspectH, 1, 100); |
| glRotatef(-90, 0,0,1); |
| glTranslatef(0, 0, -3); |
| glMatrixMode(GL_MODELVIEW); |
| } |
| |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| |
| glDepthMask(GL_TRUE); |
| glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| |
| glClearColor(mRootScript->mEnviroment.mClearColor[0], |
| mRootScript->mEnviroment.mClearColor[1], |
| mRootScript->mEnviroment.mClearColor[2], |
| mRootScript->mEnviroment.mClearColor[3]); |
| glClearDepthf(mRootScript->mEnviroment.mClearDepth); |
| glClear(GL_COLOR_BUFFER_BIT); |
| glClear(GL_DEPTH_BUFFER_BIT); |
| |
| return mRootScript->run(this, 0); |
| } |
| |
| void Context::setupCheck() |
| { |
| if (mFragmentStore.get()) { |
| mFragmentStore->setupGL(); |
| } |
| if (mFragment.get()) { |
| mFragment->setupGL(); |
| } |
| if (mVertex.get()) { |
| mVertex->setupGL(); |
| } |
| |
| } |
| |
| |
| void * Context::threadProc(void *vrsc) |
| { |
| Context *rsc = static_cast<Context *>(vrsc); |
| |
| gIO = new ThreadIO(); |
| rsc->mServerCommands.init(128); |
| rsc->mServerReturns.init(128); |
| |
| rsc->initEGL(); |
| rsc->mRunning = true; |
| bool mDraw = true; |
| while (!rsc->mExit) { |
| mDraw |= gIO->playCoreCommands(rsc); |
| |
| if (!mDraw || !rsc->mRootScript.get()) { |
| usleep(10000); |
| continue; |
| } |
| |
| if (rsc->mRootScript.get()) { |
| mDraw = rsc->runRootScript(); |
| eglSwapBuffers(rsc->mDisplay, rsc->mSurface); |
| } |
| } |
| |
| glClearColor(0,0,0,0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| eglSwapBuffers(rsc->mDisplay, rsc->mSurface); |
| eglTerminate(rsc->mDisplay); |
| return NULL; |
| } |
| |
| Context::Context(Device *dev, Surface *sur) |
| { |
| dev->addContext(this); |
| mDev = dev; |
| mRunning = false; |
| mExit = false; |
| |
| mServerCommands.init(256); |
| mServerReturns.init(256); |
| |
| // see comment in header |
| gCon = this; |
| |
| int status; |
| pthread_attr_t threadAttr; |
| |
| status = pthread_attr_init(&threadAttr); |
| if (status) { |
| LOGE("Failed to init thread attribute."); |
| return; |
| } |
| |
| sched_param sparam; |
| sparam.sched_priority = ANDROID_PRIORITY_DISPLAY; |
| pthread_attr_setschedparam(&threadAttr, &sparam); |
| |
| LOGE("RS Launching thread"); |
| status = pthread_create(&mThreadId, &threadAttr, threadProc, this); |
| if (status) { |
| LOGE("Failed to start rs context thread."); |
| } |
| |
| mWndSurface = sur; |
| while(!mRunning) { |
| sleep(1); |
| } |
| |
| pthread_attr_destroy(&threadAttr); |
| } |
| |
| Context::~Context() |
| { |
| mExit = true; |
| void *res; |
| |
| int status = pthread_join(mThreadId, &res); |
| |
| if (mDev) { |
| mDev->removeContext(this); |
| } |
| } |
| |
| void Context::swapBuffers() |
| { |
| eglSwapBuffers(mDisplay, mSurface); |
| } |
| |
| void rsContextSwap(RsContext vrsc) |
| { |
| Context *rsc = static_cast<Context *>(vrsc); |
| rsc->swapBuffers(); |
| } |
| |
| void Context::setRootScript(Script *s) |
| { |
| mRootScript.set(s); |
| } |
| |
| void Context::setFragmentStore(ProgramFragmentStore *pfs) |
| { |
| mFragmentStore.set(pfs); |
| pfs->setupGL(); |
| } |
| |
| void Context::setFragment(ProgramFragment *pf) |
| { |
| mFragment.set(pf); |
| pf->setupGL(); |
| } |
| |
| void Context::setVertex(ProgramVertex *pv) |
| { |
| mVertex.set(pv); |
| pv->setupGL(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| namespace android { |
| namespace renderscript { |
| |
| |
| void rsi_ContextBindRootScript(Context *rsc, RsScript vs) |
| { |
| Script *s = static_cast<Script *>(vs); |
| rsc->setRootScript(s); |
| } |
| |
| void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) |
| { |
| Sampler *s = static_cast<Sampler *>(vs); |
| |
| if (slot > RS_MAX_SAMPLER_SLOT) { |
| LOGE("Invalid sampler slot"); |
| return; |
| } |
| |
| s->bindToContext(&rsc->mStateSampler, slot); |
| } |
| |
| void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) |
| { |
| ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); |
| rsc->setFragmentStore(pfs); |
| } |
| |
| void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) |
| { |
| ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); |
| rsc->setFragment(pf); |
| } |
| |
| void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) |
| { |
| ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); |
| rsc->setVertex(pv); |
| } |
| |
| |
| |
| } |
| } |
| |
| |
| RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version) |
| { |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = new Context(dev, (Surface *)sur); |
| return rsc; |
| } |
| |
| void rsContextDestroy(RsContext vrsc) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| delete rsc; |
| } |
| |