| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsDevice.h" |
| #include "rsContext.h" |
| #include "rsThreadIO.h" |
| #include <ui/FramebufferNativeWindow.h> |
| #include <ui/EGLUtils.h> |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| pthread_key_t Context::gThreadTLSKey = 0; |
| |
| void Context::initEGL() |
| { |
| mEGL.mNumConfigs = -1; |
| EGLint configAttribs[128]; |
| EGLint *configAttribsPtr = configAttribs; |
| |
| memset(configAttribs, 0, sizeof(configAttribs)); |
| |
| configAttribsPtr[0] = EGL_SURFACE_TYPE; |
| configAttribsPtr[1] = EGL_WINDOW_BIT; |
| configAttribsPtr += 2; |
| |
| if (mUseDepth) { |
| configAttribsPtr[0] = EGL_DEPTH_SIZE; |
| configAttribsPtr[1] = 16; |
| configAttribsPtr += 2; |
| } |
| |
| configAttribsPtr[0] = EGL_NONE; |
| rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); |
| |
| mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); |
| |
| status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); |
| if (err) { |
| LOGE("couldn't find an EGLConfig matching the screen format\n"); |
| } |
| //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); |
| |
| if (mWndSurface) { |
| mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); |
| } else { |
| mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, |
| android_createDisplaySurface(), |
| NULL); |
| } |
| |
| mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, NULL, NULL); |
| eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); |
| eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); |
| eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); |
| |
| |
| mGL.mVersion = glGetString(GL_VERSION); |
| mGL.mVendor = glGetString(GL_VENDOR); |
| mGL.mRenderer = glGetString(GL_RENDERER); |
| mGL.mExtensions = glGetString(GL_EXTENSIONS); |
| |
| LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); |
| LOGV("GL Version %s", mGL.mVersion); |
| LOGV("GL Vendor %s", mGL.mVendor); |
| LOGV("GL Renderer %s", mGL.mRenderer); |
| LOGV("GL Extensions %s", mGL.mExtensions); |
| |
| if ((strlen((const char *)mGL.mVersion) < 12) || memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { |
| LOGE("Error, OpenGL ES Lite not supported"); |
| } else { |
| sscanf((const char *)mGL.mVersion + 13, "%i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); |
| } |
| } |
| |
| bool Context::runScript(Script *s, uint32_t launchID) |
| { |
| ObjectBaseRef<ProgramFragment> frag(mFragment); |
| ObjectBaseRef<ProgramVertex> vtx(mVertex); |
| ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); |
| |
| bool ret = s->run(this, launchID); |
| |
| mFragment.set(frag); |
| mVertex.set(vtx); |
| mFragmentStore.set(store); |
| return ret; |
| } |
| |
| |
| bool Context::runRootScript() |
| { |
| #if RS_LOG_TIMES |
| timerSet(RS_TIMER_CLEAR_SWAP); |
| #endif |
| rsAssert(mRootScript->mEnviroment.mIsRoot); |
| |
| //glColor4f(1,1,1,1); |
| //glEnable(GL_LIGHT0); |
| glViewport(0, 0, mEGL.mWidth, mEGL.mHeight); |
| glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| glEnable(GL_POINT_SMOOTH); |
| |
| glClearColor(mRootScript->mEnviroment.mClearColor[0], |
| mRootScript->mEnviroment.mClearColor[1], |
| mRootScript->mEnviroment.mClearColor[2], |
| mRootScript->mEnviroment.mClearColor[3]); |
| if (mUseDepth) { |
| glDepthMask(GL_TRUE); |
| glClearDepthf(mRootScript->mEnviroment.mClearDepth); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| } else { |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| #if RS_LOG_TIMES |
| timerSet(RS_TIMER_SCRIPT); |
| #endif |
| bool ret = runScript(mRootScript.get(), 0); |
| return ret; |
| } |
| |
| uint64_t Context::getTime() const |
| { |
| struct timespec t; |
| clock_gettime(CLOCK_MONOTONIC, &t); |
| return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); |
| } |
| |
| void Context::timerReset() |
| { |
| for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { |
| mTimers[ct] = 0; |
| } |
| } |
| |
| void Context::timerInit() |
| { |
| mTimeLast = getTime(); |
| mTimeFrame = mTimeLast; |
| mTimeLastFrame = mTimeLast; |
| mTimerActive = RS_TIMER_INTERNAL; |
| timerReset(); |
| } |
| |
| void Context::timerFrame() |
| { |
| mTimeLastFrame = mTimeFrame; |
| mTimeFrame = getTime(); |
| } |
| |
| void Context::timerSet(Timers tm) |
| { |
| uint64_t last = mTimeLast; |
| mTimeLast = getTime(); |
| mTimers[mTimerActive] += mTimeLast - last; |
| mTimerActive = tm; |
| } |
| |
| void Context::timerPrint() |
| { |
| double total = 0; |
| for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { |
| total += mTimers[ct]; |
| } |
| uint64_t frame = mTimeFrame - mTimeLastFrame; |
| |
| LOGV("RS: Frame (%lli), Script %2.1f (%lli), Clear & Swap %2.1f (%lli), Idle %2.1f (%lli), Internal %2.1f (%lli)", |
| frame / 1000000, |
| 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, |
| 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, |
| 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimers[RS_TIMER_SCRIPT] / 1000000, |
| 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimers[RS_TIMER_CLEAR_SWAP] / 1000000); |
| } |
| |
| void Context::setupCheck() |
| { |
| if (mFragmentStore.get()) { |
| mFragmentStore->setupGL(this, &mStateFragmentStore); |
| } |
| if (mFragment.get()) { |
| mFragment->setupGL(this, &mStateFragment); |
| } |
| if (mVertex.get()) { |
| mVertex->setupGL(this, &mStateVertex); |
| } |
| |
| } |
| |
| |
| void * Context::threadProc(void *vrsc) |
| { |
| Context *rsc = static_cast<Context *>(vrsc); |
| |
| rsc->initEGL(); |
| |
| ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; |
| if (!tlsStruct) { |
| LOGE("Error allocating tls storage"); |
| return NULL; |
| } |
| tlsStruct->mContext = rsc; |
| tlsStruct->mScript = NULL; |
| int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); |
| if (status) { |
| LOGE("pthread_setspecific %i", status); |
| } |
| |
| rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); |
| rsc->setVertex(NULL); |
| rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); |
| rsc->setFragment(NULL); |
| rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); |
| rsc->setFragmentStore(NULL); |
| |
| rsc->mRunning = true; |
| bool mDraw = true; |
| while (!rsc->mExit) { |
| mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); |
| mDraw &= (rsc->mRootScript.get() != NULL); |
| |
| if (mDraw) { |
| mDraw = rsc->runRootScript(); |
| #if RS_LOG_TIMES |
| rsc->timerSet(RS_TIMER_CLEAR_SWAP); |
| #endif |
| eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); |
| #if RS_LOG_TIMES |
| rsc->timerFrame(); |
| rsc->timerSet(RS_TIMER_INTERNAL); |
| rsc->timerPrint(); |
| rsc->timerReset(); |
| #endif |
| } |
| if (rsc->mObjDestroy.mNeedToEmpty) { |
| rsc->objDestroyOOBRun(); |
| } |
| } |
| |
| LOGV("RS Thread exiting"); |
| glClearColor(0,0,0,0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); |
| eglTerminate(rsc->mEGL.mDisplay); |
| rsc->objDestroyOOBRun(); |
| LOGV("RS Thread exited"); |
| return NULL; |
| } |
| |
| Context::Context(Device *dev, Surface *sur, bool useDepth) |
| { |
| dev->addContext(this); |
| mDev = dev; |
| mRunning = false; |
| mExit = false; |
| mUseDepth = useDepth; |
| |
| int status; |
| pthread_attr_t threadAttr; |
| |
| status = pthread_key_create(&gThreadTLSKey, NULL); |
| if (status) { |
| LOGE("Failed to init thread tls key."); |
| return; |
| } |
| |
| status = pthread_attr_init(&threadAttr); |
| if (status) { |
| LOGE("Failed to init thread attribute."); |
| return; |
| } |
| |
| sched_param sparam; |
| sparam.sched_priority = ANDROID_PRIORITY_DISPLAY; |
| pthread_attr_setschedparam(&threadAttr, &sparam); |
| |
| mWndSurface = sur; |
| |
| objDestroyOOBInit(); |
| timerInit(); |
| |
| LOGV("RS Launching thread"); |
| status = pthread_create(&mThreadId, &threadAttr, threadProc, this); |
| if (status) { |
| LOGE("Failed to start rs context thread."); |
| } |
| |
| while(!mRunning) { |
| sleep(1); |
| } |
| |
| pthread_attr_destroy(&threadAttr); |
| } |
| |
| Context::~Context() |
| { |
| LOGV("Context::~Context"); |
| mExit = true; |
| void *res; |
| |
| mIO.shutdown(); |
| int status = pthread_join(mThreadId, &res); |
| objDestroyOOBRun(); |
| |
| if (mDev) { |
| mDev->removeContext(this); |
| pthread_key_delete(gThreadTLSKey); |
| } |
| |
| objDestroyOOBDestroy(); |
| } |
| |
| void Context::setRootScript(Script *s) |
| { |
| mRootScript.set(s); |
| } |
| |
| void Context::setFragmentStore(ProgramFragmentStore *pfs) |
| { |
| if (pfs == NULL) { |
| mFragmentStore.set(mStateFragmentStore.mDefault); |
| } else { |
| mFragmentStore.set(pfs); |
| } |
| } |
| |
| void Context::setFragment(ProgramFragment *pf) |
| { |
| if (pf == NULL) { |
| mFragment.set(mStateFragment.mDefault); |
| } else { |
| mFragment.set(pf); |
| } |
| } |
| |
| void Context::allocationCheck(const Allocation *a) |
| { |
| mVertex->checkUpdatedAllocation(a); |
| mFragment->checkUpdatedAllocation(a); |
| mFragmentStore->checkUpdatedAllocation(a); |
| } |
| |
| void Context::setVertex(ProgramVertex *pv) |
| { |
| if (pv == NULL) { |
| mVertex.set(mStateVertex.mDefault); |
| } else { |
| mVertex.set(pv); |
| } |
| } |
| |
| void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) |
| { |
| rsAssert(!obj->getName()); |
| obj->setName(name, len); |
| mNames.add(obj); |
| } |
| |
| void Context::removeName(ObjectBase *obj) |
| { |
| for(size_t ct=0; ct < mNames.size(); ct++) { |
| if (obj == mNames[ct]) { |
| mNames.removeAt(ct); |
| return; |
| } |
| } |
| } |
| |
| ObjectBase * Context::lookupName(const char *name) const |
| { |
| for(size_t ct=0; ct < mNames.size(); ct++) { |
| if (!strcmp(name, mNames[ct]->getName())) { |
| return mNames[ct]; |
| } |
| } |
| return NULL; |
| } |
| |
| void Context::appendNameDefines(String8 *str) const |
| { |
| char buf[256]; |
| for (size_t ct=0; ct < mNames.size(); ct++) { |
| str->append("#define NAMED_"); |
| str->append(mNames[ct]->getName()); |
| str->append(" "); |
| sprintf(buf, "%i\n", (int)mNames[ct]); |
| str->append(buf); |
| } |
| } |
| |
| void Context::appendVarDefines(String8 *str) const |
| { |
| char buf[256]; |
| for (size_t ct=0; ct < mInt32Defines.size(); ct++) { |
| str->append("#define "); |
| str->append(mInt32Defines.keyAt(ct)); |
| str->append(" "); |
| sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct)); |
| str->append(buf); |
| |
| } |
| for (size_t ct=0; ct < mFloatDefines.size(); ct++) { |
| str->append("#define "); |
| str->append(mFloatDefines.keyAt(ct)); |
| str->append(" "); |
| sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct)); |
| str->append(buf); |
| } |
| } |
| |
| bool Context::objDestroyOOBInit() |
| { |
| int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); |
| if (status) { |
| LOGE("Context::ObjDestroyOOBInit mutex init failure"); |
| return false; |
| } |
| return true; |
| } |
| |
| void Context::objDestroyOOBRun() |
| { |
| if (mObjDestroy.mNeedToEmpty) { |
| int status = pthread_mutex_lock(&mObjDestroy.mMutex); |
| if (status) { |
| LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); |
| return; |
| } |
| |
| for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { |
| mObjDestroy.mDestroyList[ct]->decUserRef(); |
| } |
| mObjDestroy.mDestroyList.clear(); |
| mObjDestroy.mNeedToEmpty = false; |
| |
| status = pthread_mutex_unlock(&mObjDestroy.mMutex); |
| if (status) { |
| LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); |
| } |
| } |
| } |
| |
| void Context::objDestroyOOBDestroy() |
| { |
| rsAssert(!mObjDestroy.mNeedToEmpty); |
| pthread_mutex_destroy(&mObjDestroy.mMutex); |
| } |
| |
| void Context::objDestroyAdd(ObjectBase *obj) |
| { |
| int status = pthread_mutex_lock(&mObjDestroy.mMutex); |
| if (status) { |
| LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); |
| return; |
| } |
| |
| mObjDestroy.mNeedToEmpty = true; |
| mObjDestroy.mDestroyList.add(obj); |
| |
| status = pthread_mutex_unlock(&mObjDestroy.mMutex); |
| if (status) { |
| LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); |
| } |
| } |
| |
| |
| |
| /////////////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| namespace android { |
| namespace renderscript { |
| |
| |
| void rsi_ContextBindRootScript(Context *rsc, RsScript vs) |
| { |
| Script *s = static_cast<Script *>(vs); |
| rsc->setRootScript(s); |
| } |
| |
| void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) |
| { |
| Sampler *s = static_cast<Sampler *>(vs); |
| |
| if (slot > RS_MAX_SAMPLER_SLOT) { |
| LOGE("Invalid sampler slot"); |
| return; |
| } |
| |
| s->bindToContext(&rsc->mStateSampler, slot); |
| } |
| |
| void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) |
| { |
| ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); |
| rsc->setFragmentStore(pfs); |
| } |
| |
| void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) |
| { |
| ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); |
| rsc->setFragment(pf); |
| } |
| |
| void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) |
| { |
| ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); |
| rsc->setVertex(pv); |
| } |
| |
| void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) |
| { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| rsc->assignName(ob, name, len); |
| } |
| |
| void rsi_ObjDestroy(Context *rsc, void *obj) |
| { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| rsc->removeName(ob); |
| ob->decUserRef(); |
| } |
| |
| void rsi_ContextSetDefineF(Context *rsc, const char* name, float value) |
| { |
| rsc->addInt32Define(name, value); |
| } |
| |
| void rsi_ContextSetDefineI32(Context *rsc, const char* name, int32_t value) |
| { |
| rsc->addFloatDefine(name, value); |
| } |
| |
| } |
| } |
| |
| |
| RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version, bool useDepth) |
| { |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = new Context(dev, (Surface *)sur, useDepth); |
| return rsc; |
| } |
| |
| void rsContextDestroy(RsContext vrsc) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| delete rsc; |
| } |
| |
| void rsObjDestroyOOB(RsContext vrsc, void *obj) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); |
| } |
| |