| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_STRUCTURED_ELEMENT_H |
| #define ANDROID_STRUCTURED_ELEMENT_H |
| |
| #include "rsComponent.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| |
| // An element is a group of Components that occupies one cell in a structure. |
| class Element : public ObjectBase |
| { |
| public: |
| Element(uint32_t count); |
| ~Element(); |
| |
| |
| void setComponent(uint32_t idx, Component *c); |
| |
| uint32_t getGLType() const; |
| uint32_t getGLFormat() const; |
| |
| |
| size_t getSizeBits() const; |
| size_t getSizeBytes() const { |
| return (getSizeBits() + 7) >> 3; |
| } |
| |
| size_t getComponentOffsetBits(uint32_t componentNumber) const; |
| size_t getComponentOffsetBytes(uint32_t componentNumber) const { |
| return (getComponentOffsetBits(componentNumber) + 7) >> 3; |
| } |
| |
| uint32_t getComponentCount() const {return mComponentCount;} |
| Component * getComponent(uint32_t idx) const {return mComponents[idx].get();} |
| |
| protected: |
| // deallocate any components that are part of this element. |
| void clear(); |
| |
| size_t mComponentCount; |
| ObjectBaseRef<Component> * mComponents; |
| //uint32_t *mOffsetTable; |
| |
| Element(); |
| }; |
| |
| |
| class ElementState { |
| public: |
| ElementState(); |
| ~ElementState(); |
| |
| Vector<Element *> mAllElements; |
| Vector<Component *> mComponentBuildList; |
| |
| |
| |
| struct Predefined { |
| Predefined() { |
| mElement = NULL; |
| } |
| Predefined(RsElementPredefined en, Element *e) { |
| mEnum = en; |
| mElement = e; |
| } |
| RsElementPredefined mEnum; |
| Element * mElement; |
| }; |
| Vector<Predefined> mPredefinedList; |
| |
| void initPredefined(); |
| |
| }; |
| |
| |
| } |
| } |
| #endif //ANDROID_STRUCTURED_ELEMENT_H |