| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_TRIANGLE_MESH_H |
| #define ANDROID_RS_TRIANGLE_MESH_H |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| #include <math.h> |
| #include <EGL/egl.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include <utils/Vector.h> |
| |
| #include "RenderScript.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| |
| // An element is a group of Components that occupies one cell in a structure. |
| class TriangleMesh : public ObjectBase |
| { |
| public: |
| TriangleMesh(); |
| ~TriangleMesh(); |
| |
| const Element * mVertexElement; |
| const Element * mIndexElement; |
| |
| void * mVertexData; |
| void * mIndexData; |
| |
| size_t mVertexDataSize; |
| size_t mIndexDataSize; |
| uint32_t mTriangleCount; |
| |
| size_t mOffsetCoord; |
| size_t mOffsetTex; |
| size_t mOffsetNorm; |
| |
| size_t mSizeCoord; |
| size_t mSizeTex; |
| size_t mSizeNorm; |
| |
| // GL buffer info |
| GLuint mBufferObjects[2]; |
| |
| void analyzeElement(); |
| protected: |
| }; |
| |
| class TriangleMeshContext |
| { |
| public: |
| TriangleMeshContext(); |
| ~TriangleMeshContext(); |
| |
| const Element * mVertexElement; |
| const Element * mIndexElement; |
| size_t mVertexSizeBits; |
| size_t mIndexSizeBits; |
| |
| Vector<uint8_t> mVertexData; |
| Vector<uint16_t> mIndexData; |
| |
| uint32_t mTriangleCount; |
| |
| void clear(); |
| }; |
| |
| |
| } |
| } |
| #endif //ANDROID_RS_TRIANGLE_MESH_H |
| |